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Barotrauma Mods & Plugins

81,000+ mods available Source: Steam Workshop ↗

This catalog lists 81,000+ Barotrauma projects from Steam Workshop. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.

Silence (Old) – Barotrauma Mod

Silence (Old)

by 76561199554513727

Т2 Разведка Цена: 15000 Вооружение: -2 магнитных пушки -Пустой малый слот -2 разрядных катушки с датчиком приближения (не автоматические) -ПУ глубинных бомб Максимальная скорость: -Горизонтальная: 29.4 км/ч -Погружения: 16.2 км/ч Реактор: -Максимальная мощность: 4600 кВт -Потребление: 0.22 -3 батареи (2000 кВт/мин) -2 суперконденсатора (20 и 10 кВт/мин) Габариты: 55м х 11м Грузоподъёмность: -12 ящиков -2 больших шкафа -5 малых шкафов -Аптечка -Несколько небольших подсобок -6 шкафов для скафандров Устройства: -Фабрикатор -Деконструктор -Медицинский фабрикатор Прочее: -Перископ у капитана -Режим тихого хода -Возможность отключения света -Расширенная система предупреждения -Изолятор для особо опасных лиц -Тайник с полезностями -Шикарная пилорыба -------------------------------------------------------------------------------------------------------------------------------------------------------------- Если вы обнаружите ошибки, пожалуйста сообщите об этом Конструктивная критика приветствуется

280 downloads Details →
Real Sonar - EK Dockyard Remastered Patch – Barotrauma Mod

Real Sonar - EK Dockyard Remastered Patch

by 76561198014000337

Enable the use of EK | Dockyard's custom navigation terminals with Real Sonar. Compatible with EK Dockyard Remastered

298 downloads Details →
О-7М Хиазмодон – Barotrauma Mod

О-7М Хиазмодон

by 76561198268753024

Будучи одной из относительно свежих модификаций уже устаревшей модели транспортных лодок, созданной в верфи Новой Сибири, и переделанной в разведывательное судно там же, " Хазмодон" способен порадовать новоиспечённых капитанов внушительной для кораблей своей ценовой категории скоростью и манёвренностью, наличием фабрикаторов и деконструктора, а так же снаряжённым комплексом корабельных разрядных катушек и разведывательный дрон Being one of the relatively recent modifications of the already outdated model of transport boats created by the shipyard in New Siberia, and converted into a reconnaissance vessel there, the Hazmodon is able to please the newly minted captains of ships with impressive speed and maneuverability for its price category, the presence of fabricators and deconstructor, as well as equipped with a complex of ship discharge coils and reconnaissance drone

138 downloads Details →
Silver vulpes – Barotrauma Mod

Silver vulpes

by 76561198247699554

Annosa vulpes haud capitur laqueo. "Silver vulpes" a small vanila submarine with a shuttle drone. Designed for 2-4 crew members. Characteristics Price: 19000 mk Dimensions: 41-15 m. Horizontal speed: 24 km/h Vertical speed: -18 – 16 Load capacity: 42 boxes

189 downloads Details →
Reactor Torture Device – Barotrauma Mod

Reactor Torture Device

by 76561198169791985

A circuit to simulate overload scenarios for reactor controllers and surge protectors. Developed as part of another project, this is a standalone version in case you want to use it to test your own designs. Includes a stopwatch to measure overload duration and a setup to test varying loads.

239 downloads Details →
ECM CENTAUR – Barotrauma Mod

ECM CENTAUR

by 76561198137082178

Vignette Frost glittered on the observation windows of the docking bays of New Baltimore, Docking Platform 6. Celeste Valerio exhaled on the pressure glass of Bay 31 and scrubbed away the frozen condensation with a balled fist. In the dark below she could

181 downloads Details →
HeadLamps – Barotrauma Mod

HeadLamps

by 76561197999974913

Adds a variant of the headset with a bright light in it called "Head Lamp". It is crafted from a headset and deconstructs back into a headset. Allows remote coms/orders just like a regular headset.

282 downloads Details →
Advanced Navigation Terminal – Barotrauma Mod

Advanced Navigation Terminal

by 76561198046168804

Have you ever been feeling annoyed that you have to be here and there to lookup for information about the submarine's status? Do you wish to check on things quickly without the need to change the GUI? That is what Text Displays are for! And with a little work you can make them looking being a natural part of existing displays decorations! This asset combination demonstrates how text displays can be combined to make the navigation terminal more useful with easy to access information about velocity, position and reactor values. It works especially great for submarines with a drone to determine the location and distance between mothership and drone. This Workshop Item is an item assembly for you to use in the submarine editor. All you need to do is to subscribe and activate the Workshop Item via the Settings. Then you can simply select the asset combination from your ItemAssembly tab to use it in your own submarine. All what is left to do afterwards is just wiring up the assembly properly. Make sure to set the text displays from non-interactable to interactable for the wiring. And then change it back unless you like it to be changeable midgame. Enjoy your personal Advanced Navigation Terminal! You can see the asset combination in action with the "Juna Doma" which you can find here: https://steamcommunity.com/sharedfiles/filedetails/?id=2679420296 If you like to "convert" the reactor temperature_out value, check my ItemAssembly "Celsius" https://steamcommunity.com/sharedfiles/filedetails/?id=2707850973 This ItemAssembly has been made with and for Barotrauma v0.15.22.1

178 downloads Details →
Vietnam War Map. (OUTDATED) – Barotrauma Mod

Vietnam War Map. (OUTDATED)

by 76561198834362712

Mods needed are listed on the side. How to play: You NEED an admin Players need to be tped to class roles. Use the oxygen command often. Make it balanced. Have fun. (Report bugs to me.) Made by Secretguy , luky12345678909 Edit this map to your fullest brain. Just give credit. I'm sorry to inform everyone that this map is now obsolete. If someone wants to remake it, or edit it and fix it, go ahead, all my works can be used for your own need, as long as you give credit.

78 downloads Details →
BUNYIP WRECK – Barotrauma Mod

BUNYIP WRECK

by 76561198111919556

Bunyip Wreck The Bunyip is a small ship manufactured by Crow Co., and named after the mystical Australian creature the "Bunyip". It is a small practical ship designed for speed, and exploring the hostile Europan depths. This particular vessel had taken on bored a "Nasanov Artifact', and was on its way home when it was overwhelmed by creatures crashing itself into some 'Piezo Crystals'.

152 downloads Details →
SCPCB Font – Barotrauma Mod

SCPCB Font

by 76561198079050598

This mod replaces the game's font into one that is inspired by SCP CB. Load order doesn't matter, does nothing besides overriding fonts.

343 downloads Details →

空地变废站

by 76561199221133169

334 downloads Details →
[EA-HI]Lite+ Exosuit Air tank patch – Barotrauma Mod

[EA-HI]Lite+ Exosuit Air tank patch

by 76561198045904759

The ”Lite+” custom exosuit is based on the "Better Exosuit with Platform" mod, but the original mod had a bug that caused incorrect behavior when consuming oxygen tanks. This patch fixes that bug. Note: Since this mod is a patch to correct “Lite+ ” and does not enclose image data, the loading order must be placed above “Lite+ ”. A few fixes: - Fixed a bug where going underwater with an oxygen tank in exosuit's general inventory (not the tank slot) would not consume any oxygen or suffocate. - The pressure resistance depth was changed from 10,000 m to 7,000 m, the latest vanilla setting. - Fixed damage resistance to the latest vanilla setting. - The item icons were changed to anime kawaii face icons. Other settings taken over from the original mod. - The power source was changed from nuclear fuel to portable battery.

283 downloads Details →
Brainlet talents – Barotrauma Mod

Brainlet talents

by 76561197975596760

A mod making the talents more balanced and awesome. I only touch the talents and leave the rest of the game alone, although I had to make minor edits to some items, and added a few more to make certain talents more useful (more types of depleted munitions, tranexamide for auto-injectors) The talents are overall more powerful than the vanilla talents, so if you want a harder game, PLAY WITHOUT TALENTS. Duh. Even with Vanilla talents and special abilities (Gear, Genes, Endocrine boosters) you can become completely overpowered after a while. And that is fun and okay. So is playing the game without putting any points into talents to make it harder. What this mod sets out to do is giving all classes some interesting and fun way to be OP that is in line with their class design, and the achievable powerlevel by some classes/builds in vanilla, without completely going overboard. - A row of shared "Background" Talents, powerful and fit for every playstyle. Every class has access to these "backgrounds", and only one is needed to proceed to the next row of talents, but you can only pick a second one at most! Except for the assistant, who can pick all of the backgrounds if they so choose. - The Captain is now a powerful badass inside his ship with the improved Gunslinger tree, the Skipper tree allows for Tier 3 upgrades, the low tier commendations in the politician tree catapult people to level 3 immediately, and the new talent "Mercenary" lets you do missions for one faction without losing rep to the other faction. - Security is now good at cave diving with the improved frogman tree, and better at actual gunnery (with bonuses to crafting munitions) with the gunner tree. "Enforcer" focuses more on stun damage and taking down people without shedding blood, rather than being a mishmash of wildly overpowered things. - The doctors geneticist tree lets you work with genes right from the first talent, unlike vanilla where you have to wait until you maxed out the tree before you could even think about using genes. The chemist tree got completely scrapped, and replaced by a powerful fabrication and resource conservation/acquisition focused tree, the Pharmacist. - Engineers in vanilla needed the overhaul the most, with none of the trees being much good at what they set out to do. Now, engineers are now are actually good at engineering weapons with the Weapon Engineer tree, and get many additional weapons recipes. The Phycisist tree got changed into a "Mutant" tree where being irradiated actually heals you, turning you into an unstoppable beast when exploring caves and infested beacon stations. - Mechanics can now achieve perfect pressure immunity with the brawler tree, and become the best fabricators on the ship with the fabricator tree. Also, dementonite tools are back! And the portable pump is now useful and good! - Assistant talents were very good in vanilla, so they received the fewest changes to their trees. Grayshirt gets buffed, and there is now a whole new "Husk Cultist" alternate tree that lets you speak when infected with the husk parasite, and even infect others with the benign version of the husk. Meanwhile, clowns get their old pressure immunity back. - New items, such as the medic talent item Tranexamide, which is an expensive saline bag that also cures bleeding, for use in the auto-injector headset, or by people who don't want to carry 30 bandages with them at all times. And its "mixed with deusizine" upgrade, Turbozine, can act as a weaker, but more available version of the combat stim. - Many new options for depleted munitions with the weapons engineer, such as depleted rifle bullets. The rapid fissile accelerator can now be placed on the hotbar again, because an engineer simply does not work without a toolbelt. - There are now quality modifiers on ship munitions (coilgun ammo boxes etc) that increase the amount of ammo they contain based on your crafting skills, or increase the boom on your nuclear depth charges. Additionally, you can fill boxes with each other. - Bandolier is now much less annoying to use (but only stores firearm ammunitions and batteries, similar to how the medic clothes work), thermal goggles now double as health scanners. Extensive Show & Tell: https://www.youtube.com/watch?v=m9BonkMK0qo Improved Husks compatibility patch: https://steamcommunity.com/sharedfiles/filedetails/?id=3165990520

170 downloads Details →
Vanilla 40k Subs – Barotrauma Mod

Vanilla 40k Subs

by 76561198281609934

This is abandoned because i've lost the ability to stay focused and got bored of it. Feel free to use it and re post it. Just some vanilla subs refurbished to be able to use them with the mod "Barotrauma 40k" Get it here: https://steamcommunity.com/sharedfiles/filedetails/?id=2610181908&searchtext=40k I've added, deleted, moved and edited things around in them to MY liking but still mostly ressemble their vanilla counterparts. Feel free to edit them to your liking Suggestions are appreciated! Planning to add every vanilla sub

193 downloads Details →
RIMM Music - Viktorian's Rave Addon – Barotrauma Mod

RIMM Music - Viktorian's Rave Addon

by 76561198196924257

Ничего не произошло ------------------------------------------------------------------ Максим — Сегодня, в 0:32 Использование на любых других серверах строго запрещено. Это собственность сервера "Европейские Скитальцы"

202 downloads Details →
Coaxial Turret v2 – Barotrauma Mod

Coaxial Turret v2

by 76561198096048135

同轴炮塔,按住开火键发射连射炮,双击发射轨道炮。 改用计数原理。 使用方法:启用该mod,在潜艇编辑器的“组合”栏找到这个炮台,放在你自己的潜艇上,然后连电源线。 Hold fire button to fire the chaingun. Double click to fire the railgun. Try triple-click if unstable in a multiplayer game. Uses a different method from the first version. To use: enable this mod, select "assembly" in the sub editor and place this on your submarine, connect the two turrets to super capacitor.

204 downloads Details →
BasedTrauma (Still works) – Barotrauma Mod

BasedTrauma (Still works)

by 76561198154359040

Aren't you tired of being nice? BasedTrauma : is a modification of some of the text callouts and conversations the AI do. Assuming you aren't mentally slow, I am sure you can put two and two together as to the type of text this mod would add. Such text will not be shown in screenshots as doing so would probably just result in the mod getting pulled from the steam workshop. What does this mod do? - Changes callout text. The bots will say... absolutely vile colorful things when spotting and killing hostile combatants. - Changes conversation text. The bots will discuss obscure and socially frowned-upon topics with eachother. Changelog, Credits V 1.0: 3/17/2022 Published to steam workshop in a functioning capacity. Enjoy. >:) PLANNED UPDATE: V 1.1, rework of some of the default callouts that you as the player makes towards the AI to be more crude, violent, overly-aggressive, and otherwise mentally harmful to the weak. Thanks to ZubTrauma for inspiring me to make this - the reddit humor in that one is so unfunny I felt the need to make something that goes in essentially the complete opposite direction: Vile, depraved, violent.

151 downloads Details →
Red Tide EK3 – Barotrauma Mod

Red Tide EK3

by 76561198283389851

Note! Для игры на этой лодке необходимо несколько модов, а именно: - EK Dockyard - EK Gunnery - EK Armory - EK Utilities - Peko items (lmg) Прежде чем начать описание, хочется сказать, что лодка создана с ИСПОЛЬЗОВАНИЕМ МОДИФИКАЦИЙ для игры С МОДИФИКАЦИЯМИ. Очень хорошо сочетается с Into The Abyss, внося экономический ребаланс - ведь субмарина дизельная! Мы поняли, что есть запрос на лодку, в которой есть возможность разделения команды. Например: основное судно выполняет задание, челнок занимается поисками обломков/руин/пещер. Таким образом, челнок (Динги) является автономным судном (мы с нашей командой это ответственно заявляем), у которого есть свой дизельный генератор, генератор кислорода, скромное вооружение (но достойное). Некоторое пространство для хранения припасов. Так как дальше 300 метров теряется голосовая связь, с основным судном возможно текстовое сообщение. Стыковочный люк не открывается! Выход снизу. Стыковка осуществляется пилотом челнока. Основное судно соответствует всем требованиям комфортного прохождения. Тесновато, но уютно. Стыковочные порты не открываются. Т.е. шлюз один - около внешнего балласта (нужен, чтобы транспортировать опасные артефакты). Технически подлодка, безусловно, не идеальна, так как она построена на базе старого судна, но модификации вдохнули в нее новую жизнь. То есть, на этой лодке можно пройти кампанию беспрепятственно (но необходимо улучшение корпуса). Вооружение: - 2 магнитные пушки - 2 легких автоматических пушки (перископ на мостике, переключение кнопкой на перископе) - 1 тяжелая автопушка - 1 ракетная установка - 1 рельсотрон с узким углом поворота Макс. скорость по вертикали: -18 km/h; 15 km/h Макс. скорость по горизонтали: 27km/h Известные проблемы: при использовании навигационного терминала, неизбежно открывается панель чата (игровая проблема), при этом достаточно нажать вне поля чата. НО любой другой игрок использующий терминал, даже ремонтирующий, сбрасывает ваш курсор до внесения текста в чат.

128 downloads Details →
Monkey Crawlers – Barotrauma Mod

Monkey Crawlers

by 76561198125888882

Makes Crawlers walk like monkey, Also changes some other monsters. THE MOD IS CALLED COMEDYANIMS IN THE GAME SETTINGS

126 downloads Details →
Better Medals – Barotrauma Mod

Better Medals

by 76561198990964457

This mod increases the XP rewards from Coalition commendations and medals: - Coalition Commendation: 250 XP → 15,000 XP - Coalition Medal: 500 XP → 30,000 XP You can also craft both items with 50 Helm skill. Compatible with Jobs Extended and Baroverhaul.

320 downloads Details →
Precision Rescue(精准救援) – Barotrauma Mod

Precision Rescue(精准救援)

by 76561198247192572

Tired of teammates lying in corpse piles or high latency making rescues impossible? Now: Press F while standing to precisely grab the nearest teammate with the lowest health Crouch and press F to directly open the medical interface for the most severely injured teammate for instant rescue! You can now freely change hotkeys in the MOD settings! Target Priority (highest to lowest): Living over dead Incapacitated/stunned over conscious Lower vitality first Closer distance first

337 downloads Details →
NT Eyes Ru – Barotrauma Mod

NT Eyes Ru

by 76561199127683514

Русификатор для Neurotrauma Eyes

279 downloads Details →
Abyssal Fractal Destroyer – Barotrauma Mod

Abyssal Fractal Destroyer

by 76561198416974439

Introduction The final battle against Jove may seem epic and all, but in short, it's quite disappointing how easily you can defeat him. With this creature, Europa has a new ruler. A monster with immense health, advanced regenerative abilities, high firepower, and an arsenal capable of eliminating any human or other entity in the abyss. Warning - Has a total of 35.530 hit points - Has powerful regeneration, forcing you to use modified weapons like laser chainguns - When within 35,000 meters, the song "Marching Upstream Part II" plays Note I developed this mod to provide a REAL challenge, not just monsters with only 10,000 health, which are stationary and not very dangerous. I took care of customizing it by modifying values, pathing, the texture itself to give it a unique look, and then everything else. The 2D model of the Fractal Destroyer is originally from the "Barotraumatic" and "Extended Monsters Pack" mods, which aren't compatible with this one I made. Barotraumatic https://steamcommunity.com/sharedfiles/filedetails/?id=2518816103 Extended Monsters Pack https://steamcommunity.com/sharedfiles/filedetails/?id=2197353935&searchtext=Extended+monsters+pack

248 downloads Details →

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