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Barotrauma Mods & Plugins
This catalog lists 81,000+ Barotrauma projects from Steam Workshop. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.
YAPID Controller
by 76561198021228849
Yet Another PID Controller. Dominate your reactor with ruthless precision. True PID control over fission rate, P/FF control over turbine output. Adjust stored max reactor output value to match your reactor, all other settings should work for most ships. Connect to reactor input/outputs as shown. External bar graphs display current load, current output, and current reactor temperature at a glance.
Royce
by 76561197975125261
Royce is a scout for a frugal captain, being powered almost entirely by batteries, supplemented by visits to outposts and a Mr. Fission micro reactor as an emergency backup. Careful power management and a skilled electrical engineer will be the key to survival in this old sub. It was built to be an affordable submarine for the early stages of a campaign, focusing on dive operations and recovery of treasures for trading and upgrading. :::::::: --- ::::::::: || ROYCE || EUROPA || || REG. 6005237488 || VESSEL CLASS: Scout OWNER: PORT OF REGISTRY: St. Musk | Europa Cost: 10200 mks Dimensions: 40 meters x 7 meters Recommended crew (including captain): 4 to 7 experienced sailors with a variety of specializations Operational range: Short (battery reliant) Armament: 3 coilguns, 5 electrical discharge coils, 1 railgun, 1 depth charge launcher Amenities: Powered oxygen shelves and dive suit lockers, computer network for electrical system control, backups for vital equipment, dual navigation stations, emergency power for medical fabrication :::::::: --- ::::::::: This is an original submarine design by DagobahDave, with additional design by Morris Crow.
Dugong Navy Retrofit MK2 and MK3 (outdated)
by 76561198124164243
NEW VERSION https://steamcommunity.com/sharedfiles/filedetails/?id=3752346820 MK2 Version 9500 Credits MK3 Version 11000 Credits MK2 Offers better weapons and overall increased storage and better general capabilities than the standard Dugong MK3 Offers front mounted automatic chaingun defense system, turret hardpoint moved to underside for a total of 2 guns available. The MK3 has much better survivability versus the outgoing models due to the reworked diving suit positons that ensure all crew have easy dive suit access. Though the MK3 comes with a greater upfront cost. 5 - 8 Players recommended Uses only vanilla components. The Ship's hull has been extended. Now features a fabricator, deconstructer and a medical lab. Weapons have also been added to the top of the ship in the form of a default flak cannon and addition hard point for configuration. Originally commissioned as a standard Dugong-class transport submarine, Due to conflict arising and the need for a quantity of armed submarines the Dugong has since been pressed into the service by the coalition navy and heavily refitted into a compact naval support vessel built for frontline combat. Its expanded hull houses a dedicated fabrication workshop and a fully equipped medical bay, allowing the crew to sustain long-term patrols without relying on Coalition stations. Though still recognizable as a Dugong at its core, layers of reinforced plating, improvised wiring, and upgraded internal systems help reflect it's new role. The submarine’s weapon systems have been extensively upgraded beyond civilian standards, transforming the once modest vessel into a capable combat platform able to repel hostile fauna and pirate threats alike. Additional hardpoints and improved ammunition storage give the crew the firepower needed to survive Europa’s deeper routes, while redesigned compartments improve crew efficiency during emergencies and combat breaches. MKIV and MKV wip
Enhanced Medical Operation - Enhanced Armaments Patch
by 76561198003536700
A patch for Enhanced Armaments, to make it compatible with EMO. Basically it does the following: >All projectiles can cause organdamage, fractures, internal bleeding and brain damage. >Armour protects against such. Most vests are medium-level, few are light and some are heavy. >Removes medical gear that's specifically made to heal "damage"-types. >Rebalanced all the other medical gear Proper load order is: EHA patch EHA EMO
GenesUltimate
by 76561198844423732
Genes Ultimate - Adds 10 gene splicers - Adds 6 new genes and changes to old ones. New Genes Fractal Guardian Gene Boosts your repair speed. Psilotoad Gene Paralyses your enemies for short amount time if they melee attack you. (Better quality gene better chance) Golden Hammerhead Gene Makes you go faster both land and on water. Crawler Broodmother Gene Over time grow a friendly crawler hatchling, once attacked release it to defend you. Watcher Gene Guide your allies by boosting their repair speed, reducing their bleeding, and increasing their movement speed. Unleash your wrath on monsters, slowing them down and freezing them at high levels. Old Genes Tiger Tresher Gene Decreases the subject's oxygen consumption by GeneQuality%. At 100% remove oxygen need completly.(No more using oxygen tanks) Mollusc Gene Increased vigor gain upon damaged. At 100% gain vigor upon kill. Skitter Gene Increased hyperactivity gain upon damaged. At 100% gain hyperactivity upon kill. Hunter Gene Same melee damage increase upon damaged. At 100% gain melee damage upon kill. Mantis Gene Max land speed increase from 25% to 50%. Crawler Gene Max swimming speed increase from 50% to 100%. Spineling Gene Now grants water flow resistance too. (Higher than safety harness) Husk Gene / Husks in general Now you can speak! Every other gene Now has its own sprite.
Warhammer 40K Sword-class Frigate
by 76561199133989003
Made in Mars 41 May the Machine God bless!
Faces of Europa
by 76561198239594206
As of right now there's no way of writing a good 100% Neurotrauma patch. NT overwrites consciousnes in a way that I cannot change in xml and I don't know Lua(the language that NT uses) На данный момент создание 100% патча для Нейротравмы не представляется возможным: она перезаписывает ванильную систему здоровья таким образом, что талант беглеца на сознание при крит. состоянии(и подобный у СБ) перезаписать в XML НЕВОЗМОЖНО, а Lua я не знаю English description: This mod adds 3 new jobs with a couple of new items and some tweaks to vanila items. Jobs: 1. Europan - hunter, gatherer, xenophobe; 2. Fugitive - rebel, murderface; 3. Hollow/s - human..? Vanila tweaks: 1. Husk figurines are craftable; 2. Eggs from "Nest" missions are detachable; 3. Machine pistol is craftable. The mod is still in development, so feel free to leave feedback about functionality. Русское описание: Мод добавляет 3 новых профессии вместе с парочкой новых предметов и некоторыми изменениями к ванильным предметам. Профессии: 1. Европеец - охотник, собиратель, ксенофоб; 2. Беглец - повстанец, убийца; 3. Полый - человек..? Изменения ванильных механик: 1. Можно сделать фигурку хаска; 2. Можно собирать яйца из миссий типа "Улей"; 3. Можно сделать автоматический пистолет. Мод всё еще в стадии разработки, поэтому оставляйте свои отзывы о функционале.
Easy Pressure
by 76561198977113281
With this mod pressure can't instantly implode you, but organs will still be damaged. Overrides OrganDamage affliction only.
Cadia Stands (Carapace Armor)
by 76561198009428010
(abandoned as of now, i dont have the motivation to redo all the sprites as the among the ancients update broke them, damn you devs) "Cadia Stands." -Jarran Kell My first mod, for all the warhammer 40k and imperial guard fans out there. Will be expanded upon with more items and equipment, perhaps even space marine equipment. NOT BALANCED FOR VANILLA, MORE 40K MODS LIKELY COMING SOON Adds the following items Flak Helmet w/Traitor Guard variant Flak Vest w/Traitor Guard variant Carapace Armor Cadian Guardsman Uniform w/Traitor Guard variant Lasrifle w/Traitor Guard variant Power Pack
Four sins job pack
by 76561198280154397
VIRTUS UNITA FORTIOR Translated to Russian: Bagira Translated to English: Bagira A job pack that contains 4 jobs for vanilla (or vanilla+) gameplay - No unique-items added (vanilla btw) - Custom talents icons (mostly of) - 4 jobs - Yes
Rename Nav Buttons
by 76561197966299106
A mod to rename the buttons on your navigation terminal. There is currently no way to do this in game, so you need this mod to change them. Open the terminal (F3) and type renamenav button_number my_new_label to change labels. So "renamenav 3 Drop_Nuke" will change the third button to "Drop Nuke". Underscores get replaced with spaces automatically. This mod requires that the host be running it on his server modlist in order to work. It will not work clientside only. It works in both singleplayer and multiplayer. This mod requires clientside Lua for Barotrauma to work. Installing Client-side Lua: Open hosting menu Select LuaForBarotrauma in ServerExecutable and host a server While hosting, open the console window (most commonly 'F3') Type in or copy, then execute the console command: install_cl_lua Restart the game
Compact Elevator Test Track
by 76561198880880418
Submarine elevator test track.
Nehalennia
by 76561198214546444
A fast and compact vessel with two front-mounted railguns, and one rear coilgun. Based off of the Nehalennia from Legacy Barotrauma, built with updated pieces and some slight adjustments to docking
Clown fix [BCP]
by 76561198145396989
This mod is for "Barotraumatic Creature Pack", and this tiny mod mod that makes all the clown suits have storage, and gives them all icons.
Fork N' Spoon
by 76561198834546416
Requires Hungry Europeans or else the submarine will break! Welcome yourself in our Dining Submarine, where delicious 3-star quality food is made! We serve food that will satisfy your stomach! Hop in our dining submarine that will satisfy both your stomach and eyes as we venture deeper into Europa! This submarine will protect you of course, and may as well be your resting place forever! Unfortunately, we do not have any bathrooms, so you might need to hold it in until we reach the next outpost. This submarine is no stranger in the harsh European underwater, and so, this submarine is made to withstand the intense environment to keep both its customers and crews safe at all times. It is simply built to last. The submarine has: - Thicker bottom hull - 4 hardpoints - Depth charge - Kitchen and a Fridge - Dining Hall - Crew Quarters The submarine is also fitted with comfort to avoid stressing out the crewmates when the environment is intense. Submarine Identity Tier: 2 Class: Transport Price: 16,505mk Recommended Crew: 5-7 Recommended Crew Experience: Experienced Cargo: 28 crates + 8 liquor crates (36)
Malborasek with Sound (Vanilla Overhaul) [Hoist The Sails patch]
by 76561198089284951
the items in the mod are now able to be bought from stations and outposts, now you can pay your mechanics with someothing other than marks this is a PATCHED VERSION of the original, no need to install this one and the original one NOW with a fixed CIGAR, no more high pitched pain Link to original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2137671136
Valkyrie Mk.VII(E) Gunboat
by 76561198137074389
Valkyrie Mk.VII(E) is a heavily armoured gunboat. It is converted from R-29 heavyweight transport vessel. This submarine is design for Coalition's military contracts and is used by the Coalition fleet as a military submarine in combat, escort and anti-piracy duty. The old cargo bay in R-29 is repurposed as ammunition storage to fullfill the requirement of a gunboat. She is armed with 2 railguns, 3 coilguns, 4 electric discharge coils and 1 depth charge launcher. |Armament: |2 Railguns |3 Coilguns |4 Electricity Discharger |1 Depth Charge Launcher ---Changes made by Valkyrie.Yukikaze If you like my work and want to subscribe to more; please visit and subscribe to the link down below: Valkyrie Mk.XXXVII Military Attack Submarine https://steamcommunity.com/sharedfiles/filedetails/?id=2533892219 Valkyrie Mk.VII(F) Gunboat (With Luna class commuter shuttle) https://steamcommunity.com/sharedfiles/filedetails/?id=2473553038
Enhanced Armaments joboverrides removed
by 76561199144829753
original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2764968387&searchtext=armament
Warhammer 40000 / Barotrauma 40K - Imperial Cruiser "RUS"
by 76561198106078971
Обычный корабль для мода Barotrauma 40K. Из достоинств: Мало деталей - Я решил не брать пример с тех кто делает корабли из 10к+ деталей из-за чего скачав такое судно его можно разве что в редакторе запустить. Настройка маршрутов - В моде "Barotrauma 40K" ИИ умирал с вероятностью 100% в любой битве застряв в дверях или стенах, на этом корабле я много тестил маршруты и смог почти полностью избавится от это проблемы. "иногда таки застревают" Повысил скорость работы мануфакториума в 11 раз - некоторые вещи в моде изготавливаются неприлично долго "от 40 минут до 2 часов" Решил просто ускорить в 11 раз настройкой мануфокториума.
Sakaali
by 76561198087764017
Running newer Coalition machinery off of older Scout-class architecture, the Sakaali is a capable underwater vessel. She boasts adequate firepower, high top speed, and above average manuverability for her size, though she pays for it by slightly over-taxing her reactor. Recommended for vanilla-ish campaigns, with 3-5 experienced crew.
Rysky 2 (Tier 2)
by 76561198843586258
A reworked and repurposed version of the Rysky-class attacker. Despite remaining highly capable like its predecessor, the Rysky 2 hasn't found much success on the market, as its fuel economy remains a problem. Tier: 2 Price: 18000 mk Dimensions: 49x14 m Max horizontal speed (Helm skill 100): 27 km/h Max descent speed: 15 km/h Reactor max output: 6000 kw Fuel consumption rate: 0.5 Cargo capacity: 8 crates Recommended crew size: 3-6 Recommended crew experience: Experienced
FN-31“Predator”
by 76561199005076759
FN-31“Predator”由联盟的旧式潜艇改装而来,FN-31“掠夺者”是黑钢船坞为安保公司准备的中型攻击艇,潜艇配备的武器足以面对大多数木卫二生物,此外FN-31还拥有不俗的速度。
[CTos]BV238-T34747r
by 76561198882440528
这个包里有 -BV238 -BV138(?) -T-34-747r -图4(?) 武器与电力 自动反应堆10000W+备用电池6000容量 脉冲激光x4,线圈枪x12,核能深水诱饵x20,轨道炮x2 GUI: 反应堆控制面板+水泵控制面板+矿物扫描仪 射界: 正下方死角 AI炮位设置: 你只需要给炮位中的,其中一台炮设置AI即可. ------------------------------------------------------------- 如果您喜欢这个船,请给我点一个赞
Alcohol Economy (Deep Sea Alcohol)
by 76561198009131721
Minor adjustment to Deep Sea Alcohol to make Beer and Stolichnaya more accesible, and updates all drinks to be stackable into a "6-pack". Pohmelin stacks to 8.
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