- Mods
- /
- Barotrauma
Barotrauma Mods & Plugins
This catalog lists 81,000+ Barotrauma projects from Steam Workshop. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.
CCD Nav Terminal + Periscope
by 76561198043984540
Nav terminal for CCD: Compact Camera Drone with periscope control built into the terminal. For reference, this is the submarine that I used it in.
HTQ的玩具箱
by 76561199072519682
需要启用LuaCs才能体验完整内容 一个耳机,拥有自注射耳机的功能和一个额外升级插槽,根据身上item数量获得不同的buff: 小于等于50增伤15% 小于等于80增伤12% 小于等于100增伤10% 小于等于120增伤5% 额外升级: 友军减伤50% 特殊内分泌促进剂(只能在难度大于35%的部分站点买到): 制作物品质量加1 一个垃圾桶 服务器专属功能:友军伤害统计,对怪物造成伤害统计,对敌对NPC造成伤害统计,对敌对玩家造成伤害统计(PVP)。
[Pulsar]U-028 Trafalgar
by 76561198819063472
Introduction In the early days of disrupted contact with Earth, the Trafalgar served under the Europa Alliance. At the time, it represented the cutting edge of submarine technology—faster and more durable than any previously developed vessel. Although its propulsion and firepower now lag far behind current Europa submarine standards, it remains a highly capable small submarine ideal for ice shelf patrols. Basic Specifications Type: Reconnaissance Class: T1 Price: 3999 mk Dimensions: 33m x 10m Number of Items: 727 Cargo Capacity: 24 containers Recommended Crew: 5–7 Firepower: 4x electromagnetic cannons, 4x coaxial pulse lasers, 1x discharge coil, 1x depth charge launcher Mobility: Initial horizontal speed: 27 km/h (with 55 points in Helm skill) Vertical speed: –19.0 to +22.4 km/h Design Features 1. Decentralized independent turret placement to prevent fire control from being disabled in a single strike. 2. Captain's Override Fire Control System—allows the captain to bypass gunners and manually control any weapon. 3. When using the Override Fire Control System, the main gun can switch to coaxial pulse laser mode, firing 8 rounds per charge. Additional Functions 1. 8-direction contact warning/alert system (audible alerts can be toggled on/off). 2. Emergency ascent system (activated from the navigation terminal). 3. Emergency brake system (activated from the navigation terminal). 4. Drone with mirror control—switch between attack and movement modes via UI. 5. Bow brig with manual access control. 6. Lower airlock with a relic cabinet, safe stowage for various alien relics. If you like it, a free like and bookmark would be greatly appreciated. Thanks! =v=
Slugcat
by 76561198869747726
Object count 121 I tried to optimize it to use as few objects as possible. also its really big (the height is around 2x the player) feel free to use this, just credit me.
Steampower Fiction Stuff
by 76561198271860923
Fictional weaponry/items moved from steampower into a separate mod crap such as: - vampire knife - sparky axe - magic saw sticks - cursed pitchfork - fleshy abominations - stupid stuff for submarines like energy shields and hull repair nodes i may remove some of this stuff, i dont like it
City Deco
by 76561198331413532
EK_Crystal
by 76561197994651410
Small single-tier combat submarine. Dimensions: 26x5 m Cargo capacity: 102 crates Features: Made of laminated glass (excellent visibility and strength) 4 magnetic cannons with automatic fire system 1 railgun Automatic discharge coil Automatic reactor and battery control (the captain, using the terminal, can regulate the efficiency of the reactor) Automatic fire extinguishing and reactor shutdown Smooth power supply to the engine Automatic protection against drowning External storage and deconstructor for artifacts Camera system Everything for the garden
LonelyKrakenLite
by 76561198007223170
Small version of main Overhaul mode. Contain only divesuits and clothes
Imperator
by 76561198424102618
Imperator first of the Imperator series it is based on the French Ironclad, it is a heavily armed cruiser that recently replaced the ageing Ares Battlecruiser featuring more up to date weaponry and systems guaranteeing any coalition crew a successful mission. However, due to the need of improving counter-renegadism the Imperator features a scuttle option that is part of the prototype terminal system provided STSSecure(TM), this terminal system will be fully operational for the upcoming Trident Class Superdreadnought. Some of fantastic features of the Imperator Class Cruiser - Six coilguns supplied by various types of ammunition - One railgun supplied by various explosives - One nuclear depth charge launcher - Self-destruct mechanism - Terminal systems Its been a long time since I published a submarine, and it will be a while till I publish another one because at the moment I am making mods for Rimworld (go check them out in my Steam bio) so I will occasionally hop on to Barotrauma and work a bit on my submarines. Come join my Discord
Oddly Satisfying Move Furniture - OSMF
by 76561198105246494
Introduction BaroCraftables — TRUE IN-GAMING SANDBOX without touching the sub editor — is insane, ABSOLUTE LOVE. (As you may know, sub editor changes don't apply to your current sub — you'd have to rebuy it.) But when placing furniture with BaroCraftables — didn't it feel just slightly off? — That's not on BaroCraftables — Vanilla Barotrauma lets wires snap to a 0.5 grid. But furniture.... But furniture.... — some furniture just won't sit still, mildly infuriating — some furniture just won't sit still 2, small furniture exists solely to test your patience Oddly Satisfying Move Furniture was born from that frustration. OSMF lets you nudge furniture pixel by pixel until it feels satisfying. EVEN MORE PRECISELY SANDBOX YOUR CURRENT SUB IN-GAME. Decorate with satisfying pixel-art precision. OR GO FULL MESSY TERRORISM MODE... Relocate that railgun periscope next to your Navigation Terminal — no rewiring anxiety. ⚠️ Yes, it's slightly cheaty (ex Periscope JunctionBox Supercapacitor ...) ⚠️ On multiplayer, it requires both ManagePermissions and Ban permissions — host-level trust only. Features - Move furniture in your current sub - 5px default / 1px precision mode (Hold Shift) - Multiplayer-compatible — host-moved furniture takes effect for all players on save & reload, or next round starts *(full broadcast sync coming in a future update)* How to use - Enter Move Mode Hold ALT to reveal interaction labels → hover your cursor over a furniture label → press F - Move Furniture ← ↓ → ↑ ARROW KEYS or 1~9 Numpad — 5px per press Hold SHIFT + same keys — 1px precision - Exit Move Mode Press any other key
prp fix
by 76561199191759510
!!!СОЗДАНО БЕЗ ИСПОЛЬЗОВАНИЯ ИИ БЛАГОДАРЯ НАТУРАЛЬНОЙ 100% ЧЕЛОВЕЧЕСКОЙ ШИЗОФРЕНИИ!!!
Темная Ночь
by 76561199012255425
Темная ночь "Темная ночь"- Забыта, как зловещий шёпот бурь, древняя конструкция, прозванная так последним ее капитаном не без доли иронии и отчаяния. Форма её, как старинный танкер, несёт на себе печать времени, словно сама Смерть потягивает бокал за погибших. Она была создана на заказ с одним единственным требованием: "Простота - залог надежности", за счет чего она пережила столько поколений моряков, что и вы сами - для нее одно мгновение. Горизонтальная скорость: - 10 км/ч Вертикальная скорость: - 9 км/ч Погружение - 19 км/ч Всплытие Грузоподъемность: - 56 ящиков Вооружение: - 4 разрядные катушки - Шрапнельное орудие - Магнитная пушка Цена: - 12000 к Управление: Производится благодаря двум терминалам, слева от монитора сонара, где необходимо вписывать значения в диапазоне от -100 до 100. На терминал выводится: Текущая горизонтальная скорость, текущая вертикальная скорость, текущая глубина, текущий угол вектора, по которому вы плывете
Morley Cigarettes
by 76561198444082697
*WARNING NOT COMPATIBLE WITH NEUROTRAUMA* Check out my other mod for the neurotrauma compatible version This mod adds 7 new items: -The Cigarette; Just like in real life, it has no benefits to smoking it.(WARNING: Smoking too much might cause addiction) -The Herbal Cigarette; Doesn't contain any nicotine, might be helpful for when you crave a real cigarette, though, it is still bad on your lungs -A cigarette pack to hold all of your cigarettes -3 new Pipes you can load with the new: -Tinned Pipe Tobacco; Higher quality pipe tobacco, lasts longer too
Black Steel Seagull
by 76561199087605663
海鸥级小型赛艇 大小超小速度超快 实际上是一个高机动引擎的试验机 速度由0-100由导航限定移动方式不太一样请小心使用 下面是背景: 这是一款非常罕见的潜艇因为速度过快引起过多事故而退出市场通常只能在收藏家和富二代的船库里才能找到
homogay sex
by 76561198203422955
je veux faire l'amour a du fromage de chevre
Decorative JB + Battery
by 76561198038642452
Decorative JB+ battery display combo along with switch & terminal control, nothing is wired yet. #5 requires a hidden battery that is not included. Posted by request of Ignomen on Discord.
Project Endfield: Med-Tech Expansion (终末地计划:医疗科技拓展)
by 76561199108134781
ProjectEndfield Overhaul Mod - Medical Technology Expansion Mod Description This mod is a dedicated dependency expansion for ProjectEndfield. Based on the original overhaul mod, it greatly expands and refines the medical system items, adds a large number of custom medical consumables, enriches underwater treatment options, with a style that perfectly fits the world and art design of ProjectEndfield. Medical System •Morphine Dressing Bandage Treats bleeding. A "single-limb all physical damage treatment drug" for physical damage. •Explosive Pomegranate Capsule Treats internal injuries and physical damage. •The Indescribable Engraved Iron Bottle Smash it on a dead crew member or player corpse to revive them directly. •Premium Explosive Pomegranate Capsule An upgraded version that also treats a certain amount of Husk parasites while healing. •Steroid Damage-Reduction Ointment Provides long-lasting damage reduction. •3000ml Large Therapeutic Blood Bag A super single-use massive transfusion blood bag that violently removes all toxin tags and debuff tag effects. •Emergency Strong Epinephrine Auto-Injector Designed to be used with the ProjectEndfield Tier 3 Heavy Armor chip module. After injection, provides 600 seconds of "Miracle in Progress" effect. Mod Features • ✔ Fully dependent on the main ProjectEndfield mod, highly compatible content. • ✔ All medical items have been visually overhauled, unified and consistent style. • ✔ Fills the gaps in treatment types, improving the bleeding, trauma, damage reduction, and first aid systems. • ⚠ Pure expansion content, but with overpowered numbers. Use with caution. Installation & Dependencies Required Dependency: ProjectEndfield Installation Requirements: Subscribe to the main mod + this expansion mod, and enable both in your mod list. Upcoming Updates: Next update: Poisons - ProjectEndfield Specialized Paralysis PoisonInstantly paralyzes and suffocates enemies ProjectEndfield Specialized Stun Poison Dart100眩晕持续200秒 *(原文“100眩晕”保持数值翻译)* ProjectEndfield Specialized Internal Explosion Attack PoisonCauses enemies to implode Next update: Medicines - Morphine CapsuleExtra-long lasting, low-efficiency treatment for physical damage Anti-Dizziness CapsuleLong-lasting dizziness resistance Premium Morphine CapsuleExtra-long lasting, high-efficiency treatment for physical damage Next update: Items - Instantly paralyzes and suffocates enemies Planned medicine update: Upgraded ProjectEndfield Operator Chip Gene Splicer3 chip slots, 4 gene slots, 1 operator chip slot Operator Chip - "Survival Module"Increases character vitality Operator Chip - "Abyssal Hunter"Provides water pressure resistance Operator Chip - "Medical Unit"Increases medical efficiency and medical skill level FAQ Q: Why is the item so large? A: is used for revival. My idea behind making it so large was — smash your crew member awake with a giant iron bottle. Special Thanks Mod Permission: Coffiie making Suggestions: ATRI my dear moment Tech Testing: Lunar_Corona Code Check: Yeyuege Code Check 2: Taohuashishui Code Check 3: Arond_Monster Texture Repair: Ambo Changelog 2026.05.02 -Added: - Spicy Engraved Iron Bottle - Rapid Capsule - Sweet-Salty Symbiotic Husk Jelly Resized all current item textures for compatibility. Note! The code is stacked! Remember to use eye drops when digging through the code! If you want to join the community discussion, you can directly join the main ProjectEndfield Overhaul group: 819941517 Please like and favorite if you enjoy it. Continuous updates and improvements.
S-04 Kamca
by 76561198081383378
my lifes greatest achievement for the low low price of $19,999 Transport Tier 3 40 cargo; 10 racks $19999 --includes shuttle file for drone ---please let me know about any waypoint issues or other buggy things, user manual in the pictures
Tortoise
by 76561198390501641
Level: I Class: Scout Cost: 10000 Reactor power: 5200 Large motor power: 400 Small motor power: 200 X speed: 21-22.5 km Ascent speed: -19 km Dive speed: 14 km The captain's cabin has a personal diving suit locker and a secure steel cabinet, accessible only to him. There is also a periscope leading to the external "cameras" (in fact, these are guns that cannot be fired from). They are located in the same place as the guns, and have exactly the same range and viewing angle as the main guns. To switch between them, you need to press the LMB once. Depending on where the camera is turned at the moment of pressing, the camera direction will be selected (if on the left, the switch will be to the left, if on the right, to the right). If switching occurs between the lower and upper cameras, the directions are inverted (there may also be a delay before switching) In the control terminal, you can turn on and off the camera backlight. P.S. Unlike regular cameras, guns will improve the range in parallel with the main ones. That is why they were chosen, and not regular cameras. The submarine has advanced automation of the reactor, batteries and supercapacitors. Link: https://steamcommunity.com/sharedfiles/filedetails/?id=3255357257 Pay attention to the fabricator - there is a status monitor right on it. There is a vertical airlock on the top floor. The airlock doors do not need to be closed - if the hatch breaks, or if any of the neighboring rooms are flooded by 25% of their volume, the door will automatically close. If after opening the door the amount of water does not decrease, after 4-5 seconds the door will close again. Уровень: I Класс: Разведывательная Стоимость: 10000 Мощность реактора: 5200 Мощность двигателя: 400 Скорость X: 21-22.5 km Скорость всплытия: -19 km Скорость погружения: 14 km В каюте капитана есть личный шкаф для костюма и защищенный шкаф,доступный только ему. Так же там есть перископ,ведущий к наружным "камерам"(по сути это орудия,из которых нельзя стрелять). Они находятся там же где и орудия, и имеют точно такую же дальность и угол обзора как и основные орудия. Для переключения между ними нужно 1 раз нажать ЛКМ.В зависимости от места поворота камеры в момент нажатия будет выбрано направление камеры(если слева - переключение будет налево,если справа - направо). Если переключение происходит между нижними и верхними камерами,направления инвертируются(так же может быть задержка перед переключением) В терминале управления можно включить и отключить подсветку камер. P.S. Орудия в отличие от обычных камер будут прокачивать дальность параллельно с основными.Именно поэтому были выбраны они,а не обычные камеры. На подлодке присутствует продвинутая автоматика реактора,батарей и суперконденсаторов. Ссылка: https://steamcommunity.com/sharedfiles/filedetails/?id=3255357257 Обратите внимание на фабрикатор - прямо на нем есть терминал состояния. На верхнем этаже есть вертикальный шлюз. Двери шлюза можно не закрывать - при поломке люка,а так же затоплении какой либо из соседних комнат на 25% их объема дверь автоматически закроется. Если после открытия двери количество воды не уменьшится,спустя 4-5 сек дверь закроется вновь.
Smart Doors collection
by 76561198025615254
Изначально системы придуманы TrollyLoki https://steamcommunity.com/id/trollyloki/myworkshopfiles/?appid=602960 Двери работают автоматически, если в смежных отсеках нет затопления и возгорания. В противном случае переходят в ручной режим с соответствующей индикацией. Я лишь добавил вариант двери без окна и возврат в автоматический режим, если затопление небольшое, потому что оригинальные двери оставались в ручном режиме до абсолютного осушения отсека. The systems were originally invented by TrollyLoki https://steamcommunity.com/id/trollyloki/myworkshopfiles/?appid=602960 The doors operate automatically if there is no flooding or fire in the adjacent compartments. Otherwise, they switch to manual mode with a corresponding indication. I just added the option of a door without a window and a return to automatic mode if flooding is low, because the original doors stayed in manual mode until the compartment was completely drained.
HUC Medieval Armour
by 76561198964292722
Some stuff from my big RP project. If you are adding these to your modpack, pls credit me or something. - Light Plate - Plate with Right arm protection - Full Plate armour - 3 helmets
1000-THR WATERCRUSHER
by 76561198822477985
THIS IS THE ONLY WAY IT COULD HAVE ENDED. WAR NO LONGER NEEDED ITS ULTIMATE PRACTICIONER. IT HAD BECOME A SELF-SUSTAINING SYSTEM. MAN WAS CRUSHED UNDER THE WHEELS OF A MACHINE CREATED TO CREATE THE MACHINE TO CRUSH THE MACHINE. SAMSARA OF CUT SINEW AND CRUSHED BONE. DEATH WITHOUT LIFE. NULL OUROBOROS. ALL THAT REMAINED IS WAR WITHOUT REASON. A MAGNUM OPUS. A COLD TOWER OF STEEL. A MACHINE BUILT TO END WAR IS ALWAYS A MACHINE BUILT TO CONTINUE WAR. YOU WERE BEAUTIFUL, OUTSTRETCHED LIKE ANTENNAS TO HEAVEN. YOU WERE BEYOND YOUR CREATORS. YOU REACHED OUT FOR GOD, AND YOU FELL. NONE WERE LEFT TO SPEAK YOUR EULOGY. NO FINAL WORDS, NO CONCLUDING STATEMENT. NO POINT. PERFECT CLOSURE. T H I S I S T H E O N L Y W A Y I T S H O U L D H A V E E N D E D . a TITANIC submarine inspired by the earthmovers from ultrakill,it features the "deathgun" that earthmovers use in ultrakill,gutterman shuttles,almost all the rooms you could think of,the neck ballast also working like the ultrakill flooding insides section,and almost a 360 gun coverage. (really op submarine,but the size of it and its power consumption make it pretty balanced) also i think the ai waypoints rn are pretty broken,so use bots at your own risk. Special thanks to erratic pulse,artificier 2 from my discord server for coming up with some of the rooms and shrek shennon from the initialdesu's discord server.(also the wiring is really bad,like if you know shit about wiring you will immeditely have a heart attack upon seeing it,but the ultrakill earthmover also has wiring going everywhere, so its lore accurate) you wont be able to beat the game with this normally,but there is a mod that allows you to pass through(hopefully) the mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3031030872
Medsuit
by 76561198400262401
A standalone mod containing a single item: The Medsuit The Standard Issue Medic's Diving Suit, or Medsuit for short, is a nimble dive suit which has an even lighter construction than the slipsuit, allowing great mobility in water and on land, though has the drawback of offering much less protection. Contains an auto-injector which activates at 25% health. Pressure resistant up to 6000m. Can be crafted in the fabricator. This should be compatible with any other mod, as it doesn't change anything; it only adds a single item.
Hey AHHH!
by 76561198157700940
If what they say is, "Nothing is forever" Then what makes, then what makes, then what makes Then what makes, what makes, what makes love the exception? DOES WHAT YOU THINK IT DOES
Barotrauma server with mod support
Start your own Barotrauma server in just a few minutes.
Rent a Barotrauma server