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Barotrauma Mods & Plugins

81,000+ mods available Source: Steam Workshop ↗

This catalog lists 81,000+ Barotrauma projects from Steam Workshop. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.

Hell's Angels – Barotrauma Mod

Hell's Angels

by 76561198278663698

By Campbell. Bomber shuttle. Crew size of 3 but can handle more or less. Works great at as a gunship/recharging point for the attack shuttles.

175 downloads Details →
OPMS(one periscope multi-turret system) – Barotrauma Mod

OPMS(one periscope multi-turret system)

by 76561198003443212

How to use 1. aim the direction 2. double click switch between "Menu" / Turret Two version availabel Original version - simplely show how does it work - without decoration Lazy version - easy install,only need few minutes to set up (depends on how many turret on your sub) - menu drone (see preview gif) If you like this design, you may like o7 - a submarine build on OPMS

315 downloads Details →
Craftable Logbooks – Barotrauma Mod

Craftable Logbooks

by 76561198850083596

Ever wanted to get fresh logbooks without risking going outside the sub? Well now you can! This mod will provide you with the ability to craft (and buy!) Logbooks. Base Price: 300 Recipie: FPGA Circuit 2x Plastic Aluminium Tin Might cause errors with other mods changing signalitems.xml.

289 downloads Details →
Realtrauma submarines – Barotrauma Mod

Realtrauma submarines

by 76561198986790824

A set of submarines for playing with the Realtrauma collection. The set currently includes some classic submarines with the (RT) tag — this means it is a completely vanilla submarine with minimal changes, but fully adapted for playing with the collection. Adapted Badger (as "Honey Badger") Dugong Camel Typhon R-29 ("Big Rig") Orca2 Kastrull (drone unchanged) Tier 1: - Honey Badger — a modified version of the "Badger" submarine, envisioned to have come a long way. It has the lowest price in exchange for a 30% reduction in hull durability. Cost: 3260 credits. - Dugong (RT) — the classic "Dugong", adapted for the collection. It comes with a third gun installed but suffers from targeting accuracy issues. Cost: 6000 credits. - Camel (RT) — the standard "Camel" with adaptations and a slight rearrangement for the operations room. In terms of armament, it is the weakest compared to other submarines. Cost: 9000 credits Tier 2: - R-29 (RT) — an adaptation of the "R-29". An operations room has been added; the empty space in the tail and the cargo hold floor are used as ballast tanks. A medical fabricator has been installed. Cost: 16,500 credits. - Typhon (RT) — an adapted "Typhon" with minimal changes. An operations room has been added, empty zones have been removed, and the ballast has been expanded and added to. Cost: 15,000 credits. - Orca2 (RT) — compared to the original, it has sleeping quarters, a reactor moved to a separate compartment, a kitchen, and an operations room. Cost: 13,000 credits. Tier 3: - Kastrull (RT) — the "Kastrull" with lighting changes and the addition of two operations room modules. Cost: 31,000 credits

391 downloads Details →
pioneer – Barotrauma Mod

pioneer

by 76561199267767950

лодка класа транспартние малая да ударенькая и способна выполнять боевые задачи. На равне с дюгонем.

425 downloads Details →
Dianna – Barotrauma Mod

Dianna

by 76561198057991747

Introducing the "Dianna" Class Attack Submarine, a marvel of modern naval engineering designed to dominate the depths and ensure maritime supremacy. The Dianna combines cutting-edge technology with sleek, hydrodynamic aesthetics, making it a formidable force beneath the waves at a affordable price. Technical specifications: - Dimensions: 40x18 m - Cargo Capacity: 8 Crates - Price: 10,000 mk - Attack (Tier I) - 4 External cameras (Can be cycled through using one periscope) The periscope camera can now be changed using the LMB - 1 Nuclear Reactor: 5 000 kW but demands less fuel up to 50% less - 1 Main engine and 1 Aux engine - 1 Fabricator - 1 Medical Fabricator - Battery charge gauge - Reactor fuel gauge - Flood, Fire, No fuel, Reactor Meltdown alerts - 1 Battery Array (4 batteries total) Armaments: -1 Flak gun -2 Coilguns -1 Gun pod -1 Discharge Coil -1 Decoy Launcher

301 downloads Details →

Simple Symbiosis

by 76561198030678699

This simple little mods adds a version of Calyx Extract that gives Husk Symbiosis, just like the church quest line does. This is somewhat cheaty, and is intended to be used in a "group of friends" drop-in/drop-out multiplayer game where not everyone could make it to the quest event and/or to restore awesomeness after someone died. But hey, I'm not your mother. If you just want to use it without doing the questline, who am I to stop you? The spawn ID is "husksuperserum". The new extract can be only bought from the cult, and only at 90 rep or above. Feel free to download the mod and edit that to taste, I don't care.

366 downloads Details →
C.I.T.A.D.E.L Strat.Battleship – Barotrauma Mod

C.I.T.A.D.E.L Strat.Battleship

by 76561198061059120

For times when you need force projection, and then some. Intended use: with Barotraumatic mod on higher difficulties. Recommended crew: 2-4 players with 2 maintenance and 2-4 gun operator bots !PERFORMANCE FIX IS MANDATORY FOR MULTIPLAYER! or you`ll rarely see fps counter go above 15 Didn’t write in-lore description yet Features: - Nuclear Torpedoing - Drone Wrongdoing - Many Dakka Shooting - Driving the sub into a wall at full speed because you used up all energy reserves in engine’s capacitors On more serious note General stats: - Top speed – 30 km/h on full boost, 15 km/h on empty capacitors - Descent speed – 15 km/h, ascent speed – 18 km/h - Cargo space – around 30 crates - Price is 42,690 mk, some say it is still low but you are free to set it as low as possible (minimum is ~9k) Offensive features: - 4x Sonar-controlled nuclear torpedoes - 1x Periscope-controlled recon & utility drone - 1x Depth charge launcher - 4x Coilguns - 2x Autocannons - 2x Heavy Railguns - 1x Spinal Laser - Auxillary SSL System (more torpedoes!) - 3x Internal Security Chainguns - 3x Discharge Coils - Bulky, sturdy hull Intel features: - 4x CCTV cameras, one internal, three external, change by left click - Various info screens and indicators for the captain - Sensor suite inside gunnery compartment for easier target finding - Mineral scanner beside bottom airlock Utility features: - Fast repair for engine, reactor & drone compartments by use of foam grenades (don’t put explosives instead of them *wink*) - Toggleable smooth automatic reactor control - Reactor parameters are customisable via a terminal (you will need to set new maximum for power generation each time you upgrade your reactor for automatic controls to work properly) - Full fabrication suite, separate fabrication stations for military & general purposes - Medical fabricator - Research station - Toggleable overdrive for engines (enabled manually), but be careful with that - Each ballast tank has a separate switch for flora related contingencies – when flipped, the water is drained and pumps are turned off Miscellaneous features: - You can engage lockdown of crew quarters, separating the sub into military & utility sections - The bridge can be isolated from the sub in case of breaches, giving the captain either capability to remain in control of the sub or time to equip himself - Torpedo bay is protected from the outside by a sliding door, but it is not invulnerable - Engines are consuming more power than provided for them (without overdrive), so drive carefully or you wouldn’t be able to escape in a pinch I did quite a bit of playtesting with the sub, it can definitely match most stuff what Barotraumatic can throw at it if the crew is cautious and know what they are doing, but still can be overwhelmed in seconds. Gun coverage has deliberate blindspots, some of them a remedied by SSL torpedoes, but they are an expensive solution :) Anyway, this sub was made to swing some balance back in favor of the crew while playing mods like Barotraumatic. We`ve had quite a blast with it so far in our current campaign, it is definitely OP for vanilla use, though. Currently I’m waiting for the new update, probably will make a sidegrade by replacing torpedoes with a gunship to try those new guns. Looking forward for feedback, hope you’ll find the sub enjoyable to kill xenos in.

235 downloads Details →
Murasama – Barotrauma Mod

Murasama

by 76561198181341087

Подлодка выдержана в стиле великого высоко-частотного клинка Murasama. Данная подлодка представляет из себя разрушительную мощь вод спутника Европы, но не спешите раньше времени пробовать стрелять из высоко-частотных лазерных установок... Возможно у вас потратиться вся энергия на суперконденсаторах, а может быть и хуже... Особенности подлодки: - Реактор работает на автоматической системе регулировке энергии, а именно двух-компонентой системе; - Большой инженерный отсек; - 5 Лазерных установок; - Имеется пусковая шахта для бомб или приманок; - Внешняя сигнализация на врагов - при близком приближении врага к подлодке, будет действовать сигнализация на перископе(-ах); - Внешняя обшивка защищается от напасти врагов с помощью автоматической системы разрядной катушки, при которой враги при соприкосновении с подлодкой будут оглушаться на некоторое время. Характеристики: - Класс - разведывательная; - Цена 12,000 кредитов; - Грузоподъёмность - 20 ящиков; - Размер команды - 4-7 человек; - Потребление энергии составляет На холостых ~ 2100 кВт // рабочих ~ 5400 кВт; -Скорость ~ 24 км/ч; -Скорость погружения ~ 20 км/ч;

217 downloads Details →
Protogen Species – Barotrauma Mod

Protogen Species

by 76561198945217668

Adds Protogen as a playable race through the race selection framework. Unlike the original mod, this version integrates Protogens into the race system, allowing players to select the species during character creation instead of replacing existing content. Credits - Original Protogen mod for the assets and inspiration. - Race Selection Framework for race support.

489 downloads Details →
Venture-2 – Barotrauma Mod

Venture-2

by 76561199130606282

-------------------------------------------------------- Originally a small vessel designed for quick transport of personnel from point A to B, now repurposed as a Tier-1 Scout vessel. Redesigned to comfortably support a crew of up to three, it remains compact, fuel-efficient, and highly maneuverable, enhanced with additional offensive firepower - all for 3,500 Marks. -------------------------------------------------------- Overview: - Price - 3,500 Marks - Crew - 2 / 3 - Horizontal velocity - 30.2km/h - Ascent velocity - 19km/h - Descent velocity - 11.8km/h - Dimensions - 17x10m - Cargo space - 4x -------------------------------------------------------- Weapons: - Pulse laser - Mounted on the bow - Coilgun - Mounted on the bottom - Small turret hardpoint - Mounted on the top - Discharge coil - Mounted on the rear - Spotlight - Mounted on the bottom of the bow --------------------------------------------------------

398 downloads Details →
Pirate U-43T – Barotrauma Mod

Pirate U-43T

by 76561199258936299

A pirate version of the U-43T transport class submarine. (Separatist campaigns)

171 downloads Details →

CSMA Jobs

by 76561198135151187

215 downloads Details →
Zenith Guard – Barotrauma Mod

Zenith Guard

by 76561198422708222

Description Not really a submarine, more like an undersea bunker. These can often be seen patrolling the waters around military installations, or guarding large colonies from the dangers of the abyss. There have been plans to fully automate these defensive behemoths, but for now, a highly skilled crew is needed to operate them. You can use this as a starter sub, but you will start with no money. (Don't worry, you have everything you need to start) All the way points for AI-bots should be fine. In my original idea, it was supposed to be shaped like a fidget spinner, but now you can just T-Pose on them. Stats - Class: Deep Diver - Cost: 8500 Marks - Cargo: 44 Crates - Ascent / Descent: -19 / 13 km/h - Max Horizontal Velocity: 23 km/h (Before Upgrades) - Size: 42 x 15 m - Recommended Crew: 4 - 8 - Experience: Any Features - The room layout is symmetrical, making movement of personnel throughout the sub easy. There are 3 airlocks, 2 on the cargo level, and 1 on the bottom. - Command Room and Gunnery Compartment located right in the middle of the sub. Its the safest place to be, and doors cannot be accessed by outsiders/civillians. - Next to the command room is the brig. The lock on the door can be toggled on/off. - Switching to Battery Array forces reactor shutdown. Batteries can sustain sub while stationary, but will struggle if you move too fast. Upgrade for better performance. - Both Ballast Tanks have windows to look inside from the access passage. If you ever encounter ballast flora, there is a lever right next to the window to force the ballast to drain, so that you can deal with the alien parasite. - Reactor has an auto controller to keep it efficient. - Includes fabricator, medical fabricator, and deconstructor. - 8 Slots for diving gear. - Sonar Monitor in bottom airlock has mineral scanner. When piloting the sub on sonar, the extended "arms" don't actually display, just the shell of the main sub. So when piloting around rocks and ice leave some extra space in between so that you wont crash into them. Imagine the extensions as kind of like a safety bumper. Crashing into walls at full speed will still send you flying, but at least it wont breach the hull. Weapons There are three weapons on each "arm" extensions located far from the main submarine hull. Each has a rail gun, pulse laser, and a chain-gun, in an alternating pattern. The controls can be found in the command room. Use the buttons to switch between each weapon. Inactive weapons on the arms have their searchlights turned off. - 3 Rail Guns - 3 Pulse Lasers - 3 Chain Guns - 4 Coil Guns on main hull for point defense. Some monsters are attracted to searchlights. You have the option to turn off coil gun searchlights in the nav terminal, so that some monsters are only attracted to the weapon searchlights on the arms. Use this as a way of preventing monsters going after your submarine hull immediately. (During the campaign, i've noticed thresher sharks and hammerheads seem to attack the weapons on the arm, but they don't actually do any damage to them, thus keeping my submarine hull safe.) Be careful when using the laser and chain guns, they have attack angles that are facing towards the sub, so inexperienced gunners might damage the hull. Also, because the rail guns are facing outside, and are located far from the sub, using nuclear shells might be viable...probably...

222 downloads Details →
IMC DCS SHUTTLE (SCOUT) – Barotrauma Mod

IMC DCS SHUTTLE (SCOUT)

by 76561197998558548

INTERSTELLAR MINING CORPORATION Search for IMC on the Workshop to see our other designs! All IMC Vessels are completely Vanilla! IMC DELUVIAN COMMAND SHUTTLE (DCS) - Scout Class The IMC DCS is designed as both a shuttle module for larger IMC DELUVIAN COMMAND Vessels and as a small campaign playable submarine. The DCS provides a huge viewing area and a massive coverage firing angle with only two standard issue IMC rapid fire coil guns. Class: Command Shuttle Type: Class 2 Shuttle (Scout) Size: Micro ( 14 X 4 ) Crew: 2-6 Experience: Beginner Cost: 2,133 (Price working in-game) (Single Player Campaign Starter Ship Accessible) Armaments 2 180-Degree Coilgun Turrets (Ventral & Dorsal Mid) 2 180-Degree Search Lights (Ventral & Dorsal Mid) 2-Shot Depth Charge Surround Discharge Coils Features Lightly Stocked Tons of Storage Single Level Floor-plan Large View Area w/ Windows on All Sides Drone Control Station Nose & Tail External Cameras Rear Salvage/Emergency Entrance/Exit w/ Docking Port (It can be saved as a shuttle and attached to the IMC Redeemer) No Crafting Facilities Full Height Rear Airlock Remember to close it when exiting. Observation The DCS features full size viewports on three sides and windowed airlock doors in the tail section. Combined with two versatile 180 degree search lights the entire crew can easily observe surroundings. Storage The DCS features tons of cargo and ammo crate storage for a small vessel. Allowing you to empty your main hold into the shuttle in-case of emergency. Deployables IMC SCRAPPER DRONE Size: UltraMicro (Size of standard docking port) A dark atmospheric combat drone with refillable ammo. The large battery supply and immortal components make it rather overpowered however. We strongly advise using caution when operating near friendlies as the discharge coil can be fatal to nearby living organisms. Features Ammo Feed Pulse Laser Refillable Pulse Laser Ammo Micro Pulse Laser Large Battery Supply Battery Charge Display Drone Dock Status Display Discharge Coil Nuclear Depth Charge Launcher (Non-Refillable) Well Balanced Movement & Docking Thank you for subscribing!

210 downloads Details →
IMC MARAUDER – Barotrauma Mod

IMC MARAUDER

by 76561197998558548

Search for IMC on the Workshop to see our other designs! All IMC Vessels are completely Vanilla! Personal Note: This is a fun ship just for being so simple. Really easy to use and fits into combat missions with ease. A bit cramped for a good size group and storage space is limited, but I think you will enjoy using it! Make sure to use the discharge coils, the upgrade to them is very useful! The corporate world is a dangerous place, especially on new worlds with little government oversight. The Marauder is one of the oldest vessels IMC sent to Europa under the employ of Privateers. With orders to attack opposing corporation research vessels and acquire their survey data, the Marauder was designed to resemble large sea life on radar until it was close enough to strike. With the increase of public presence on Europa the Marauder has long been discontinued. The few that remain are usually found in the hands of pirates, rebels and other nefarious crews. Small, Stealthy and design to be operated by a small crew the Marauder is an excellent fit for campaign play solo or with a few friends. Class: Corvette Type: Attack Size: Small ( 28 x 7 ) Experience: Intermediate Armaments: 3 Single Load Railguns 4 Coil Guns Super Charged Discharge Coils (Extended Range and Damage) Features: Aquatic Infiltration Design Dual Lighting System Single Level Design Forward Salvage Airlock Micro Exploration Drone Extended Battery Stocked w/ Equipment

198 downloads Details →
ABILITY TO READ – Barotrauma Mod

ABILITY TO READ

by 76561198329063268

Use this mod as a dependency for your mod if you want your players to read description!

436 downloads Details →
Bingus The Mod – Barotrauma Mod

Bingus The Mod

by 76561198930295660

The modern mental illness mod. This mod adds... - An occult summoning circle purchasable from vending machines. - In-joke related posters - A Bingus based currency called Bingus Points - Nonsensical objects of unknown origins - The ability to shitpost to your heart's content - Jank that will not be fixed - My schizophrenia Have fun with the mod (We know where you live) I recommend you use this alongside poster mods like "Keadonger" to get the full intended nonsensical experience. Sister Location, KatzPharma Me and Katz' Barotrauma discord server Safe for work patch(Place above this mod)

258 downloads Details →
More Unique Weapons (v1.1) 繁體中文 – Barotrauma Mod

More Unique Weapons (v1.1) 繁體中文

by 76561198194184226

More Unique Weapons (v1.1) 繁體中文化 有些不知道怎麼翻,就這樣吧,有推薦的譯名也可以反饋給我。 本中文包不包含本體,請至原Mod發布頁訂閱。 以下為Mod介紹 更新說明: 此模組中的一些武器已被移除,現在可以在此處找到。 新增更多原版武器的變種類型,並努力增加現有系列的獨特武器,讓搜索殘骸和廢棄前哨站變得更有意義。 每種武器都屬於木衛二的某個派系。 詳細武器介紹去原Mod發布頁查看吧 木衛二聯盟 由聯盟為其各種目的而創造或維護的物品。它們的生產方式早已消失。 分離主義者 是聯盟禁止或是背叛的科學家暗中製造的武器,現在被分離主義者用來實現他們的目標。這些武器通常出現在被廢棄的前哨站中。 畫皮教派 畫皮教派為了傳播他們的信仰而創造的物品。 他們的武器通常是從木衛二發現的其他生物身上切割下來部位,現在經過了不為人知的方法改造,以利用它們的力量。 小丑聖母之子 一群調皮的小丑所設計的荒謬武器。

364 downloads Details →
零镇静 – Barotrauma Mod

零镇静

by 76561198439825769

视频传送门:https://www.bilibili.com/video/BV1FD4y1p7L4/?spm_id_from=333.999.0.0&vd_source=34bee45c33022cbb447b628b5b1da017 ------------------------------- 裸船部件数:1000出一点头(算上穿梭艇和逃生舱大概有1300?) 水平最大速度34+,下潜最大27+ 单层船壳(但是双倍血量) 气闸不会船外进水 压载舱不会向其他舱室漏水,且无任何防丘脑设计(丘脑我

318 downloads Details →
Abyss-Ready Humpback (OUTDATED) – Barotrauma Mod

Abyss-Ready Humpback (OUTDATED)

by 76561198420131369

A one of a kind WH4-L3 'Humpback'. Capable of withstanding nearly all the dangers of deep Europa. With refitted Hulls, stronger engines, additional cargo space, more ammo capacity, increased ballasts, and other QOL improvements, The mighty Humpback Remastered is ready for anything. "If the Abyss wants to test this ship, let it try. For the end, is our glory."

289 downloads Details →
龙王鲸号 战列巡洋舰 适应型 – Barotrauma Mod

龙王鲸号 战列巡洋舰 适应型

by 76561199126915030

从时间的远方归来,龙王来袭!战列巡洋舰-龙王鲸号 来自远方的回应: ①缩短舰船长度至70,以便于通过最终关卡 ②设置燃料告急播报,以便于燃料耗尽时快速反应 因为更改了船身,不便其迭代更新,如此以新模组形式登场 一艘内置摩托艇车库的舰船,大量应用了数字可视化与自动火炮,具有极高的火力与强悍的防护,因此只需极少人员便可以完全操纵,同时集成紧急修复、后备能源、燃料告急播报、相阵生物雷达与激光点阵防御系统。 造船萌新的处女作,近300个小时的造船经验所凝聚出来的结晶 在内饰风格上,极大的借鉴了极光工艺,并在此基础上延伸和发展了科幻风格。 名称:龙王鲸号 风格:科幻 形制:T3,战列巡洋舰 潜速:初始状态下 ①水平速度 57 km/h ②上浮速度 18 km/h ③下潜速度 21 km/h 货运:12×2=24 人员:可单人驾驶,推荐多人驾驶 规格:长 74 m,宽 17 m;四层结构,其含四间压载舱ABCD 该船在b站有详细的介绍视频,搜索标题关键词即可 或复制打开B站介绍视频地址:https://www.bilibili.com/video/BV14g4y127A5/?vd_source=9a7a2ce35149bd7303304a3c0e4ec4ff#reply204674470016

323 downloads Details →
[DS]Contact Beam – Barotrauma Mod

[DS]Contact Beam

by 76561198096048135

This mod introduces Contact Beam from Dead Space, featuring 2 fully functional fire modes, laser and charge. This mod is still work in progress.

212 downloads Details →
K.A.R.A.S.I.K. – Barotrauma Mod

K.A.R.A.S.I.K.

by 76561199493970354

Эта подлодка с богоподобным силуэтом родилась из невозможного союза. Лучшие инженеры Коалиции Европы и гении Юпитерианских сепаратистов годами трудились бок о бок, оставив в стороне вражду ради чистого совершенства инженерной мысли. Их противоречивые подходы переплетались, но именно в этом хаосе возникла удивительная гармония, породившая нечто, что многие позже назовут идеальной формой. Когда проект был завершён, подлодка оказалась выше всяких ожиданий. Настолько сбалансированная, столь совершенная, что её создатели без колебаний нарекли её Мессией. Её абсолютность заключалась в единстве противоположностей: простор и компактность, сила и проворство, мощь и утончённость — всё сошлось в одном силуэте. Но когда чертежи передали лидерам, те даже не взглянули. Приговор был мгновенным: «Запретить. Сжечь. Забыть». Не из-за недостатков — их не существовало. Подлодка была слишком идеальна и, главное, слишком символична: лидеры не могли смириться с тем, что их лучшие творцы сотрудничали с врагом. После этого некоторым инжинерам пришлось уйти в бега, а некоторых вскоре казнили как предателей родины. Лишь много лет спустя потомки этих мастеров случайно обнаружили забытые записи. Для них это было не открытие — для них это была возможность завершить дело предков. Для прикрытия инжинеры сказали, что это разработка детей красного носа, после чего они оживили легенду и вернули миру силуэт, которому суждено было изменить историю. Сегодня K.A.R.A.S.I.K. выставлен на продажу почти за бесценок. Но уже завтра его цена может возрасти в десятки раз — ведь совершенство всегда в дефиците. По крайней мере, так утверждает официальный сайт. А в реальности… всё, что вы слышали об этой подлодке, — это набор странных анекдотов, рассказанных пьяным клоуном, который представился потомком её создателей. Говорят, он не только шутил, но и умолял каждого встречного купить этот шедевр, уверяя, что в противном случае человечество потеряет свой шанс на спасение. Но как бы там ни было: не попробуешь — не узнаешь. Возможно, именно этот силуэт и есть абсолют.

402 downloads Details →

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