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Garry's Mod Mods & Plugins
[LW] Bentley 4 1/2 Litre 'Blower'
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IF YOU DO NOT HAVE THE LWCARS SVN, YOU NEED THE SHARED TEXTURE PACK, OTHERWISE YOU WILL HAVE MISSING TEXTURES, GET IT HERE: http://steamcommunity.com/sharedfiles/filedetails/?id=266579667 I do not take requests, So please don't post them here, you will be ignored. Saying 'This isn't a request but..' does not make it any different. Info A fully drivable Bentley 4 1/2 Liter 'Blower' ported from Simraceway by me, With sounds by Spy. Features -Fully drivable as a prop_vehicle_jeep -High poly model -Full HD interior -HQ textures -Working speedometer and rev counter -Handbrake animation lua'd by Sped_ More stuff from me! Get my SVN instead of this addon! More cars in one download! Join the LWCars Steam Group! Lke the LWCars Facebook page! Follow LWCars on VCmod.net! Follow LWCars on Facepunch! Skin making If you are interested in making a skin for this car, I have made a tutorial detailing how. Its super simple, And I'd love to see what you guys come up with! https://docs.google.com/document/d/1COcmLMUv_4fx2KPWYR5U7ofQr9ErIn74cXVZhYPRiCE/edit# F.A.Q Before posting a question, Please read the FAQ featured on the front page of my Steam group: Join the LWCars Steam Group I also do not take requests, So please don't post them here, you will be ignored. Saying 'This isn't a request but..' does not make it any different. And remember, Suggesting is requesting Bug reports If you have a missing texture or another bug, Please let me know. Be as descriptive as possible so I know what you are talking about, And a picture would help a lot! Just saying 'it dosen't work' or 'missing textures' does not give me enough information
No Collide World [Reupload]
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WORKS WITH PROPS mostly. ALL CREDITS GOES TO Prof. Backstab No colllide World tool is back! Now In Gmod13! Simple tool that allows you to disable the collision between prop and map (like the picture presents, train is IN the map)
Fazbear's Ultimate Pill Pack Remaster 3: Reborn
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You can only die once. Welcome to the long awaited Fazbear's Ultimate Pill Pack Remaster 3: Reborn ! It has taken a long time to get this one done, because of how ambitious we were on that one. While we couldn't include everything we wanted, we think we've able to bring you unique pills for a unique experience. Have fun ! Springtrap is a Springlock Animatronic from Fredbear's with presumably the dead body of an Afton family member inside. He is now trapped in the Fazbear Fright attraction building. Stage 1 Springtrap spawns in his sitting pose, struggling in his suit. Pressing your Crouch key will put him "asleep" (or rather inactive) Pressing your Reload key will allow you to go to Stage 2. Stage 2 Springtrap is in pain and has trouble moving. Pressing your Crouch key will make him try to break free (to no avail) Pressing your Jump key will play a sound of the Springlocks pressure on his flesh. Pressing your Flashlight key will play the warning sound. Pressing your Reload key will allow you to go to Stage 3. Left Click will jumpscare and kill targets nearby you. Stage 3 Springtrap is stable for 2 minutes and can easily chase people. Pressing your Crouch key will allow you to crawl in vents. Pressing your Jump key will play one of his classic sounds. Pressing your Flashlight key will play the warning sound. Pressing your Reload key will send you back to Stage 2. Right Click allows you to put your hands on the wall (a window) and stare at whatever's behind it Left Click will jumpscare and kill targets nearby you. Note: Once the time is up you will automatically go back to Stage 2 with a cooldown. However, manually going back to Stage 2 will give you a smaller cooldown. Play smart! The Phantom Animatronics are unreal figures of the past, foreshadowing the unfortunate fate of the Fazbear Fright attraction building. They all share the same purpose and set of abilities. Stage 1 The Phantoms start with their proper prop from the attraction. Pressing your Reload key will allow you to go to the next stage. -Stage 1.5 (Chica only) -The screen of the arcade machine will display Phantom Chica's face. Stage 2 The Phantoms are now exposed and can attack anyone. Pressing your Crouch key will allow you to use an alternative idle and walk animation. Pressing your Flashlight key will play a ghostly sound of the Phantom you are playing as. (Phantom Mangle Only) Pressing your Jump key will play a distorted sound. Right Click allows you to disappear, granting you flying abilities as well as going through walls. Left Click will jumpscare and slow down targets nearby you for 6 seconds. (Phantom Puppet Only) Left click will block the view of targets nearby you for 6 seconds, and slows them down for 12 seconds. Note: NPCs will get killed by the Phantoms' Attack instead of being slowed down. This is to avoid lua errors while keeping their attack relevant. SpringEndo is a leftover Springlocks Endoskeleton for the SpringBonnie suit. Stage 1 SpringEndo is sitting, deactivated. Pressing your Reload key will alow you to go to Stage 2. Stage 2 SpringEndo is activated and can fully move. Pressing your Crouch key allows you to use an alternative idle. Pressing your Flashlight key will play the warning sound. Pressing your Jump key will play a static sound. Right Click will play a threatning animation. Left Click will jumpscare and kill targets nearby you. The Shadowtrap (Codename: SDKFJ) is an unkown entity with unknown intentions. It is considered as a massive threat. Stage 1 ????? ????? ????? ????? ????? ????? Note: You will have to earn the possibility to become The Shadowtrap. Failz: Springtrap V9 Coolio: Phantom Freddy and Foxy, original Withered Bonnie model. RynFox: Phantom Chica, Freddy, Bonnie and Foxy stands. Herogollum: Phantom BB TCG: Phantom Puppet Damikel: Phantom Mangle E_A and Tigennas: Spring Endo SAB: Gifts models FrozTy: Arcade Machine AustinTheBear: Balloon model YumoSFM: Shadowtrap edits Galaxyi and Penkeh: Animations, Coding Found a bug? Report it over here Notice: Redistribution of our animation assets on the workshop is not authorized. If you'd like to use said assets in your project, please contact me first (Galaxyi). © 2025 Galaxyi All rights reserved.
Tda Shadow Miku Append (v2)
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Tda Shadow Miku Append - Version 2 Revision 1.1 August 15, 2020 Credits: - Tda: Original model - CaptainBigButt: Porting, rigging, editing Information: The shadow shader was an accidental discovery I found while messing with shaders in PAC3 while competing with a friend, Taggy on ghost characters. The effect was later reproduced with a bit of assistance from Chewgum. The same shader is used to handle cloaking on the Spy in TF2. This model comes with a competitive variant that adds lights and decreases blur in the event you absolutely want to use the model in a competitive gamemode. Get the optional features here: http://steamcommunity.com/sharedfiles/filedetails/?id=309799000 Features: - Jigglebones - Faceposing - Eye flexes (faceposing) - Polished Materials - First Person Arms - PAC Bodygroups (hair) - Custom Proportions / Height
NPC Weapon pack 2
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Citizens, Metropolice, and Combines can use these guns. These NPC weapons can be found in the Npc Weapon Override list If you have any issues please refer to the troubleshooting section of the full description. _____________________________________________________________________________ Rogue's NPC Wep's Panel: Allows you change certain settings: From the Spawn Menu look to the right where tools and utilities tabs are and there should be a tab called Rogue's NPC Weps. ALOT more info and instructions on the panel can be found >HERE< ___________________________________________________________________________ Assault Rifles: M4A1 - Good All around M4A1 w/ Holosight - Slightly higher accuracy than regular M4A1 ACR - Good All around. HK416 - Higher damage than P90 and G36 G36 - Higher Accuracy with Combine AK47 - Higher damage but lower fire rate Fn Fal - Rifle with slower rate of fire, but with good accuracy. _____________________________________________________________________________ LMGs: M249 - Very high Mag size, but lower accuracy HK21E - Lower mag size then M249 but slightly higher damage _____________________________________________________________________________ SMGs: UMP 45 - Good all around SMG MP5 - High fire rate and damage but lower accuracy P90 - Higher Fire Rate _____________________________________________________________________________ Shotguns: Mossberg 590 - Pump action, deadly at close range. _____________________________________________________________________________ Sniper Rifles: M24 - Sniper rifle, Very High accuracy when standing, less accuracy when running. High damage but low Mag size and firerate. M82 - Sniper rifle, Slightly lower accuracy then m24, but semi automatic with larger mag and attack power. Accuracy decreases when moving. M76 - Sniper rifle, Slightly lower accuracy then m24, good damage and semi automatic. AS50 - Sniper Rifle, Very good accuracy, high damage, and semi automatic. 5 round mag. AWP - Sniper Rifle, Extremely Good accuracy and Damage, Very low fire rate. _____________________________________________________________________________ Pistols: M9 - High mag size (for a pistol) M1911 - High damage(for a pistol) but lower mag size. G18 - Machine pistol, very fast rate of fire, but lower accuracy. Desert Eagle - High attack power, low mag size, and low accuracy _____________________________________________________________________________ Rocket Launcher: RPG7 - Blows stuff up. :) Matador - More powerful than the RPG7 M202 Flash - Holds 4 Rockets at a time. _____________________________________________________________________________ Known Issues: Base combines will fire pistols with a weird holdtype(this is done to keep them from t-posing), For best results use metrocops for your pistol enemy needs. Metropolice will occasionally go into infinite reload mode.(Mainly with rockets) _____________________________________________________________________________ Checks to see if a Combine model has the animation for throwing grenades and if so, gives them grenades. Each class of gun has a certain amount of grenades given, and it goes as follows: Assault rifles - 2 LMGs - 2 Sniper Rifles - 1 SMGs - 3 Shotgun - 5 Pistols - 0 Rocket launchers - 0 These weapons remove on npc death. _____________________________________________________________________________ Troubleshooting: 1.Weapons Models are invisible: A. Change your model detail settings to high by going to Options => Video Settings => Advanced => Model Detail 2. Causes Crashes, Infinite reload with combines, or something else A: More than likey it is conflicting with another addon or didn't download properly. Disable all other addons and see if it works if it does, then it is conflicting with another addon. Npc fall damage is one such addon that is incompatible. B: If Solution A doesn't work then go to your addons folder and delete all npc weapon pack 2 gma files. These will redownload next time you start gmod. Even though I would like this to be compatible with everyone it just isn't possible with so many different combinations of hardware and addons. _____________________________________________________________________________ Credits: Roguex100 - Weapon Coding Generic Default (maybe others) - Models, Materials, rpg entity, and Sounds GDCW - Muzzle effects Silverlan - Aim formula(Sniper rifles)
MH's Super Battle Pack PART ONE
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Now, after kekc deleted first part, I uploaded it by myself and this part is mine now. Enjoy! ------------------------------------------------------------- This pack contains a lot of sweps, teleports system and nukes. ------------------------------------------------------------- If you encounter any bugs, try to check your game cache or remove conflicting addons. ------------------------------------------------------------- PART TWO: here
SW Green-T7
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My self styled train with train cars. Please read the description for all informations about the addon! Click for the terms of use. Special thanks to: - Grocel - Das Schaf - FruitBerryCrunch Requirements: - You need to have the SW Base Addon installed! Info: - Wagons have doors that can be open with E (+use)! Coupling system: - Look at the coupler and press E (+use) to connect them! - The couplers only connect if they are close to each other. Console command: - sv_sligwolf_reload_addon greent7 Prop protection: - Be sure your buddy is allowed to use your stuff. - Otherwise your buddy can't use the doors, coupling system or seats. Rerailer for my trains: - SW Rerailer Nice tool to set up railways: - Track Assembly Tool Controls: - W (+forward) = Forward - S (+back) = Backward - A (+moveleft) = Look Left - D (+moveright) = Look Right - Space (+jump) = Emergency brake Changeable controls: - F = Headlight - R = Horn - Keypad 1 = Extra Camera Left - Keypad 2 = Extra Camera Front - Keypad 3 = Extra Camera Right - Keypad 4 = Extra Camera Back - Keypad 0 = Connect Train Cars Hold "Keypad 0" to auto connect train cars while driving slowly to them. Comments and feedback: In order to centilize our addon maintenance efforts, the comments has been disabled in all addons. Please go to the SW Addons Group to comment and give feedback on our addons. Mind the rules, though! Any problems? Please read those: ► FAQ & Common Issues ► Troubleshooting Still got problems? Post here: ► Bug Reports Please read the description for all informations about the addon! Click for the terms of use.
[TTT] ttt_pacman_v1
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- - - - - - - - - - - Welcome to PacMan! - - - - - - - - - - - ● 4 Traitor Traps! ~ Release Blinky - ~ Release Pinky - ~ Release Inky - ~ Release Clyde - ~> Open the Traitordoor and jump in to teleport to the Traitorroom! ● One Button for Innocent's to defend themselves against Ghosts! ~ Ghost's won't deal any damage for 22 Seconds ~ 100 Seconds Cooldown ● Several Teleporters to outplay Traitors (or Innocents)! ● Textures included in mapfile! - - - - - - - - - - - - - - Have fun! - - - - - - - - - - - - - - - Please let me know if you find any bugs. Feedback is always welcome!
Vanoss Player Model
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Anybody who is looking the new model that vanoss is currently using you can find it here Includes Player model Ragdoll Finger Posing Feature Credits and Huge Thanks To Rockstar- Clothes, Textures, models Super Chief- (me) making it to a player model, porting models and textures from GTA V & rigging the model.
Weapon Holsters with editor
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This add-on is currently out of support. If you have a problem or want to add a feature, modify it yourself and feel free to upload it. Don't worry about copyright. Enhanced Weapon Holsters Unsubscribe other laggy, buggy weapon holsters addons now. It has convenient EDITING TOOL, and NO LAG. SUPPORTS 400+ WEAPONS BY DEFAULT Default Weapons: - CW 2.0 - FA:S 2.0 - M9K - TFA - Half-Life 2 And YOU CAN ADD WEAPON EASILY if you want. The editor can be found in Options / Player / Weapon Holsters on the upper right of the spawn menu. Or simply open the console and type "weapon_holsters_editor". And of course, it's very useful for RP servers, like DarkRP. All weapon holster data won't be deleted even you unsubscribe this add-on. When use this add-on on the server, The editor is only accessible to super administrators, and all data is stored on the server side. It means all users will see the same. This is the difference with PAC3, and that's why It's good for RP servers. Weapon data is stored in the GMod folder / garrysmod / data / wepholsters. Enable/Disable console variable - For client: cl_weapon_holsters - For server: sv_weapon_holsters Used map: http://steamcommunity.com/sharedfiles/filedetails/?id=115442863 Sorry for my bad english. English is not my native language, so I borrowed help from Google Translator. Thank you guys :D
Genshin Impact Character Pack - PMs and NPCs
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A big addon pack featuring a huge chunk of the 81 characters (enemies and NPCs) from a very popular open world Chinese gacha game Genshin Impact (原神). Check it out, it's epic. Character outfit alternatives is also available as a standalone addon. Any new outfits officially released by Mihoyo will be in this addon instead. Characters included in this pack Character List This is a collaborated project that first initiated at the beginning of October 2020. The addon pack will continue to be updated with more characters in the future given that the assets are available for porting. Models were ported from MMD. Features: - Faceposing (includes eyes) - Fingerposing - Jigglebones - Bodygroups - c_arms - NPCs, both friendly and enemy found under Genshin Impact - Hitboxes - Ragdolls - Glow materials - Props (check screenshot) Bugs/Issues: We are aware of the numerous bugs this addon contains. Hence, this addon will receive regular updates to address those issues if they're fixable. Please refer to the pinned discussion thread. Changelog: Refer here for update changes and characters added. Source Film Maker version here: Outfit Alternatives here: Weapons and Misc Props here. "So, how many characters are you planning on adding into this pack?" me: "yes." Credits: - Genshin Impact models: miHoYo - Official MMD port distribution (list compiled): 神帝宇 (Shen Di Yu) & 观海 (Guan Hai) - Unofficial community distributions: Impmagik, ShinMMD, _NIGU_, F5 DYZ, 轶零 - Proportions: CaptainBigButt - Porting, rigging, facial shape keys, materials and compiling: 8sianDude, R. Star?, Rokkira Community artwork (After the Emergency Food screenshot): - Taikarus - ThePyroMan - PokemonLover666W - Keb Re-uploads: You are free to re-upload individual characters from this pack as their own addons if you do not wish to use all of the characters in your server. Leave all model suggestions in this group pls
Long Revolver SWEP
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This Addon adds a longer version of the normal Half Life 2 Revolver, it shoots 3 bullets at the same time and is extremely accurate. There is an additional golden version but it has the same stats so it doesn't matter which one you use, it is just a cosmetic difference. I also added admin versions of the revolvers, which shoot really fast and do a lot of damage. I hope you enjoy it! If there are any bugs or you have an idea for an additional feature then feel free to tell me in the comments.
Kane Pixels' Backrooms
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"Just as we cannot go back and undo the revelation of atomic power, this box too can never be closed." Re-experience Kane Pixels’ Backrooms Series in two functional, interactive maps. Features: Gm_br_pitfalls: - Miniature Threshold Area, complete with the outpost, observation deck, a couple offices, and storage. - Every area featured in Found Footage 1-3, Static Dead End, Pitfalls, Reunion, Informational Video, Mar_90_Archive.tar and half of Missing Persons. - Pitfalls room that leads to various locations throughout the map Gm_br_complex: - My rendition of the A-Sync Facility, featuring areas from Damage Control, Autopsy Report, Presentation, and Report - Every area from Informational Video, Static Dead End, Pitfalls, Reunion, Mar_90_Archive.tar and Missing Persons. The maps contain a few secrets... Extra Features: - Nextbot navmesh for both maps - AI Nodes - Admin rooms for features you can toggle Important Notes: While both maps support LDR and HDR, playing with HDR will provide a much more immersive experience. Both maps contain lots of props and interactivity, as such, they are NOT tailored towards low-end pcs. If you are certain you have a good PC, but are experiencing lag, you can try: * Switching over to the x86-64 - Chromium + 64bit binaries branch. * Disabling addons * Verify the integrity of gmod's files Supplemental Content for Extra Immersion: Still Life Playermodels Backrooms Reunion Golf-Cart A-Sync Hazmat Tactical Hazmat Presentation Preview Table VHS Camera Overlay Credits: - Radio Track "Breakbeat Funding" - Kane Parsons - Starfield skybox material assistance - MrHenryWaffle - MLML Mug Design - TheAmazingNick - Ambient green light sfx - sauni2k - Al Stewart "Time Passages" record player cover - Corrupt - Various assets from the BlenderKit, Quixel, Sketchfab, and other asset libraries, credit goes to their respective creators GO WATCH THE SERIES AND HIS OTHER CONTENT: Kane Pixels GO PURCHASE THE MOVIE DIGITALLY: Backrooms Movie FAQ: Am I working on a movie update? --> Yes! It's just going to take 1.5-2 years minimum to consolidate a narratively plausible layout with almost every asset made from the scratch. Can you merge both maps (gm_br_complex & gm_br_pitfalls) together? --> No. It is not possible given source engine's limitations. Will you add (x) thing to the map? --> As usual, you'll just have to wait and see...
Nicos Nextbots - Quandie Nextbot
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I KNOW THAT NEXTBOTS ARE FROM GMOD, I JUST MADE THESE BECAUSE THEY ARE INSIDE A ROBLOX GAME CALLED "NICOS NEXTBOTS"
Agent Smith Playermodel & NPC
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Credit to Jammie / Jamie932 for the model
Enhanced Audio Resources: Ambient Part 2
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Enhanced Audio Resources is a sound pack for the source engine that aims to completely overhaul the hl2_sound_misc_dir.vpk file that most games and mods that run the source engine run. The results? A new source engine experience. The complete pack replaces over 1,400 base files to give your game a fresh new coat of paint. You can find a link to that at the top of the description. The aim of this mod is to represent realism without changing the initial intent of the vanilla sounds. This part of EARs modifies: - Lab Sounds - Canal Sounds - Coast Sounds - Streetwar Sounds - Citadel Sounds - Water I only recomend the ambient sound packs if you really want the full experience as they are the bulkiest files of the bunch (343 mb uncompressed total).
[DrGBase] Trevor Henderson Classics: Bridge Worm SNPC
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At first glance the Bridge Worm seems relatively harmless and even a little sad, but don't be fooled, the Bridge Worm is very cruel in nature. The Bridge Worm is a long white creature with two arms and with hands that look very crooked. On top of that, the Bridge Worm has a noticeable sad expression across its face, but that is actually a false face, under its false face the creature has a red fleshy face with two big beady eyes, a dark hollow hole where the nose would be and very crooked and mangled teeth. Features: -Enemy of the NPCs and Players -His faction is FACTION_WORM -It's stealthy -It has a FATALITY but is so fast ,because when he run ,basically eats your head -The NPCs run away when they seen to Bridge Worm -It can be possessed -YOU CAN KILL HIM he has "2500" of health (because this SNPC is the phase young of the worms) -It usually takes you 90 of damage and then it makes a Fatality Extra: Multiverse Ultra Chaos (Current game that im working) Credits: Trevor Henderson: Images of Bridge Worm DragoTeryx and Roach: for DrGBase amazing NPC base :) Jqueary:for the model of Bridge Worm Joelías_N1:for Bridge Worm NPC Tags: Trevor Henderson Cursed Images Unnerving Images
Forest Valley
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A small map with a spruce forest, river, waterfall and a lake. You need Episode Two and HDR on for map to work properly. Found under other > valley.
Crisps swep!
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A fun custom swep with a crispy design! Left click to hit people with your bag of Lays Paprika Crisps. Right click to throw your bag of crisps at your enemies. Reload to eat the bag of crisps for a small health boost. Press use on a bag of thrown crisps in order to eat it for a small health boost. Enjoy! Thanks to Rago for making the model for this. (http://steamcommunity.com/id/therago/) Follow me on the Steam workshop to be the first to get the mods I upload: http://steamcommunity.com/id/Krillah/myworkshopfiles/ (PS. I have some ideas for more kinds of crisps, but I need some models. If there are any modellers out there who might be interested in working with me, feel free to hit me up.)
gm_balkans
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gm_balkans gm_balkans now (update1) Good gamemodes for map - Sandbox - Battlefield - Battle Royale Features - Open world - 4 military bases (red, blue, green and yellow) - Chirurgical System - Electrical circuit breakers in every base - Destroyable bridges - Destroyable big tower - Working crane - Balkans thematic - Mountains and rivers - Underground tunnels - 3D Skybox - AI nodes for NPCs - No additional contents or addons are required Update1 - All Buildings are area portalised - Reduce Trees textures size - upgrade lighting - fix some systems - remove some foliages - Add an easter egg :3 Credits - Half-Life 2 - CS: Source - Black Mesa - Insurgency - The cord system on the crane made by Driven Battlefield Server - 164.132.100.229:27015 Map preview Map creation beggined in 2016 - finished 20/02/2018 Map updated 15/06/2018 Trailer with the Snow Version ! : Driven
FacePose Me
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This STool allows players to FacePose themselves. It's identical to the built-in FacePoser tool, but will always have your face selected. FacePose Me will select your face as if it is a ragdoll. If there are no flex sliders for your face, you are using a player model which does not have any flex sliders.
Supersonic Bullet Cracks
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A sound modification that plays whipcrack sounds for bullet flybys. Features: Compatible with every weapon pack, except projectile weapons Directional sound Distant bullet cracks
Vortigaunt Beam Swep
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Uploaded from gmod 10 is this really old swep that I'm surprised hasn't had it's lua broken yet. I think it was originally made by Jvs Video coutesy of The Glavie Known bugs: -Fire sounds sometimes mute if you don't have Episode 2 -Doesn't work in multiplayer (cause not found, pending investigation) Thats all for now :) Edit: 2/23/13 - Changed initial ammo count from 5 to 25 (You're welcome) :D Alternatively, you can get more ammo by getting Combine Balls(from Combine Elites or in the entities tab).
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