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Barotrauma Mods & Plugins

81,000+ mods available Source: Steam Workshop ↗

This catalog lists 81,000+ Barotrauma projects from Steam Workshop. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.

“白鸽”凌桦 – Barotrauma Mod

“白鸽”凌桦

by 76561198950939435

免责声明:本模组的数值环境建立在九州RE,深潜武装环境下,在原版九州会导致不平衡体验,请提前须知,也请不要以数值强弱纠缠或跳脸其他模组 模组内相关内容均为同人,和官方没有关系,请各位玩家注意 如玩家遇到其他问题,也可以评论或者进群发言 QQ群:1021076734 模组介绍:本模组添加了一个侧重于单人和团队作战的职业,并围绕该职业添加了一套天赋-遗传物质-装备循环养成线路,有专属的天赋,武器,基因物质,还有一些模组内的道具消耗品,但不在根本上改变九州Re或深潜武装的CQB逻辑,可帮助一些认为短TTK环境的CQB萌新快速上手,并尽量优化在CQB之外的其他体验的职业,招募方式是开局哨站固定会有一个事件,需要玩家闲逛触发,聊天之后就会加入队伍,快速对话模组应该无法看到事件,所以一定要请玩家多逛逛——下版本预计添加一个手动触发的道具,旧存档的玩家可以使用该代码手动触发 triggerevent SOAOE_PigeonJoin 物品介绍 外骨骼系统 占据背包位置的外骨骼系统,可以存放行军包和配套的狙击枪,具备一个密封包位置,玩家可以放置一个密封包,以消耗耐久为代价,可让玩家获得对应的水压抗性和氧气,可在后续升级,获得助力和放入使用战术模块的能力 鸟巢套装 包括防弹衣,作战服,头盔三个部分,防弹衣和头盔具备等级甲机制,且当凌桦穿戴该套装时拥有额外加成,头盔可以放入电池以启用热成像功能,防弹衣和头盔在后续 天赋之中可以升级防弹材料,获得更高的防弹等级 301式精确步枪 初始装备,可在后续升级成为更加先进的电热化学和电磁枪械,自带一定滚轮缩放倍率,有配套的对应弹药,毕业枪弹十分强力 303式狙击步枪 初始装备,可在后续升级成为更加先进的电热化学和电磁枪械,自带一定滚轮缩放倍率 ,有配套的对应弹药,毕业枪弹十分强力 纳米急救针 模组内医疗道具,当前存在描述和药效实际不符的问题,下版本修复,可通过天赋或主动制造获取,但制造的成本较高 “轰闪 ”系列弹药以及手雷 类似于变革的特殊伤害,制造成本较高,但十分强力,可以通过对应的弹药箱重装,但是重装成本较高,除枪弹外,还具备对应版本的手雷,可以主动制造或天赋定额获取,使用方法和破片手雷一致,但更加致命 “质子变质”武器 类似于重力投掷器的最终武器——质子放射器,有着极为高昂的造价,弹药不可回收,但作为百分比伤害且高额穿甲,基本没有生物能够有效抵挡该武器的攻击 联合防线弹药箱 可以重装大部分三个势力的弹匣以及本模组内的所有弹匣的弹药箱,拥有制作配方,可在后续解锁更加廉价的版本 最后再次感谢所有玩家 ——“彼得鲁夫斯基,彼得鲁夫斯基......” “我曾从一位两鬓发白的长者口中听过这个名字。” “他说那是令一个真正的男人咬牙切齿,挥之不去的名字。” “那是一个吞噬血肉的恶魔。” “它蛰伏自每个人的心中,它令温良变成恶习,它让暴行称作正义。” “欧罗巴的人民从未尝过和平的甘甜,而战争亦然如此,它从未改变。” “这里是联合防线鸟巢中队队长,凌桦,让这,成为冰洋之下的最后一次战争吧。”

298 downloads Details →
战术人形M200吉他曲目增加 – Barotrauma Mod

战术人形M200吉他曲目增加

by 76561198102749777

于原版无异。更改了吉他曲目

278 downloads Details →
HADE SB101 "Anglerfish" – Barotrauma Mod

HADE SB101 "Anglerfish"

by 76561198259134364

The first production model of the HADE Corporation Submersible Design Department. Designed as a compact, multipurpose platform for all kinds of missions. Includes basic functions like interior/exterior light control, emergency alarms, one-way flooding prevention ducts, etc. Information Price: 7800 Tier: 2 Class: Scout Crew: 1-5 Armament - 1x Double Coilgun - 1x Large Turret Hardpoint (Lower Bow section) - 2x Single Coilguns - 2x Discharge Coils - 1x Depth Charge Launcher Features - Crafter and deconstructor - Medical fabricator - 3x bilge pumps with one-way water ducts - Dual docking ports (top/bottom) - Smart airlock - Advanced command systems (warnings, text displays, etc) - Advanced periscope (4x cameras, each one with direct control of nearby coils/depth launcher) Credits Special thanks to the GH Crew for their design improvements and feedback. Also thanks to the author of this smart reactor If you encounter any issues or come up with ideas for improvements, don't hesitate to contact a HADE corporation consultant who will help you. Disclaimer: the HADE corporation and its subsidiaries are not responsible for any damages, loss of limbs or death of any person or entity aboard this product.

305 downloads Details →
Neurotrauma Freakhouse – Barotrauma Mod

Neurotrauma Freakhouse

by 76561198979572901

Freakish faces are also available for vanilla medicine. To do so it requires Neurotrauma installed client side, but not active. Have fun! Neurotrauma freakhouse mod is a mod that adds various freakish faces, new accessories and skin colors to give your barotrauma experience a certain E D G E™, originally inspired by "Some goofballs and weirdos" mod. Some faces have weird shape and can look weird with some hairstyles or accessories. Absurd skin colors and extreme accessories such as balaclavas are not spawned naturally. Discover ghouls, zombies, lobotomites, frankenstein's monsters, mutants, plastic surgery experiments, cavemen, goblins, cyborgs and even pathologic space herpes victims! With most sprites being either custom drawn, kitbashed from different photos or images or even both! WARNING! THIS MOD OVERRIDES HUMAN.XML! ANY MOD THAT DOES OVERRIDE HUMAN.XML FILE TOO IS INCOMPATIBLE AND SHOULD BE PUT UNDER THE FREAKHOUSE MOD! And yes, this mod SHOULD be placed above neurotrauma, thank you for reading the description.

271 downloads Details →
Shepart – Barotrauma Mod

Shepart

by 76561198868697657

Price: 6,000 Class: Combat Level: 1 Recommended team size: 3-4 players. Speed: 26.3 km/h Ascent/dive speed: 19/18.1 km/h

218 downloads Details →

Material IO Patch

by 76561198102417277

adds banana, tobaccobud, creepingorange,badcreepingorange, saltbulb, badsaltbulb(from hungry europan) to the material io container

197 downloads Details →
The Custom Voiceline/Sounds/Musics Template for Barotrauma (Make YOUR submarine talk!) – Barotrauma Mod

The Custom Voiceline/Sounds/Musics Template for Barotrauma (Make YOUR submarine talk!)

by 76561198111337338

You want your sub talking (like my Unoculus)? Try this. Some asked, and basically, I didn't plan to make a template or a public version or whatever, but here it goes. The Custom Voiceline/Sounds/Musics Template for Barotrauma. First, this workshop contains only template and item assemblies to do YOURSELF voicelines/sounds/musics. There's some for the examples, but this workshop DOES NOT contain voicelines. All instructions are in .XML files and in Barotrauma (item assemblies). Some infos: It's recommended to keep a copy of the template before editing them. There's some item assemblies if you don't know how to use this. (See the video) For the sound, it use a LightComponent, but it doesn't act like a light. It will count as a light tho but it's not a light. How to: First find/create all your voicelines/sounds and convert them in .ogg. - Create a new mod with a copy of the template in (don't forget to include it in your "filelist.xml". - Put your voicelines/sounds in. - Copy an item as much as you have voicelines/sounds. - You'll need to change the identifier and the name if you want. - Put your sound location in the "sound" xml tag. - Change the range depending on the size of your sub and the volume if it's too loud or too weak. - Implement them in your sub, use the item assemblies provied if you need. For a music it's a bit different. It use a turret and you'll need a start, a loop and a end. So cut your music with a intro, a loop and an ending. Put these in your mod folder and change the location of sounds (MoveSound, StartMoveSound and EndMoveSound). You don't need to credit if you use it but it's still appreciated.

205 downloads Details →
Barotrauma SS13 Creature Pack (Discontinued) – Barotrauma Mod

Barotrauma SS13 Creature Pack (Discontinued)

by 76561198880556415

This mod has been discontinued. Welcome to the Barotrauma SS13 Creature Pack. The goal of, as the name states, adding creatures from SS13. This is a very early test of the concept of said mod. HONk!!!1 List of creatures: Spawn them in using (Spawn "creature name" cursor or inside, here, outside.) Securitron Medibot (does not heal right now) Officerbeepsky Honkbot Emaghonkbot (Emagged Variant of Honkbot) Generalgriefsky Duckbot ============== If you find any bugs in the mod, put them in the bug report discussions, it will allow me to better improve the mod.

99 downloads Details →
Mini Dick Dark – Barotrauma Mod

Mini Dick Dark

by 76561198119021803

Eine solide Form die niemals schlapp macht. Mit seiner Technik dringt er in noch so enge Höhlen ein, während die Bewegungen zutiefst befriedigend sind, dabei überspielt er mit Leichtigkeit seine fehlende Größe. Zwei Versionen: Mini Dick Dark - Tiefsee -Überschwemmungsalarm -Feueralarm -Feindkontakt Alarm -Rektor Sicherheitsabschaltung Alarm -Automatische Türen mit Wassersensor zum Manuellen wechsel -Notstrom _______________________________________________________________ English: -Flood alarm -Fire alarm -Enemy contact alarm -Reactor safety shutdown alarm -Automatic doors with water sensor for manual change -Emergency power

228 downloads Details →
Mercenary Job [Vanilla] – Barotrauma Mod

Mercenary Job [Vanilla]

by 76561198352587256

Mercenary Job.. yeah.

120 downloads Details →
Artemis – Barotrauma Mod

Artemis

by 76561199000367209

The ARTEMIS "Just like the good old days," says Coalition Admiral May. The Artemis is a six-speed submarine with a manual transmission. The one-of-a-kind prototype engine generates incredible torque, and purrs like a kitten. SIX SPEED "Can you believe that most people don't know how to drive a manual these days?" Unlike the superfluous single-speed submarines encumbering the skilled captains of the European ocean, the Artemis boasts a far superior acceleration versus even the nimblest models of rival manufacturers. With a 0-20 double that of the Azimuth, this sub is a mighty upgrade in the hands of a capable pilot. DRIFT THIS SUB That's right - it stops on a dime. Kick it into first and you're off in a flash. Let's see the denizens of Europa try to keep up with this. FULL AUTOPILOT Too lazy to drive your submarine? Let the onboard autopilot drive for you. There's no need for noisy sonar if you don't have to see where you're going. You're supposed to keep an eye on it, but no one's checking. DEAD SILENT Watch the endworm swim right by without hearing a thing. It speaks for itself. Believe it or not, vanilla balanced. Best for small crews and either careful or skillful gameplay. Try to keep the topside protected. Don't know how to use something? There's tutorial logbooks around to guide you. Check the vault in the command room to get started, captain. Specifications: Tier III, Scout Price - 26500mk Top speed - 26 km/h Descent speed - 17 km/h Cargo capacity - 8 crates Armaments - 3 small hardpoints, 1 large hardpoint, 2 depth charge tubes. Recommended crew size 4-8 Please leave any issues in the comments. I will fix them.

333 downloads Details →
Iron Lung – Barotrauma Mod

Iron Lung

by 76561198216481169

Acquired from the depths of hell and returned to you. It's previous crew lived happy long lives I'm sure.

312 downloads Details →
Better Drunk Diving (Better Alcohol + Drunk Diving) – Barotrauma Mod

Better Drunk Diving (Better Alcohol + Drunk Diving)

by 76561198085960080

(This is a personal mod that I'm uploading to the public in case others want to enjoy it too) Tired of Alcohol not really doing much or having much of a use? Well, Better Alcohol is here to fix that. Alcohol has been revamped in this Mod to not only have a reason to drink it. But additionally give downsides just as well as incentives. Not only will you get all the good and bad from original Better Alcohol but now you have the Drunk Diving benefits of having your helm skills improve as you get drunker! So this is double the benefit if you felt that increased HP wasn't that worth it. Should be Compatable with most mods that add alcohol but don't override the Drunken Effects. Check the originals, for more info and just Better Alcohol: https://steamcommunity.com/sharedfiles/filedetails/?id=3352632698 Drunk Diving: https://steamcommunity.com/sharedfiles/filedetails/?id=3424258548

252 downloads Details →
Immersive Ignitables - Patched for Station RP – Barotrauma Mod

Immersive Ignitables - Patched for Station RP

by 76561198930295660

186 downloads Details →
Neurotrauma Free Medicine Patch – Barotrauma Mod

Neurotrauma Free Medicine Patch

by 76561198090902597

Free crafting of many items from Neurotrauma. Many of these items do not spend after use. Non-perishable stasis bag.

221 downloads Details →
Better Logbooks – Barotrauma Mod

Better Logbooks

by 76561198186975299

--FEATURES-- -Adds the ability to fabricate and purchas logbooks AND clear a logbooks contents -Base Prise 150mks -Fabrication cost: 1 FPGA circuit + 1 Plastic -By using the recycle recipe for the Logbook you can clear its contents Note: I'm aware that other mods exsist for the same purpose however i wanted to make my own to practice my moding skills and add the ability to clear the logbook.

274 downloads Details →
Curly's NT Surgery Plus Ultra CN.patch – Barotrauma Mod

Curly's NT Surgery Plus Ultra CN.patch

by 76561198852819481

As showed, just a CN patch for the Curly's Nt surguery mod XD (should compatible with other NT Surgery CN.patch mod)

164 downloads Details →
Giant Spineling – Barotrauma Mod

Giant Spineling

by 76561199059890117

This submarine is a copy of the original monster from Barotrauma, a fairly large vessel in size, has a horizontal speed of up to 20 km/h and a vertical speed of up to 15 km/h, a pretty good submarine for having fun with friends) speed(horizontal): 20 km/hour speed(vertical) 15 km/hour Squad capacity: 8-10 people Engines: 1 Laboratory: yes Price: 14000 -------------------------------------------------------------------------------------------------------------------------------------------------------------- Attention!!! If you find any flaw, please report it in the comments, the author will see and fix it within a day --------------------------------------------------------------------------------------------------------------------------------------------------------------

190 downloads Details →
Ecclesiarch – Barotrauma Mod

Ecclesiarch

by 76561198054039669

Derisively known as an "Off-Brand" or "Knock-off", these vessels were created from a proposal for the Typhon submarine before the prototype stage. Popular with mercenaries, separatists, and pirates alike - if only because it can be manufactured without giving the coalition royalties. This particular vessel was sold to and modified by a branch of the Church of the Husk, and used as a floating chapel for them to worship in and a devastating platform of war when their faith is challenged. This submarine is an aesthetic edit of Survivalist64's Onondaga submarine: https://steamcommunity.com/sharedfiles/filedetails/?id=2958647139&searchtext=Onondaga All credit goes to them regarding it's creation and setup. I simply applied a cosmetic edit to "factionize" the submarine for the Church of the Husk.

187 downloads Details →
Depleted Fuel Expansion – Barotrauma Mod

Depleted Fuel Expansion

by 76561198032947874

Allows engineers with the "Arms Race" talent to craft shotgun shells and rifle bullets with depleted fuel on top of the vanilla revolver rounds and smg magazines that they can already make

191 downloads Details →

Warhammer 40K skins

by 76561198022077069

Just some skins from Barotrauma 40k balanced to vanilla to play with some friends

185 downloads Details →
Sapior – Barotrauma Mod

Sapior

by 76561198261976541

Items: 1040 Structures: 365 Size: 35x6m Cargo: 20 containers Max Vx: -28 and 28 km/h Max Vy: -18 and 15 km/h Небольшая подводная лодка рассчитанная на экипаж из 2-8 человек. Из примечательного на ней установлен автоматический реактор, а доступ

165 downloads Details →
Universal Elevator Test Track and Elevator – Barotrauma Mod

Universal Elevator Test Track and Elevator

by 76561198880880418

Based on the new y velocity output of the navigation terminal: a new elevator with automatic speed adjustment for any submarine. This is the prototype version. final version will have minor bug fixes and cleanup.

171 downloads Details →
DS-40K Retribution Class Mk4 – Barotrauma Mod

DS-40K Retribution Class Mk4

by 76561198362924816

Inspired by the Warhammer 40k Retribution class battleship. The sub consist of 2037 items, 312 structures, 151 walls, 99 lights and 40 shadow-casting lights. As with all my subs if you find something broken or something that could be improved feel free to comment.Edit for Dead space mod and creation for the orginal sub is james648,I plan to add guns in the bottom so you wont nuke yourself by your crew, and not a traitor suggested for their is many thing that they can get ther hands on.

126 downloads Details →

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