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Barotrauma Mods & Plugins

81,000+ mods available Source: Steam Workshop ↗

This catalog lists 81,000+ Barotrauma projects from Steam Workshop. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.

Easy Button – Barotrauma Mod

Easy Button

by 76561198279862085

Sadly, I lost the source code moving PCs, this mod will no longer be updated, like, ever, unless I fully remake it. Adds the iconic Staples Easy button, Nut button and the dreaded EVIL EASY BUTTON into barotrauma The Easy button does what you think it does As does the Nut button however... the EVIL easy button is a little quirky and goofy... but it looks so enticing to press (you may not want to press it.)

113 downloads Details →
No Netspeak – Barotrauma Mod

No Netspeak

by 76561198434643316

REQUIRES LUA FOR BARO! Removes internet slang (netspeak) from chat messages This is intended for use by RP servers They get converted to their actual meaning (ex. gtfo --> get the fuck out) Features: --Sanitizes netspeak from players' chat messages --Automatically capitalizes the letter I in a sentence --Automatically capitalizes the first letter in a sentence The capitalization features can be disabled like this: NoNetspeak.CapitalizeFirstLetter = false NoNetspeak.CapitalizeTheLetterI = false If you want to add more phrases/words to the flagged pharses, call this function in your lua mod: NoNetspeak.AddWordToFilter(to_replace, replacement) please suggest for any other internet slang to be added to the default list!!

95 downloads Details →
Middle Kruste [Attack / Tier 2] – Barotrauma Mod

Middle Kruste [Attack / Tier 2]

by 76561198038251271

The Tier 2 in the Kruste Series with its name "Middle Kruste". About the Middle Kruste: Infos: Attack Class - Tier 2 Recommended Crew Size: 5 - 8 Price: 18,000 MK Diving Suit Lockers: 8 (9 - under the captains terminal) Crate Shelf Storage: 28 (24 are waterproof) Railgunshelves: 2 Ammoshelves: 5 Mineralscanner: ✓ Fabricator: ✓ Deconstructor: ✓ Medical Fabricator: ✓ Researchstation: Weapons: - Contains 4 Guns: * 1 Railgun * 1 Double Coilgun * 1 Coilgun * 1 Chaingun - 2 Super Capacitors - 1 Electric Discharge on top of the Sub - 1 Depth Charge Loader Rooms: - 2 Diving Rooms on top and bottom - 3 Ballast Tanks - 2 Airlocks on top and bottom - 1 Docking-Hatches on top - Crew Quarters Room - Reactor - Engine Room - Commando/Gunners Room - Workshop - 2 Ladder Rooms - Medbay - Oxygen - Armory - Cargo - Electrical Technical: - DIY Reactor Controller (the automatic reactor controller of the reactor self, need to be turned off for its function) (its a better automatic Reactor Controller) - Meltdown Warning - Fuel Low Warning - Fuel Display - 3 Batterys - need to be manually turned on/off at the Terminal with a Battery Status Light - 2 Charging Docks - Linked Fabricators and Deconstructor to Cabinets - Labeled Junction Boxes - Fire Warning - Flood Warning - Switchable Searchlight for the Captain (Switch is on the Periscope) - Condition Low Alarm for the Oxygen Generator - Manual Alarm Switch - Depth Displays in the Diving Rooms - Emergency Shutdown of the Reactor over the Terminal - Intruder Alarm Inclusive Objects: Remarks: Its designed to get easy access to everything in the submarine from each room. Also the brig is located to an safer spot to more likely be functional. Also the electric should be more protected from water breaches. The easy access to the submarine should also be important, as the airlocks are on top and the on the bottom of this submarine. And also the bottom owns an support platform for a lightly better security to the divers and to look nice. I also intended to be a bit more playful with the decorations in the background, i hope youre enjoying it too :)

149 downloads Details →
Titan Submersible (With Guns) – Barotrauma Mod

Titan Submersible (With Guns)

by 76561198291319035

All credit for the submarine goes to the original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2992279622 Since me and my friends are running an upcoming campaign with this damn thing because everyone thought it would be funny, I atleast had to try to make it sort of playable for early missions. So, now it has a coilgun on the bottom, and one hardpoint on the top, with all the necessary requirements like loaders, periscopes, and a supercapacitor. Nothing else has been changed with the design besides a new cable holder at the bottom to make some wires look prettier.

129 downloads Details →
Stellarite – Barotrauma Mod

Stellarite

by 76561198050169341

Named after unusual mineral deposits on the surface of Europa, it is designed to burrow holes deep into the Europan ice allowing it to resurface anywhere if needed and clear large areas for outpost expansion. Outfitted with 4 turret hardpoints which is unu

89 downloads Details →
逃生艇II型Escape trunk – Barotrauma Mod

逃生艇II型Escape trunk

by 76561198102125800

Escape trunk多功能逃生艇:弃船逃跑,洞穴探险,挖矿,狩猎任务 Multifunctional escape trunk: abandon ship and escape, cave exploration, mining, hunting tasks

105 downloads Details →
R-29 - Wrecked – Barotrauma Mod

R-29 - Wrecked

by 76561198876827453

Sunked.

109 downloads Details →
ECS SSN - 84(CN) – Barotrauma Mod

ECS SSN - 84(CN)

by 76561198158932287

SSN - 84 是SSN - 83 姊妹级战斗潜艇,旨在对不需要进入深渊(Into the Abyss)的任务建造的减配版SSN - 83级潜艇,被重新编号为SSN - 84;与他的姊妹艇一样,为了迷惑叛军的情报,欧罗巴联盟在设计建造的过程中给她起了一个“Oxcart”的昵称。虽然SSN - 84未安装重型火力(EK),但对于低烈度任务依然具有绝佳的统治力。

79 downloads Details →
Small Fish – Barotrauma Mod

Small Fish

by 76561198000738663

Small anc compact Scout sub. 2 battery, med. cargo bay and 2 coilgun

112 downloads Details →
Head Holdable Tools – Barotrauma Mod

Head Holdable Tools

by 76561198110107296

Make flare,alienflare and glowstick can hold on head.Add a earsonar ,an item like handheld sonar wear on head. Fixed some bugs of vanilla alien flare. 让照明弹,异星照明弹和荧光棒可以装备在头上(贴图放在腰间,所有爬梯子的时候可能有点怪),增加了一款头戴声呐,是手持声呐的头戴版。

117 downloads Details →
The SHADE - Silent Helming Alien Device Exploitation – Barotrauma Mod

The SHADE - Silent Helming Alien Device Exploitation

by 76561198014205443

Qosmo Workshops new production line: The SHADE (Silent Helming Alien Device Exploitation) Surgical Strike Attack Submarine. The SHADE is a super stealth submarine. Yes, stealth can be achieved in Barotrauma. it is designed to dodge the majority of fights with his eco/stealth navigation mode, while being able to outrun any danger with his Combat navigation mode, approach determinated targets and unleash tactical warfare from safe distance. Main Characteristics: - Dual co-axial engines (AFT-BOW). Dual superthrusters capable to push the submarine to incredible speed even in Eco/Stealth Mode - Also designed to blend monsters while in combat mode!!! - Ascending/Descending speed of 20m/s - Mineral Scanner plus navigation informations - Tactical targeting system override for Railgun and Depth Charge launcher console - Double Docking Hatch - Outer Gun light on/off control (Red Button on the periscope) for exploration purposes - Eco/Stealth and Combat navigation Mode accessible by the navigation terminal - Internal Combat illumination mode accessible by the navigation terminal - Crew Cabins - Safe Hydroponic area - Compact Electrical system - Super 3D printing computer (manufacturing facility plus power management screen) Main feature: - No Reactor!! The SHADE uses a 100MW supercharger capacitor model "Viper" to leech energy from Outposts, Beacons, and Abandoned Wrecks. You can use the bottom hatch power connection to use external reactors and batteries leftovers. - Alien stolen technology!! Qosmo's Engineering equipped The SHADE with an A.C.E. 1 device (Alien Cell Exploitation). A stolen Alien Reactor technology that can power the submarine supercharger by using Alien Power Cells >>> WARNING <<< At the moment the game doesn't allow the builder to setup consumption rate to the Alien Generator, so using an Alien Power Cell will results in unlimited energy (Gamebreaking ... or easy way) - It will be edited as soon as the kind developers will listen to my pray! The SHADE offers particular challenges in exchange of ultimate performances: - No O2 generation Due to the enormous power consumption of a standard O2 generator (150KW/min) per person, the Qosmo's Workshops engineering, decided to force the crew to keep using Diving Suits (reccomended) or Oxygen masks all the time. Oxygen canisters and Suits can be recharged in the Oxygen Shelfs and the Diving suit cabinets. Diving suits are also colour coded for best crew management. - No coilguns Armament: 1x 280° wide angle Tactical Railgun (3 shells) 1x Tactical Depth Charge launcher. Not only for pointless power consumption: the nature of the submarine requires to get rid of minor threads by EVA fights while stationary. Easy outmaneuvering of any threats thanks to the Combat Navigation Mode (accessible by the Navigation Panel) - Outstanding combat superiority While armed with Nuclear Warfare (not included) the submarine can easily manage any threats of Europa due to his surgical long range strike abilities, hit & run strategic maneuvering and stealth bombing characteristics. The Tactical targeting system monitor allows to point the railgun in the direction of a virtual helming vector!! Note: please consider to drill your security in avoiding point blank shooting! - Offline Manufacturing facilities Cutting edge fabrication 3D printing computer available while power leeching (Outposts, Beacons, Wrecks) Note: Expert electrical engineering can figure out to wire the power lines to hack the grid and use the facilities during missions (Not reccomended due to power consumption) - No layered armor To achieve a supernatural speed and maneuvrability, the submarine is not provided with bulk armor layering, but the hull Hydrodinamic design and the sleek shape, allows skilled captains to litterally flow beyond any threats. Personal note to the user/captain: - To activate the thrusters, you first have to select Eco/Stealth or Combat Mode - The tactical targeting system switch in the tactical monitor removes control from the Railgun periscope. - There is a minor Hull/Gap flaw of the lower airlock that allows water to flow up to the storage compartment. This has been done to avoid water residual while opening the bottom hatch during the moonpool simulation. The water quantity may affects the diving/ascending speed. >>>I'll repair it while I figure out how to fix it<<< Suggestions are welcome. - The submarine is mostly editable so very keen to griefing but also very good for gameplay Qosmo Workshops Hotlines are at your service to answer all your questions and evaluate your feedbacks. Enjoy The SHADE

84 downloads Details →
Sneed's Feed & Seed Inc. – Barotrauma Mod

Sneed's Feed & Seed Inc.

by 76561198073981386

The Original Sneed's Feed & Seed Line of Shipping Subs has been updated for the Future. It now contains a far more streamlined Electric system combined with updated Twin Guns to protect the mercahnt ship, while still containing it's reliable farming space to safely grow any crop on Europa. And on top of that, it now holds the World Renown, " VALKYRIE Multipurpose Combat Drone". A masterclass drone that can protect crew on salvage or nest hunt missions. The Crates have fill spawns so even though the ship requires no mods, Using Modded Items may fill The Crate. This Means the Ship Spawns with a Good start of Items, Perfect for your Multiplayer Hellish Missions. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// The Transportation sub still retains much of it's storage in the ballast that can hold up to with: - 23 Large Steel Containers - 11 Create Shelves (Or 44 Potential Crates) - 15 Coil-gun Ammunition Shelves (Or 45 Coil Boxes) - 9 Rail Racks with 2 Rail-gun loaders (Or 37 Rail-gun Shells) - 7 Depth Charge Storage with the 1 extra in the launch tube already P.S. I built this sub before the Storage Update, so this sub's storage is way more absurd now than it used to be. To help Processes salvaged goods or Grown Crops, the Sub comes with a host of Fabricators such as: - 2 Medical Fabricators - 3 Regular Fabricators - 2 Deconstructors I also designed the sub to have as little machines, storage or other clickable items at the floor level so players can easily pick up items they drop on the floor. No more clicking wildly in order to pick up that steel they dropped on the floor next to the Fabricator. //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// It also contains some extra wiring advantages that may help a smaller crew: - A Valkyrie Drone attached to the Bottom left of the Hull - Sirens alert crew when a creature is near the hull (using motion detectors all around the ship) - A Confidence light: Makes you feel safe inside your own mind. (First Captain Button) (Disable Motion Detector Alarms) - A Zap DEFENSE SYSTEM, with a press of a button at the Captains Computer electricity will eject and Zap any beast above or below the sub. (not to the sides of the sub) (2nd Captain Button) - A stealth system set inside the Captains Computer, it does two things (3rd Captain Button) :: - Sets max engine speed to 20%, which will allow the sub to quietly drift by a Moloch. (With no Sonar of course) - Sets reactor to Zero (not a shutdown), when disabling Stealth it automatically restarts the reactor to status Quo - A ballast Flora Cutoff that will disable the ballast and drain all it's water. Allowing the crew to go for the kill. (It's a bit figity system, so use at your own risk) - Contains a button to switch between the top and bottom rail-guns, so you only need one periscope to control both. - Utilizes the Same system to control the top and bottom cameras for a different periscope. (Bottom one controls the depth charge trigger) - The Europa Clock : Just to see how long your campaign has been going. //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// For every advantage must come it's disadvantages such as: - Absolutely terrible compartmentalization to handle flooding, which means if one room floods, the whole sub will sink like a rock. - This Sub has Been modifyed to Kingdom Come. It will always be needing some maintenance. This also means more of these electronics catching on fire that could quickly get out of control and kill you all. (You should probably invest in some upgrades to combat this) - A lazy Crew member can get the Whole sub Blown to pieces if they place any Sodium, Lithium, Magnesium, Potassium, or a salt bulb in the Ballast Storage. Might be safer to place those items in the Chemical Storage on the Far Left of the sub. ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Credits and Thanks : Valkyrie Drone https://steamcommunity.com/sharedfiles/filedetails/?id=2455723105 By BravoSixGoingDark Honestly a serious Feat of Barotrauma Engineering. Making a Drone So small with such intuitive Controls. I Seriously recommend everyone try this mod out. It allows people on the Sub to join in on the Fun of Scavenging Missions or Nest Hunt Missions. The Kessel https://steamcommunity.com/sharedfiles/filedetails/?id=2018429364&searchtext=kessel+run By Windows XP I didn't originally had any idea of posting the Sneed & Feed to the workshop. I just was interested in making the most efficient Tinyist Sub I could do. I started with this ship The Kessel as I just loved his Airlock which I as a beginner wiring dude, thought it was pretty cool. Plus, I liked his ballasts. I heavily modified the Sub into the Sneed's Feed & Seed ulysses 2 https://steamcommunity.com/sharedfiles/filedetails/?id=2351322038&searchtext=ulysses By Vive la Raclette I loved the color scheme in the ship with the dark and brooding background mixed with the dark orange color scheme. So I wanted to see if i could create a sub with a similar color scheme. IMC Rake https://steamcommunity.com/sharedfiles/filedetails/?id=2275871766 By Blacklight A beautiful simple sub that has the smartest airlock design I have ever seen. I incorporated the subs motion detectors into the Sneed & Seed Sub as I thought the idea to alert the crew when enemies are abound was a brilliant idea Ghost Mantra https://steamcommunity.com/sharedfiles/filedetails/?id=2191356774 By RainDreamer The Poster of the Sub, was very helpful and explained to me how the her subs Ghost Mantra does Silent Running Mode. She explained to me how it sets the reactors power to zero without doing a total reactor shutdown, which allows the reactor to go right back to its needed power level with a press of the button from the bridge. She also explained how to limit the Engine to 20 percent Max Thrust to allows the sub to be undetected by a Moloch. All of this would just be controlled by one button from the bridge. This really helped me out, as I am very unaccustomed to Barotrauma's Wiring Systems. Europa Clock https://steamcommunity.com/sharedfiles/filedetails/?id=2177736171&searchtext=clock By Crusade Just thought it was cool to have in a sub specifically designed for Campaign. Just to show your total traveling time over your entire campaign. Ballast Flora Cutoff https://steamcommunity.com/sharedfiles/filedetails/?id=2385813428&searchtext=Ballast+Flora By Badgerman I hate ballast Flora, I wired in what Badgerman said, but I have little idea how it works. (I am very new to wiring in this game) Use at your own discretion. Regardless, thanks Badgerman with the extra explanation on how your system works, so I could get the wiring in at all. (P.S.) There is this weird bug with the Valkyre Drone, where some times when the game loads a new area, the Drone spawns inside the ship (most of the times it spawns correctly). I have absolutely no idea why it does that, just means you need to finish the mission for it to fix itself

72 downloads Details →
CDC Into the Depths – Barotrauma Mod

CDC Into the Depths

by 76561198042935505

This is my first submarine. I've spent 80+ hours working and tinkering on it and more playing with it. Best with 4+ players/bots. Features: Custom shuttle with it's own mini reactor (1000 max power) 4+1 coil guns, 2 rail guns Automatic doors with locks Anti flood ducts (shuts if water is on both sides) Easy power system EPS (more below) Auto air locks on both main sub and shuttle and a secret surprise The Easy Power System: So the power system is something that is a little odd at first but works very well. The EPS works by having all generated power go into batteries then is sent out from there. Why do this? Because now the reactor creates 4000 kW of power and does not fluctuate, because of this when you hit the the EPS with a large demand it may dip for a little bit but when you let off demand, you wont get overvoltage damage any more because of reactor spool down, so no fires from junction boxes, yay. Newly added: Auto Defense System, A.D.S. - Automatic Electrical Discharge Coils are placed around the ship, good for two quick shocks before needing to recharge. Careful tho, they don't care what they shock! Remote controlled shuttle toggle and turret - So if need be you can check out things from the safety of the submarine while you risk your only escape.

73 downloads Details →
Capsule – Barotrauma Mod

Capsule

by 76561198142867233

Lager version of Dess(added constructor & deconstructor). Dess : https://steamcommunity.com/sharedfiles/filedetails/?id=1906959091

95 downloads Details →
Foxtrot MK 2 – Barotrauma Mod

Foxtrot MK 2

by 76561197986420072

The Foxtrot class was the NATO reporting name of a class of diesel-electric patrol submarines that were built in the Soviet Union. The Soviet designation of this class was Project 641. The Foxtrot class was designed to replace the earlier Zulu class. The first Foxtrot keel was laid down in 1957 and commissioned in 1958 and the last was completed in 1983.

87 downloads Details →
Campaign Sub Manager – Barotrauma Mod

Campaign Sub Manager

by 76561197983586286

Add any submarine to your owned list mid-campaign and switch between them freely. (Formerly "Sub Unlocker") NOTE: In multiplayer, the +price button requires cheats enabled and console command permissions. See the Multiplayer section at the bottom for setup. Everything else works without. Features - Browse all loaded submarines (vanilla + workshop) in a searchable GUI panel - Add any sub to your owned list - Switch to any owned sub without visiting an outpost - Add + Switch in one click for unowned subs - +price button to credit your bank with the sub's cost (money cheat) - Search by name or submarine class - Shows tier, class, price, and ownership status - Active sub highlighted - Works in both singleplayer and multiplayer - Configurable hotkey (default: F7) Usage - Press F7 (or your configured key) during a campaign to open the panel - Or type subunlocker in the console (F3) - Click Key: in the title bar to rebind the hotkey NOTE: The +price button is a money cheat. It adds the sub's cost to your bank so you can afford the Add button. You must click it before Add (or already have the money from normal gameplay), because Add uses the game's real purchase flow and will fail if you can't afford the sub. Requirements - Lua For Barotrauma (LuaCs) - C# mods must be allowed: in the game's Settings menu, open the Mod Gameplay Settings tab and set Are C# Mods Allowed to Enabled. (Or leave it on the default, Prompt, and click Yes when the game asks at startup.) Multiplayer Add, Switch, and Add+Switch work with no setup. The host doesn't need the mod installed. The +price refund button additionally needs this in the F3 console: - Host: enablecheats - Host, for each joined player: givecommandperm PlayerName money

168 downloads Details →
DVCdragon-pure version – Barotrauma Mod

DVCdragon-pure version

by 76561198865584405

Only the appearance changes. 只改变外观的版本,不包含属性调整,龙包,龙晶与自发光。

160 downloads Details →
TraumaAlert – Barotrauma Mod

TraumaAlert

by 76561199417978124

Displays notifications when your character’s condition worsens — for example, increased pain, bleeding, or other effects. Messages appear only at major thresholds (10, 20, 30, etc.) to avoid cluttering the screen. Client-side only and fully compatible with Neurotrauma and other mods. Requires: evilfactory/LuaCsForBarotrauma Barotrauma, Mod, Client-side, Notifications, Health, Status, Afflictions, Trauma, Neurotrauma, Gameplay, HUD, Player Alerts, Wounds, Pain, Condition, Survival, UI, Immersive, Coop, Multiplayer

124 downloads Details →
《T.S.M. 银翼逐光・改 3.0》—— 木卫二暗海的 T4 级 “超限利刃” – Barotrauma Mod

《T.S.M. 银翼逐光・改 3.0》—— 木卫二暗海的 T4 级 “超限利刃”

by 76561198839122750

在2.0的基础上新增了矿物扫描仪,其他的没什么变动,小修了一下枪炮室上方的货架仓

152 downloads Details →
УНИВЕРСАЛЬНАЯ РОЛЕВАЯ СТАНЦИЯ – Barotrauma Mod

УНИВЕРСАЛЬНАЯ РОЛЕВАЯ СТАНЦИЯ

by 76561198032665023

УНИВЕРСАЛЬНАЯ РОЛЕВАЯ СТАНЦИЯ Разделение станции на тематические блоки Разделение по картам доступа Система карантина Системы для обслуживания Огромное количество секретов Столовая с производством батончиков Система наблюдения Система самоуничтожения Канализация которая связывает всю станцию Автоспавнеры мобов в канализации

126 downloads Details →

Ruin Raiders Map Mirdune 2.0

by 76561198368320520

wasdx

101 downloads Details →
Nanite Integration2+ (DO NOT DOWNLOAD IT) – Barotrauma Mod

Nanite Integration2+ (DO NOT DOWNLOAD IT)

by 76561199055789644

(Message for English-speaking users: This mod is a comic continuation of the Nanite integration mod, it is localized only into Russian, do not download it, it will be created for playing with my friends)

115 downloads Details →
[OBSELETE???] Baroverhaul Graduation Unnerf – Barotrauma Mod

[OBSELETE???] Baroverhaul Graduation Unnerf

by 76561199014928742

This mod is no longer needed..? NOTE FOR NORMAL BAROVERHAUL While it does work for normal baroverhaul, to keep compatability with Baroverhaul - Classic, graduation ceremony does NOT. give you the assistant exosuit. Not that it matters, as you can just get another talent tree. No exo for a whole free tree sounds like a good deal to me. The most recent Baroverhaul - Classic update (and for normal) changes graduation ceremony to limit it to 4 talents. Boooooo!!! Goes above Baroverhaul - Classic

118 downloads Details →
[Music mod] RIMM Cassete Addon (Ru) – Barotrauma Mod

[Music mod] RIMM Cassete Addon (Ru)

by 76561198310528445

5opka, Mellsher - Хламидия Akira Yamaoka - Theme of Laura Bee Gees - Stayin' Alive C418 - Aria Math C418 - Huggstrom C418 - Living Mice C418 - Subwoofer Lulluby C418 - Sweden Catherine - Also Sprach Books Chikawa - Hachiware song Cuckold Burger - Говновоз Dark Souls - Souls of Fire Death Note - L's Theme (F) Demon Souls - Souls of Mist Dr. Dre - The Next Episode Fleetwood Mac - The Chain FNAF - Ambient Goofy Ahh Song Grupo Sonador - El Paso De Gigante Initial D - Night of Fire Joe Hisaishi - Merry-Go-Round of Life Joji - Tick Tock Kasane Teto - Teto Territory Katy Perry - California Gurls Kavinsky - Nightcall Kirby - Dreamland Theme Miki Matsubara - Stay With Me Mili - In Hell We Live Montie the Bear - Backdoor Labrador Mr.Kitty - After Dark MsBigSausage - День засыпает MsBigSausage - Джимми Нейтрон MsBigSausage - Я буду тихо спать ODESZA - Moment Apart OZON671GAMES - Нуждики Pathologic 2 - Andrei Kabak Payday 2 - And Now We Wait Persona 5 - Beneath The Mask PERTURBATOR - Last Kiss Pizza Tower - It's Pizza Time Pompeya - 90 Pshychopomp - Into The Gold Renard, Futret - Gabberstag Renard, Futret - More Than A Deer To Me Rick Astley - Never Gonna Give You Up Risk of Rain 2 - The Rain Formerly Known As Purple SALES - Chineese New Year Sea Power - Whirling-In-Rags 8 AM Sea Power - Whirling-In-Rags 8 PM The Bloodhound Gand - Fire Water Burn The Cat Empire - The Lost The HU - This Is Mongol The Prick - Prayer in C Toby Fox - Hopes and Dreams Toby Fox - My Castle Town Toby Fox - Welcome To The Green Room XARAKTER - No Homo Yakuza 0 - Bakamitai Yakuza 0 - Judgment審判 Yma Sumac - Gopher Mambo Валентин Стрыкало - Гори Валентин Стрыкало - Кладбище Самолётов Валентин Стрыкало - Рустем Валентин Стрыкало - Серёжа сбрил брови сыну Валентин Стрыкало - Я ночью плачу Демьян - У меня тут в нычке Казённый унитаз - Хуй в Муке Моана - Спасибо (AI Санбой) Нуждики - Музыкальная тема Потап и Настя - Чумачечая Весна Пророк Санбой - Остров в Океане Смешарики - Тема погони Стекловата - Новый Год Тайна Третьей Планеты - Главная тема Тайна Третьей Планеты - Перелёт Тайна Третьей Планеты - Планета Шелезяка Тайна Третьей Планеты - Ярмарка Таня Буланова - Мой ненаглядный 麦吉_Maggie x 盖盖Nyan - Summertime

156 downloads Details →

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