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Barotrauma Mods & Plugins
This catalog lists 81,000+ Barotrauma projects from Steam Workshop. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.
MsCookieS的原版扩展
by 76561198367032901
ToggleRun
by 76561198027917160
Makes your run key toggle run so you dont have to hold it. If character stopped moving, run state will be reset to mimic toggle run feature from modern games. NOTE: requires additional steps in order to properly install Lua for Barotrauma. Please check client-side mod instructions there. Ver 1.0.2: Run button will now only make character run instead of toggling it. This is configurable in script (%LocalAppData%\Daedalic Entertainment GmbH\Barotrauma\WorkshopMods\Installed\2953534988\Lua\Autorun\toggle_run.lua)
Tadpole
by 76561199214132201
We here at Nautitech Enterprises are proud to announce our first submarine, a state of the art Tier 2 stealth scout ship known as the Tadpole! The Tadpole was designed for lightning fast transit, high agility, numerous QOL and safety features, all at the cost of only having two basic turrets. The Tadpole has silent running, fire suppression, boost mode, a remote controllable shuttle, automatic discharge coils, search lights, a depth charge tube, and much more. We truly did our best to give a tier 3-like experience in a tier 2 package. Logbooks are included to explain how the ship works and how to use it, but this ship was designed to be easy to use and understand. The shuttle, known of the TadPod, is perhaps the most advanced part. It comes with a forcefield which keeps water out, allowing you to enter and exit it without need of an airlock. It also comes with periscope controls so that you can actually see where you're going. Beware however, it carries half of your normal firepower, your entire bottom half will be unarmed while it is undocked.
Alarm a Lelec
by 76561197966220882
Tanc a Lelek song from Highfleet on an alarm.
Better sonar sound
by 76561199122541951
it replaces sonar sound with a better one this mod is not yet compatible with mods that change the sonar texture (if you have a mod that changes the sonar texture and you enable this mod at the same time, the texture will not change and everything will be as in vanilla, but the sound will change)
Искра
by 76561198032665023
Мощный, но требовательный катер. Все инструкции в судовом журнале.
BaroTraumatic+EuropaWar+T.S.M+黑海四合—刷怪表
by 76561198176608767
从三合一刷怪表基础上加上黑海的玩具
Refillable Extinguishers
by 76561198850083596
Ever had to deconstruct extinguishers because the clown kept using them all up? Well fear no more! This mods adds the ability to refill fire extinguishers using 2 sodium. This method doesn't require deconstruction and reconstruction every time a extinguisher is used up, reducing time usage and making the process easier. Recipie: Fire extinguisher (0%-10%) 2x Sodium Might cause errors with other mods changing tools.xml.
威尔士亲王号战列舰[HMS Prince of Wales Battleship]
by 76561199074466945
英王乔治五世级战列舰是第二次世界大战期间英国最新型的战列舰,也是二战中英国皇家海军的战列舰主要兵力之一。为区别英国皇家海军第一次世界大战的战列舰中同名的级别(即英王乔治五世级战列舰)而称为新乔治五世级。该级别是按照伦敦海军公约(限制标准排水量35000吨,主炮口径14英寸)而设计的,始建于1937年初. 1936年7月29日海军部决定制造英王乔治五世级战列舰的二号舰,随后乔治五世的二号舰就被命名为威尔士亲王号。 威尔士亲王号战列舰入役后立刻投入拦截前往大西洋破坏英国海运航线的德国“俾斯麦”号战列舰的作战行动 1941年8月.英国首相丘吉尔,以及他的随行人员登上“威尔士亲王号”后,“威尔士亲王”号在驱逐舰护航下,前往大西洋彼岸的美洲大陆.8月9日,威尔士亲王号驶抵纽芬兰普拉森夏港 10日晨,罗斯福总统带着僚属登上了“威尔士亲王”号。两国首脑会晤的结果产生了一个文件,这就是著名的“大西洋宪章”,两国首脑在“威尔亲王”号的后甲板上进行了签字仪式 本船按照1:2的比例进行了缩放,防止船过大,另外这艘船已经通过了初步海试,在游戏中基本无故障,虽然物品数在3000左右,但进行游戏时完全不卡,打海盗时,帧数都在60,肯定会有不合理的设计,还请大家见谅 具体数据 长度115米 高15米 吃水8米 火控 前方4门轨道炮 三组防卫火力诸元 后方3门轨道炮 三组防卫火力诸元 下方1门轨道炮 两组防卫火力诸元 其他 附有九组激光炮防卫死角 动力 下潜速度最大20km/h 上浮速度最大18km/h 前进后退最大速度76km/h 故事概览 由于木卫二深洋下的神秘力量,会导致海底经常出现一些非本星球的东西,在一次沉船残骸的打捞中,打捞队员发现了这艘外形非常规潜艇的残骸,再费了一番力气后,队员们终于将这个庞然大物拖回了干船坞中,科研人员对其展开了探索,在一个舱室中的保险箱发现保存尚好的文件和海图,经过鉴定科研人员确定这是来母星——地球,是那上面的产物,通过翻查资料,人们确定了这是来自200年前的水面舰艇——威尔士亲王号战列舰,但是没有人能够解释为什么远在地球的深海海底的战舰会跑到木卫二来,面对巨大且制造精良的战舰,木卫二的人们无不对两个世纪前的古人所创造的工业结晶而感到惊叹。对于这艘巨舰的命运,人们进行了激烈的讨论,激进派认为这艘战舰是在水面进行作战的,不能适用于木卫二黑暗冰冷的深水,应该将其拆除,以获得优质的钢材,将其变成制造新潜艇的材料。但务实拍观点认为,将一艘人类所创造的精华成果就这样草草收场的处理掉实在是不应该,并宣称只要将其进行适应性改造,就能获得一个重要的舰艇力量,而且船体的情况尚好,足以承受深海的强大水压。最后讨论的结果以务实派胜利结束,于是人们对其进行漫长的改造工程,在长达两年的改造结束后,这艘巨舰迎来了新生,由于木卫二没有这艘舰船的最初的设计图纸,工人们对其进行了全新的测绘,并将相应的部件拆除,更换适用于潜航的设备,总工程师HaoRen666表示,对于这项庞大的工程,不应该急于求成,先一步一个脚印,对这艘战舰的改造应该先达到能够顺利适应木卫二水下航行,所以改造工作将基本的适航的设备安装好后就停止了,然后我们还需要一个勇敢聪明的舰长和他坚强的水手们来对这艘巨舰进行试验,舰长你即将驾驶一艘巨舰,也是驾驶着人类文明的皇冠,更是带着我们梦想,两百年前她是人类的智慧结晶,她是人类挑战自我的成果,今天她也是我们精心养大的孩子,请你和她载着我们的期望和夙愿,前往木卫二那神秘的海底,挑战人类的极限吧,那么祝你好运,舰长! ENG King George V class battleship is the latest battleship of Britain during World War II, and it is also one of the main battleships of the British Royal Navy during World War II. It is called the new George V class in order to distinguish the same name class (i.e. King George V class battleship) among the battleships of the Royal Navy in World War I. This class was designed in accordance with the London Naval Convention (limiting the standard displacement of 35000 tons and the caliber of the main gun of 14 inches) and was built in early 1937 On July 29, 1936, the Admiralty decided to build the second warship of King George V's battleship. Later, the second warship of King George V was named the Prince of Wales. The Prince of Wales battleship immediately put into operation to intercept the German "Bismarck" battleship, which was heading for the Atlantic Ocean to destroy British shipping routes August 1941 After British Prime Minister Churchill and his entourage boarded the "Prince of Wales", the "Prince of Wales", under the escort of a destroyer, went to the American continent on the other side of the Atlantic Ocean. On August 9, the "Prince of Wales" arrived at the Port of Prasencia, Newfoundland On the morning of the 10th, President Roosevelt and his staff boarded the "Prince of Wales". The outcome of the summit between the two countries produced a document, which is the famous "Atlantic Charter". The two heads of state held a signing ceremony on the back deck of the "Prince Will" The ship has been scaled according to the ratio of 1:2 to prevent the ship from being too large. In addition, the ship has passed the preliminary sea trial, and there is basically no fault in the game. Although the number of items is about 3000, the game is not jammed at all. When fighting pirates, the frame number is 60. There must be an unreasonable design. Please forgive me Specific data 115 meters in length 15m high Draft 8m fire control Three groups of defense firepower data of the front four railguns Three groups of defensive firepower data of three rear railguns Two groups of defense fire data of the lower 1 rail gun Other with nine groups of laser guns power The maximum diving speed is 20km/h Maximum floating speed: 18km/h Maximum forward and backward speed 76km/h
LL-01-Sciendol 孤默级
by 76561198813273404
初始最高航速:35km/h,最高上浮速度:19km/h,最高下潜速度:20km/h。炮台:2电磁枪1脉冲激光1轨道炮。载货量:4箱。该舰专与司渊洋开拓任务,负责在木卫二深处攻击前进:牺牲了生活舒适性及运输能力,但火力强大,机动灵活,设备齐全,安全可靠。长期海底探索、深渊巨兽剿灭是其主要任务。Type Sciendol are designed for long-term expedition and behemoth hunting in the abyss.By giving up confortable living condition and cargo shipping ability,these submarines are heavily armed,extraordinary strong with excellent mobility and every facility you need for a under-water long journey.
Ouroboros Superfreighter
by 76561198422708222
Lore Its thanks to these subs that colonies quickly spread throughout the depths of Europa in the early years. However, it was eventually outclassed once Berilia-type transport subs rolled out of the naval yards. Today, most of these ships have either been scrapped or recycled, so seeing one in action gives feelings of nostalgia. Stats - Cost: 11000 - Class: Transport - Dimensions: 66 x 13 m - Ascent/Descent: -18 / 9 km/h - Cargo Capacity: 80 Crates - Recommended Crew: 4 - 8 - Experience: Intermediate Weapons - 4 Coil Guns - 2 Turret Hardpoints (Top and Bottom of the sub) - 2 Electric Discharge Coils - 1 Depth Charge Launcher Features - Lights in Cargo Bays, Med-bay, Engine room, Armory, and Ballast Tanks are motion activated, and turn off after a couple of seconds. - Manual Fire Suppression System in the junction room. Activate to lock shut the doors and flood the room. Activate/Deactivate by lever in command room. (You can also use this feature to turn the junction room into a "ballast tank", boosting your descent speed to 15 km/h) - Reactor Control from The Gaming Nerd on Youtube. - Cargo Bay 1 has been re purposed as a prison cell. You can toggle the lock with a lever just outside of the room. - Two Searchlight on the bottom of the sub. You can toggle a button to switch views between the front and rear searchlight from the same periscope. You can also toggle the searchlight lights on and off. - Turning on the battery array forces the reactor to shutdown. - Sonar Monitor has a mineral scanner.
Screecher
by 76561198168447783
The Flock enters the dark depths of Europa > Receiving encrypted transmission . . . > Decryption completed > Now playing: As the problem of piracy becomes more and more of a concern beneath the cold surface of the Moon, new wretched abominations raise their guns and headlights upwards, ready to scratch and tear against the glorious hulls of our mighty fleet. Beware, brothers and sisters. For the Abyss forgives no one. Coalition stands. > End of transmission Let them hear you Screech Ahoy, outpost rat. Flock`s engineers have fashioned a nice new birdie for you, another Screecher. Smartpants welded together two shuttles and called that a sub. Ha! It may not look as polished as these pumpered soldier`s, but trust me, the boss told that with enough dedication and savvy even the least impressive nestling can become a fearsome vulture. It should be easy to rebuild it as you wish, and, even now, I see a few places where you can stick out a gun or two. Congrats on your new wings. Let's hope you don't crash that trashcan immediately. And since I'm feeling genorous, let's have a tour, shall we? Fast and Furious The Screechers are many. This one is yours. I think engies said that the top part comes from Selkie? Something like that. Anyway, we had to improvise, especially with storage space, so don't overreact when you see how fun it is. The boys would figure it out soon enough, it's not like they have any choice. This trashcan is fast. Really fast. Smartpants took an engine from a much bigger sub, overlocked it and even then thought it wasn't enough. So I hope you do enjoy your reactor and engine potentially being one thing. Also, you already saw this lot of smaller motors, right? We call them auxes. Auxilla-iergh engines.They are waterproof, by the way. The big button on your monitor tells you everything you need to know about them. I warn you, though, since I don't want to search for your thrice-broken body through the wreck. It's really hard to control. Ah, but don't worry. Auxes are fed by that capacitor near your chair, so the whole system won't just start burning immediately. It would be fun, though, but again. Searching for your body, ehh. All Guns Blazing Let me then give you a few tips and tricks. First of all, it eats up fuel pretty fast for such a small birdie. You would like to do something with it. Secondly, with your first cannon you can pretty much shoot most of the things as long as they are in front of you or over you. May even try to clear your windows. Still, there are many nooks and crannies some pests can crawl into, so if that happens, go full speed negative 45°, after a few seconds - full speed 180°, then suddenly go positive 135° a-and after that they should be right in front of you. If they claw somewhere in the back, try turning auxes on and off for a few seconds. Ah, talking about movement. Remember the auxes? Ramming is a thing. And although it will probably turn you into a wreck - it will also turn you into a giant projectile. Really, really fast projectile. And you know, it's not that hard to repair a hatchling this small, compared to the damage it can do. If you are alive after the impact, that is. Before attempting to ram, you really want to line up correctly. If the ship gets detected, it's probably over, as vertical movement is not as reliable. Still, it's pretty effective, even against smaller beasts. But don't even try to ram anything bigger than a bonetresher. Press the button. You just need to learn when to stop. Thankfully, autopilot reliably can stop you one out of two times before disaster. Yeah, we also had to find room for storage, so we put some crates into the ballast. Hope nothing grows here before you can grab your weapons to fight it. I also heard some rumbling in the walls. I think there might be hollow places inside. Let's hope your boys don't hide anything dangerous up here. **READ THIS** Yeah, thanks. Basically, it's my first sub and, as you can see, I took a little bit avant-garde approach to it while learning the editor. I hope you would like how it turned out, but I can't deny that there are some issues Human AI on this ship is just straight up not having a good time since the last update, sometimes randomly opening hattches or door leading into the improvised airlock while it's flooded or getting stuck in the door leading from the reactor room to the central ladder. idk what causes it, and probably can't fix it, sorry If you find anything else, comment it, I would try to look into it :p Out-Of-Character description: Screecher is a piratesque, fast and edgy sub for bad boy captains. Her main feature is a massive array of auxillary engines, connected to a single button. This, coupled with its overclocked main engine/reactor allows the abominations to basically turn itself into a giant projectile. Needless to say, I had a lot of fun working on it and playing with it. It's dumb and janky, but it's also supposed to be like this. Screecher is, honestly, a pretty balanced sub that in, my experience, excels in pirate hunting and missions that would normally require you to either go outside or send a drone. It's optimal for a crew of three people, but, honestly, i manned it by myself while also repairing it from literal nothing. It's hard to control, but you get used to it. Also! Feel free to change the lighting, please. Orange is here for the mix between wrecked industrial vibe and visibility. I wanted it to feel aggressive, but not as hard on the eyes as red.
Syndro Station
by 76561198094462847
This station strives for safety without compromising on space, comfort or utilities. Its layout includes a space for every department, an open design and plenty of supplies. The design was originally based off the older Class A Stations but retrofitted to be more spacious, safe and convenient. This structure is perfect for large crews, being a command center, or occupying a more civilian role. The station also comes with an escape pods in case of dire emergencies, some are harder to reach.
Mastodon [Outdated]
by 76561198040974820
𝘛𝘩𝘦 𝘔𝘢𝘴𝘵𝘰𝘥𝘰𝘯 𝘪𝘴 𝘯𝘰𝘵 𝘢 𝘭𝘢𝘴𝘵 𝘨𝘦𝘯𝘦𝘳𝘢𝘵𝘪𝘰𝘯 𝘴𝘶𝘣𝘮𝘢𝘳𝘪𝘯𝘦, 𝘣𝘶𝘵 𝘪𝘵 𝘰𝘧𝘧𝘦𝘳𝘴 𝘮𝘢𝘯𝘺 𝘢𝘥𝘷𝘢𝘯𝘵𝘢𝘨𝘦𝘴 𝘰𝘷𝘦𝘳 𝘪𝘵𝘴 𝘤𝘰𝘮𝘱𝘦𝘵𝘪𝘵𝘰𝘳𝘴. 𝘐𝘵 𝘩𝘢𝘴 𝘢 𝘴𝘩𝘶𝘵𝘵𝘭𝘦 𝘩𝘢𝘯𝘨𝘢𝘳 𝘢𝘯𝘥 𝘪𝘵𝘴 𝘤𝘰𝘮𝘮𝘢𝘯𝘥 𝘣𝘳𝘪𝘥𝘨𝘦 𝘩𝘢𝘴 𝘢 𝘭𝘢𝘳𝘨𝘦 𝘣𝘢𝘺 𝘸𝘪𝘯𝘥𝘰𝘸 𝘸𝘩𝘪𝘤𝘩 𝘨𝘪𝘷𝘦𝘴 𝘢𝘯 𝘦𝘹𝘤𝘦𝘱𝘵𝘪𝘰𝘯𝘢𝘭 𝘷𝘪𝘦𝘸 𝘰𝘧 𝘵𝘩𝘦 𝘰𝘤𝘦𝘢𝘯𝘴 𝘰𝘧 𝘌𝘶𝘳𝘰𝘱𝘦. 𝘐𝘵 𝘢𝘭𝘴𝘰 𝘰𝘧𝘧𝘦𝘳𝘴 𝘢 𝘭𝘢𝘳𝘨𝘦 𝘵𝘳𝘢𝘯𝘴𝘱𝘰𝘳𝘵 𝘤𝘢𝘱𝘢𝘤𝘪𝘵𝘺, 𝘯𝘶𝘮𝘦𝘳𝘰𝘶𝘴 𝘴𝘵𝘰𝘳𝘢𝘨𝘦 𝘴𝘱𝘢𝘤𝘦𝘴, 𝘨𝘶𝘯𝘴 𝘤𝘰𝘷𝘦𝘳𝘪𝘯𝘨 𝘢𝘭𝘭 𝘢𝘯𝘨𝘭𝘦𝘴 𝘢𝘯𝘥 𝘥𝘪𝘴𝘤𝘩𝘢𝘳𝘨𝘦 𝘤𝘰𝘪𝘭𝘴. Le Mastodon n'est pas un sous-marin de dernière génération, mais il offre de nombreux avantages par rapport à ses concurrents. Il possède un hangar à navette et sa passerelle de commandement a une grande baie vitrée qui donne une vision exceptionnelle des océans d'Europe. Il offre en plus une grosse capacité de transport, de nombreux espaces de stockage, des canons couvrant tous les angles et des bobines électriques. ʀᴏʟᴇ : ᴀᴛᴛᴀᴄᴋ ᴘʀɪᴄᴇ : 12,000 ᴍᴀʀᴋs ʀᴇᴄᴏᴍᴍᴇɴᴅᴇᴅ ᴄʀᴇᴡ : 3 - 9 sɪᴢᴇ : 38x11ᴍ ᴄᴀʀɢᴏ ᴄᴀᴘᴀᴄɪᴛʏ : 36 ʙᴏxᴇs ᴡᴇᴀᴘᴏɴ sʏsᴛᴇᴍs : x3 ᴄᴏɪʟɢᴜɴ x1 ʀᴀɪʟɢᴜɴ x2 ᴅɪsᴄʜᴀʀɢᴇ ᴄᴏɪʟs Check out the remake here : https://steamcommunity.com/sharedfiles/filedetails/?id=3538689755 Check out the Mk II here : https://steamcommunity.com/sharedfiles/filedetails/?id=2844622674
Assault Carbine
by 76561198278700357
An automatic carbine with a high recoil best used while shooting in bursts.
Radio
by 76561198318698105
A old USSR radio that made it to Europa Due to the workshop being a bit broken with this for some reason, subscribing to this won't actually work, if you still want to use the mod here's a link for it: https://www.dropbox.com/sh/kb5lyofs2ezgavm/AAA9w1W0emCpbXtbr09QYP1ca?dl=0 Includes 3 songs, Bandit radio, Ocean man, and Simplex from the legacy days. I take no claim to any of these songs or textures used in this mod.
Wiring Assistant
by 76561198092022554
Wiring Assistant Content Highlights - Wiring Help: In-game recipes, pin paths, selected-item hints, and logic component references. - Component Browser: Search common Barotrauma signal components by name, pin, group, or use case. - Quick Labels: TAG devices with local helper labels such as power to guns, backup, lights, or crafting circuit. - HUD Options: Move the WIRE/TAG launcher and assistant window from the Config tab. Description Rather than opening/alt-tabbing to steam/google looking for guides, Wiring Assistant is an in game overlay for Barotrauma players who want wiring and signal logic guidance available in-game. It DOES NOT place wires automatically or rewrite submarine files. It gives players a practical reference while they wire: recipes, component lists, pin names, quick labels, and logic component notes for circuits built from relays, gates, math components, Wi-Fi, memory, terminals, detectors, pumps, doors, reactors, and more. Repair gameplay has moved out of Wiring Assistant. Use Rhythm of the Dive if you want the standalone pressure-repair minigame. Frequently Asked Questions Q: Does this mod automatically wire devices? A: No. It is an assistant overlay and reference tool. Players still place and connect wires normally. Q: Do labels rename the actual submarine item? A: No. Labels are local helper notes saved by the mod. They do not permanently rename vanilla items in the submarine file. Q: Can I use this in multiplayer? A: It is a client-sided mod. Q: Does everyone need LuaCsForBarotrauma? A: Yes. Enable LuaCsForBarotrauma before Wiring Assistant. Known Issues / Issue Reports - Selected-item hint may not identify every modded device. Credits - Reference Acknowledgements: Inspired by Qwerty_XVIII's QoL Wiring Tutorial and Barotrauma community wiring practices. - Testing: Player testing and issue reports are appreciated.
EndMap-Entrance Expand
by 76561198419992752
The Eye of Europa: Final end map to “Anomoly” has been expand and now any sub, even 120*120 size can pass the entrance! Original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3527335041
Teammates Visible w/o Beacon
by 76561198095374537
The mod adds teammate visibility on the sonar. No more 'I forgot to turn on my beacon' - fallen comrades will be easy to locate using the handheld sonar, and the captain will always be able to guide the crew to resources inside caves. You can customize marker colors in the settings or enable the display of other people as well. Compatible with all the sonar mods I know. Completely client-side. In case of errors feel free to report it in the comments Github
DRGBeers Rebrewed
by 76561198893093912
Mod is stable and maintained. It may be subject to further content and utility updates. For more (important) information including credits refer to this pastebin. ROCK AND STONE, BROTHERS! THIS MOD REQUIRES HUNGRY EUROPANS TO WORK. BEERS WILL NOT BE CRAFTABLE WITHOUT IT. Feel free to make a patch to make it work with vanilla. This mod adds 6 CRAFTable beers from DRG to Barotrauma that you are able to brew in a brewing kettle using new ingredients found throughout the caves of Europa! The other two can be crafted using common materials! All CRAFTable beers have a unique effect, while Leaf Lover's Special simply cures your drunkness and Oily Oaf causes it. This mod does not use the HE drinking logic (cause it looked very complex and I didn't wanna deal with that :BaroDev:) and instead uses basically the vanilla one. This mod does not override anything, feel free to place it wherever in your modlist. This mod is not backwards compatible with the original DRGBeers.
Venator Class Star Destroyer Fixed AI nodes
by 76561199253311160
Exactly what it says, fixes the AI pathways of the Venator Class Star Destroyer from starwars
ea(peach自用)
by 76561198192381079
[RIMM] MC PETYA and Prorok SunBoy
by 76561198841820200
collab 2024 I won't add any of your songs
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