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Factorio 模组与插件
此目录列出来自 Factorio Mod Portal 的 23,000+ 个 Factorio 项目。条目可能需要在服务器端、客户端或两端安装,也可能包含地图或其他用户生成内容。安装前请检查链接的来源页面、游戏版本和依赖项。
RITEG
作者:darkfrei
Radioisotope thermoelectric generator, as known as RITEG or RTG. The starting power output is 600 kW, the half life about 12 hours.
Deep Core Operations
作者:MFerrari
Your crew reached orbit around the shattered world of Fracta Mantis C when the Space Rig collided with a massive fragment, suffering critical damage. Thrusters are lost and most systems are down. Trapped in a cargo compartment, you can only operate external mechanical arms through a small terminal. Gather resources from orbit, repair the rig, and rebuild a control room.
Shattered Worlds
作者:valent125
Almost no real surface has been left intact after Calidus imploded. Start on a small immobile station, build ships to harvest what's left of the solar system and explore factorio through a new tech progression
Construction Approvals
作者:idisssnakes
Entity ghosts require player approval before construction bots are dispatched. This gives the player improved control over what parts of the factory get built, and when.
5x Production
作者:darkfrei
This mod makes your base not so fast, all recipes are need 5 times more time, 5 times more ingredients and also 5 times more production: the balance will be not changed. Multiply factor can be changed from 1 up to 100.
Nuclear Furnace
作者:darkfrei
Nuclear Furnace with nuclear fuel makes smelting much faster; the mod adds special "burnt extractor inserter" for removing "used up uranium fuel cell" from this furnace.
Productions Per Minute
作者:SentryImba
Assemblers and Furnaces show the maximum production rate of the currently selected recipe in their GUI.
Planet Crucible
作者:thremtopod
Crucible is a high-pressure planet with a crafting chain built around creating metallic hydrogen.
Surge capacitor
作者:Ander_PC_
Low capacity, high throughput battery for your power network
Space Expeditions
作者:aza1810
Discover asteroid fields, establish mining expeditions, strip-mine rich deposits, and evacuate before they collapse.
PlanetsLib
作者:thesixthroc
Code and graphics to help modders creating planets, moons and other systems. This is a community project.
LTN - Logistic Train Network
作者:Optera
Adds logistic-train-stops acting as anchor points for building a fully automated, train logistic network. It can handle all possible train configuration. Just send all trains to depots and LTN will pick the best suitable train for a job. LTN cuts the amount of rolling stock required to run a megabase down to 30% or less. With cargo ships installed also adds a logistic port for ships.
Outer Rim
作者:Frontrider
Extends the gameplay on Aquilo, Paracelsin,Carna, Secretas and Frozeta. Creates more connections between the planets in this region, and adds a few new technologies to them.
Bradythehuman's Space Age Addpack
作者:bradythehuman
Pack of QOL/utility/graphics mods I use with Space Age and Biological Machines.
Biological Machines: Modpack
作者:bradythehuman
Biological Machines is a space age overhaul focused on mundane and sci-fi biological processes. The pack adds new technologies, recipes, intermediates, buildings, weapons, equipment, planets, resources, a hunger mechanic, clones, a warp drive and more. This mod is the intended BM experience, although it only contains settings tweaks and dependencies, any of which may be left out for preference/compatibility.
Biological Machines: Shattered Core
作者:bradythehuman
Adds a small planet to the shattered planet space location where promethium science can be made. The entire surface is covered in promethium ore and an electric grid with free power.
Bradythehuman's Promethium Belts
作者:bradythehuman
Fork of Promethium Belts by Helios467 for 2.1 adding AAI Loader support, AAI Loaders Sane Rebalance support and a few startup settings.
Biological Machines: Planet Wit
作者:bradythehuman
Adds Wit, a moon of Nauvis covered in asteroid craters, glass, helium and coper sulfate. Use these resources to produce helium power cells, a necessary ingredient in space science, laser turrets and the robotics facility (req to craft asteroid collectors, 50% base prod). Return post Aquilo for interstellar science pack.
Biological Machines: Radioactive Tissue
作者:bradythehuman
Adds tissue dropped by biter nests which may be cultivated in a biochamber using bioflux and u-235. The tissue may be crafted into a new nuclear military science pack, various machines (including new military assembler with 50% base productivity), poison gas, uranium ore (centrifuge) and clones.
Biological Machines: Homeworld
作者:bradythehuman
Long ago the Engineer was sent to colonize a distant solar system. Use a warp drive to travel back to the Engineer's home star with construction materials. Land on a Dyson sphere construction station to exchange materials for credits which can be spent in markets on the station. Complete the new ending for a reward in credits.
Biological Machines: Hunger
作者:bradythehuman
Adds a hunger mechanic which consumes selected foods from the engineers inventory or the engineer starves. Different foods give the engineer passive regen/movement buffs/debuffs while they are being consumed. Also adds equipment which prevents starvation and more.
Biological Machines: Industry
作者:bradythehuman
Adds new biological materials and intermediates to basic recipes including steel, circuits, concrete and explosives. To do so it brings several space age mechanics to the Nauvis early game including spoilage, recycling, crushing and agriculture. Also makes significant additions to Gleba including napalm and biodiesel.
Biological Machines: Planet Balack
作者:bradythehuman
Adds Balack, a post aquilo planet containing new scrap, oil sludge and strong enemies. A single bio fabricator can be placed at spawn and is required to produce new intermediates and products including a new module at the cost of massive pollution. The intermediates can be used to produce tank mk2, mech armor mk2 and warp drive.
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Factorio Guides
Factorio Mods auf dem Server installieren – Guide
Installiere Factorio Mods sauber auf deinem Server: Mod-Portal, mods-Ordner, mod-list.json, Spieler-Sync und Troubleshooting.
Factorio Server mieten – Multiplayer-Fabrik aufbauen
Factorio Dedicated Server einrichten: server-settings.json, Map-Optionen, Mods, Admin-Rechte, Prüfung und Troubleshooting kompakt erklärt.