- 模组
- /
- Team Fortress 2
Team Fortress 2 模组与插件
Doomsday Optimized
作者:76561199009527331
This is a modified version of sd_doomsday with a bunch of tweaks to increase performance, improve loading times and decrease file size. The layout of the map has not been changed. IMPORTANT: To play the map after subscribing, type "map workshop/2988441120" in console. CHANGES - Added distance fade to some props. - Removed some insignificant props. - Applied "nodraw" to out of bounds textures. - Optimized lightmaps. - Reduced the file size significantly. NOTES This map is supposed to be a community fix. This map has no gameplay changes, only visual ones. The map has been compiled with HDR and has built cubemaps. Navigation mesh is also included. (hopefully) If you want some feature to be added, feel free to use the comments. And, of course, all credit for the original map goes to Valve.
Jump Panama (Final)
作者:76561198087608363
Rocket Jump map created for speedrunning Soldier map, with 17 jumps and 2 bonus Difficulty: Easy to Intermediary jump.tf link: http://jump.tf/forum/index.php/topic,1010.msg20150.html#msg20150
Nuketown [One in the Chamber]
作者:76561198062243613
Relive the old days of Call of Duty with this vscript remake of One in the Chamber gamemode from CoD! You spawn with a pistol and a knife, and you only have one bullet in the pistol. Acquiring kills will award you with one bullet. The weapons used are from the popular TF:GO map on the workshop, so be careful about your accuracy! Special thanks to ficool2 for essentially co-making this with me, and for his cs:go weapons. Original map maker: Phazon_ Gamebanana link for the original map: https://gamebanana.com/mods/72460 P.S: This was the most horrible map constructed known to man, and as much as I love how this map looks, getting it to work properly was a pain in the bum.
Hardwood
作者:76561198214364347
3CP A/D map set in a redwood sequoia grove. Infiltrate the base and shut down RED's calutron operation. Hardwood is wood from dicot trees. These are usually found in broad-leaved temperate and tropical forests. In temperate and boreal latitudes they are mostly deciduous, but in tropics and subtropics mostly evergreen.
Helltower Optimized
作者:76561199009527331
This is a modified version of plr_hightower_event (also known as helltower) with a bunch of tweaks to increase performance, improve loading times and decrease file size. The layout of the map has not been changed. IMPORTANT: To play the map after subscribing, type "map workshop/2986937288" in console. Type "tf_forced_holiday 2" to enable halloween cosmetics BEFORE creating a server. CHANGES - Added distance fade to some props. - Removed some insignificant props. - Applied "nodraw" to textures out of bounds. - Optimized lightmaps. - Reduced the file size significantly. NOTES This map is supposed to be a community fix. This map has no gameplay changes, only visual ones. The map has been compiled with HDR and has built cubemaps. Navigation mesh is also included. (hopefully it works) If you want some feature to be added, feel free to use the comments. And, of course, all credit for the original map goes to Valve.
[GunGame] Deadlock
作者:76561198022111274
FFA Arms Race starring The OF Mercenary! Plow your way through 25 weapons of increasing difficulty and become the SOLE winner. Credits Map: MegapiemanPHD - Deadlock Map Thoopje - "Chase - Open Fortress OST" FGD5 - vehicle props Gamemode: Lizard Of Oz - GunGame VScript Benjamoose - Announcer Stachekip - Mercenary VA, Crowbar sounds DrPyspy - Mercenary concept, Crowbar textures Alaxe - Mercenary model, textures and .qc Silvermace - Mercenary animations Scarlet Ruby - Mercenary .qc KaydemonLP - Mercenary .qc iiboharz - Crowbar model Seroronin - Crowbar animations ...and the Open Fortress team Thanks to Pinewabble for the Victory Screen Stage edit. Thanks to A Paint Bucket Named Huey for the Golden Crowbar texture improvement.
2008 Maps Expansion Pack
作者:76561199065062799
EXPANSION PACKS. They're cool, they're awesome, they're a fun way to add to a game and sometimes (including this one) at no additional price to the consumer! They're an absolute relic of "the olden days" back when games came on CDs for Computers. Well, nowadays, we have digital downloads, but we still have the classic maps from the days of yore to enjoy and have a blast on yet again. There are TEN awesome maps for you to enjoy in this expansion pack: - ctf_aerospace, a Standard Capture the Flag map set on a mountainside where RED and BLU are training their ace pilots up to become war heroes! https://www.rotabland.eu/maps/map.php?id=1575 ----------------------------------------------------- - cp_boulder, a 3-Stage Attack / Defense map that's sort of an 'alternate take' on the typical Dustbowl experience, having those same charming chokepoints to break but with an all-new layout to destroy and thrive in! https://www.rotabland.eu/maps/map.php?id=2039 ----------------------------------------------------- - cp_busytown, a Symmetrical 5CP map and a remake of TF2's very first custom map: Lazytown! Complete with new routing to make games more dynamic and interesting, as well as a refreshed artpass! https://www.rotabland.eu/maps/map.php?id=2040 ----------------------------------------------------- - ctf_convoy, a Standard CTF map inspired by an Unreal Tournament level and a map that has withstood the test of time as one of the coolest maps ever created! (Including being the map that inspired HELLTRAIN!) https://www.rotabland.eu/maps/map.php?id=188 ----------------------------------------------------- - ctf_cruise, a Standard CTF map set on a cruise ship. It's unknown how both RED and BLU manage to co-own a cruise ship, but one thing's for sure: ain't nobody is going to want to miss a dip in the pool at mid. https://www.rotabland.eu/maps/map.php?id=2122 ----------------------------------------------------- - pl_halfacre, a Standard PL map set in the blazingly hot desert of The Devil's Half-Acre. https://www.rotabland.eu/maps/map.php?id=683 ----------------------------------------------------- - arena_mach, an Arena map set in the lush and lower forested mountainsides that Lumberyard calls home. It's small, but that only means the action is even MORE fast-paced! https://www.rotabland.eu/maps/map.php?id=241 ----------------------------------------------------- - tc_meridian, a new take on Territory Control that utilizes FLAGS instead of your everyday Control Points. On the final stages, one team protects the flag and the other tries to steal it! https://www.rotabland.eu/maps/map.php?id=714 ----------------------------------------------------- - cp_oilfield, a Symmetrical 3CP map that was the originator of classic 3CP design before Powerhouse ever crossed the minds of regular players. https://www.rotabland.eu/maps/map.php?id=882 ----------------------------------------------------- - pl_timbermill, a 3-Stage Payload map chock-full of chokes and tight spaces for you to blast your way through with your mercenary friends! Why not try throwing some people into the sawblades around the map? ;) https://www.rotabland.eu/maps/map.php?id=14438 If you'd like the expansion pack for yourself, you can get it right here!: https://drive.google.com/file/d/1y0U3xLwB9V2Q6RaoLV-_eVpREnDrkDQf/view?usp=sharing (The workshop doesn't support .zip files like this, so we had to throw in a familar face as the actual "subscription" thing.) Credits are listed in the images for the download. Please support any of the official releases of the maps in this pack if you'd like them to actually make it in-game! Aerospace - https://steamcommunity.com/sharedfiles/filedetails/?id=696554453 Boulder - https://steamcommunity.com/sharedfiles/filedetails/?id=2852697774 Halfacre - https://steamcommunity.com/sharedfiles/filedetails/?id=454137930 Mach - https://steamcommunity.com/sharedfiles/filedetails/?id=528104912 Timbermill - https://steamcommunity.com/sharedfiles/filedetails/?id=454304371 Please enjoy this! There may be more of these, I'm not sure. It just seemed like something cool to try. If you have any old 2008 (or even 2007) maps you really enjoy, feel free to mention them in the comments! Show maps some love. :)
Blocked
作者:76561197960948593
Rock out with your blocks out Introducing BLOCKED! From the duo that brought you Overgrown and Gavle! Created and heavily tested and iterated over the span of a year and a half, Blocked is finally ready for its debut! Blocked is a single stage payload map set in a quarry, with unique gameplay elements combined with old-school TF2 gameplay, with an extreme emphasis on verticality. Push the cart up the quarry and through the central elevator area as Red rains down upon you, and finally into Red's base. Originally intended for the 2024 TF2Maps Stack the Deck contest, we decided to step away from the contest restrictions and give the gameplay longer to cook in the oven, and we're very happy that we did! Visually the map is nearly there, but we've got a little more work we'd like to put into it, and that's where you come into play! We'd love to hear your feedback on anything you find with the map, gameplay-wise or visually, so please don't hesistate to reach out! Credits: UEAKCrash - Project Lead/ Gameplay/ Artpass PearForceOne - Gameplay/ Artpass/ Assets Special thanks to everyone in my discord community for helping playtest this map nearly weekly for the last year plus! Your feedback has been invaluable!
dr cyberpunk
作者:76561198117433241
Originally made as a tribute to Ghosst in the shell. Features: -cool cityscapes! -17 traps -7 endings! -music room! -easter eggs! Current version: v2 fix3 DOWNLOAD LATEST VERSION HERE: https://gamebanana.com/maps/197328
Gorge Xmas
作者:76561198104501269
Hey everyone! This map is called cp_Gorge_Xmas which is a retake of the original map cp_Gorge, this map was created by me and my co-creator DanMann. This map is the 3rd and last Smissmass map of DanMann map pack. I have tried to make it as Christmassy as possible, Hope you enjoy it link to BSP file : http://tf2maps.net/resources/cp_gorge_xmas.995/ Thank you to ‘katharsmodels’ for the different colour present models included into this map.
Badlands Optimized
作者:76561199009527331
This is a modified version of cp_badlands with a bunch of tweaks to increase performance, improve loading times and decrease file size. The layout of the map has not been changed. IMPORTANT: To play the map after subscribing, type "map workshop/2995906288" in console. CHANGES - Added distance fade to some props. - Applied "nodraw" to out of bounds textures. - Optimized lightmaps. - Optimized cubemaps. - Reduced the file size significantly. NOTES This map is supposed to be a community fix. This map has no gameplay changes, only visual ones. The map has been compiled with both LDR and HDR and has built cubemaps. If you want some feature to be added, feel free to use the comments. And, of course, all credit for the original map goes to Valve.
Harvest Alpine
作者:76561198143297186
Artpass of koth_harvest in an alpine theme. - Press - Open TF2 - Open developer console - Type: map workshop/1088681608 and press Enter - Done!
FreeBowl
作者:76561198130950338
Its dustbowl, but borderless. You can jump highter as a soldier. Be in place that was locked in original. You can use new tactics. Enjoy new dustbowl
Steel with MvM Upgrades (Vscript)
作者:76561198048156332
Steel is now playable with MvM Upgrades through Vscript. Everyone starts with $500. Every kill you make rewards you with $100 and $50 for assisting. Capping the objective will net you $200 while the rest of the team gets $100. Upgrades and money reset at the start of each round. The script is compatible with every map, it only requires some configuration to make sure the upgrade stations are placed in the right position. I have also removed the "Explode on ignite" upgrade from the Gas Passer and nerfed the building health upgrade from +100% to +25%, up to 75%, in an attempt to balance things a bit. If you think other upgrades need to be balanced, let me know.
[BOSS] Roaring Knight Sprite
作者:76561198220559891
Player Versus The Roaring Knight (png) Map has 3 difficulties and adjusted weapon balance for each class, so other classes are viable and not just Heavies. To play the map type " map workshop/3543564358 " in console Music: Black Knife - Toby Fox Black Knife【Intense Symphonic Metal Cover】- FalKKonE Asgore Runs Over Dess - Bub8les
cp_orange
作者:76561198081096091
The original dod_orange by BSL that I remade to work in TF2
ctf_2Fort_demo restored
作者:76561198129894102
2Fort beta taken from the recent SFM leak, with fixed materials and models. Functionality is restored to BLU and RED's spawn alongside restoring a few items around the map and generally polishing BLU's spawn by adding resupplies and lights. We have added no new areas nor do I plan too so for the mean time there is no functional objective, in future if people are interested I may make a version restoring BLU's intel or adding capture points. (map's name is ctf_2fort_demo_restored)
Hydro Optimized
作者:76561199009527331
This is a modified version of tc_hydro with a bunch of tweaks to increase performance, improve loading times and decrease file size. The layout of the map has not been changed. IMPORTANT: To play the map after subscribing, type "map workshop/2986549108" in console. CHANGES - Added distance fade to some props. - Used prop combining to reduce draw calls. - Merged several func_details into one big func_detail. (or else in wouldn't compile) - Fixed a displacement. (again, it wouldn't compile otherwise) - Removed some insignificant props. - Optimized lightmaps. - Reduced the file size significantly. NOTES This map is supposed to be a community fix. This map has no gameplay changes, only visual ones. The map has been compiled with HDR and has built cubemaps. If you want some feature to be added, feel free to use the comments. And, of course, all credit for the original map goes to Valve.
trade_desertbus_deluxe_fix1
作者:76561198213778947
The desert bus map from Garry's Mod ported over to TF2 by us! Originally created by: Vawяiss, Please go give him all the credit!!! We only made it playable on TF2!!! https://steamcommunity.com/sharedfiles/filedetails/?id=2174226635 Created for my community server which you can find here: https://steamcommunity.com/groups/sodapoptf Please enable the USE command to make the map playable!!!
Demesne event
作者:76561198104501269
Welcome to Demesne Event The Halloween remake of cp_Standin by Ian "ScorpioUprising" Cuslidge. This map features Spells, a Death Pit, an Entirely Custom Underworld, a Wheel of Misfortune and The Headless Horseless Horseman !
Koth Deadlock
作者:76561197971309828
MvM Tensai
作者:76561198071007154
Defend a small Japanese rural town against Grey Mann's forces. The subscribe button only gives you the map, You'll need the nav file, popfiles and custom icons as well, which you can download by clicking here. Currently has 5 missions: -Intermediate (Tension Test) ~ Created by Blue Star -Intermediate (Kikai Kickdown) ~ Created by Tindall (Literally A Moth) -Advanced ~ Created by Dayal -Expert ~ Created by BotRot -Endurance (Wasabi Warzone) ~ Created by Spectre Credits for custom content: -Lay-out and detailing ~ Dayal -Japanese content packs ~ Freyja (Yume) and E-Arkham -Teien textures ~ Freyja (Yume) -Mossy rocks ~AsG_Alligator -Delivery vans ~ evil knevil and NassimO -Blimp assets ~ Workshop submission page for Blimp
Moonshine
作者:76561197993420322
Koth_Moonshine is an intense “King of the Hill” map set at the base of a beautiful mountain stream waterfall, which feeds into an industrial swamp basin community. Both teams attack through their industrial swamp communities, fighting to be the king. Halloween event version: http://steamcommunity.com/sharedfiles/filedetails/?id=534874830
Sniper Field
作者:76561197961878850
A simple, symmetrical, competitive TF2 Sniper map. Great for small scrimmages or 1v1. Features: •Small obstacles that obscure sightlines just enough to allow popup sniping but still allow you to be shot. •Mobile "Cow" obstacles that move along the no-mans-land trench to give you cover if you are trying to cross the field or hide in the trench. •Fences that obscure movement and vision ONLY (you can shoot through them) Made for a sniper competition for my gaming community, RightToRule.com
Team Fortress 2 Guides
Team Fortress 2 Server konfigurieren – Maps, Mods & Einstellungen
TF2 Dedicated Server einrichten: Maps, Mapcycle, SourceMod-Plugins, sv_-ConVars, GSLT-Token und Quickplay erklärt.
Team Fortress 2 Server mieten – Community Server Guide
Eigenen TF2 Community Server einrichten. Plugins, Custom Maps und SourceMod.