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Barotrauma Mods & Plugins

81,000+ mods available Source: Steam Workshop ↗

This catalog lists 81,000+ Barotrauma projects from Steam Workshop. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.

[KBA Shipyards] Player 2 - Lone Wolf -  Qube Tiny Submarine for single/one crew journey – Barotrauma Mod

[KBA Shipyards] Player 2 - Lone Wolf - Qube Tiny Submarine for single/one crew journey

by 76561198018145927

Qube Design manual glass cannon shuttle by Henry "Cut my own hands" Handy. Add it for your custom submarines! Player 2 Qube design come to my mind as a support for some cave missions away from main sub. Now upgraded it.. to self sufficent single crew submarine. Glass Cannon it's good description how it works and it's made with glass... so. Without player with wielder it will sunk faster than you think. But used properly it's awesome. Trust me! No handshakes needed... Player_2 Pros: - Almost 300 degree fire angles - Nuclear Reactor - Some storage capacity - Mining Scanner - Constructor/Deconstructor/Medical - Oxygen Generator - Good vision Player_2 Cons: - You can shot only one cannon at the time. Switch is below preiscope. - Bottom hatch works as airlock, but still it goes down a few meters when you bail out. So before leave set autopilot to "ON". - It's fragile, but it's nice to have 100mm glass separating you from the mudoraptor. Bring wielder with you! - Hammerhead will show you hammering

147 downloads Details →
座头鲸加强版 – Barotrauma Mod

座头鲸加强版

by 76561198972830920

将官方船humpback进行改造,是一个全新的大型潜艇。保留部分游戏体验,并且适合官方战役难度,也适合一些mod(潜艇设计考虑的是官方怪物的数值,如果mod怪物太强需要及时升级潜艇)。 特点: 速度:没有加成的情况下,水平速度29,上浮速度18,下沉速度11。 火力:有全方位的火炮,左上角,右上角,左下角,正下方,右下角都有火炮,还配备有电磁线圈攻击死角目标。 设施:设施齐全,有分解仪,制作台,基因编辑台,医药台等。 无人潜水艇:有。配备一个电磁炮。 防御:较好,没有加成的情况下潜艇外壳可以承受

133 downloads Details →
Uber E [BMW] Budget Bullet – Barotrauma Mod

Uber E [BMW] Budget Bullet

by 76561198060075134

This model is a Pimp Up of The Budget Bullet model found out on Jake's Shop that sports a battery powered system and a rank D survival rate. Revamped by BMW (Battle Mechanic Wally) to have a D+ survival rating and a little more comfort granted by the lessened feel of impending doom. Favorite among the new Uber E (Europa) drivers for it's nice performance on small trips and good speed (hence the name). It has the bare minimum for any mission but that's it! Features: - Nitro for daring speedsters. - Super Nitro for emergency manoeuvres. (You can activate both for breakneck speed) - Power down to save battery (This ship is powered by battery alone!) - Reactor for emergency recharge of batteries. (Seriously, only on emergencies, this reactor drinks more than a full bar of drunkards, But it's better to go without fuel). - Reactor access is restricted because bots would feed the reactor unwantedly. The key to open Reactor is a chip! (FPGA Circuit, there is one in a supply box) - Just the bare minimum for operations and even less in storage. Minimalism is the key. - 2 upgradeable turrets for increased firepower (for a hefty price and twice the bullets). A nice sub to solo/duo play. A third suit was added from popular demand. Easy to use, easy to fix, easy to sink. Plenty of fun!

104 downloads Details →
Rinehart Refinery – Barotrauma Mod

Rinehart Refinery

by 76561198283665711

One of Rinehart Corporation's underwater ore refineries

80 downloads Details →
Kosatka – Barotrauma Mod

Kosatka

by 76561199150729420

A submarine design from Earth that has been bought by the EC the sub was originally made by a Russian company called Pavel's Corporation. The sub was supposed to be fitted with 3 Missile Silos but was changed due to the high price of it. The sub is equipped with 1 torpedo,1 guided missile, 3 coilgun turrets, a railgun along with a highly efficient nuclear reactor. Give credit if you posted an edited version of this sub. Type Deactivate Comms and Enter passcode 2665 in terminal in bridge to allow control to missile and torpedo.

133 downloads Details →
b-17 flying fortress – Barotrauma Mod

b-17 flying fortress

by 76561198803441470

The Boeing B-17 Flying Fortress is a heavy bomber developed in the 1930s for the United States Army Air Corps. The B-17 was primarily employed by the United States Army Air Forces in the daylight strategic bombing campaign of World War II against German industrial, military and civilian targets. Produced from 1936 to 1945. The total production of the aircraft was 12,731 units. So bomb your enemies and shoot them even under the waters of Europe!

80 downloads Details →
Sex Boat – Barotrauma Mod

Sex Boat

by 76561198291084035

You have a large and incredible ship you just finished. It's nearly perfect... yet you feel something missing from your life. What could it be? Oh, that's it! My poor ship has no testicles! Well worry no more! In comes the sex boat to make sure your ship gets all the luv ;) ! Attatch this to your ships ballsack and it'll get all the sexual pleasure it deserves! <3

131 downloads Details →
New Europan Utopia CITY - EK – Barotrauma Mod

New Europan Utopia CITY - EK

by 76561198080830871

The Europan Utopia is a huge city map revamped by gray matter and originally made by fat seal. This is a rework which adds EK equipment and fun secrets and other QOL changes such as functioning escape pods and airlock.

69 downloads Details →
BaroSignalis: KOLIBRI role – Barotrauma Mod

BaroSignalis: KOLIBRI role

by 76561199039052012

Description Preliminary version of the new KALIBRI profession. The profession is currently in testing and may be changed in future updates. This mod replaces the standard Barotrauma Assistant with KALIBRI, a communication-class Replika from SIGNALIS. KALIBRI — A support Replika specializing in assisting the crew, processing information, and ensuring effective cooperation between team members. The mod is translated into multiple languages, including English and Russian. What exactly does it do? This mod updates names, descriptions, key characteristics, and talent branches, giving the game a fresh and engaging feel. This mod does not contain custom models, as its main purpose is to provide customization options. For a better visual experience, additional mods with character models are recommended, such as Anime Waifu. Mod Load Order - BaroSignalis KOLIBRI role test - BaroSignalis - Other mods I Would Appreciate Your Support Don't forget to leave a like ❤️ and, if you'd like to support the author, you can do so here: Support the author

230 downloads Details →
Enhanced Armaments & Перерождение мира - патч совместимости – Barotrauma Mod

Enhanced Armaments & Перерождение мира - патч совместимости

by 76561198032152662

Этот патч был создан, чтобы эти 2 мода, оба работали на 100% функционала, не перезаписывая друг друга. И собственно, моды: (ЕА) Enhanced Armaments: https://steamcommunity.com/sharedfiles/filedetails/?id=2764968387 (ПМ) Перерождение мира: https://steamcommunity.com/sharedfiles/filedetails/?id=3261757209 Порядок загрузки: (в каком порядке сверху-вниз должны быть активные моды, чтобы всё работало) Этот патч совместимости Перерождение мира Любой русификатор ЕА Enhanced Armaments Fuel for the Fire Expansion Enhanced Armaments Также этот мод-патч вносит следующие изменения: * администратор аванпоста и местный доктор теперь умеют лечить отравления с EA. * стражники аванпостов теперь имеют таланты с ПМ, и оружие: 50% с ЕА, 50% с ПМ. * бандиты/пираты заменили ~30% своего вооружения на оружие с ЕА (в самом моде ЕА они используют ванильное оружие, что очень странно что автор так завтыкал, добавил тонну оружия и не дал его нпс). * сейф администратора теперь имеет лют не только с ПМ но и с ЕА. * добавлено еще больше видов нпс (которых не было ни в ЕА ни в ПМ). В следующих обновлениях, нпс получат еще больше оружия с ЕА.

199 downloads Details →
Hoodless Craftable Cultist Robes – Barotrauma Mod

Hoodless Craftable Cultist Robes

by 76561198087840341

Allows you to craft an identical version of the Cultist Robes & Zealot Robes without the hoods. Deconstruct the hoodless robes to reacquire the vanilla robes. Vanilla robes are completely unchanged and vanilla. Compatible with any mod. Hoodless robes will not be affected by any other mods, they will always have the vanilla statistics but without the hoods. (Unless vanilla robes are changed by the devs and I forget to update.)

204 downloads Details →
disable-fix smallcrawlereggfrendlytimmed – Barotrauma Mod

disable-fix smallcrawlereggfrendlytimmed

by 76561198023469030

160 downloads Details →
Airis – Barotrauma Mod

Airis

by 76561199119361552

Intelligence vessel Level 1 Cost 6000 It has: 1 Magnetic gun 1 Chain Gun 1 Tool holder NO WEAPON ON MY SHIPS WILL BE MODIFIED FOR BALANCE! 2 Discharge coils Ammo racks - 9 Racks with spacesuits - 5 Automation for the reactor - no Automatic reactor extinguishing - no Auto discharge coils - no Bomb bay - 1

80 downloads Details →
Dubal – Barotrauma Mod

Dubal

by 76561199033916171

Dubal - is a T2 attack submarine, popular amongst the crews because of its excellent armament, two powerful engines which are able to reach 20 kmh speed and good maneuverability achieved by three ballasts, two of them being in the center of submarine. Specifications ------------------------------------------------------------------------------------------- - The maximum speed is 20 km/h. - The maximum energy output is 7530. - Two engines of 165 power. - The diving speed is 15

156 downloads Details →
Malachite 2.0 – Barotrauma Mod

Malachite 2.0

by 76561198174197371

Malachite 2.0

163 downloads Details →
Behgrilia – Barotrauma Mod

Behgrilia

by 76561198402731977

"The infamous, 'Ironheart', is one of the biggest big guys on Europa. His two rabid pitbulls and three other rabid pitbulls require a copious amount of carnage to operate, and keeping the crew in good working condition is a handful for even a moderately big, big guy." This is a submarine refit of the Berilia, dedicated to Berhg's Iron Crews campaigns. Not dedicated to Behrg though, he should try getting off the navigation terminal some time :^). Changes made from vanilla Berilia (Pre-Traitor update) - Decoration overhaul - Adjusted layout of rooms (will elaborate) - Reallocated placement of junction compartments - Redesigned external camera system (Periscope triggers switch the cameras) - Added 1 supercapacitor dedicated to discharge coils - Added brig in upper foreside - Added access shaft + docking hatch in lower aftside - Added pumps to; Cargo bay, upper airlock access, and upper engine room - Added 1 more deconstructor and 1 more fabricator to engineering (Total is now 2:2) - Increased reactor max output from 6500 to 7500 To match the vanilla version coming in the Traitor Update, the Ferilia also has a medbay (central foreside) and a fourth ballast (lower foreside).

127 downloads Details →

self EuropaWaifu++

by 76561198395419557

123

111 downloads Details →
Portabenis – Barotrauma Mod

Portabenis

by 76561198156581877

---Includes--- Blackberry: Portable status monitor Minireseach: Craftable research station

118 downloads Details →
BFG-50 Pack – Barotrauma Mod

BFG-50 Pack

by 76561198843733621

A pack that adds powerful rifles into the game. Pictures are outdated. Pack Information: A pack I've made out of boredom. This pack includes: >BFG-50 >CBFG-50A >Water pipe >Reinforced water pipe >.50 BMG round >.50 BMG FLAT round >.50 BMG SLAP round >.50 BMG HE round >Now a recoilless rifle to launch railgun shells using flash powder Attention: I won't continue developing this mod as it has come to the point where I have no idea what to add next. Unless it breaks down due to future updates I won't be releasing updates for it.

141 downloads Details →
Submarine Blueprint – Barotrauma Mod

Submarine Blueprint

by 76561198321491331

在潜艇编辑器中加载你的潜艇,然后在控制台输入下方代码,可以生成蓝图。 cl_reloadlua subblueprint scale: 蓝图相对于潜艇大小的缩放倍数 style: 蓝图的样式 打开这个文件可以手动修改、添加样式: ~/Barotrauma/LocalMods/.modstore/ZRG27314.SubmarineBlueprint.Configuration/style.xml Load a submarine in the sub-editor, then type in the following code in the console to generate a blueprint. cl_reloadlua subblueprint scale: the scale of the blueprint relative to the size of the submarine style: the style of the blueprint Open this file to manually modify and add styles: ~/Barotrauma/LocalMods/.modstore/ZRG27314.SubmarineBlueprint.Configuration/style.xml 需要Lua支持 - 订阅 'Lua For Barotrauma', 'CsForBarotrauma' mod - 选择 Lua For Barotrauma 创建服务器 - 进入大厅后打开控制台 (默认按 'F3') - 发送命令: install_cl_lua - 重启游戏 Client-side lua installation - Install 'Lua For Barotrauma', 'CsForBarotrauma' mod - Select Lua For Barotrauma to host in-game server - While in the hosting menu open the console window (most commonly 'F3') - Type in or copy, then execute the console command: install_cl_lua - Restart the game 蓝海船舶重工联机/编辑器/模组最大QQ交流群:333500142 推广潜渊症中文玩家社区QQ频道

123 downloads Details →
K-CXIII Keres – Barotrauma Mod

K-CXIII Keres

by 76561198110261213

In-Game Description The K-CXIII Keres is a deep-diving submarine designed to take and deal out punishment in equal measure. Packed with a unique FTL-style power system and numerous quality of life features, the Keres will surely bring you to victory and death to your enemies. Basic Submarine Stats Price: 12,000mk Dimensions: 59x16m Cargo Capacity: 46 Crates Recommend Crew Size: 4-14 Recommended Crew Experience: Experienced Main Features 1. FTL-Style Power Management System: This power system seeks to encourage teamwork and communication between engineers and the rest of the crew. By putting Power Points (PP) into different systems you can increase the efficacy of each system. But be careful, you don't have enough for everything you'll need! This often will require swapping between systems mid-fight in order to prioritize the right systems. 2. Ship Read-out in Security The model of the ship in security allows security to quickly see how much of the ship is flooded or any presence of fires. KEY: Three Green Lights: room all clear. Teal Light: room less than 50% flooded. Blue Light: room more than 50% flooded. Orange Light: room has less than 50% oxygen (potential fire warning). 3. Smart Doors Throughout the Ship The Keres features automatic doors that require a PP to function. Normally automatic, they will detect presence of water in adjacent rooms and switch to manual mode. KEY: Door Lights: Three Green Lights: room all clear. Teal Light: room less than 50% flooded. Blue Light: room more than 50% flooded. Orange Light: room has less than 50% oxygen (potential fire warning). Button Lights: Green Light: door is in automatic mode. Yellow Light: door is in manual mode because of flooding. Red Light: door is locked closed due to lack of power. 4. Three Different Lighting Modes Three unique lighting modes for different moods are available on the Keres (cycled at the navigation terminal!): 1. Normal - standard moody barotrauma experience. 2. Alert - emergency lighting for emergencies (custom spinning lights). 3. Gaming - RGB disco for gamers. Miscellaneous Features 1. Emergency Announcement System Radio down? Crew not normally wear them? Send short messages across the sub from the security room using a text screen. Simply type your message in the terminal and hit enter! 2. Crew List To enhance the RP experience or make fun of your fellow crew-mates, an editable crew list is present in the crew quarters. Guide: first turn on the switch of the entry you wish to edit, then type the name into the terminal. 3. Incident Clock Want to know how much time its been since someone has horrifically died on the submarine? Well now you can! Reset the timer upon unfortunate 'accidents'. 4. Death Counter Also in the crew quarters there is a death counter present, along with a terminal you can type the names of the dead in. Click the corresponding buttons to increase or decrease the counter! "Perimenoume ton thanato tous se olo tou to megaleio."

106 downloads Details →
Turret Automation Kit – Barotrauma Mod

Turret Automation Kit

by 76561198024668244

Ever wonder why humans can achieve space travel but can't make a competent turret AI? Well, this mod has you covered. I searched Steam for automatic turret controllers, but all of their ranges are hilariously low. So I decide to make my own version with longer ranges. It comes with a 3000 unit turret controller and a 1000 unit one. (1 unit = 1 cm). This kit is for sub designers who are already proficient with the sub editor. If you have any questions or problems please let me know. I am a noob player who has never gone deeper than the Cold Cavern so I have no idea what could go wrong. Core Components: - Motion Sensor Array, plus axis sensors to detect monsters, as well as fire angle calculation components/relays - Fire Trigger Sensors, to determine when to fire at monsters, plus connected relays. I made 4 sets for facing 4 different directions, but generally only one set is enough. - Fire Control Relay that connects to the weapon you want to automate - Turret Safety features that disables the turret from firing when a human is detected by the fire trigger sensors - Manual Control components that disable firing when the periscope is in use - Complementary Dummy Components that showcase wiring Complementary Dummy Components: - Dummy pulse laser - Dummy AI fire control toggle - Dummy turret safety toggle - Dummy periscope to showcase the wiring of Manual Control components Steps to connect the turret controller: - Load the mod as submarine, copy all the components minus the 3 redundant sets of Fire Trigger sensors - Paste the components to your sub. Important: paste far away from your sub to avoid overlapping items - Connect the Fire Control relay with the turret of your choice, following the the wiring to the dummy pulse laser - Connect the "Not" component of the Manual Control to the periscope, following the the wiring to the dummy periscope - (Optional but recommended) hide any new wires - (Optional) add Complementary Components to your ship following the wiring of the Dummy Components - Delete the dummy pulse laser and other Dummy Components - Organize/fine tune the Fire Trigger sensors to fit your turret's firing arc. Note that for each Fire Trigger sensor you see, there are actually two overlapping sensors, one for humans and one for monsters - (Optional) delete the part of the Motion Sensor Array that you don't need - Move the trimmed Motion Sensor Array (basically everything that we haven't touched yet) to the turret of your choice, so that the axis sensors (orange ones) overlap with the center of the turret's firing arc - Profit About Toggling AI Fire Control And Turret Safety: Double check the wiring for the Fire Control and Turret Safety relays if your AI turrets have problems firing. The default wiring to toggle both relays uses set_state. However, if you are using a navigation terminal, or a vanilla button, or any controller that does not have the "Is Toggle" option selected, then you need to move the wire from set_state to toggle_state. Special Notes: 1. Great thanks to 江奈 for his Dagger, an awesome ship. I took great inspiration from (shamelessly copied) his automatic turret system and extended the original design's range. The Apo-3A Dagger is here: https://steamcommunity.com/sharedfiles/filedetails/?id=2365108119 2. Koresh seems to have a more elaborately designed version of automatic turrets, but unfortunately the range is still limited. Check out his design here: https://steamcommunity.com/sharedfiles/filedetails/?id=2185206376&searchtext=Auto+turret 3. I eventually decided against making the turrets able to fire at hostile humans, since motion sensors can't tell the difference between a hostile sub and a station, or pirates and you. 4. To see this kit in action, check my personal modification to the Iroh: https://steamcommunity.com/sharedfiles/filedetails/?id=2666989276 5. WARNING: Due to a lot of motion sensors, the performance, especially in multiplayer, suffers.

107 downloads Details →
Stunprod [SS13] – Barotrauma Mod

Stunprod [SS13]

by 76561198435593163

A stunprod from Space Station 13. While the Stunprod is great for self-defence, it deals almost no damage.

82 downloads Details →
IRIS Lysander Shuttle – Barotrauma Mod

IRIS Lysander Shuttle

by 76561198116866332

Sometimes a repo job requires you to get in and out fast, with a Sonar profile no larger than your average Hammerhead. For those tasks and many more, IRIS presents the Lysander Shuttle! Built for speed, and equipped with a Watchful Eye gun drone like the ones you may have seen recently in the news, you can take back your possessions before the Sonar officer can say "my God, that's a fast Moloch!" while you can be confident that, if things do go wrong, you can always shoot your way out.

98 downloads Details →

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