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Barotrauma Mods & Plugins

81,000+ mods available Source: Steam Workshop ↗

This catalog lists 81,000+ Barotrauma projects from Steam Workshop. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.

More Weapons! – Barotrauma Mod

More Weapons!

by 76561198206638029

This is a remake of my old mod, originally called Rifle. I fixed some bugs and this one will work. This mod adds multiple weapons to the game, and are more campaign-friendly than most other mods. Currently there is: Rifle Fabricated Pistol TEK Rifle Element Rifle Ammo Rifle Tranquilizers Fabricated Pistol Ammo Sword Club TEK Sword And future plans are: Armors TEK Railgun TEK Pistol Cluster Grenade Gravity Grenade Impact Grenade Edit: Due to lack of interest and time, I have discontinued this mod. This mod may or may not be revived at some point. Thanks to all who subscribed to and liked this project!

308 downloads Details →
Calyx-第一届蓝海重工造船大赛 – Barotrauma Mod

Calyx-第一届蓝海重工造船大赛

by 76561198998795431

This submarine is mainly used by The Church of Husk. It was originally a standard scout sub from Europa Coalition. Now it is used to attack other submarines or stations to acquire humans for experiments, namely inject them with Velonaceps Calyx egg. Due to lack of official supplies, Husk cultists repairs this sub with mainly natural resources and alien materials, giving it an unusual look but also makes it a fast and highly maneuverable destroyer. This sub is best used with husk crews. However, since without mods characters can not talk or give orders when becoming husk, it is recommended to have at least one human character in single player mode. The switch near the oxygen generator in the command room switches from all sub oxygen supply to only prison oxygen supply. With multi-players there are terminals across the sub that can be used for communication. Calyx原本是联盟的一艘探索船,但后来被画皮教派捕获并被用来攻击其他潜艇以捕获用于实验的人类。由于无法获得官方的补给,画皮教派只能利用自然和异星资源来维护Calyx。这给了它十分独特的外观和较高的速度。 这艘潜艇的理想使用情况是全员画皮。但由于原版里变画皮后无法说话和给命令,单人游玩应保留至少一个人不变画皮。指挥室里的造氧机旁有个开关可以切换全船供氧或者仅监狱供氧。如果是多人游玩的话可以用潜艇上各房间的终端进行交流。

235 downloads Details →
IGOR The Science Submarine of Europa – Barotrauma Mod

IGOR The Science Submarine of Europa

by 76561198073530035

The 'Igor' "Lacking a Europan Coalition designation, Seperatists and Clowns alike have labeled this updated Science Vessel the "Igor" for its "Hunched back, gaping maw and beady eye." The Igor has only recently been added to the market, with no explanation by the Coalition beyond that is equipped for research expeditions and ready to be purchased. The Igor comes with a pilotable shuttle meant for expeditions through cave systems: the Naucrates." Summary The Igor is a vanilla-like sub with defining features, meant to be distinct from the vanilla experience while also adding to it. The Igor is a deep diver, exploratory vessel, anonymously added to the market by the Europan Coalition. separatists say this is a big conspiracy for the Coalition to catch anyone wanting to explore the depths and take them out with sabotaged ships, while most Captains and Crews ( as well as research teams) expect that the Europan Coalition no longer found use for the vessel, as their grasp turns to a more authoritarian control. Featuring a Shuttle, recharging oxygen racks and features meant to keep the ship running and operational in even the harshest climates, Igor has more to offer than its ragged shape lets on. Naucrates Just like its namesake, the Naucrates is a lover, not a fighter. Featuring no onboard weapons, the Naucrates operates as a forward research and exploration vessel, meant to go into the gaps the rotund Igor isn't able to research. Perfect for bringing teams to juicy minerals, the Naucrates sinks like a rock when its airlock is opened. Since it opens from the top, this means the shuttle is meant to be either docked or grounded before the crew exits. While it has one suit, more can easily be dumped in if you are to use it exclusively (though it's recommended that you wear your suits at all times since there's no armaments on it and it can fall fast and hard.) Features The Igor features as such: - Large Ballasts. Featuring some of the largest ballasts-to-ship ratios on the moon, The Igor features enough pumps to sink and rise quickly, though captains must be mindful of how fast this vessel can drop. - Nice Views. With Windows both to the top, rear, and front, the Igor allows researchers to see the beauty Europa has to offer. Or, its horrors. - The Naucrates. The shuttle attached to the Igor easily allows for mining and exploration, without the risk of destroying the submarine. likewise, it features great storage for its size. - Research Station. No Research Submarine can claim the title without a place to research! The Igor features a full table for scientists and aspiring researchers alike to study the materials of Europa, with plenty of space to store said research. - Three Docking Ports With three docking ports, the Igor can have the Naucrates, another shuttle, and be docked to a station, all at the same time! This allows for steadying yourself when fixing outposts, or quick looting of destroyed submarines. After all, the Igor isn't named for its royal attitude. - And More! With some rooms having high pressure detection, Mineral scanners on both vessels, changing periscopes for the captain, and a quick and easy ways of having the batteries recharge, the Igor has it all! In game specifications - Dimensions: 35 x 14m - Cargo Capacity: 12 crates - Crew Size: 6 - 8 - Crew experience: Intermediate Note With some nice success on the Matilda (having gone through an entire campaign with it,) I decided to make another sub! This one was a lot quicker than the previous one, and I certainly had fun making it, and I hope you enjoy playing with it! If you haven't noticed, my ships are now designed with "(SE)" in the menus. This is intentional, as its meant to group the submarines I've designed, and order them accordingly. This is also a confirmation that more ships will come in time! the SE stands for "Submarines Expanded," with the goal of making ships that are meant to fit in each of the games defined categories. This means that a Scout ship with a smaller crew limit than the Matilda and Igor, and a Transport ship will come in the future! If you have any issues with the submarine, feel free to comment, and I shall fix any issues with it when I can.

269 downloads Details →
Custom Music Player – Barotrauma Mod

Custom Music Player

by 76561198026617677

Always wanted to strive for the ocean floor with your music set? Now you can! A small template that allows you to add your interactive music to the game. Adds a speaker and cassettes to play, which can be purchased at outposts' vending machines. Works even better with Soundproof Walls mod. Enjoy! Is there already music? Yes, there are 6 songs, maybe will add some more later (if necessary) How can i add my own music? - Press Win+R and type %appdata%. Proceed to \Local\Daedalic Entertainment GmbH\Barotrauma\WorkshopMods\Installed\3471542751. - Copy this folder to \steamapps\common\Barotrauma\LocalMods - Place your music in "Music" folder in .ogg - Go to "Items" folder and open "MusicPlayer.xml" with notepad - Find "Music file" and copy everything from <item name="cassette tape"... to </item> (don't get confused with </Item> and </Items>) - Paste as many as many songs you want to add - Change path (i.e. <Sound file="%ModDir%/Music/Template.ogg") and identifier (identifier="Template") for every one - In game you'll find two copies of this mode - choose one from local mods - Enjoy! When i add my songs it writes "Hash calculation returned" You should use one from %localmods% AND: 1. Open filelist.xml 2. Delete numbers after "expectedhash" It looks like this: expectedhash="64F63210AC0F746893FE115D470B0071" And should look like this: expectedhash="" Can i add/change music in started campaing? Yes, won't crash anything (probably) I added music and chose "quiet", but can hear it in 100 meters, what's wrong? You should use "mono" sounds for ranging to work, use any online converter And you always can use "stereo" if one-ear listening is not for you

464 downloads Details →
K-922 – Barotrauma Mod

K-922

by 76561198088679872

背景介绍: 只能被称之为手工作坊的X船坞,老板Layla年轻时也曾是活跃再木卫二冰洋之下的水兵。16岁加入佣兵,从助手,到机修工,再到安全官,最后拥有一艘自己的船。直到她35岁那年,一场意外葬送了一切,独自活下来的她,结束了自己的军旅生涯并创办了名为“X”的船坞。随后偶然获得了一艘废弃被拆除所有设备的SSN-86,并以此为基础,建造了X的第一艘实验性项目“Project X”。而她并不满足于此,就如她所说的“红霞才是全宇宙最好的船”。建造一艘比肩,甚至超越红霞的船,才是她心之所向。于是X船坞的第一艘正式舰艇K-922由此诞生。 参数: items:1836(包含大量物资,但不包含无人机) 售价:10000mk 尺寸:73x17 载货:36箱 初始水平航速:35~45(开启副引擎) 初始垂直航速:-18~19 武器系统:4座3连发脉冲激光副炮(无限弹药),上下自动切换的轨道炮+同轴机枪(单击发射轨道炮,长按发射副炮),裂变激光主炮,深水炸弹发射器,5座自动线圈(可手动开关),微光无人机(来自泽兰船坞) 其他:敌袭警报,一键式自动输弹机(可直接从工程仓运载弹药箱和轨道炮弹到武器操作室),防丘脑压载舱 推荐人数:4~12人 注:由于是侦查型,不具备攻击型的Project X那样较为厚重的装甲(绝大部分只有单层200,与官船无异)。但尾部因为要容纳重要设备做了额外的加厚处理。如果尾部遭受多次重创,会有极小概率出现输弹机丢失的现象,可以在前哨站花费1000mk以补充无人机的方式修好。遗失的弹药也会重新补满。(当然记得让NPC把船员难以自行修复的船尾也顺便修了,以防输弹机再度丢失。因为究其丢失的根本原因还是船尾放置的运载设备损坏。) EN Class: Scout T3 Price: 10000 mk Size: 74x17 Cargo capacity: 36 Recommended crew size: 4-12 items:1836 (without drone) Max speed in ahead standard: 35 km/h Max speed in ahead (open Auxiliary engine):46 km/h Max ascent speed: 18 km/h Max descent speed: 19 km/h weapons: Pulse laser x4 Burst fire and infinity ammo Railgun x 2 with Coazial chaingun Auto switch top and bottom railgun. one click fire railgun and hold it to shut Coazial chaingun Laser main gun Dept charge tube Electrical Discharge Coil x4 Glimmer drone form Zyleand shipyard ammo loader TIPS: The tail has been extra thickened to accommodate important equipment. If the tail was completely damaged, there will be a very small probability that the ammo loader will be lost, you can repaired the submarine at the station and supplement drones to get ammo loader back. the lost ammunition will also be return.

331 downloads Details →
Combinable Fire Extinguishers – Barotrauma Mod

Combinable Fire Extinguishers

by 76561198255769711

Simple override modification of Extinguishers. This is kind-of a joke nitpick mod, since there are like 5 or 6 combinable ammo box mods. Then all the stolen extinguishers that pile up on the submarine got on my nerves, since many were at 90 percent. Content\Items\Tools\tools.xml

324 downloads Details →
B4 Abyss Nurse (without giga boobs) – Barotrauma Mod

B4 Abyss Nurse (without giga boobs)

by 76561198032515299

Just an edit to the model sprites for personal use, decided to upload cause people may like it, only altered the chest region at first, now theres a front plate with a strap, reduced buttock size and added a strap there too, as i thought everything else was okay, all credit goes to "NMSS", the original creator of the mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2779461996

301 downloads Details →
K.W.E Curly Wurly – Barotrauma Mod

K.W.E Curly Wurly

by 76561198274100608

A ship similiar size to the Dugong but actually usable.

334 downloads Details →
Faster Corpse Deconstruction – Barotrauma Mod

Faster Corpse Deconstruction

by 76561198930295660

Decreases the deconstruction time of corpses by 1/4. Go forth and slaughter my feral assistant.

568 downloads Details →
Ion Shark/离子鲨—Orca Plus系列 – Barotrauma Mod

Ion Shark/离子鲨—Orca Plus系列

by 76561198365294625

Orca Puls系列-离子鲨(Ion Shark): -双推引擎+大型核子反应堆 -更多的充电电池/盈余电箱+超级电容器和钢化保险柜 -更舒适的火力覆盖点+磁暴装甲(线圈) -改装的前制3浮厢+船头撞击结构与抽水设计(撞角替换成了磁暴装甲) PS:mod前置并非必要前置,如果您为游戏新人,可以先用无线燃料棒熟悉游戏。 =============================================== -在原版Orca2的基础上,我改进了潜艇。 "On the basis of orca2, I modified the submarine." -感谢你们制作了这款游戏,这味道太棒了。 Thank you for making this game. It tastes great. ==================================================== 1-Factory original parts casting,工厂原版零件铸造; 2-Dual engine propulsion and large reactor furnace provide you with overclocking opportunities; 双发动机推进,大反应堆炉,给你提供超频机会; 3-Manual pollution alarm, surplus distribution box and battery pack give you more fault tolerance and response time; 手动污染报警器,盈余配电箱电池组,让你有更多容错和反应时间; 4-The captain's room is equipped with ergonomic breathable seats and personal terminal PC. when the aisle is too noisy, the vertical curtain can be pulled to reduce the noise; 舰长室配置人体工程学透气座椅和个人终端PC,过道过于吵闹时还能拉上垂帘降低噪音; 5-The matte dark surface outside the cabin is designed to be equipped with clearance light strips, so that when you go diving, you won't lose direction because you can't see the hull clearly (attacked by thunderstorm circles); 舱外哑光暗面设计配备示廓灯条,外出潜水不会因看不清船体而失去方向(被雷暴电圈攻击); 6-The dynamic detector automatically triggers the thunderstorm coil, which enables your crew and assistant to deal with the task assignment more calmly when the hull is attacked; 动态检测器自动触发雷暴线圈,在船体被攻击的时候能够让您的船员和助手更从容应对任务指派; 7-There is no dead corner in the interlayer of the ship, so it can quickly reach the crack of the ship shell and the fracture of the reinforcement without leaving the warehouse for rapid welding repair. 船夹层无死角,无需出仓即可快速抵达船壳裂纹和钢筋断裂处进行快速焊接修复。 8-Full speed power 32 knots, floating speed 19-22, giving you the opportunity to micro operate in Dodge. When the throttle is too high, it provides you with additional opportunities to avoid the hull structure damage. +全速动力32节,上浮速度19-22,给您提供在闪避中微操的机会。 +巨大的船头防撞结构,给您油门过高时提供额外的船体避损机会。 =================================================== 如无例外,不再更新。

171 downloads Details →
萌新之光——[bell of death]悼亡之音级深潜器 – Barotrauma Mod

萌新之光——[bell of death]悼亡之音级深潜器

by 76561198974847804

理工妹AZ003的最初试作品,不喜勿喷,在原来“悼亡之音”级上进行了大量修改,如发现问题请留言指出,我会不定期看一下并进行改进的,喵~o( =∩ω∩= )m 悼亡之音(bell of death)级巨型重炮舰,综合性较强,规格126x13,是你能见到的最大的船!!!(比站点大)有很大的可自定义房间,还有庞大储物空间和228箱巨大载货量,无死角七炮设计,还自带巨无霸弹药库,多层护甲,武德充沛,是多人开黑、老手带新手不错选择,喜欢就订阅下,反正不花钱,嘿嘿(傻笑中)

267 downloads Details →
Janitor Class – Barotrauma Mod

Janitor Class

by 76561198930295660

!!!THIS MOD IS UNMAINTAINED!!! Adds a new job/class to the game. First Level: - Elusive man: +10 to all skills and 10% increase in repair speed. Second Level: - Prodigy: Vanilla Captain Talent - An Apple A Day: Vanilla Assistant Talent - Camaraderie: Vanilla Captain Talent - Protect And Serve: Vanilla Security Officer Talent - Gunsmith: Vanilla Captain Talent - Steady Tune: Vanilla Captain Talent Cleaner: (In order top>down left>right) - Alchemy: Adds the ability to fabricate Ethanol with lead in the fabricator. - Deputy: Vanilla Captain Talent - Sailor With No Name: Vanilla Captain Talent - Drunken Sailor: Vanilla Captain Talent - WAKE UP!: Makes CPR you apply MUCH more powerful. Steadfast Veteran: (In order top>down left>right) - Veteran Of The Old War: Gives 50% stun and damage resist. Reduces damage done by 80%. - Fast Diver: Makes you swim 75% faster. - Old Diver: Gives you 100% flow resistance. (Displays as 100% stattypenames.flowresistance. I'm sorry for breaking your extreme immersion.) - The Twelve Day Siege: Your rifle damage is 10 times more powerful. - Spectator: Enemies wont attack you while ragdolled.

258 downloads Details →
Iroh ST Neurotrauma edition – Barotrauma Mod

Iroh ST Neurotrauma edition

by 76561198060055296

Refurbished medbay to accomodate Neurotrauma better. Connected both fabricators to deconstructor. Added a proper lockdown switch to medbay door, to keep people out during surgery, or just always.

343 downloads Details →
Dugong with Fabricators, Auto Reactor, Spore-proof Ballast Tanks and numerous improvements – Barotrauma Mod

Dugong with Fabricators, Auto Reactor, Spore-proof Ballast Tanks and numerous improvements

by 76561198054097486

Good old Dugong, refurbished with ergonomic improvements such as full fabrication facilities, automated fuel-saving reactor, spore-proof ballast tanks that fill using vents, as well as a number of other improvements. Exterior dimensions is same as original, and offers a near-stock gaming experience. Improvements: - Deconstructor, Fabricator, Medical Fabricator - Fuel-efficient auto reactor for uranium - Spore-proof ballast tanks that fill by opening vents - Automatic oxygen generator toggles to conserved large amount of power - Instant response battery power buffer - Depth charge launcher - Floodable airlock as an additional ballast - Streamlined junction box wiring - An airlock-side suit locker for the slow slipsuit - Railgun ammo racks - Storage containers pre-placed into lockers for easier item sorting - Beds for crew to sleep off minor injuries Notes: - Auto-reactor is only configured for uranium, thinking that thorium etc would normally be saved for fissile gun ammo - Other fuel types can be used in an emergency, if fuel-saving-reactor logics is turned off - Exterior lights need to be switched on in the control room - Various power consuming devices can be toggled off

299 downloads Details →
Legacy Restoration Project – Barotrauma Mod

Legacy Restoration Project

by 76561198135428264

This mod non-destructively ports content from the BTE 8.4 mod for the pre-steam version of the game. Nothing is to be overridden from the base-game. Heavily unfinished, and progress is sporadic as my motivation waxes and wanes.

222 downloads Details →
[Solar Flare] Burgundy-C – Barotrauma Mod

[Solar Flare] Burgundy-C

by 76561198128546172

Meet the Burgundy-C by Solar Flare Industries! Our latest top of the line transport submersible for all your Europan transport needs! Featuring: • Top of the Range Double Plated Armour Never get pierced again! With our patented Double-Layer-Tritaniam-Armor (DLTA) technology you’ll never have to worry about pesky pirates again or angry mudraptors! • Top of the Line Offensive Weaponry Out gunned? Ha! This affordable seadog has 2 chain guns, a top mounted rail gun and a dishcarge plate on the front of the ship! Not only does native fauna not stand a chance, but just try to convince any pirate to attack the Burgundy-C! If they know the ship, they'll steer clear. • Top of the Range Medical Bay Husk Infection got you down? We have a high-tech medical bay for all your medical needs! • Top of the Range Crew Quarters Tired of premium living? Well the Burgundy-C has streamlined your lifestyle needs with a built in armoury and crew quarters, you’ll only be one room away from defending your crew and taking that well deserved rest! • High Tech Sub-Systems - Reactor Meltdown Protection Worried about a bad engineer causing a reactor melt down? Fat chance! With our patented Solar Integrated Meltdown Prevention system (SIMP) never worry about a melt down again! The management system will swoop in a shut down that reactor or your money back! - Junction Overload Protection Is your engineer constantly complaining about the crew pushing the submarine too far too quickly, is he covered in burn marks fighting off electrical fires? Well pat him on the back and leave him resting easy at night with our overload protection systems, your engineer will never have to deal with a junction box overload ever again, all the while not sacrificing any energy output! - Emergency Battery Assistance So, you’ve been fighting pirates, scavenging some alien artifacts and mining some crystals and ores, looks like you’ve run out of fuel rods, whatever will you do? Well the Burgundy-C knows what to do! The completely automated battery assistance will kick into action when the reactor stops outputting energy, giving you more than enough time to drive the ship back to a dock to refuel! - Comprehensive Alert System Someone using an airlock? Maybe the cargo bay magnetic airlock? Perhaps the reactor turned off, perhaps you want to know if the emergency batteries are online? Flooding?! A fire?! Well our control panel will let your captain know of every breath and every failure that might arise! • Fabrication Tired of running low on fuel and supplies? Well our submarine is not only affordable but has all the space for your industrial needs! With three pre-installed manufacturing benches and storage cabinets to spare, you’ll never need to worry about running out of fuel, ammo, or anything else really, ever again! • Storage Every good transport sub needs a storage room and this one is no different! Our Storage Room boasts AC, 2 Large cabinets and 2 box racks never run out of space again! • Magnetic Airlock Technology With our patented magnetic airlock technology you’ll never have to worry about opening and closing doors repeatedly making multiple trips between mining, boarding, scavenging and exploring! You can exit and enter the cargo bay at will and the airlock will keep the water out while letting you through! The cargo bay comes with triple layered blast doors! Our ballast tanks also utilise this technology to keep the water your submarine separate from the overworked medical staff while still allowing easy access for repair! • Affordable Price Unlike other Submarines on the market, *cough* Iroh *cough*, the size of our submarine allows it to be affordable to the everyday sailor. Ensuring everyone has the latest in submarine technology for only… !!! 5,160mk !!! Outclass your competitors without being out of pocket! So what are you waiting for? JOIN SOLAR FLARES INNOVATIVE JOURNEY AND PURCHASE A BURGUNDY-C TODAY!!! PREVIOUS MODEL “1.43” CURRENT MODEL “1.44” BUG FIXES: - Remade one battery to act as buffer for the reactor, improving the smooth transfer between power systems, at a cost of the emergency power not being as high capacity. KNOWN BUGS: none *note from developers: please go see the Iroh by Valhalla Shipyards and give them love, our ship is very obviously heavily inspired by it and is in a lot of ways meant to parody theirs while still being a really good submarine for you to enjoy. They worked really hard! We are also currently working on a larger more comparable flagship to properly rival the Iroh! However we will continue to work on the Burgundy-C, improving its features, bug fixing and perhaps future minor overhauls! We appreciate all your support and feedback!*

288 downloads Details →
✯ CHERNOBYL² – Barotrauma Mod

✯ CHERNOBYL²

by 76561198123547154

⏸️0%✙ U 1313 Kraken ⏸️0%✙ U 888 Megalodon ⏸️0%✯ CHERNOBYL³ ✔️100%✯ CHERNOBYL https://steamcommunity.com/sharedfiles/filedetails/?id=2524286401 ✔️100%✙ U 333 Piranha https://steamcommunity.com/sharedfiles/filedetails/?id=2217532630 ✔️100%✙ U 666 Seeteufel https://steamcommunity.com/sharedfiles/filedetails/?id=2213879229 ✔️100%✯ CHERNOBYL² https://steamcommunity.com/sharedfiles/filedetails/?id=2202153110 ✔️100%✯ Pripyat https://steamcommunity.com/sharedfiles/filedetails/?id=2210593833 This prototype was found in a cave with no crew and residual energy. Developed and built by the New Soviet Union, with so much power that it could supply the entire moon with energy. It was recognized as a myth by the coalition until a group of explorers came across it. According to them, this submarine was used for military transport and it had loads of nuclear warheads loaded and loads of armament. When the team returned to report and later retrieve the submarine, it was as if it had never disappeared. a few days later the loss of a station was reported that was under heavy fire. Did it get in the way of the CHERNOBYL²? Or just a coincidence. Dieser Prototyp wurde in einer Hölle ohne Besatzung und mit Rest Energie gefunden . Entwickelt und gebaut von der damaligen New Soviet Union, mit so viel Power ,dass es den ganzen Mond mit Energie versorgen könnte. Es war als Mythos von der Koalition anerkannt , bis eine Gruppe aus Erkundern darauf gestoßen ist . Laut ihnen diente dieses Uboot zum Militär Transport wobei es sehr viele Atom Sprengköpfe geladen hatte und massig an Bewaffnung hatte . Als das Team zurück kehrte um Bericht zu erstatten und später das Uboot zu bergen ,war es als ob es niemals gegeben hätte verschwunden . einige Tage später wurde der Verlust einer Station gemeldet die schwer unter Beschuss stand. War es der CHERNOBYL² in die quere gekommen ? Oder doch nur ein Zufall .

194 downloads Details →
Adrenaline + Genes Drops more often – Barotrauma Mod

Adrenaline + Genes Drops more often

by 76561198149371666

<h1>This mod makes Golden Hammerheads, when killed, have an adrenal gland in their inventory. Ontop of that, it bumps the gene harvest chance by a medic from 20% to 50%</h1> If you have any questions, or want anything changed about the mod, feel completely free to ask. Tags: Gene, Gene Drop, Genes, Genetics, Adrenal, Adrenal Gland, Adrenaline, Adrenaline Gland, More Common Genes, More Common Adrenaline

487 downloads Details →
SOBAN-Canned Courage Mk.01 [Update stopped 已停止更新] – Barotrauma Mod

SOBAN-Canned Courage Mk.01 [Update stopped 已停止更新]

by 76561198295263128

This module has stopped updating. If you like this module, you can go to this link to subscribe to the latest version: (本模组已经停止更新,如果喜欢这个模组可以去该链接订阅最新版本): https://steamcommunity.com/sharedfiles/filedetails/?id=2628550027 ====================================================== Hi, I'm DE-Soban, and I'm working on this ship that has a bit of a sci-fi style, because after all, you can land on Europa, So i thought it would be nice to have a submarine with a spaceship look. This ship's interior space is not designed to be large, but it has complete functionsbut. This is the first submarine I made,I will keep updating,I hope you like it . The submarine is equipped with four light guns, a railgun, a deep-water bomb and two electromagnetic coils.It also has a Infirmary, a workshop, a warehouse and a bedroom in the oxygen making room. (The only difference between mk.01 and mk.02 is armor. Mk.02 uses alien armor, but mk.01 does not) Hi,我是DE-Soban。这是我捏的一艘有点科幻风格的船,毕竟游戏背景的时间都是木卫二了, 就觉得潜艇有点飞船造型的感觉也不错,于是就捏了这个。 我用了白色和橙色的配色营造科幻的感觉,风格有参考家园2的维格尔飞船。 第一次捏船,希望你能喜欢我的设计。 船型为中等大小,适合单人模式或4-8人的多人玩家。 潜艇配备了四门轻型火炮与一门轨道炮,一个深水炸弹,以及两处电磁线圈 功能空间拥有医疗室,仓库,工作间(分解与制作),以及制氧室设置了卧室。 (MK.01和MK.02的区别仅仅是装甲,MK.02使用了外星装甲而MK.01没有,如果需要可以订阅MK.02)

213 downloads Details →
Ammo Box – Barotrauma Mod

Ammo Box

by 76561197970987565

This is just a simple ammo box which can hold small arms ammo, Harpoon Gun spears, hand grenades and explosive bricks. The sole reason I made this is the Mechanic Toolbox doesn't hold Harpoons. The Ammo Box can hold any of the following: - Harpoon - Psycorium Harpoon - Explosive Harpoon - Revolver Round - Stun Grenade - EMP Grenade - Frag Grenade - Incendium Grenade - 40mm Grenade - 40mm Stun Grenade - Shotgun Shell - UEX - C-4 - IC-4 - Compound N - Volitile Compound N The ammo box does CANNOT hold SMG Magazines. I figured SMG rounds already come in their own package in the form of the magazine itself, so saving storage space for them would be a bit too much. You can always tweak Items\Weapons\Ammo Box.xml and add "smgmagazine" to the list of "identifiers." The Ammo Box has a couple of localisation strings - name and description. Those are only available in English.

217 downloads Details →

NT Cybernetics Enhanced new balance,for Neura

by 76561198056467657

Не оригинальный мод. ⚡ Изменения - Увеличны необходимые навыки для крафта - Увеличена цена крафта - Убрана возможность найти в обломках Для работы нужна нейра.

448 downloads Details →
Volga – Barotrauma Mod

Volga

by 76561198073059634

In 2021 I was working on a submarine called "Yukon", that was based on the german Type VII class from 1936. It ended up being very long and the power grid had a critical flaw: when its battery bank finished recharging, at 100% ratio and with all equipments load at 0, the power junctions load (what the equipments are demanding) dropped instantly from 4 MW to 0 MW while its power output (what is passing by it) fell slowly from the same values, making it infinitely higher than its load and causing an overload voltage, making the whole power grid degradation elevate to infinte (exceeding its output tolerance, that is 2x higher than the load) and burn almost immediately...making this project to sink (literally) before its commission...well... A few months later I made the evolution of the Yukon (without the part where it catches fire): the Volga. It is much smaller, quicker, well armed and ideal for an instant fight (but unfortunately not for a sustained combat), like a...mudraptor nest driveby, or a quick and (mostly) secure personal transport. Its main purpose is to provide a realiable and easy operation and maintenance vessel for low contingent crews (from 2 to 5 members) and to develop and experiment the best monitoring and automation systems possible to allow better survivability and situational awareness for them. The command bridge have monitors to allow the CO (Commanding Officer) to monitor and understand what is happening with the vital systems of the submarine without leaving the room, including (from left to right): -fission reactor power and outputs status -batteries power and outputs status -weapons angle (may be useful for blind shots, beyond sonar range, recommended for helmsman and gunner to work together) -submarine horizontal e vertical speed -submarine depth It has an alarm system is integrated with the docking status monitor and activates in case of: -low charge stored in batteries (default value is 500 kW) -high water pressure in compartments, indicating probable hull breach -reactor temperature too high, indicating load/output imbalance (meltdown warning) The junction in the reactor room servers as the main distibution junction for the others (connected in parallel), while the 4 others on the bridge serves the main equipments (with the highest loads) and the last juntion have some switches to control some of the equipments of low power consumption on board, including: -lights (white wire) -suit lockers and oxygen shelfs (green wire) -water pumps (orange wire) -all the above equipments power input (junction switch) The batteries have an automatic system to adjust the recharge ratio depending on the amount of energy stored to avoid stressing the power junctions. It can be switched off in the entrance of the batteries room in the bow of the vessel to manually adjust each one if deserved. Each periscope have a switch that controls the lights of the cannons outside and the right periscope have a lever to control witch weapon system is in use: the 3 dorsal cannons or the single ventral cannon. The lamps, above and under the switch circuit components, shows which one is in use. The terminal on the bridge still does not have any function yet, but it can be used to send (channel 1000) and receive (channel 2000) commands and information from and to other systems built during a campaign. For those that likes to use Real Sonar mod and still can't buy or craft an anechoic suit, you can craft a Wifi component and some cables to connect it to the "toggle_state" of the reactor of a beacon station, with the reactor being off and the station control panel active sonar on, then you get back to the submarine and send anything through the terminal on the bridge. That will activate the reactor, which will allow the active sonar to turn on and the mission to be complete. Sending anything again will turn off the reactor and its station. ========== General technical specifications: red wires = power blue wires = command and control white wires = internal lights control green wires = suit lockers and oxygen shelfs power control (on/off) orange wires = water pumps power control (on/off) brown wires = water sensors output black wires = oxygen sensors output Reactor power maximum output: 5 MW (default) Battery bank maximum output: 8 MW (4x batteries with 2 MW each) (default) Horizontal default maximum speed: 22,5 km/h (both sides) Vertical default maximum speed: 19 km/h (up), 13,4 km/h (down) Ballast neutral water level: 0.4996 Weapons rate of fire: Yes (a.k.a "There is no tomorrow for you and neither for my ammunition.") ========== This project was going to be published when it was finished, in November 2021, but I delayed it and the publishing never happened. Recently I worked on the control and command systems of a friend's submarine (the H.A.E.V. Zircon: https://steamcommunity.com/sharedfiles/filedetails/?id=3289139108) upon request, respecting the desired limitations for the project (and being harassed by some frustating limitations from barotrauma's logical components...by the fourth year with this game) and I fondly remembered of the Volga...that was stuck in my other HD (that is in coma now). Luckly I found it in a private chat in discord with other friend (that was one of the happiest days for me in this year) and I decided to refit the whole vessel to work with the new dynamics of barotrauma on to finally post on the workshop. 4 days working on this, day and night, and now...it is finally finished (but if reviewed by InitialDesu, more vessels will come, with new and better control and command systems). By the way, I'll try to make a mod for barotrauma to solve the annoying problem with some of its logical components. Looking at them with an engineer vision makes them looks like hell, but with a programmer vision makes them look pretty ingenious. Feel free to explore the circuits I have made, learn something new and create something different with them. It is a pleasure to me to teach and share my experiences and achievements. The Potemkin submarine (successor of the Volga): https://steamcommunity.com/sharedfiles/filedetails/?id=3321906650

391 downloads Details →
SAT-3 – Barotrauma Mod

SAT-3

by 76561198165118049

The Skurwol class Assault Transport submarine is a military design which was built with one main principle - to strike terror in those opposed to it - And for this purpose it's very well armed, has an emergency battery system which enables it to stay in the fight even with extreme damage to most of its systems and specializes in securely transporting a different kind of cargo than the previous models, namely - Prisoners. Specifications: - Price: 30500 marks - Tier: 3 - Type: Attack - Size: 46x18 meters - Max speed: 24 km/h - Cargo capacity: 4 - Recommended crew: 4-8 Armament: - 1 Railgun - front; - 1 Double Coilgun - top rear; - 1 Coilgun - bottom front; - 1 Large hardpoint - bottom rear; - 1 Small hardpoint - top front; - 1 Discharge coil - rear; - 1 Depth charge launcher - mid; - 4 Searchlights (left click to switch); Features: - Emergency battery system - Connected on a separate electric grid directly and only to the most essential devices; - Remote Battery Control - Change battery recharge speed using the terminal in the command room; - Brig cell with many punishment methods; - All crafting stations; - Color coded cabinets; - Safes do not require an id; - Easy to understand and labeled electric grid; - Campaign time counter; - Quality bot waypoints; Feel free to comment any suggestions or problems you encounter. Also check out: SAT-1 - a transport sub for big crews. https://steamcommunity.com/sharedfiles/filedetails/?id=2897913107 SAT-2 - an attack sub for medium crews. https://steamcommunity.com/sharedfiles/filedetails/?id=2897912609 Check out my other stuff here: https://steamcommunity.com/profiles/76561198165118049/myworkshopfiles/?appid=602960

253 downloads Details →
药品分类箱 – Barotrauma Mod

药品分类箱

by 76561198205329109

后续更新发到整合包里了: https://steamcommunity.com/sharedfiles/filedetails/?id=2717237725 这个版本就不更新了。目前(2022-01-13)整合包里的和这个版本是一样的。 === 原物品来自【Ula-蓝宝石】,感谢作者 Noking。 修改内容: 1. 微调分类 2. 预先填充了道具(约 890 个物品,不过未见性能影响) 3. 放开了权限,只限制毒剂箱和舰长箱,请按需修改 4. 为每个箱子添加了存储标签,AI 在整理物品时会分类放置 使用方法: 启用 Mod,进入潜艇编辑器,打开“药品分类箱”潜艇,复制粘贴到你的潜艇上即可。

177 downloads Details →

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