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ARK: Survival Evolved Mods & Plugins
Classic Glider
przez 76561198221451028
!!! NOW WITH INI CONFIGURATIONS FOR SPEED, DURABILITY LOSS WHILE GLIDING, GLIDE COOLDOWN, SUPER TURNING, CAMERA SHAKE, POST PROCESS & SOUND EFFECTS !!! [B]Mod Id=1315694497[/B] ~Adds an additional item: Eru's Classic Glider Skin - The Glider Skin as it was prior to the 278.54 Patch~ -Requires learning the standard Glider to unlock (0 EP) -Craftable in player inventory with standard resources - Projectiles [B]DO NOT[/B] do 3x damage to durability of chest pieces while this glider is attached -[B]NO[/B] added logic to translate damage from player to their glider -[B]NO[/B] added 10s cooldown between glides -[B]NO[/B] lowered glide speed by 40% [B]INI Configurations[/B] ~~~NOTE: No changes to your configuration files are needed to continue using this mod as you always have - It will automatically use default values if no INI Config is set~~~ ---[I]GlideSpeedINIMulti[/I] will accept a float value ranging from .0001 through 10 -----This is a direct multiplier applied on top of the Minimum & Maximum Glide Speed multipliers while gliding & can drastically change your gameplay. ---[I]DuraLossINIMulti[/I] will accept a float value ranging from .0001 through 3 ------This is a direct multiplier to the amount of armor durability consumed while gliding. ---[I]GlideCooldownINITimer[/I] will accept a float value ranging from .0001 through 180 ------This sets the amount of time between player activated & deactivated glides. ---[I]SuperTurningINI[/I] will accept a boolean value of 0 or 1 ------When turned on this disables the yaw limitation while gliding, allowing the player total control for in air turning. ---[I]DisablePostProcessINI[/I] will accept a boolean value of 0 or 1 ------When turned on this disables the post process effects on the players screen, allowing for a cleaner interface while gliding. ---[I]CameraShakeINIMulti[/I] will accept a float value ranging from .000001 to 30 ------This sets the amount the camera shakes while gliding - a value of .000001 will in effect turn it off. ---[I]GlidingSFXINIMulti[/I] will accept a float value ranging from .000001 to 1 ------This sets the volume of sound effects while gliding - a value of .000001 will in effect turn it off. *This does not disable the glide activation/deactivation sounds. Place the following lines in your GameUserSettings.ini to configure this mod - Default values shown: [I][ClassicGlider] GlideSpeedINIMulti=1 DuraLossINIMulti=1 GlideCooldownINITimer=1 SuperTurningINI=0 DisablePostProcessINI=0 CameraShakeINIMulti=1 GlidingSFXINIMulti=1[/I] (Clean & Stackable) [B][I]~~~ IF YOUR SERVER HAS ISSUES WITH THIS MOD AFTER AN UPDATE, UNSUBSCRIBE FROM THE MOD, DELETE THE MOD FILES/FOLDER, AND RESUBSCRIBE ON BOTH YOUR SERVER AND CLIENT MACHINES TO DOWNLOAD THE NEW FILES - THIS WILL FIX ANY ISSUES YOU MAY HAVE ~~~[/I][/B] [B]Mods By Eru Ellimist Entreri:[/B] [URL=http://steamcommunity.com/sharedfiles/filedetails/?id=1315694497]Classic Glider[/URL] [URL=http://steamcommunity.com/sharedfiles/filedetails/?id=1270132511]Rideable Glowpets[/URL] [URL=http://steamcommunity.com/sharedfiles/filedetails/?id=1316804994]Glowpet Remote (Vanilla)[/URL] [URL=https://steamcommunity.com/sharedfiles/filedetails/?id=1360616669]Base Size Examiner[/URL] +++This mod/code/work is protected by the [URL=http://creativecommons.org/licenses/by-nc-nd/4.0/legalcode]Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.[/URL]
More Kaiju Mod
przez 76561198413905784
Mod ID: 2365774122 Adds more kaiju to your ark world. Most of them are tameable All kaiju are balanced for vanilla ark, well at least as balanced as kaiju can be lol. They also, just like the SCPs in my other mod, get slightly lower stat level ups than normal ark creatures, as to not obsolete ark creatures compeletly, except in this mods case, its more for balance. Most kaiju get slight nerfs when tamed, nothing giga-level though. If you try to play this mod with overhaul mods as well, these kaiju are super rare, only around a 7.5% (idk the weight value in devkit was 0.0075 so maybe its actually 0.75% chance to spawn). So if they do spawn they have no ability to receive ally help and their vanillaisk stats will get them killed instantly by overhaul creatures. MOST KAIJU APPEAR TO BE NOT CRYOPODABLE THANKS TO r2-d3po FOR SCREENSHOTS! Spawncodes (MOVED TO DISCUSSIONS): ----------------------------------------------------------------- Gojirans music: Godzilla Theme (King of the Monsters Suite) Titanias music: FFXIV OST Titania Theme ( What Angel Wakes Me ) Okeanos music: FINAL FANTASY XV OST Trial of Leviathan ( Apocalypsis Aquarius ) Behemoth music: Behemoth Battle Theme Phase 1 of 2 [ Monster Hunter: World ] False Titan music: Orphan of KOS Phase 2 OST [Bloodborne] Kaitans music: Bagans Theme (Super Godzilla) Gaia music: Bloodborne Soundtrack OST - Laurence, The First Vicar (The Old Hunters) Gaia Other Music: Sonic Frontier Titan OST
Max Dino level 2520
przez 76561198017275419
[h1]Notice ! [/h1] This mod like other difficulty mods wil not work on "the center" please wait till they fix the center so we can edit the dino levels again . Also keep in mind that some of your tamed dino's will get there stats reset due to the Game-engine i cant fix that only WildCard can . This will set your dino's to max level 2520 so be carefull since this is not a mod for starting players . [b]This mod will NOT change your engrams or Player levels .[/b] [h1]Install Instructions[/h1] [olist] [*]Subscribe to the mod (id=[url=http://steamcommunity.com/sharedfiles/filedetails/?id=687475054]687475054[/url]) [*]Make sure the mod is loaded as the first mod. [list] [*]Single-player: This mod has to be the first/top on the mod list. [*]Multi-player (server): This mod should be the first entry in the "gameusersettings.ini" file So in the INI you should have ActiveMods=687475054 [/list] [*]The game must be running at DifficultyOffset=1.0. Check your settings and INI to double check if this is correctly set. [*]After the mod and params are set correctly, make sure to run the DestroyWildDinos admin command so that dinos will re-spawn at the correct level. [/olist] [h1]Mods that won't work with this mod[/h1] [list] [*]All the mods that change the difficulty for Obvious reasons [*]None Reported as of now . [/list] [h1]How to run this With Annunaki[/h1] [list] [*]Set this mod as first mod to load . [*]Set annunaki as second. [*] [b]Important[/b] Set your diffficulty offset to 0.35 to get arround 2520 they are still a bit higher but they are there . [*]Have fun killing lvl 2520 badasses [/list] [h1]Servers that are running this Mod[/h1] [url=http://arkservers.net/server/149.202.110.217:27015][img]http://arkservers.net/banner/149.202.110.217:27015/banner.png[/img][/url] [h1]Donations[/h1] If you think i deserve a donation and help me get a better pc to make even better mods then go here . [url=https://www.paypal.me/Redeye123]https://www.paypal.me/Redeye123[/url]
Viking Wardrobe
przez 76561198114844384
[b]Mod ID:[/b] 2819739970 [h1]Infos:[/h1] This mod allows you to transfer Fjordur skins to other maps. You must install this mod on each map that you intend to transfer the skins to. This mod is [b]not replacing[/b] the skins you can found on Fjordur, it's a standalone mod. This mod is purely aesthetic. None of these items affect your gameplay or grant you special abilities. [h1]Content:[/h1] [h2]Skins[/h2] [list] [*] 17 Weapon Skins [*] 6 Shield Skins [*] 2 Helmet Skins [*] 7 Chestpiece Skins [*] 1 Glove Skin [*] 1 Pants Skin [*] 2 Boots Skins [/list] [h2]Structures[/h2] [list] [*] 1 Workbench [*] 10 Weapon Wall Mounts [*] 6 Shield Wall Mounts [/list] [h2]Companions[/h2] [list] [*] 1 Special Companion [/list] [h1]Partners [/h1] [url=https://www.g-portal.us/en/gameserver/ark-survival-evolved-arkse-server-hosting?ref=Nekatus][img]https://i.imgur.com/YbnweEu.png[/img][/url] [h1]A special thanks to the following people:[/h1] [b]MrRadioactiv[/b] for creating Models for us. Follow him on [url=https://www.patreon.com/mrradtools] Patreon [/url] & [url=https://steamcommunity.com/profiles/76561197982084777] Steam[/url] [h1]Discord:[/h1] Development Discord Link: https://discord.gg/cqRGR5E [h1]Don't forget to rate and comment :) Have fun and enjoy![/h1] [img]http://i.imgur.com/Gkw7mwm.gif?1[/img]
Metal Cages Mod v2.0
przez 76561197987125543
Metal cage walls, ceilings, and doors. Metal Cage Wall Metal Cage Gate Metal Cage Gate (Small) Metal Cage Ceiling Metal Cage Doorframe Metal Cage Door Wall cheat giveitem "Blueprint'/Game/Mods/Fences/PrimalItemStructure_MetalCageWall.PrimalItemStructure_MetalCageWall'" 1 1 0 Doorway cheat giveitem "Blueprint'/Game/Mods/Fences/PrimalItemStructure_MetalCageWallWithDoor.PrimalItemStructure_MetalCageWallWithDoor'" 1 1 0 Door cheat giveitem "Blueprint'/Game/Mods/Fences/PrimalItemStructure_MetalCageDoor.PrimalItemStructure_MetalCageDoor'" 1 1 0 Ceiling cheat giveitem "Blueprint'/Game/Mods/Fences/PrimalItemStructure_MetalCageCeiling.PrimalItemStructure_MetalCageCeiling'" 1 1 0 Wall-sized Gate - No Frame Required cheat giveitem "Blueprint'/Game/Mods/Fences/PrimalItemStructure_MetalCageSmallGate.PrimalItemStructure_MetalCageSmallGate'" 1 1 0 Dinosaur Gate - Fits regular Dino Gate cheat giveitem "Blueprint'/Game/Mods/Fences/PrimalItemStructure_MetalCageGate.PrimalItemStructure_MetalCageGate'" 1 1 0
All Dinos Allow Guns
przez 76561198003189408
simple mod to allows you to equipt guns, weapons, etc in you hand while riding on any dino. Works with moded and non moded. Stackable and very small footprint. enjoy. Donation link to help with hardware upgrades, any help is greatly appreciate it :: [url=http://tiny.cc/wi344y]Donation Link[/url]
Epic Level
przez 76561197993124810
[h1]USING THE CENTER MAP (DLC) OR ANNUNAKI GENESIS BREAKS THIS MOD, AND FOR NOW I CAN'T AND WON'T FIX IT. READ BELOW FOR WHY...[/h1] [b]Explanation on how dino levels work (AFAIK) in Ark and why recent changes broke this mod:[/b] Every time a new dino spawns in ARK, 2 parameters are used to define its level. [code]DinoLevel = DifficultyValue * GeneratedRandomInt[/code] The GeneratedRandomInt by default is a number from 1 to 30. The DifficultyValue is a value that varies between DifficultyValueMin and DifficultyValueMax, and scales according to DifficultyOffset. DifficultyOffset is a value (floating point) that ranges from 0.0 to 1.0. I think that the formula for the DifficultyValue, if its linear, is: [code]DifficultyValue = DifficultyValueMin + ( DifficultyOffset * ( DifficultyValueMax - DifficultyValueMin ) )[/code] By default as well, DifficultyValueMin=0.5 and DifficultyValue=4.0. So when you have DifficultyOffset set to 1.0, DifficultyValue will be equal to DifficultyValueMax. That being said, DinoLevel will be DifficultyValueMax * [1-30]. Ark has on its GameMode class (UDK Blueprint), DifficultyValueMax set to 4. This explains why you see on public servers dinos with levels 4,8,12,16...120. Epic Level overrides the value in the default GameMode class so that DifficultyValueMax is set to 28. And thus you'll see dinos with levels 28,56,84,112...840. When "The Center" DLC was released, they wanted to bump the dino max level to 150. The easiest way to do that, was using the same way I did for Epic Level, and increasing the DifficultyValueMax to 5. I believe though that when "The Center" was compiled/cooked in UDK, it was done as a TC (Total Conversion), instead of being a map. Or there's something else in "The Center" that guarantees that the DifficultyValueMax value they set will always take priority. And by now you might be saying... "yeah, by Annunaki Genesis fixed it, why can't you?" I never talked to any of the Annunaki devs, but I assume that they found a way to change the other parameter used in the dino level calculation. If you find a way to change the range from 1 to 30, to lets say 1 to 120, even with DifficultyValueMax set to 5, you would see dino levels 5,10,15,20...600. Now because Annunaki is apparently using this other method with the range [1-120] to change the levels, when you combine it with EpicLevel, the formula becomes: [code]DinoLevel = 28 * [1-120][/code] And the levels explode through the roof as 28,56,84,112...3304,3332,3360. [b]Conclusion[/b] Ark is a work in progress, and will keep changing and improving over the coming months. I for one, don't really like how modding works in Ark. Most of the interesting game logic is implemented in C++ and not exposed to the blueprint system in UDK. I could spend time and effort trying to implement what Annunaki did, with a range of [1-168], but I won't. If any dev/modder out there wants to share how they (or Annunaki) made the changes for affecting the level range, I'll happily include that in an update for the sake of the people using this mod. When the final version comes out, I might update this mod to work with it (since I'll probably want to play it again). But for now, don't expect any more updates, since I don't have the time/interest to invest in it. Epic Level adds far more levels to both player and dinos: [list] [*]Players: Max Level 300 [*]Wild Dinos: Levels range from 28 to 840 (28 level increments) [*]Tamed Dinos: Max Level: 840 wild + 419 (taming effectiveness) + 220 (XP) = 1479 Max level [/list] The numbers above considers running single/multi with DifficultyOffset=1 (same as official servers). [b]EDIT: This mod used to allow higher Dino levels (1500 wild), which seemed to be great, except for the fact that ARK would reset the high level dinos stats when the game was reloaded.[/b] Due to this limitation on the engine, which I sadly cannot fix, I've tuned down the multiplier to prevent it from happening (check the info above for the new max levels). If you still encounter this issue, please report it with the dino level which happened. [h1]Install Instructions[/h1] [olist] [*] Subscribe to the mod (id=591254305) [*] Make sure the mod is loaded as the first mod. [list] [*] Single-player: This mod has to be the first/top on the mod list. [*] Multi-player (server): This mod should be the first entry in both the INI and launch command. So in the INI you should have ActiveMods=591254305,..... other mods if any And on the command: ShooterGameServer......?GameModIds=591254305,...... [/list] [*] The game must be running at DifficultyOffset=1.0. Check your settings and INI to double check if this is correctly set. [*] After the mod and params are set correctly, make sure to run the [b]DestroyWildDinos[/b] admin command so that dinos will re-spawn at the correct level. [/olist] [b]FOR THIS MOD TO WORK, IT MUST BE THE FIRST ON YOUR MOD LIST.[/b] This is due to the fact that this mod needs to tweak params in the GameMode, which only works if its loaded as the first mod in your list. Its stackable with any other stackable mods (stackable mods should not require mods to the GameMode), but not with TCs and such. [u]This mod works for both multi and single player.[/u] [h1]Features[/h1] Besides changing the max XP and level curves, the engram curve has also been balanced to provide far more points at total than stock. You may finally be your own one man tribe and still enjoy all of the items in the game. This mod is [b]not noob friendly[/b] since they will be eaten alive by a level 500 Compy. It favors the more experienced players which are able to tame even brontos with their wooden slingshots. Be sure to learn the basics of Ark before entering any Epic Level ([EL]) server. Server Admins: Please add the [EL] tag to your server name to allow players to easily find your server. Consider this a platform which gives you more flexibility to tweak settings like XP gain and stats increase per level. Instead of having a smaller granularity of 1-94, you can have more frequent level ups (with even less points if you wish). Adjust the INI entries: PerLevelStatsMultiplier_XXXX Current Build: ARK Dev Kit 242.8 - (game version 242.8) Mod ID: 591254305
Ragnarok | Extension
przez 76561198320207491
[h1] Ark Extensions: [/h1] This mod modifies several caves in the game, making caves more difficult to attack. In addition, many caves that today are not used for base construction, have been completely overhauled for construction. [h1] Access Discord to access captures of the locations [/h1] [h1] If you are interested in our extension mods, please visit our discord: [/h1] https://discord.gg/aZJAW8AJPm [img]https://i.imgur.com/Tqp7a5J.gif[/img]
Difficulty 20
przez 76561198021681956
[h1]Welcome to your personal Hard Difficulty Mod from SparkiTV[/h1] Mod Support: [url=https://discord.gg/eH38TdA][img]http://vignette3.wikia.nocookie.net/rocketleague/images/d/d0/Discord_logo.png/revision/latest?cb=20170107222643[/img][/url] [h1]What does this mod do?[/h1] [olist] [*]set the Difficulty to 20 and spawn Dinos up to 600 [*]the Player level up to 300 ( last 15 Levels only over the Ark Quest ) [*]and the tamed dino level up to 600 ( after tame you can level 600 ) [/olist] [h1]MOD ID[/h1] 686981494 [h1]What i need to do, for the Mod is work ( SIngleplayer dont need it )[/h1] Put the Mod ID into your [b]GameUserSettings[/b] under [b]ServerSettings[/b] section, ActiveMods= (Ie. ActiveMods=686981494,123456789,123456789) [h1]DONT FORGOT[/h1] after installtion use "admincheat destroywilddinos" and for your Character use an Mindwipe Tonic [h1]Work this Mod with all other Mods[/h1] Yes and no! This mod will work with ALL Mods, which dont change the same settings ( Difficulty, Player level, Dino level ) So this Mod dosnt work with Annunaki Genesis, im sorry for this, but i cant to anything. Or im to bad ^^ [h1]All Mods from SparkiTV[/h1] http://steamcommunity.com/groups/SparkiTV/discussions/3/365172547943410412/ Dont forgot to vote the Mod, follow us on Facebook, Youtube and Twitter You can join our Steam Group too: http://steamcommunity.com/groups/SparkiTV Thanks for Subscribe have a nice day
Small Bosses
przez 76561198153839841
Mod ID: 2380466974 This mod add some mini boss to tame. I am a beginner creating mods. This is my first mod. For now we have: - Descendant Blood Crystal Wyvern - Descendant Ember Crystal Wyvern - Descendant Tropical Crystal Wyvern - Crystal Wyvern Queen - Small Dragon - Small Manticore - Small Megapithecus - Small Broodmother - Small Moeder - Small Dodoreaper - Small Hydra - Small Hippocampus - Small Dodowyvern - Small DodoRex - Small Cyclops - Fire Elemental - Small Drake - Small Desert Titan Future features: - King Dinopithecus - Small King Titan - Small Ice Titan [url=docs.google.com/spreadsheets/d/1nEBp0YYUIef6H4mtv-CwaUVGON-AhdAx-Tf3bDf6dIw/edit#gid=1643973623]Spawn Codes[/url] Settings to customize your game in GameUserSettings.ini: [SmallBosses] CanEnterBossArena=False SmallBroodmotherCanBreed=True SmallDragonCanBreed=True SmallGorillaCanBreed=True SmallDodoreaperCanBreed=True SmallDodorexCanBreed=True SmallDodowyvernCanBreed=True SmallCyclopsCanBreed=True SmallHydraCanBreed=True SmallManticoreCanBreed=True SmallMoederCanBreed=True SmallDrakeCanBreed=True SmallDesertTitanCanBreed=True Hope you enjoy the mod! Special thanks: - Zythara: Dodoreaper open source files [url=discord.gg/fdCC9QAGRm][img]https://i.imgur.com/0FKjE59.png[/img][/url] [url=paypal.com/donate?hosted_button_id=N29YS32F6E4L8][img]https://i.imgur.com/IzXcteu.png[/img][/url]
CDM RP Wardrobe
przez 76561197990603365
[img]https://i.imgur.com/conxNZw.png.[/img] [img]https://i.imgur.com/VNtwRtN.png[/img] [img]https://i.imgur.com/h7qQWe7.png[/img] [url=https://bisecthosting.com/Cliffan][img]https://i.imgur.com/EceNMAF.png[/img][/url] ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ [u][b]Helps to keep this mod alive![/b][/u] [url=https://www.patreon.com/Cliffan][img]https://i.imgur.com/hrQ3uee.png[/img][/url] ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ [u][b]!!!READ ME!!![/b][/u] [img]https://i.imgur.com/NP7cFpD.png[/img] [url=https://discord.gg/yeU2CHy][img]https://i.imgur.com/NfqtjDR.png[/img][/url] ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀https://discord.gg/yeU2CHy ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ [b]GO IN TO DISCUSSIONS FOR DISCORD LINK![/b] ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ [u][b]More details over there, just create a ticket.[/b][/u] ⠀⠀⠀⠀⠀⠀⠀⠀⠀ [u][b]Commission armor takes priority over the other stuff I have planned![/b][/u] [img]https://steamuserimages-a.akamaihd.net/ugc/819002974403344349/DD18664314A26EA83C62E9B0127FFCB35092B53A/[/img] [img]https://i.imgur.com/s1x1nUC.png[/img] ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ STILL A WORK IN PROGRESS! [H2]Mod ID: 2205950442[/h2] [h2]A mix of items for RP servers![/h2] [h2]Necklaces, helmets, masks, dresses, armour, casual clothing, piercings, various weapons and pouches on harnesses or belts, with even more to come![/h2] [img]https://i.imgur.com/VYF9Ses.png[/img] [hr][/hr] [img]https://i.imgur.com/mY74tdR.png[/img] ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ - More Clothes ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ - More Accessories ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ - More Helmets ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ - More Everything [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2856914628][img]https://i.imgur.com/MuEpZbs.png[/img][/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2672049919][img]https://i.imgur.com/BUQ8yDL.png[/img][/url] [i]Special thanks to my buddies Safestring, Zarum, & Murkablo for helping me out.[/i] [i]Thanks to [url=https://steamcommunity.com/id/Dragoncandyy]Dragon[/url] for helping with the mod[/i] [i]The current "created by" list does not represent who it was made by, but who is in active development of the mod[/i] [img]https://i.imgur.com/h8ngccT.png[/img]
Colour Gun
przez 76561198053409285
Mod Id=897664600 Clean and stackable This allows Non Admin players to colour their own dinos. This Functions just like the admin command but allows Non Admins to use it. F1 and F2 To change the region F3 and F4 to change the colour id.
Shield4noob ORP/OIP - StartZone - SafeZone PvPvE
przez 76561197995352029
NEW ! [b]PERMANENT[/b] or [b]TEMPORARY[/b] Protection Or [b]ORP Like (Stills in BETA)[/b] (OIP : Offline Intrusion Protection) THIS MOD IS NOT WORKING IN SOLO GAME. This Mod add 3 modified Tek Shield Generator, specifically designed for PvPvE & PvP servers : - ORP/OIP Shield (Provide an Offline Intrustion/Raiding Protection) - StartZone Shield (Provide a temporary safe zone to Start, or re-start after a raid) - SafeZone Shield (Provide a Permanent SafeZone for your base) It will help players to have UNraidable base for a short time or forever, for a better wild PvP. It Also provide an Offline Raid Protection (ORP) but it's more accurate to call it "OIP" for Offline Intrusion Protection. It basically means that once the shield is activated, no one except the tribe can enter the area. The mod is clean and STACKABLE, it's a safe and stable version. [b]Mod GUID : 1141417118[/b] - Engram at Lvl 1 (requiered to craft but not to activate the shields) - Structures craftable by players for 100 Wood, 100 Stone, 75 Hide, 5 Metal Ore. - No fuel needed. - Completely PROOF from the outside, ennemy players/dinos and Wild Dinos cannot get in, but they can get out. - Players can adjust size up to what you set as MaxRadius. - Structure can be picked up (except for StartZone) - Custom Decay Time - Custom Timers - Limited to 1 per Tribe by default (Autodespawn if over the limit) Check all possibilities at [b]Config Thread[/b] here : http://steamcommunity.com/workshop/filedetails/discussion/1141417118/1479856439030106681/ Add to Game.ini if you want to HIDE the engrams SafeZone [code]OverrideNamedEngramEntries=(EngramClassName="EngramEntry_s4n_SafeZone_C",EngramHidden=True,EngramPointsCost=0,EngramLevelRequirement=1,RemoveEngramPreReq=false)[/code] StartZone [code]OverrideNamedEngramEntries=(EngramClassName="EngramEntry_s4n_startzone_C",EngramHidden=True,EngramPointsCost=0,EngramLevelRequirement=1,RemoveEngramPreReq=false)[/code] OIP [code]OverrideNamedEngramEntries=(EngramClassName="EngramEntry_s4n_Oip_C",EngramHidden=True,EngramPointsCost=0,EngramLevelRequirement=1,RemoveEngramPreReq=false)[/code] This is my first mod so thanks for leaving feedbacks and report any bug. Special Thanks to Anarki that helped me a lot understanding the Graph stuff for limiting the structure to one per tribe ! The mod is actually set on our community PvPvE Server here : pvpve.arkcore.fr:27015 For More infos about our community, join https://arkcore.fr If you wish to donate, you can use our community Tipeee, your help is always welcome to keep our servers online : https://www.tipeee.com/arkcore-france
Wild Max Dino Level 240
przez 76561198015499453
You do not need the mod anymore, is now adjustable via start line http://ark.gamepedia.com/247.95 [h1]If you want to support us, feel free to[/h1] [url=https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=QEXMEQFRJLR7W][img]https://www.paypalobjects.com/en_US/i/btn/btn_donateCC_LG_global.gif[/img] [/url] This mod/code/work is protected by the [URL=http://creativecommons.org/licenses/by-nc-nd/4.0/legalcode]Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License. [IMG]https://i.creativecommons.org/l/by-nc-nd/4.0/88x31.png[/IMG][/URL]
[OBSOLETE] Wyvern Mating
przez 76561198030166348
[b]WARNING: BEFORE REMOVING THIS MOD, RELEASE ALL OF YOUR WYVERNS FROM STORAGE (EITHER CRYO PODS OR FROM THE OBELISK).[/b] Wyverns inside storage will corrupt if you remove the mod without releasing them first. With breeding wyverns being added to the vanilla game I assume many people will be un-installing this mod so I wanted to make this warning as visible as possible. This mod does 2 simple things: It allows wyverns to breed and it adds a recipe for a wyvern milk substitute so that you can breed on maps other than Scorched Earth. Breeding: [list] [*]It works for existing wyverns and does NOT need a new save or require you to hatch new eggs for it to work. [*]The babies will inherit stats from both parents exactly as you'd expect. This includes colors. [*]Wyverns have family trees and random mutations. [*]You can safely remove this mod without harming your wyverns. If you remove it, they will simply no longer be able to breed. [*]Only wyverns of the same type can breed with each other. (Fire with fire, lightning with lightning, poison with poison) [/list] Keep in mind that any eggs that existed before adding this mod (eggs in the wild nests and eggs you've aquired) will hatch into non-breeding wyverns. Once the eggs hatch into non-breeding wyverns, a server restart will convert them into breeding wyverns. Any eggs laid after adding this mod won't suffer from this (including wild nest eggs). [h1]FAQ[/h1] Q: Does this mod work with Classic Flyers? A: No, but Classic Flyers can allow wyverns to breed by adding the following to your GameUserSettings.ini : [ClassicFlyers] AllowWyvernBreeding=1 Q: Does this mod work with __________? A: If the mod in question makes any changes at all to wyverns then it is NOT compatible. If wyverns aren't modified by a mod then it is perfectly compatible with this one. Q: Does this mod work with ice wyverns? A: No, but I have another mod that does. https://steamcommunity.com/sharedfiles/filedetails/?id=1783616332 Q: Can you make a griffin breeding mod? A: Not at this time. I don't really play Ark much anymore and I don't want another mod that I'd have to spend free time to support. Wyvern Formula recipe: [list] [*]3 Eggs (any) [*]1 Fria Curry [*]1 Shadow Steak Saute [*]1 Horn (either rhino or deathworm) [/list] Recipe is made in either a cooking pot or an industrial cooker. As with any Ark mod, the formula will only be craftable in cooking pots/industrial cookers you placed *after* installing this mod. The wyvern formula is identical in every way to wyvern milk. Known Issues: -Eggs that have been laid with the mod installed will disapear if you uninstall the mod. (Wyverns that have already hatched will be safe) If you are only interested in the breeding and want to disable the wyvern formula, put the following in your Game.ini under the heading [/script/shootergame.shootergamemode] OverrideNamedEngramEntries=(EngramClassName="PrimalItemConsumable_WyvernFormula",EngramHidden=true,EngramPointsCost=0,EngramLevelRequirement=1,RemoveEngramPreReq=False) Also, if you are only interested in the milk substitute, I have a seperate mod you can use: http://steamcommunity.com/sharedfiles/filedetails/?id=819857895 If you'd like to spawn in a breedable wyvern you may use the following command: SpawnDino <blueprintPath> <spawnDistance> <spawn-Y-offset> <Z-offset> <dinolevel> For the <blueprintPath> use one of the following: "Blueprint'/Game/Mods/Wyvern_Mating/Wyvern_Character_BP_Fire.Wyvern_Character_BP_Fire'" "Blueprint'/Game/Mods/Wyvern_Mating/Wyvern_Character_BP_Lightning.Wyvern_Character_BP_Lightning'" "Blueprint'/Game/Mods/Wyvern_Mating/Wyvern_Character_BP_Poison.Wyvern_Character_BP_Poison'" Therefore, to spawn a fire wyvern at lvl 120 you could use: SpawnDino "Blueprint'/Game/Mods/Wyvern_Mating/Wyvern_Character_BP_Fire.Wyvern_Character_BP_Fire'" 0 0 0 120 This would spawn a lvl 120 fire wyvern right on top of you. This mod does NOT add wyvern spawns to any map. You will still need to acquire your wyverns on the Scorched Earth map initially. Incompatible mods: -Any mod that makes changes to the wyverns or their eggs. Mod ID: 814833973
Ark Eternal Tranqs
przez 76561198063282150
Mod ID: [B]1546674074[/B] [H1][B] Standalone mod ONLY use if NOT using Ark Eternal[/B][/H1] ====================================================================== [B] Be aware that the Health Potions in this mod are unaffected by the buff change wildcard made so they DO still work[/B] [H1]ARK Eternal Tranqs[/H1] [LIST] [*] Updates can be viewed in the [URL=http://steamcommunity.com/sharedfiles/filedetails/changelog/1546674074]change notes tab[/URL]. [*] Includes our Prime Dart and Prime Arrow tranqs as well as the Taming,Food,Regen and Poison Eraser potions as seen in the main mod Ark Eternal. [*] Remember that this is something we do for fun. We dont get paid and have no obligations to anyone. [/LIST] Tranqs is simply meant to give our players a standalone version of our INI configureable Tranq darts and Arrows,as well as the core potions associated with Taming dinos. All Potions and Tranq Ammo are crafted in player inventory after learning the proper engrams. Mod Uses the Same Torpor Configs as Eternal does for the Prime darts/arrows. I will slowly be adding the rest of our tranqs to this mod as time goes on and possibly other potions/items as well. Please Check out:[h1][b][url=https://steamcommunity.com/workshop/filedetails/?id=1534431526]Ark Eternal Branded Mods List[/url][/b][/h1] ====================================================================== This mod/code/work is protected by the [URL=https://creativecommons.org/licenses/by-nc-nd/4.0/]Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.[/URL] Credits and thank you's can be found [URL=http://steamcommunity.com/workshop/filedetails/discussion/878297372/133259227510821158/]here.[/URL] ====================================================================== [H1]Website with all necessary information, FAQ, spawncodes etc.[/H1] [URL=https://ark.wiki.gg/wiki/Mod:Ark_Eternal][img]https://i.imgur.com/F23Y9v6.png[/img][/URL] [H1]Link to our discord - dont miss anything, join today![/H1] [URL=https://discord.gg/mPFx8ky][img]https://i.imgur.com/tyxK9c4.png[/img][/URL] [H1]If you like our work, sponsor us with a coffee :)[/H1] [URL=https://www.patreon.com/AEDev][img]https://i.imgur.com/bnm4AsJ.png[/img][/URL] [H1]Our Facebook page[/H1] [URL=https://www.facebook.com/EternalARK/][img]https://i.imgur.com/1siHd2Q.png[/img][/URL] ====================================================================== Sponsored Server By : [URL=https://nitra.do/leutiankane][img]https://i.imgur.com/JRd31mR.png[/img][/URL] [H1]Patron Gaming Community[/H1] [URL=http://www.cybergamezone.com/][img]https://i.imgur.com/RVQkrkX.jpg[/img][/URL]
Dino Mindwipe
przez 76561198295522492
Adds a craftable mindwipe (Box of ForgetmeSkills) for dinosaurs. Engram is learnable at level 100 for 100 engram points. Configuration section has information on customizing this. ::ModID:: 932816570
Dino Quick Recovery
przez 76561198003189408
[h1]FEATURES[/h1] This mod is to help with higher lvl dinos then normal with there massive HP and not wanting to spam hundreds of food to heal your dino. this works on all tamed dinos, both while riding and while not riding. Tracks combat to detect when you are no longer in combat. After out of combat for 60secs, HP regen for tamed dinos will progressively be boosted. at 60secs out of combat, will boost to 5hp per second which is roughly. this will progress upward to a total of 200hp per second and will continue at this value till full health for the dino or till there is any kind of combat action taken. Ability to auto pull from Feeding Troughs when food requirement is enabled via the INI. As of 1/27/2018. Food requirements when healing is an option. make sure to check the INI settings. by default, healing requires 10% food based on hp amt. for example, if a dino is healing for 10hp, then 1 food would be required. 20hp then 2 food are required, etc. ini values to change this as desired. to disable the food requirement, make sure to check ini settings. if food requirement is enabled, the following is the order of food that will be considered for dinos. - Carnivores :: Raw meat, Raw fish meat, Raw prime, Raw prime fish - Herbivores :: Amberberrys, Azulberrys, Tintoberry, Mejoberry - Carrions (scorpions, bettles, etc) :: Spoiled meat - if the dino doens\'t fall into any of the above listed, or there is an issue with the dino detection (ex : moded dinos that don\'t correctly set the food values because of different taming methods). it will default to the same as a Carnivore. NOTE :: I\'m considereing adding the ability to customize what is considered as food, or add to the food list, but need feedback if it\'s really needed. if it\'s not needed, don\'t want to add it. green particle effects for healing shows the dino is being healed, while red ones identify that the dino is within the boost timer, but can\'t be healed due to lack of food. If any combat action is used (attacking, harvesting, being attacked, etc) while regen is boosted, it will revert to the standard health regen for the server till 60sec\'s pass at which time will trigger the boosting process again. NOTE :: min and max values for food, hp, etc can all be set. [h1]MOD ID [/h1] ID : 1277490425
Speed Saddles (Discontinued)
przez 76561197994926131
[h1]Saddles that increase flying dino speed while equipped[/h1] (Increased speed value can be set in the GameUserSettings.ini as well option health values. Adding a flat value, Forcing a Value and a Multiplier) [h1] Sorry guys I can no longer support this mod as my computer and backup drives have been stolen, so I no longer have access to the source files [/h1] [b]Mod ID:[/b] [i]949534127[/i] Speed Saddles can be crafted in the players invetory, smithy and tek replicator once you have learnt the engrams. The Engrams for the saddles now require you to have the same level that the original ones require you to have in order to unlock them(Tek saddles require you to learn their vanilla versions before unlocking). Their crafting resources are also now the same as the original ones, but they also requice a new resource [b]Essence[/b]. This new resource can be crafted inside your inventory or vanilla smithy once you have learnt the engrams. Crafting an Essence costs 500 of ether Crystal/Metal/Obsidian. [h1]Update[/h1] Omni now has an engram and all the health options. -Engram requires lvl 10000, Admins will need to change it and also add a crafting cost if they want players to craft it. Added in a new feature for the Omni Costume - Speed of Writ (A special note where you can define speeds greater then the settings on the server) Writ of Speed can now be used with Omni in order to acheive greater speeds then the speed defined by the server settings. Due to not wanting to put increased load on the server to keep checking for a writ of speed in an dino's inventory, you will need to equip the omni while a writ is in the dino's inventory. Speed can be defined by using the dino's tag and specifying the speed to increase it by. Examples [b]rex=100[/b] <--- This would increase the speed of a rex by 100, giving it a total of 200 because it's base speed is 100. You are not limited to only having one speed defined on a writ, you can specify the speed for multiple different dino's as long as you know their tag. [b]rex=100, argent=150, griffin=200, quetz=900[/b] <--- each dino must be seperated with a comma directly followed with a space
SuperTek
przez 76561197994012435
SuperTek is Tek Armor made super! [b]Mod ID:1271938806[/b] [Current Features] No Tek Helmet Overlay - Yes I mean the annoying black thing on screen while wearing the tek helmet in first person is gone. Unlimted Radiation protection - Everything the hazard suit protects against SuperTek will also protect against. SuperTek Bench - This is where you will craft all of the SuperTek items, can also be picked up again. SuperTek SkinBox - This is where you can craft skins for use on the SuperTek items. Unlimited Tek Generator - Requires no fuel and produces zero noise, can also be picked up again. Unlimited Tek Powers - SuperTek does not consume element, it stays powered forever. Unlimited Duribilty - SuperTek does not use item durability and so will never break. SuperTek Railgun - Now works underwater has increased range. SuperTek Rifle - Removed the camera shake while firing and will never overheat. SuperTek Sword - Damage and Charge Damage can be changed via config. SuperTek Tranq Gun and Darts - Instantly knocks out and drains food from dino SuperTek Mining Drill - Requires fuel to activate but will stay powered after that All SuperTek items require zero element to function and some weapon overheating and damage values can be changed via config options. [h1]Config Options[/h1] You can find the config options and spawn codes to tailor this mod to your needs over at the [url=https://steamcommunity.com/sharedfiles/filedetails/discussions/1271938806/] discussions section [/url] SuperTek Armor can be upgraded using this mod, it's not required but highly recommended. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=821530042] Upgrade Station [/url] [url=https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=BP6N7PNLHHT3A&source=url] Donate [/url]
Additional Creatures 2: Paranoia!
przez 76561198203374617
This mod is sponsored by Gportal! Click the link below for a discount! They're a great provider for countless games like ARK, Valheim, Minecraft and more! https://www.g-portal.com/?ref=Shadlos MOD ID: 1523045986 Welcome to Additional Creatures 2: Paranoia! This mod is inspired by a Zoo Tycoon 2 mod of similar name. Like that mod, this mod brings the intent of adding new creatures to your Ark- specifically, Cryptozoological ones! “But, Shadlos, what the heck is a Cryptid?” Cryptid is the fancy term for any unidentified and unconfirmed species of creature. Bigfoot, Yeti, Chupacabra, Loch Ness Monster, and Jersey Devil are all various types of Cryptids. This mod adds these types of creatures as extremely rare spawns to your ark. Inspired by their alleged real-life counterparts, these creatures are extremely rare...but are both worth the search, and are all guaranteed to be good levels for your server cap! Latest Version: V14.0 -BUNYIP TLC. See guide for new abilities. -Bunyip changes: -HP increased from 850 to 1450 -Torpidity increased to 1800 -Increased torpor drain -Increased weight to 800 -Drag weight increased from 550 to 800 -Reduced stamina from 500 to 300 -Increased running stamina cost -Properly immune to venom now -Immune to electrical shock -Reduced overall stam-per-level -Decreased stamina recovery speed -Bunyip now only takes 80% of incoming damage. ///////MOD PAYPAL//// https://www.paypal.me/Shadlos /////////////MOD PATREON//////////// https://www.patreon.com/shadlos //////Support me on Ko-Fi!///// https://ko-fi.com/N4N7GPNK ///////MY OFFICIAL MODDING DISCORD/// https://discord.gg/cYq722e ///SPECIAL THANKS/// -Garuga123 Mod mentor, true great friend. -Milokamilo Collaboration work -Scanova the Carnotaurus Mod community manager and official biologist -SpaceTyrant93 Mod Official Artist -Fresonis, everynightxRIOT, Syntac, RePuG, ThatGermanGuy Epic youtube supporters
Breedable Griffin Mod
przez 76561198063608048
Added a breedable King Griffin to the game. [b]Mod ID: 1086678105 [/b] [h1]Features: [/h1] [list] [*] Switched on genders and mate boost [*] Breeding, imprinting and mutations! [*] Added a Fertilized King Griffin Egg [*] Enabled movement speed leveling [*] Able to pick up creatures up to a drag weight of 90 (up to Dung Beetle) [*] Added an invisible King Griffin Saddle with passenger seat, engram learned at lvl 35 for 15 points, crafted in inventory, requires 290 Hide, 180 Fiber and 40 Metal Ingots [*] Included option to enable public seating [*] Naturally spawns on The Island, The Center, Scorched Earth and Ragnarok! [*] Tames exactly the same as the normal Griffin [/list] [h1]SpawnEntries: [/h1] [list] [*] DinoSpawnEntriesMountain [*] SE_DinoSpawnEntriesMountain [*] SnowyMountain_Spawn [/list] [h1]Spawn Command King Griffin: [/h1] [code]admincheat spawnDino "Blueprint'/Game/Mods/1086678105/King_Griffin/King_Griffin_Character_BP.King_Griffin_Character_BP'" 1 1 1 120 [/code] [h1]Spawn Command King Griffin Saddle: [/h1] [code]admincheat GiveItem "Blueprint'/Game/Mods/1086678105/King_Griffin/PrimalItemArmor_King_GriffinSaddle.PrimalItemArmor_King_GriffinSaddle'" 1 0 0 [/code] [b]Clean and stackable![/b] [h1]My other Mods: [/h1] [url=steamcommunity.com/sharedfiles/filedetails/?id=783163029] Rideable Jerboa Mod [/url] [url=steamcommunity.com/sharedfiles/filedetails/?id=785555035] Rideable Vulture Mod [/url] [url=steamcommunity.com/sharedfiles/filedetails/?id=787062802] Rideable Archaeopteryx Mod [/url] [url=steamcommunity.com/sharedfiles/filedetails/?id=790776594] Rideable Beetle Mod [/url] [url=steamcommunity.com/sharedfiles/filedetails/?id=843879560] Rideable Troodon Mod [/url] [url=steamcommunity.com/sharedfiles/filedetails/?id=902174450] Rideable Leedsichthys Mod [/url] [url=steamcommunity.com/sharedfiles/filedetails/?id=902279457] Rainbow Unicorn Mod [/url] [url=steamcommunity.com/sharedfiles/filedetails/?id=922964412] Permanent Liopleurodon Mod [/url] [url=steamcommunity.com/sharedfiles/filedetails/?id=927075431] Rideable Kentrosaurus Mod [/url] [url=steamcommunity.com/sharedfiles/filedetails/?id=942004594] Daeodon Meat Mod [/url] [url=steamcommunity.com/sharedfiles/filedetails/?id=1130811411] Rideable Otter Mod [/url]
Kavan's Missions and Shops
przez 76561198013718992
[h1] Features: [/h1] [b] Overview: [/b] This mod adds missions to the game 15 at the moment that will reward you with Items and Goldcoins. The Goldcoins can be spend in the shop that gets added with the mod. You can also get Goldcoins by trading items in for them in the exchange shop. The Shop and the Goldcoin exchange is totaly customizable. Loot boxes, Dino Spawners and Baby/Egg Spawners can be created and added to the shop. There is also a system that allows you to make missions and set rewards for completing them. Players are able to trade Goldcoins. Has a litte game were players can spend there Goldcoins to win prizes. This is fully customizable. You need to at least create 18 differenct prizes for the game to work. World Buffs can be added to the shop for purchase or, Loot Boxes or as a mission reward. Holding R allows to open a Menu were you can see activ World Buffs. All the menus and shops are opend from your inventory or by holding R. All customization options are admin only on servers. [b] Upgrade Table: [/b] -Players can use there Goldcoins to upgrade Weapons, Tools and Armor -It also lets players sell there Blueprints, Weapons, Tools and Armor for Goldcoins. -All that is configurable with INI settings. The Upgrade Table is not enabled by default. [b] Sell Station: [/b] -Players can create there own shop were they can sell Items like Blueprints, Weapons, Armor and Filled Cryopods to other Players, Goldcoins from sold items can be collected at the Sell station. -Every Player can only have one Sell Station per server and it can only be used by the owner -Player can Access other players Shops via the Player Trade menu -The inventory solts can be set with INI settings. The Sell Station is not enabled by default [b] How to customize the Shops: [/b] [url=steamcommunity.com/workshop/filedetails/discussion/2103157852/2251182852551727389/] How to edit and add items to the Shop [/url] [url=steamcommunity.com/workshop/filedetails/discussion/2103157852/2251182852551720301/] How to edit and add items to the Exchange Shop [/url] [url=steamcommunity.com/workshop/filedetails/discussion/2103157852/2251182852551711950/] How to add loot boxes to the shop [/url] [url=steamcommunity.com/workshop/filedetails/discussion/2103157852/2523653167120422690/] Config Settings [/url] [b] Spawncodes [/b] Goldcoinsitem: admincheat GiveItem "Blueprint'/Game/Mods/KsMissions/Items/PrimalItem_Goldcoin.PrimalItem_Goldcoin'" 1 1 0 Item to reset mission progress: admincheat GiveItem "Blueprint'/Game/Mods/KsMissions/Items/PrimalItemResetMissions.PrimalItemResetMissions'" 1 1 0 [b] Gameusersettings [/b] [Ksm] Goldcoinsovertime= ( the amount of Goldcoins players get every 30 min ) DisableMissions= ( true or false if true will disable missions ) BuffIconColor= ( 0 Green, 1 Light Blue, 2 Dark Blue, 3 Orange, 4 Red, 5 Yellow, 6 Pink, 7 Turquoise, 8 will hide the buff icon ) UseCustomWelcomeScreen= / True or False ) WelcomeHeader= ( Put the header for the welcome message here ) WelcomeMessage= ( Put your welcome message here ) UseCustomSaveDir= ( True or False ) CustomSaveDIr= ( Put your custom SaveDIr path here. Use ../ to move one folder level up. ) PVPGoldcoinGain= True Enables that players will get a % of the Goldcoins of the players they kill. PVPGoldLossPercent= Enter Whole numbers from 1 to 100 this will set how mutch % of Gold is transfered after a kill. PVPKillCountsDelay= Enter a delay in secounds for how long after a player "A" last damaged player "B" and player "B" kills him seelf or gets killed by wild dinos and kill sill counts for player "A" PVPDisableKillFeed= True Disables the messages at the players screens after pvp kills. UseCustomInfoScreen= ( If true opening the info menu will bring up an Ui with the Welcome message set in the gus and the buttons to select the mod lang and a Discord button ) DiscordLink= ( you can put a link to an discord here if the player then clikcs the button the link will get opened in the steam browser ) SpawnedMissionDinosDontLeaveCorpse= ( If true spawned mission dinos will not leave a corps that players can harvest ) GoldcoinInterval= ( With this you can change the interval at witch players get Goldcoins over time put it in as secounds ) AllowCurrencyExchange=false ( If true player can exchange Goldcoins and Hexagons in the trade menu ) HexagonToGoldcoinRate=1.0 ( the rate at with you exchange ) GoldcoinToHexagonRate=1.0 ( the rate at with you exchange ) EnableCoinsOnKill=false ( if true killing a dino has a chance to give goldcoins ) CoinsOnKillChance=1 ( chance in % ) CoinsOnKillCoinMulti=1.0 AddHexagonStoreTradeOptionsToShop=false ( if ture will add all trade options from the hexagon store to the shop ) UseBigDataForAdmins=false ( set to true to get a full list of all item and dinos to choose from as an admin when creating entries ) WordlBuffCrateQualityUpMultiplierModifier=1.15 WordlBuffResourceUpMultiplierModifier=0.5 WordlBuffWeightReductionMultiplier=0.5 EnableUpgradeTable=false UpgradeTableAllowUpgrade=true UpgradeTableAllowSell=true UpgradeTableAllowTekItems=true ( if ture allows upgrading Tek items ) UpgradeTableAllowSellNoneBlueprints=true UpgradeTableBaseUpgradeCost=50 UpgradeTableBaseSellAmount=1 UpgradeTableUpgradeMulti=1.0 UpgradeTableUpgradeCostMulti=1.0 UpgradeTableUpgradeSellMulti=1.0 UpgradeTableUpgradeMultiWeapon=1.0 UpgradeTableUpgradeMultiArmor=1.0 UpgradeTableUpgradeMultiSaddle=1.0 UpgradeTableUpgradeCostMultiWeapon=1.0 UpgradeTableUpgradeCostMultiArmor=1.0 UpgradeTableUpgradeCostMultiSaddle=1.0 UpgradeTableUpgradeSellMultiWeapon=1.0 UpgradeTableUpgradeSellMultiArmor=1.0 UpgradeTableUpgradeSellMultiSaddle=1.0 UpgradeTableLuckyUpgradeChance=0.2 ( 0.2=20% 1.0=100% 0.01=1% / -1.0 Will disable it ) UpgradeTableMinItemQualityForSell=0 UpgradeTableAllowSellCraftedItems=true UpgradeTableBlacklistCraftedWeapons=false ( If Selling Crafted Items is allowed and this is set to true Crafted Weapons wont be allowed ) UpgradeTableBlacklistCraftedArmor=false UpgradeTableBlacklistCraftedSaddles=false UpgradeTableUseResourcesForUpgradeCost=false UpgradeTableUseResourcesForSell=false EnableSellStation=false SellStationInventorySlots=6 SellStationAllowSellNonEquipItems=false PunisheTameMissionCanceling=false ( If set to true canceling a tame mission where the dino got spawned for will put that mission onto cooldown ) [b] Admin Commands [/b] cheat ScriptCommand RemoveWorldBuffs / Removes all activ World Buffs cheat ScriptCommand UpdateShop / Lets the server read the savefile and refresh the data cheat ScriptCommand UpdateExchange cheat ScriptCommand UpdateGambling cheat ScriptCommand UpdateWorldBuff [b] File names [/b] [URL=steamcommunity.com/workshop/filedetails/discussion/2103157852/2251182852558273210] Files were all the changes you make are saved [/URL] modid:2103157852 If you like this mod: [img]https://i.imgur.com/M7us1wP.gif[/img] My other mods: [url=steamcommunity.com/profiles/76561198013718992/myworkshopfiles/?appid=346110] Click Me [/url] [h1] Donate [/h1] If you want to support me [url=paypal.me/Kavan87] Donate [/url]
ArkShopUI商店(Abbo)
przez 76561198422902311
基于ArkShop插件 MOD:2876439116 UI商店+抽奖+交易行+游戏公告 UI商店完全读取商店插件内容,目前适配官方商店+二师兄双货币商店,其他商店自行测试,全自动识无需重新设置! 此功能为机器人附加功能,不收取额外费用,免费使用! QQ群:881974298 新版UI商店支持任务系统 新版的UI商店查看https://steamcommunity.com/sharedfiles/filedetails/?id=3374766919 最新反作弊:https://steamcommunity.com/sharedfiles/filedetails/?id=3403709901 最新反作弊插件: 新人限制、防双开系统、封禁系统(临时封禁、机器码封禁等) 举报系统:玩家被击杀后 显示击杀信息,可以进行举报对方。 对方被举报到一定数量将 受到限制 详情查看 https://www.arkfwq.com/forum/36/
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ARK: Survival Evolved Guides
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