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Barotrauma Mods & Plugins
This catalog lists 81,000+ Barotrauma projects from Steam Workshop. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.
Balaenoptera
by 76561198302229185
The Balaenoptera was named for it's inspiration, Balaenoptera Musculus, or the Blue Whale, one of the largest creatures in the solar system and a behemoth in the oceans of Earth. This transport sub was outfitted with the latest sonar technology and a wide array of storage space to allow for safe long distance mining and transport missions. Specs: - Designed for 4-8 players - Beginner Sub Features: - Long range sonar powered railgun - Long range wifi messaging terminal - Mineral scanner and searchlight - Backup power array - Research station, planting room, crew room - Support drone, "Baby Blue" - Fabricator, deconstructor, medical fabricator - Secret passages and hidden clown costume parts - Campaign balanced (Power is pretty consistent but can tank if everything on the sub is in use at once, fuel consumption at the start is also higher than average, and blind spots for guns exist) Technical Stuff - Reactor Max Power output is 8000kW
Barrel
by 76561198039096170
Universal SUB. It can do everything, but you don’t need what it cannot. Simple design - great possibilities. Дерзкий, как пуля резкий. -----Eng----- This sub has everything you need: - 4 cannons with a circular fire - 1 large cannon for large targets - 4 outdoor video cameras for the captain - spacious warehouse - automatic doors that open automatically if there is no flooding - 2 additional booster engines (speed ~ 55!) button "engine" in navigation terminal - access to safes in the armory and medical bay is limited by the type of ID card - the reactor has a protective shutdown in case of overheating - flooded lower airlock with deconstructor for parsing artifacts - power supply through a battery with auto-regulation of the charge rate, this means the stability of the reactor and reliable power supply - training room to improve the skills of an engineer and mechanic (sorry for Google translate) -----Рус----- Эта подлодка имеет все, что тебе нужно (а чего не имеет, то и не нужно): - 4 пушки с круговым обстрелом - 1 большая пушка для больших целей - 4 наружные видеокамеры для капитана - вместительный склад - автоматические двери которые открываются сами если нет затопления - 2 дополнительных двигателя-ускорителя (скорость ~ 55!) включение кнопкой "двигатель" в навигационном терминале - доступ к сейфам в оружейной и медотсеке ограничен типом айди карты - реактор имеет защитное отключение при перегреве - затопляемый нижний шлюз с деконструктором для разбора артефактов - электропитание через аккумулятор с авто-регулировкой скорости заряда, это значит стабильность реактора и надежность электроснабжения - тренировочная комната для повышения навыков инженера и механика
Vondess Power Cells
by 76561198171936987
New Assembly from Vondess Labs! Note: This is completely vanilla. No mods required The Vondess Power cells are capital vessel power-storage cells designed to have high capacity and high output with medium-high power input (you can change those settings yourself) This assembly comes with the Power Cell Handler that incrementally lowers the load on the batteries so it saves power on your reactor. It has four stages. 90 75 50 and 35. This assembly comes unlocked, so watch out for greifers if you don't lock it yourself. The light indicators on each cell show it's charge percent. "This Handler and Cell arrangment is currently designed for my capital vessel i'm working on. Hopefully it will be useful to others as it will to me. Enjoy" ~Ohanno T. RegEX Codes by Jlobblet - Thanks man, this wouldn't be possible without you. The other cells in the bottom left are unused in this assembly. There intended use are as backup cells. Happy wiring. Thank you for choosing Vondess Labs!
Integrated Bandolier
by 76561199127603256
This mod adds a new item – the security service uniform with an integrated bandolier. It exists as a separate object, which means: ✅ Safe to add even to an ongoing campaign ✅ No conflicts with vanilla content or other mods 🌍 Supported languages: • Ukrainian (full localization) • English • Polish • German • French • Chinese (Simplified) Thank everyone who watches, subscribes, adds the mod to favorites, and rates it!
Вобла
by 76561198012239348
Как и просили. Уже не такая крутая подлодка в виде воблы "Вобла" больше похожа на челнок-переросток, чем на настоящую подводную лодку. Судя по внешнему виду, этот злейший враг клаустрофоба бороздит океаны Европы уже лет так 40. Где вы вообще, чёрт побери, её достали? На борту "Воблы" вы действительно можете прочувствовать каково это жить всей семьёй в съёмной комнате коммуналки. Единственное преймущество этого недоразумения - цена в 5 ящиков пива. Удачи!
Gravitation Grenade
by 76561198303303666
Gravitation Grenade ENG: The mod adds 2 new types of grenades and a 40mm grenade launcher shell. When the explosion attracts the characters, as well as 1 grenade, which pushes the characters away when it explodes. They also added custom crafts RU: Мод добавляет 2 новых вида гранат и 40мм снаряд для гранатомета. При взрыве притягивают персонажей, а также 1 граната которая при взрыве отталкивает персонажей. Им так же добавлены кастомные крафты
Barbara
by 76561199119361552
Since you have already entered this ship, I am ready to present you with a boat with weapons for destroying enemy ships, with protection from i.d.i.o.t.o.v (so it will not be possible to explode because it is disabled) (if there are people who If you're ready to play with the wiring, good luck). Available: 1. Reactor with automation (energy stabilization and auto-extinguishing in case the automation starts a fire) 2.One discharge coil in +-blind zone 3.One large magnetic weapon and 2 small ones, one slot for additional purchase 4.Seven diving suits and 2 equipment cabinets 5.Ability to change the docking port (if you play with the movement of debris) 6.Med compartment located near the nasal exit (main) 7.+ - ultimate weapon against ships and animals (cost 1000 credits) 8.One bomb bay (depth charge loaded) 9.Indicators where the guns are located (for less confusion) Movement: One medium engine (standard), speed - 18 km/h. Two pumps (standard), immersion - 22.8 km/h. Power plant: power 5500 units, 0.4 rod consumption. Class Intelligence. Level 2 Cost: 17019 credits initially. Level 3 Cost 29500 instead of controlling the drone and drone: Utility block and access to the sea everything else is no different from the previous one, except that somewhere the compartments have been increased or decreased. Intelligence class. I would be grateful for subscribing and notifying me where the shortcomings are; during the checks, not much is revealed.)
Better Turret Sounds
by 76561198152631579
This mod replaces the old and dull sounds of the submarine guns with new and juicy ones from the game Planetside 2 No additional mods are required No new game required It is not recommended to use it together with other mods that change the sounds or scripts of the submarine's guns in order to avoid conflicts Outpost from video https://steamcommunity.com/sharedfiles/filedetails/?id=3299385056 All rights belong to DayBreak Games (alt. name: Better Cannon Sounds)
Radioisotope Thermoelectric Generator [Placeable, buyable, fabricatable]
by 76561198879877804
This small and extremely expensive Radioisotope Thermoelectric generator can produe very little power at no fuel cost. Perfect for use as emergency power after the clown turns the reactor into the core of the sun. 2 of them might run a very small shuttle with only a shuttle engine, a shuttle pump and a transponder. One might be used for oxygen generation and pumping out water. A single RTG costs around 10k marks but can also be fabricated, and then placed in the submarine.
night and day
by 76561197963698495
This mod adds a day and night cycle to Barotrauma (yes underwater a day and night cycle) There are two cycles to be aware of, a Human day/night cycle which will dim the light on the submarine when it's night time to simulate the day/night of earth for the crew. The second cycle is tied to the natural rotation of Europa, 3.5x an earth rotation. During the night cycle for the Europan rotation, there will be increased spawns that scale up with difficulty. (Be warned it gets hardcore). There is a Europan watch that will give you everything you need to know about the time and the potential dangers you may face. Requirments Lua Known Issues - Not tested on multiplayer (will require additional coding to seperate the clock cycle from the client, so probably won't work in MP) - There is a pause function for the clock that kicks in when you press esc in single player, If however you Tab out of the application then the pause menu kicks in and the clock can become out of sync with the pause menu state. The solution to solve this is to restart lua, then restart the round.
[M.O.S.] Elephas
by 76561198377491499
-Name: Elephas -Class: Transport -Tier: 1 -Price: 5,500 Mk -Dimensions: 30x14m -Cargo capacity: 24 crates -Recommended crew: 3-6 -Recommended crew experience: Intermediate "Slow and clumsy, Elephas make up for their for weak maneuverability and lacking weaponry with an efficient reactor and powerful batteries that can keep the submarine running on their own for several minutes. Ever since their initial release the Elephas have become the favorite source of public transportation within Europa's least dangerous zones due to their cheap yet comfortable passenger cabins and seats." -In-game description Features: -Fuel-efficient nuclear reactor. Allows fuel rods to last 25% longer! -Powerful batteries array. The batteries let the entire ship to run without fuel for 10 minutes. Enough for repairs to be made and move out of danger. -Designated, comfortable space for passengers. No more escort missions where civilians wander around your ship in places they shouldn't be! -Prison cell compartment. Prisoners will spawn and be confined in their own cell that can only be opened from outside. No need to worry about them wandering around anymore!
RS-1050 MK II 'Charlatan'
by 76561198005615496
"Original description by Jams" The RS-1050. This design was originally created by the Europan Coalition as a research platform to both imitate, and study Molochs up close, all while in a protective shell. This submarine, however, had been captured by the Jovian Separatists and has been retrofitted with hard points and modified to act as a small attack vehicle. with the guise of Moloch acting as a fear factor it can be effective to decrease morale, or by chance too misidentify and subsequently, prepare an inadequate defense against it. "My Upgraded version" After many field tests and successful attacks against the Coalition a Seperatist engineer got bored and decided that it needed a field upgrade. The Mark II variant. Now boasting four small Coilguns instead of the original three it almost has a 360 degree firing arc. It still has its large hard point atop the submarine, it can easily defend against larger threats, usually attacking from above due to most of its fire power being on the belly. Unfortunately I had to change the layout of the subs ballast tank and split it in half due to the fact that the odd angle of it was causing sub instability and very bad stopping speeds. An auto reactor control system has been added making it more efficient completely eliminating the need for human or AI control. To power on the reactor make sure you have 4 fuel rods in the system of any quality and just press the red power on button and the auto system will do the rest. Just make sure the AI don't get their hands on it. Added a On/off switch for the O2 system located in the command room.. Added a battery to the engine and main ballast pumps to help decrease power fluctuations when making rapid movements. All the lights have been integrated to one switch located in the command room. Medical fabricator, fabricator, and deconstructor all link to a on/off switch. Located between the fabricator and deconstructor. A exterior motion sensor alarm with indicator lights have been added. There is a on/off switch in the command room next to the other two swtiches. In the reactor room there are two terminals the top one allows you to edit the memory component when upgrading the reactors maximum power output. When upgraded make sure you increase this by 2% PER upgrade. The other terminal allows you to adjust the maximum battery charge rate 0 through 100%. Added two more diving suit lockers to the upper deck for when you have more then three people on the sub. Sub has display screens located on the main nav screen. They show, Fuel left, Battery left, Battery charge rate, Fission rate, and power needed in percentage. Added a multi camera periscope to the command room to be able to look for possible ballast flora in the tank. Change cameras with left click. Sub is intended for an smoother single player play through. It is an upgrade goal from the original sub. But it will also work in multiplayer. "Link to the original sub" https://steamcommunity.com/sharedfiles/filedetails/?id=2959524468 Thank you Jams for making the original sub design please check out his work as well or I wouldn't have been able to make these changes to this wonderful sub.
Minnow
by 76561198422825837
Ever want your sarter ship to be made of recycled materiel from wrecks and old parts but don't want to be stuck with a barsuk? Then do I got a deal for you! The minnow is a combination of fast and in need of repair.
Hungry Pets
by 76561199150363423
This mod makes the vanilla pets eat more dead bodies (1 every ~3min (no, they don't starve faster)) and makes so eating the dead grants them full happyness. Please, let me know if you found any issues.
Modular Elevator
by 76561198013767378
Modular Elevator for use in submarines. Requires EK Dockyard Features: - Configurable amount of floors, no limit except space in cabin for buttons. - Call Buttons. - Current Floor and Direction displays on each floor. - Access to both sides at once. - Fast, going up 5 floors takes around 5 seconds. - Works even when the submarine is moving, tested up to 80 km/h horizontal speed and 20 km/h vertically - Works in multiplayer! Includes 5 item assemblies and two submarines. - Assemblies: Top and bottom modules that open on both sides, and 3 middle pieces in left, right and both sides variants. - Elevator demo with 5 floors - Elevator cabin How to install on your own ship: 1. Add the floor modules, aligned vertically, with top and bottom modules being the topmost and lowest floors. 2. Edit the memory component value of "Floor Number" to match the floor numbers. The topmost floor is 1, and the bottom floor is the highest number. 3. Extend the hull sections of the top floor all the way to the bottom floor. Make sure to select the side facing away from the shaft to not modify the inner hull location. 4. Modify the Elevator Cabin to have the same amount of buttons as you have floors. Simply copy the Signal Check & Button and wire the signal out to the relay signal_in2, or alternatively remove buttons if you have less than 5 floors. 5. Attach "Elevator Cabin" to the top floor micro docking port. 6. Wire power into the docking ports. The cabin can work for around 5 minutes without electricity, so having power on every floor is suggested.
The Matriarch (EK Armory)
by 76561198062085376
Warning: This may cause poor game performance, this is a fairly complex sub. This is a copy of the Previous The Matriarch File with EK Armory used instead of WWII. Link to WWII Weapons Variant: https://steamcommunity.com/sharedfiles/filedetails/?id=2555764084 Following the concept of the previous Queen Bee, this ship brings with it a fleet of 10 brand new deployable Assault ManPods great for cave exploring and probing hostile areas. The Matriarch is a fairly large vessel with a large storage area and a greenhouse, It also features a monorail in the center to assist for long distance ammo and crate transportation. Lastly the Matriarch houses a quad burst rail gun at the front deservingly named the "Giga Cannon". The Assault ManPods which it contains 10 of are very small shuttles just about able to house a single person, they are quickly are fairly easy to maneuver, They have two overclocked chain guns attached which have their ammo loaders attached outside at the bottom allowing you to quickly dock reload and undock to get back into the action. Beware, the ManPods are very fragile and will easily be totals on a single hit, thankfully they should be easy to repair. It is certainly not balanced for campaign play nor do I even know if it works in campaign play, This is just for fun. Comment any problems you may come across, I will fix them whe
The Glorf - The little brother to the purposefully terrible sub.
by 76561198159248943
The second worst submarine ever created. As it is a sequel to the INFAMOUS BLORF. Where the blorf is basically a suicide machine this sub consits of a ballast tank with the crew operating within. Thus when repairs are required you need to go outside of the crew "tank" and repair the hull. Also some other quirks are included. The original inspiration for this abomination: https://steamcommunity.com/sharedfiles/filedetails/?id=2391110525&searchtext=the+blorf
Escape the Submarine
by 76561198293550710
This submarine is built as an escape game for single player. It does not support multiplayer, missions, or campaigns. How to play: 1.Host server 2.Select this submarine 3.Select sandbox mode 4.Select captain as a job 5.Change the number of bots to zero 6.Start! You can use every item you find. Get your diving suit and escape from the submarine. The goal has credits. There are some dangers, so if you die, end the round and restart. When you reach the goal, end the round too. この潜水艦はシングルプレイヤー向け脱出ゲームとして作られたものです。そのため、マルチプレイヤー、ミッション、キャンペーンなどには対応していません。遊び方:1.サーバーを立てる 2.この潜水艦を選択 3.サンドボックスモードを選択 4.ジョブとしてキャプテンを選択 5.ボットの数をゼロに変更 6.スタート! 発見したアイテムはすべて使用することができます。ダイビングスーツを入手し、生きて潜水艦から脱出してください。ゴールには目印としてクレジットがあります。船内に仕掛けられたトラップによって死んだ場合、そのラウンドを終了して再スタートしてください。ゴールに到達した場合も同様に手動でラウンドを終了してください。
StahlgräteⅠA_Wrecked
by 76561197999155371
Original : https://steamcommunity.com/sharedfiles/filedetails/?id=2082935298
The Bell XL
by 76561198188413825
A small and heavily reinforced submarine. The Bell XL has increased offensive ability, more storage lockers, and fabrication capabilities. After going in to adjust the price and class I realized how thrown together this was and fixed it. Should hopefully be 100% better than what it was.
GM Menu Extended Quality Patch
by 76561198304810603
GM Menu Extended Quality Patch Description Simple compatibility patch for integrating the quality mod with spawn menu (gmenu). Adds the ability to spawn items with: - Mythical quality - Legendary quality How it works Important: Quality is NOT selected via a separate filter or setting. Items with different qualities are added as separate entries in the menu. Example: - Go into a category (e.g. Weapons) - Find the item you want - You will see multiple versions: - Normal - Mythical - Legendary They are literally separate items in the list. Warning This mod was made quickly at the request of one person and still needs additional stability testing. Bugs or unexpected behavior may occur. Load Order - Legendary and Mythic Quality Expansion - GMenu - GM Menu Extended Quality Patch If you find any issues, let me know in the comments. Support the author If you enjoyed this mod and want to support its development: Creating updates, fixes, and new content takes time. Your support helps me release updates faster, improve the mod, and work on future projects. ☕ Support on Ko-fi Thank you for your support. ❤️
Genes+Revived
by 76561198365096641
МОД ЧИСТА ДЛЯ СЕРВЕРА! НЕ СТАВЬТЕ ЕГО СЕБЕ НА КЛИЕНТ! это просто изменненный мод чтоб он мог поставиться на выделенный сервер! ОРИГИНАЛ МОДА (ставьте его): https://steamcommunity.com/sharedfiles/filedetails/?id=2799033770 Мой сервер в дискорде https://discord.gg/rFrwmXg8DQ
第四(天灾)工程院
by 76561198928637694
因为本mod是建立在这个mod的基础上 所以不要跟这个同时开着steam://openurl/https://steamcommunity.com/sharedfiles/filedetails/?id=3390804158 第四工程院是来源不明的一所研究院 甚至连其在木卫二的详细地址都不明确 只能偶尔在木卫二深处的遗迹附近和站点发现他们的身影 好以上纯胡扯 这就是一个电动担架mod 更新看有没有脑子写新东西 数值是用脚填的 buff是脑子一热写的 贴图是扒的 质量是没有的 反重力耳机:第四工程院出品耳机,产生的重力场可以让你无视水压 内含电子侵入以及结构扫描功能 可以解锁任何已知以及未知的保险箱 纳米护盾装甲:第四工程院出品 这是凝聚了整个科技院心血的作战服 与以往的装甲不同 此作战服使用护盾核心产生护盾来阻挡伤害 为探索先锋队伍配发 可以使用灵能源进行战斗冥想 阻尼力场装甲:第四工程院出品 这是凝聚了整个科技院心血的作战服 与使用护盾的型号不同 可靠性更高 用厚实的活性金属填满了整个装甲但完全不显得笨重 两种装甲均可以免疫一切原版毒素,带有热成像和健康扫描效果以及万米抗水压 第四天灾基因拼接器:自然进化一直以来只能用一个简单且粗暴的词来形容:失败。如今,我们将亲自定义成功 结构毁灭者:第四工程院出品的墙体破拆工具 其对固体结构毁灭性侵蚀弹药足以破开遗迹的墙面 但请注意 这种弹药对软组织并无太大杀伤 空间折叠背包:第四工程院出品的便携背包 可以装下你可以用手塞进去的任何东西同时背在身上完全感觉不到重量 同时可以修复任何物品 里面的能量场可以约束各种常见异星遗物以及恶疫体的能量场以及各种放射性物质 例如氚核心 至于不常见的?你为什么坐牢玩AA啊qaq 其还内置了小型的回复立场发生器 可以治疗各种常见的伤害 百科全书:可以解锁原版所有配方
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