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Barotrauma Mods & Plugins
This catalog lists 81,000+ Barotrauma projects from Steam Workshop. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.
IMC EXECUTOR CRUISER
by 76561197998558548
A NEWER (IMPROVED) VERSION OF THIS VESSEL IS AVAILABLE HERE: https://steamcommunity.com/sharedfiles/filedetails/?id=2840042614 UPDATED: 03/31/2021 (ATTACHED BUZZARD SHUTTLE UPDATED AS WELL) Search for IMC on the Workshop to see our other designs! All IMC Vessels are completely Vanilla! UPDATED: 11/06/20 Updated water flow throughout vessel. Will more accurately follow water dynamics now. The IMC EXECUTOR - Executive / VIP Transport Cruiser The Executor is a deluxe cruiser designed to provide comfort and private facilities to busy executives in transit between meetings and site inspections. Featuring two decks of private facilities for the captain/ executive, crew quarters, large cargo storage, significant armaments, a combat shuttle, exploration drones and the highest quality of components like the IMC Infinity Bilge pumps that never require repair. (This build took me about a week and is definitely customized for my personal preferences. The electrical system has been tweaked significantly, repair decay is reduced on most equipment and the bilge pumps will never break down. These modifications allow this vessel to be crewed by fewer members and is more AI friendly for campaigns.) Class: Cruiser Type: Transport Size: Medium ( 52 X 16 ) Crew: 3-9 Experience: Intermediate Armaments: 2 Rail Guns 3 Coil Guns 2 5-Slot Rail Gun Loaders 3 Depth Charges 3 Increased Range Discharge Coils Features: Private Office, Bedroom, Bathroom and Closet w/ Locking Doors and Separate Ship Controls Dining Room and Crew Quarters w. Storage Stocked Medical Bay Open Deck Floor-plan Forward Salvage Entrance/Exit Modified Power System (Power consumption and repair times reduced.) Infinity Bilge Pumps (The automated bilge pumps never need repair unless physically damaged.) Lots of Storage throughout ship Ship System Maps throughout ship Full Crafting Facilities Deployables: IMC BUZZARD FIGHTER SHUTTLE (Powered off, turn on via nav console) Extended Run-Time Battery Nose Mounted Coil Gun Nuclear Armed Depth Charge Tube O2 Ventilated Multiple Supply Containers Salvage Exit / Entrance 2 IMC EXECUTIVE DRONES (Powered off, turn on via nav console) Long Range WiFi Extended Run-Time Battery Nose Mounted Camera Micro-Size Thank you for downloading!
M-8 Haggler
by 76561198077101417
"Boasting both bark and bite, the M-8 Haggler is an attack sub originally manufactured for use by Coalition Navy. While it may have been phased out in favor of submarines with more 'economical' layouts, sellswords find that the Haggler retains a classic, capable, and intimidating silhouette that outpost managers are often willing to pay the extra mark for, whether it comes to protecting important assets or destroying the local thresher swarm." GENERAL INFORMATION: Class: Tier 2 Attack Price: 15,240 mk Crew Size: 5-8 Recommended Experience: Experienced Dimensions: 43x13 m Cargo Capacity: 8 crates Hull Volume: 3,023,409 cm^(2) MOBILITY: Max Horizontal Speed: 24.0 km/h Max Descent Speed: 11.7 km/h
New Horizons 新地平线号炮艇
by 76561198855298291
新地平线号炮艇 性能数据 最大水平航速:52km/h 最大上浮速度:16km/h 最大下潜速度:24km/h 载货量:20箱 价格:6182mk 载货量:20箱 推荐船员数量:4-7 (其实操作得当的话,1-2人也可以开) 定位:高难度模组,或者萌新开荒 规格:59*16米 船只特色功能 方位遇敌指示器:能监控从4(8)个方向进攻的敌人 全船修复:导航终端处开启(可以无限使用) 接线盒起火器:烧站点必备(记得提前把灭火器偷走) 打捞型无人机(黄花鱼) 无人机舱门 (以及更多隐藏功能等你去发现~) 黄花鱼无人机 无人机定位:协助打捞沉船,遗迹,较大的洞穴 武器装备:一门连射炮,一门可以照到沉船/遗迹/洞穴内部的探照灯 致谢名单 感谢蓝海重工qq群群员 事不过三兄 对无人机外形的修改 感谢 大美西螈制造者red 对船名的修改以及船顶天线装饰 感谢 朝闻道 对该船的mod支持 感谢苏大妈对船头的外形建议
Warden job outpost overrides
by 76561198075697378
With this mod, you'll be able to hire wardens at Cities, Outpost, and Military locations. However THIS MOD OVERRIDES THEM! Meaning any mod that modifies these places will be incompatible. Personally I do not recommend it, but if you want to have the ability to hire wardens mid campaign, this mod is necessary.
Holdable Toolbelt
by 76561198119094327
Very simple mod that solves the old issue of unability to have toolbelts being held in hands for easy cleaning and stuff
Nuclear U-571 Mk1 [Outdated]
by 76561197991963405
OUTDATED and NO LONGER SUPPORTED New Version Here
Squaregong
by 76561199052485019
I have not tested this sub but if anyone reports a problem with it I will fix it
Submarining Songs
by 76561198083382575
A collection of silly songs for the accordion, guitar, and harmonica. Adds a new item for every song, all of these should be able to be bought from station merchants. Songs for Accordion: - He's A Pirate, by Hans Zimmer (recording by 'Mr.ACCORDION' on YouTube) - Drunken Sailor (recording by 'Hudebna. com' on YouTube) - Bosun Bill, from Sea of Thieves (recording by 'Matusz6281' on YouTube) - Korobeiniki / Tetris Theme (recording by 'Olavsky' on YouTube) - Tarantella Napoletana (recording by 'Accordion Love - Moshe Zuchter' on YouTube) - The Star Spangled Banner (recording by 'Jackson Parodi' on YouTube) - The USSR National Anthem (recording by 'Jackson Parodi' on YouTube) - God Save the Queen (recording by 'Jackson Parodi' on YouTube) - Here Comes the Bride (recording by 'Philip Miles' on YouTube) - Don't Starve Theme, by Vince de Vera and Jason Garner (recording by 'Gleenus' on YouTube) - Bad Piggies Theme, by Ilmari Hakkola - The Wellerman (recording by 'Stefan Bauer' on YouTube) Song for Guitar: - Careless Whisper by George Michael (recording by 'Kent Nishimura' on YouTube) Song for Harmonica: - The Star Spangled Banner (recording by 'Ronnie Shellist' on YouTube) Please tell me if you have a suggestion.
Rubedo
by 76561198199863069
My first sub :D Summary The Rubedo is a vessel focused on enabling a small crew to take on the dangers of the deep. Its advanced automated systems provide quality of life improvements that aim to make its crew more efficient at their roles and prevent various issues before they arise. On top of this it features two souped up 3 round burst coilguns and outstanding turret arcs. This sub is designed for a small group of friends playing a more serious co-op campaign or a singleplayer captain looking for a more capable vessel to ease the woes of singleplayer. This sub is also 100% vanilla though it isn't designed like a typical vanilla sub. If you like blind spots and intentionally included design faults this sub isn't for you. Info Class: Deep Diver Cost: 24000 Size: 56x13 m (seems smaller on the inside) Crew: 4 - 7 Storage: 12 crates Armament: 2 x Custom Burst Fire Coilgun, 1 x Pulse Laser, 1 x Railgun Top Speeds: 27km/h x-velocity, 18km/h y-velocity Features Automated Systems High Power Burst Fire Coilguns Coilguns modified and wired to shoot a powerful automatic 3 round burst. Low-Res Turret Centred Radar An array of lights attached to each turret will light up to indicate the bearing of nearby monsters. Provides accurate bearing for approaching enemies to gunner and allows sniping of large targets beyond visual range up to around 60m. Enemy Proximity Alert Lights A lamp on each periscope will switch on when that periscope's gun detects an enemy with its radar. Light Controller and Reactor Fuel Alert Located in the battery room, this circuit allows you to change the sub's light colour. The circuit will cause the ships lights to flash orange when the reactor is below 5% fuel. Captain's Periscope A periscope in the nav room linked to two cameras with spotlights on the outside of the sub. Switch between cameras with the lever next to the periscope. Advanced Airlock A foolproof airlock. When you open either airlock door the other will automatically close if open, preventing flooding. Doors also close automatically when you leave their proximity. Intruder Alert Lights Lamps on either side of each door and hatch will light up if there is a monster in the adjacent room. Reactor Controller Provides more responsive automatic reactor control. Made by The Gaming Nerd (Youtube: https://www.youtube.com/channel/UCs9u9IHXFBOcYIDY1tRiqSg) Battery and Capacitor Disconnect Switches There are switches to disconnect the batteries and/or the capacitors from the grid in the nav and reactor rooms. Better Autodoors Autodoors will open and close automatically on player proximity. Automatic opening is disabled when water is detected in an adjacent room. Lockable Storage Room The storage room next to medical can be locked with the lever outside its door. Useful for preventing prisoner breakouts and detaining troublesome players. Other Features Ergonomic Layout Sub layout is designed to allow crew to quickly move around and reduce response times and needless running about. Nav room is placed next to gunnery to allow a singleplayer captain to quickly switch to manning the guns when necessary. A charging dock is placed right outside the airlock. Each periscope is right next to its loader and an ammo rack. Crate storage is in the fabricator room. etc. Excellent Turret Arcs This sub has no blind spots and every turret has over 180 degrees of rotation. This is supported by a mostly flat hull shape. This may be overpowered for a vanilla campaign. Ample storage Sub has 12 crates of storage for cargo. In terms of ammo storage there are 3 ammo box racks and 4 railgun shell racks in the gunnery room. An additional 2 ammo box racks and 2 railgun shell racks are in the storage room next to medical, mainly for more specialised, infrequently used ammo types. Fabricators The sub is equipped with a deconstructor, fabricator and medical fabricator. Compartmentalised Design Rooms have been kept small to limit flooding where possible. Easy to Reach Diving Suits Diving suits are placed so that wherever you are you are never far from one, nor will you have to climb ladders to reach them. With a crew of 4 you'll never struggle to find one. 2 additional suits are in the airlock for convenience.
Resource Pets
by 76561198041235727
This is a simple mod that adds two new pets. NOT COMPATIBLE WITH SCIENTIST. They aim to make your life a little easier with acquiring resources. Mineral Mollusc Eats petfood type 3 and rewards you with raw minerals you can deconstruct every now and then Sea Bunny Eats petfood type 2 and rewards you with a new item, "morbusine sponges" which are sea sponges you can deconstruct for the equivalent ingredients to dismantling a syringe of morbusine. Good renewable way to get sulphuric acid. Please leave any feedback, questions or suggestions and let me know if you encounter any bugs or problems. Thumbnail art by my girlfriend.
🚀 Multithread Optimizer
by 76561199729001249
🚀 MULTITHREAD OPTIMIZER PRO для Barotrauma Устали от лагов в кооп-игре? Этот мод решает проблему! ### 🔧 ЧТО ДЕЛАЕТ МОД: • Включает многопоточность в Barotrauma • Распределяет вычисления между ядрами CPU • Увеличивает FPS на 30-50% • Уменьшает лаги при большом количестве игроков • Работает автоматически - ничего настраивать не нужно! ### 📊 РЕЗУЛЬТАТЫ ТЕСТОВ: | Ситуация | Без мода | С модом | |-------------------|----------|----------| | 4 игрока, бой | 25-30 FPS| 45-55 FPS| | 8 игроков, спокойно| 15-20 FPS| 35-45 FPS| | Большая субмарина | 20-25 FPS| 40-50 FPS| ### 🎮 КАК УСТАНОВИТЬ: 1. Подпишитесь на мод 2. Запустите Barotrauma 3. Зайдите в Меню → Моды 4. Активируйте "Multithread Optimizer PRO" 5. Нажмите "Применить изменения" 6. Перезапустите игру ### ⚙️ КАК ПРОВЕРИТЬ РАБОТУ: 1. В игре нажмите ~ (тильда) для открытия консоли 2. Введите: multithread_status 3. Увидите статистику работы оптимизатора ### 🐛 СООБЩЕНИЕ ОБ ОШИБКАХ: Нашли баг? Напишите в комментариях: 1. Ситуация при которой возникает ошибка 2. Скриншот консоли (если есть) 3. Ваши характеристики ПК ### 🔄 ПЛАНИРУЕМЫЕ ОБНОВЛЕНИЯ: • Ещё более умная оптимизация • Поддержка всех популярных модов • Расширенная статистика • Графики производительности Поддержите мод лайком и репостом! For ENG Users : 🚀 MULTITHREAD OPTIMIZER PRO for Barotrauma Tired of lagging in co-op games? This mod solves the problem! ### 🔧 WHAT DOES THE MOD DO: • Enables multithreading in Barotrauma • Distributes calculations between CPU cores • Increases FPS by 30-50% • Reduces lag when there are many players • Works automatically - no need to configure anything! ### 📊 TEST RESULTS: | Situation | Without mod | With mod | |-------------------|----------|----------| | 4 players, combat | 25-30 FPS| 45-55 FPS| | 8 players, calmly| 15-20 FPS| 35-45 FPS| | Large submarine | 20-25 FPS | 40-50 FPS | ### 🎮 HOW TO INSTALL: 1. Subscribe to the mod 2. Launch Barotrauma 3. Go to Menu → Mods 4. Activate "Multithread Optimizer PRO" 5. Click "Apply Changes" 6. Restart the game ### ⚙️ HOW TO TEST IT: 1. In the game, press ~ (tilde) to open the console 2. Enter: multithread_status 3. You will see the optimizer's performance statistics ### 🐛 ERROR MESSAGES: Did you find a bug? Write in the comments: 1. The situation when
Hardcore Mod
by 76561197984240878
This mod is intended for a multiplayer campaign for those who feel that the game is a bit too easy, while not making the experience frustrating. TLDR: Increases difficulty of the campaign by making missions more dangerous and reducing their payouts (money and xp), adjusting spawn rates of monsters, changing recipes for some items, adding durability to dive suits, reducing the range of headsets, and making merchant stores less predictable, as well as numerous quality of life changes. - - - CHANGES - - - - Missions - All missions will reward less money and xp. - Terminate/nest missions will now spawn more monsters. - Pirates are more dangerous. - "Safe" missions like passenger/cargo transport payout much less. - Monsters - Monsters will spawn more frequently and in greater numbers. - Monsters will now drop "guts" that can be deconstructed for usable materials - Added Mudraptor variant, the "Shaderaptor" that is invisible to sonar. - Watchers are now invisible to sonar, and will always spawn with other monsters. - Item - Adjusted item recipes as well other features. - Railgun Shells, Nuclear Shells, UEX, and C4 all require different or more material to make. - Diving suits now lose durability while being worn and will need to be replaced regularly. More advanced dive suits (combat/abyssal/PUC) last longer. - Headsets now have a limited range of 80 meters. Added a long range radio that enables communication up to 800+ meters (must be bought from merchants). - Merchants will now have random amounts of items available and less variety overall. Different stations will sell different things, Military Outposts for weapons and ammo, while Research Stations will have rare elements and medical items, etc. - Added motion tracker, gauss rifle, pipe bombs, satchel charge, magnesium flares, laserbore, ion cutter, jet scooter, light chaingun, torpedo launcher, autocannon, and whiskey. (All credit goes to EK mods for doing all the hard work for these items, you are a saint sir) - Quality of Life Improvements - - Most items stack higher now (some lower). - Smg mags have more ammo per mag, shotgun spread is reduced, revolver damage increased. - Added crude ammo for smg, shotgun, and revolver. Crude ammo does not require a talent to make and uses different materials, but does less damage. - All man made weapons now have flashlights built in. - Radiation is slower, allowing more time for exploration. - Added more wrecks, beacon stations, and pirate vessels to encounter. - Misc - - Clown masks now cause a slow build up of psychosis (like very slow). - Psychosis will now cause bleeding in the head at 90% or above. (These two changes were intended to give clown players some kind of downside and reel in their god like powers) If you've made it this far, I thank you for reading, and hope you enjoy the mod! If you have any questions or suggestions, leave them in the comments.
Vanilla submarines, Restyling series (5/10) (Outdated)
by 76561198049757080
Soft touches to the decorations and lighting of the original submarines. Done: -Dugong -Azimuth -Orca -Humpback -R-29 Current: lack of inspiration Maybe someday: -Kastrull -Remora -Typhon -Typhon 2 -Berilia
RickRoll Mod [Rick Astley - Never Gonna Give You Up]
by 76561198160838077
Yes. This mod changes all the default music for Never Gonna Give You Up. Instruments are all kept the same. Includes a clown song (Mother Russia I am proud of you). List of songs below: - Alexandr Misko - Never Gonna Give You Up - Guitar cover Youtube - Jackson Parodi - Never Gonna Give You Up - Accordion cover Youtube - T's Harmonica - Never Gonna Give You Up - Harmonica cover Youtube - KJ - Cheeki Breeki - Guitar Clown Cover Youtube Thank you, Rick.
IMC SCAV MICRO-SUB
by 76561197998558548
THIS VESSEL IS DISCONTINUED AND WILL NOT BE UPDATED BY ME. IT MAY BE ASSUMED OR UPDATED BY OTHERS. Updated: Fixes to spaces between some hulls holding water. The hull alignment was slightly off. Water drainage/seepage should work properly now. The IMC SCAV Shuttle converted to a Sub so it can be selected as starter sub on campaign.
天赋增强Plus - 全天赋树补丁
by 76561198165339922
自用,非常简单的XML修改,就是让你选任何职业都能有其他所有职业的天赋树可以点,不包括MOD职业 借鉴(直接用)了 TheDarkMan 的XML文件,侵删 借鉴地址:https://steamcommunity.com/sharedfiles/filedetails/?id=3302892493 不确保无BUG,也不确保会有后续修复/跟进 平衡版如果没有改变天赋ID那应该也可以用 原作者不满立刻删除,借鉴作者不满立刻删除
Barocraftables+ [Xpath]
by 76561199360402534
Works With v1.9.8.0 Barocraftables+ overrides a lot of vanilla items and makes them movable and craftable in the welding table RMB + E to place Safe to add to ongoing campaign mostly safe to remove you will get a few one time errors and the welding table and upsidedown spotlight will vanish. Fully compatible with any other mods that also overrides same items as this mod. IMPORTANT! This mod is not patch for barocraftables so you should use this mod instead of barocraftables This mod requires requires clientside Lua For Barotrauma (with xpath patch). If you want to use turret hardpoints you'll need to use Lua Linker. ----------------------------------------------------------------------------------------- My Other Mods Ammo Penetrate Corpse Makes bullets go through corpses Unlock Vanilla Recipes Makes certain vanilla items no longer require recipes
【团子无人机】从零开始的无人机之旅
by 76561198395882876
无人机控制技术,以分享和教学为目的,将各功能模块化,内容包括 【零】基础测试场地 【第一期】基础镜控 【第二期】定速跟随 【第三期】定点悬停 【第四期】母船跟随 【第五期】自动返航 【第六期】路径指引(尚未收录) 【第七期】集群与编队(尚未收录) 欢迎讨论和改进的意见
Critical Point
by 76561198968327384
Designed with efficiency and practicality as the core philosophy, this submarine is suitable for 3-6 players. Basic Stats: - Dimensions: 44x15m - Cargo Capacity: 24 crates - Item: 1229 - Lights: 216 - Max Velocity: 33km/h (No upgrades, with 50 Captain skill) - Max Ascent Velocity: 19km/h - Max Descent Velocity: 13.5km/h - Exterior Shell Durability: 200 (Upper exterior shell & command room glass: 500) - Interior Wall Durability: 75 Armament: - Railgun*2 - Double Coilgun*2 - Chaingun*2 - Pulse Laser*1 - Depth Charge Launcher*1 - Electrical Discharge Coil (Full Coverage) 1. Command Room As the core of the submarine, the command room is equipped with numerous interactive terminals. The navigation terminal provides three functions: Depth Charge Deployment, Full Speed Drainage, and Electrical Discharge Coil. When Full Speed Drainage is activated, pumps in the forward and aft ballast tanks run continuously at full power (-100%) to drain seawater. Click the option again to restore normal operation. This function enables separate control of horizontal and vertical movement during navigation, greatly improving maneuverability. It can also be activated immediately when other compartments flood to prevent crashing into the seabed from excessive diving speed. The information panel is divided into two sections. The left side features a six-direction enemy detection warning system with integrated sirens. The right text display shows, from top to bottom: remaining nuclear reactor fuel percentage, backup battery power percentage, and engine durability. The command room has three periscopes. From left to right: switchable six-direction searchlight, switchable railgun, and pulse laser. Three additional switches are installed: the left two control interior and exterior lighting respectively, while the right one controls artillery spotlighting. A monitoring center is also included to observe the status of forward and aft ballast tanks, allowing quick identification of thalamus parasite infestation on pumps. Furthermore, the command room is furnished with a diving suit locker, pulse laser loader, railgun loader, nuke shell rack, charging dock, and a safe (Captain access only). 2. Gunnery Compartment Equipped with 2 double coilguns and 2 chainguns. Diving suits are placed beside each artillery station to provide protection for Security Officers. 3. Reactor Room & Junction Compartment The nuclear reactor features low power consumption, fitted with a status monitor and backup power supply that activates automatically if the reactor shuts down. 4. Cargo Hold Cargo capacity: 24 crates. 5. Armory Comes with 3 secure steel cabinets, 2 railgun shell racks, and a status monitor. Cabinets are restricted to Security Officers and the Captain only. 6. Medical Bay Fitted with a medical fabricator, status monitor, and toxin cabinet. Access to the toxin cabinet is limited to the Doctor and Captain. 7. Engineering & Oxygen Generator Compartment The Engineering Room Compartment contains 3 large steel cabinets. The upper two are connected to the Fabricator for categorized storage of crafting materials (e.g. metallic & non-metallic). The bottom cabinet links to the deconstructor. The Oxygen Geenerator Compartment is equipped with a status monitor, 2 medium steel cabinets, charging dock, and diving suit locker. 8. Engine Room Upgraded engines grant this submarine significantly higher mobility than vanilla counterparts. A status monitor is also installed here. 9. Airlock & Diving Equipment Room This area has 3 hatches and one switch. To exit the submarine, press the button: the external exit hatch opens, while the upper hatch and diving equipment room door close automatically to prevent seawater ingress. The exit hatch shuts automatically after you leave the sub. When returning to the airlock, press the button again to seal the exit hatch, and the upper hatch will open automatically. The diving equipment room includes 2 supplies cabinets, 2 medium steel cabinets, and a sonar monitor for crew to assess external conditions before deployment. 10. Forward & Rear Ballast Both forward and rear ballast have a dedicated switch. Pull the switch to fully drain water from the tank; pumps will shut off automatically once empty. This feature is designed for clearing thalamus infestations. Flip the switch back to resume normal pump operation after cleanup. 11. Custom Hatches All upper compartments are fitted with hidden custom hatches (not regular passage hatches). They open automatically when flooded, so you do not need to manually open standard passage hatches during compartment flooding. 12. Door Mechanic All compartment doors on the submarine are automatic, switching to manual control if either adjacent compartment is flooded. Standard passage hatches only feature auto-close functionality.
SCP Pelagic Anomalies -- R&D Stage 1 RESTORED
by 76561199047636018
MUX8(暮春之雪)轻型游船
by 76561198282532490
在向市场推出全尺寸的假日游轮之后,我们收到了许多船长对于物品数量和卡顿的回馈。因此现在推出这款采用轻量化设计的小型客船。在大幅减少体积的同时,保留部分优秀的居住设施。包括恒温睡眠舱,个人办公桌,紧凑但菜品丰富的餐厅(主要采用经木卫二联盟认证的预包装食品),渡过中庭的矿石风景,在休息室稍作停留,前往阳光甲板欣赏冰洋的风景(玻璃已做适当强化)。下层船体有歌舞厅和同样视野极佳的疗养室。暮雪八型,为您的短程假期服务。 After launching a full-size holiday cruise to market, we received feedback from many captains about the number of items and the stuttering. That's why this small passenger ship with a lightweight design is now available. While drastically reducing the volume, some of the excellent living facilities are retained. These include a heated sleeping pod, individual work desk, a compact but well-stocked dining room (featuring prepackaged food certified by Europa), ore views across the atrium, and a break in the lounge to enjoy views of the icy ocean from the sun deck (glass has been properly enhanced). On the lower hull there is a dance hall and a sanatorium with an equally excellent view. Twilight Snow Eight type, at the service of your short vacation. (因连接的穿梭艇较多,不适合AI船员操控) 零件数约2000,灯光约200,更适合中等性能的设备。 (Due to the large number of connected shuttle boats, it is not suitable for AI crew control) The number of parts is about 2000 , and the light is about 200, which is more suitable for medium-performance equipment. 所有门均为自动门,部分重要舱室拥有可设定的三位十进制密码锁作为防护(为保证密码防护效果,建议不要使用透明视野) 拥有一个迷你机枪伸缩炮塔和两个固定在穿梭艇上的电磁枪炮塔,以及更节约弹药的驾驶室前射电磁枪。 反应堆拥有自动过热防护和停机报警。 停靠于主船的穿梭艇会被主船无线调用以增加航速和垂直速度 停靠状态下的穿梭艇控制台不能控制移动 下层船体也可停靠在尾部小艇下方充电 伸缩炮塔自动释放功能需要按钮解锁,有红色闪烁指示灯作为提示 All doors are automatic, and some important cabins have a configurable three-digit decimal code lock as protection (transparent vision is recommended for password protection) It has a mini-machine gun telescopic turret and two turrets of electromagnetic guns fixed to the shuttle, as well as a wheelhouse front-firing electromagnetic gun with more economical ammunition. The reactor has automatic overheating protection and shutdown alarm. Shuttles docked on the main ship are wirelessly called up by the main ship to increase speed and vertical speed The shuttle console in docked state cannot control movement The lower hull can also be docked under the aft dinghy to charge The telescopic turret auto-release feature requires push-button unlocking and has a red flashing indicator as a hint ------ 建议船员4-6 2-3武器操作,1驾驶,1弹药装填,1电修/机修 (设定:载客2-4,客房2,客舱服务2,厨师2) Crew 4-6 are recommended 2-3 weapon operation, 1 driving, 1 ammunition loading, 1 electrical repair / machine repair (Setting: Passenger 2-4, Guest Room 2, Cabin Service 2, Chef 2) ------ 造价:9009 级别:T2(民用) 尺寸:55米*8米 最大航速:水平26,垂直16 最大运载20箱 排水量2‘354’432 工时:31小时 设计制造:暮雪如月 Cost: 9009 Level: T2 (civilian) Size: 55m*8m Maximum speed: horizontal 26, vertical 16 Maximum load is 20 boxes Displacement 2'354'432 Working hours: 31 hours Design and manufacturing: twilight snow like the moon(暮雪如月) ----- 还是双层甲板船开心~楽 这次试了一下新的造型,以及制造了一些自卫火炮盲区 Or double-deck ship happy ~ Raku This time, I tried a new shape, and created some blind spots for self-defense artillery
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