- Mods
- /
- Barotrauma
Barotrauma Mods & Plugins
This catalog lists 81,000+ Barotrauma projects from Steam Workshop. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.
Captains honktacular Revolver
by 76561198067334909
Have you ever thought your crew was lazy and they wont move then you need this mentally unstable creation.
Whispers - 探险地图 汉化版
by 76561199024369043
Whisper模组的简体中文汉化版。 因为我是直接在潜艇编辑器里一个个替换文本的,可能会有遗漏的地方。如果发现遗漏的部分,请告诉我。 本模组直接翻译自这个模组https://steamcommunity.com/sharedfiles/filedetails/?id=3043076945&searchtext=whisper 这个似乎是真正的原创模组:https://steamcommunity.com/sharedfiles/filedetails/?id=2807108080 以下是游玩此mod需要同时启用的其它模组: https://steamcommunity.com/sharedfiles/filedetails/?id=2366073940&searchtext=spawner https://steamcommunity.com/sharedfiles/filedetails/?id=2526456135&searchtext=deco https://steamcommunity.com/sharedfiles/filedetails/?id=3033618197&searchtext=pure
Volga-21
by 76561199184743596
Very compact and efficient submarine design, submarine can be operated by only two people succefully. Was accembled in Jovian Separatist shipyards by two unknown engineers. This submarine has fearsome reputation the cause for it is a lot of sunken coalition submarines and quite a few killed monsters of abyss. Has an automatics for reactor which can support 4 fuel rods running with maximum efficiency also you can turn on an overdrive mode which will supply system with exessive power and provide sub with more speed. You can change how much exxesive power output you can get throgh terminal commands. Oxygen generator will automaticly turn on when the level of oxygen will get below preset persentage in any room, you can change the minimal persentage using the same terminal. But oxygen generator will not turn on if reactor in overdrive state. Also you can forcefully turn it on with switch located on generator itself. The batteries and supercapasitors have automatic system to set recharge rate in order to acumulate energy as fast as possible. Doors are fully automatic and flood sensitive(open automaticly unless hull is flooded, when hull is flooded doorss opem only manualy) Also there is wrecage of this sub somewhere in the deep europian seas. nr - nuclear reactor bat - batteries ov - overdrive value ox - oxygen minimal level And there is little easter egg on board =)
Surgeon Talent Trees Unlocked
by 76561199097764035
Very simple mod that allows you to go into all 3 talent trees as surgeon. I strongly recommend to load above Neurotrauma plus, as well as any other mod that unlocks talents. I have no coding experience and made this in 30 minutes, but I have no reason to believe anything beyond an update to the surgeon's talents could break this. Please make any issues known in the comments. Have a nice day :) Credit to Mannatu for their hard work making such a wonderful mod
Puttari (Avian) skin
by 76561198166206235
Скажи мне кря°^° Да, это просто скин птичек заменяющий ванильных девок, ничего особенного. Чтобы установить ,вам скорее всего потребуется заменить файлы в игре. Для этого перейдите по пути (Ваш Диск)/Steam/steamapps/common/Barotrauma/Contant/Character/Human и замените нахрен файлы. Всё. Теперь у вас все девки - куры из расы Путтари. Наслаждайтесь. Совет. Куры выглядят симпатичнее без одежды) Tell me quack°^° Yes, it's just a skin of birds replacing vanilla girls, nothing special. To install, you will most likely need to replace the files in the game. To do this, follow the path (Your Disk)/Steam/steamapps/common/Barotrauma/Contant/Character/Human and replace the fuck files. All. Now you have all the chicken girls from the Puttari race. Enjoy. The Council. Chickens look cuter without clothes)
Dugong Reborn - SS GREEN
by 76561198045593054
Discription A heavely modified Dugong for the D boys Comes with 'most' of the conveniences of any custom sub... but with enough loose wires to circumvent the planet. The only adjustments made, where to the Nuclear Reactor(more output), its still be default the same Dugong, but with perks. Performance Items: 1208 Structures: 445 Walls: 69 Lights: 167 Shadow-casting lights: 21 Overall a light performance sub. Cost: 7.000mk ( this is so people can test out the sub ) Features The ship comes with Labels so you can quickly familiarize with the ship systems, for this go to the sub editor. ( labels are hidden in-game ) COMMAND ROOM Captain's Periscopes - top and bottom periscopes for the captain's viewing pleasure. Top periscope also controls the Discharge Coil. BattleStations!! BattleStations!! - An Alarm, with both Text Chat, lights and sound calls to get the crew ready for enemies. Very usefull for mute/non-mic users and your average over the top/dramatic captain. Reworked Fire/Reactor/Flood/Airlock warning system - with better/compact warning light show. The Airlock Locker - uneasy, untrustworthy crew ? Lock the airlocks then shoot them in the face. ENGENIRING Engineering - A Deconstructor, Fabricator and Medical Fabricator. Engineering 2.0 - Deconstructors - Fabricators power saving system, forcing only ONE machine to be worked on at a given time. No more outtages because of machine cultists. Engine Screen - engine speed and condition display values ( inspired by one of InitialDesu videos ) SECURITIES Secured Door Locks - For Command, Medical and Reactor Rooms, lets their respective ID holder (and higher ranks) to lock doors to those rooms. To either stop a rebellious coup or some junkie from stealing medical supplies, etc... Supercapacitor Charge Manager by Max - an incredible simple capacitor circuit that makes managing the weapons supercapacitors a breeze https://steamcommunity.com/sharedfiles/filedetails/?id=2865702174 Prison/Brig - for the unwanted shipmates and clowns. WIRING AND CIRCUITS Reactor Meltdown & Overload Proctection - Protection from the newbs and griefers mishaps, intentional or not Think twice 'ya stupid clowns Anti Flood Ducts - stops any bottom ship floods from getting out of hand. Anti Ballast Flora Pumps - built in closed system, when activated, pumps out water off the Ballast for easy uninvited Flora Removal. Redone wiring - for Junction Boxes and Logic circuits. Emergency Lights - when power is out the scary red glow has your back, with it's overbearing sense of impending doom. CREW Crew Quarters - Added to improve crew morale, with bunks, sitting boxes and a top viewing glass for easy glance to the scary dark and your ever deadly watery grave, if should you by ""mistake"" keep it open ... Usable double bunk - the double bunk bed can be use by two crewmates. ( by the power of MAGIC and inspired by InitialDesu videos ) Toiled / WC - For those who want to browse the interwebs while sitting on a toilet. OTHER ADDONS Bottom Airlock - A most requested extra to have on any ship. ( due to the small size of the Dugong this feacture has been incorporated with the front Ballast ) Extra Turret - Bottom turret hardpoint ( turret gun NOT Included ) Outwards Sonar Transponder - mostly astectic, unfortunatly. Extended Cargo Capacity - 20 crates cap. located in the Engine Room and near the Brig. REMOVED Mineral Scanner Room - I know you can upgrade to have a Mineral scaner, but fudge it, Comes with free Status Monitor. MISC Immersive Lighting - be it in the Comand, Reactor or just the Ballasts Room, lighting is important as to add character for static machinery or to add an uncomfortable mood, after all you're in a sub filled with horrors. Hull, Storage and Decoor - Both internal and externaly enhanced, although it may look like the size of the ship has been altered due mostly to the top side, the only real change was done to the front and only so it could fit a Docking Port and Hatch for ease of movement. No visible storage items were rezised to fit, which is one of my many complaints about some sub workshop creations. Engine Tail Fins - From the SU-007 «Gandoss» by MEN_007 - https://steamcommunity.com/sharedfiles/filedetails/?id=2865436927 Basically took the tail fins from the Engine and modified it, still tho, I gives it creditzzzzzz Funny Stuff - a well hidden part of the ship, its self explanatory, if you know you know *honk* *honk* Surprises - let's say the Shipyard workers got a little handsy while the ship was waiting for it's new Captain and in the confusion, misplaced some items... of.. well you'll find out sooner or later. ( this is nothing to fear for realy, what is a voyage without a few surprises to spice up the long trip after all ) ____________________________________________ All Features are in some part inspired by some subs and item assemblies in the workshop but most being of MY own invention. Any proliferation of the circuitry developed in this sub/mod, without proper and prior autorization, and without proper CREDITATION will earn you a most deserved kick in the b@lls. ____________________________________________ have fun and don't forget to shoot any clowns on sight.
Aitne
by 76561198380607583
Aitne is a reconnaissance submarine created by the ES&M company. On this submarine you will be able to sail at high speed, use the energy of the nuclear reactor more efficiently and repel the attacks of monsters with powerful guns. - Этне - разведывательная подлодка, созданная команией ES&M. На данной подлодке вы сможете плыть с большой скоростью, более эффективно использовать энергию атомного реактора и отбивать атаки монстров при помощи мощных орудий.
Jubble Bubble
by 76561197970543997
In 2242 an isolated mining colony commissioned a sub to batter through thick ice walls and create lucrative new trade routes. A sphere like shape was recommended to maintain hull strength against heavy impacts. Unfortunately, the Bubble's original financiers were lost to Europa's local fauna, but the crew remained dedicated to their mission and home. *Updated for Rising Tide Jubble's Bubble comes with an array of features to keep your journey through Europa interesting including: *Large Glass Command Room with breach shutters *Pneumatic Tube system to send items, deconstruct or fabricate from most areas of the sub *Extending Platform with Coilgun, if your platform is damaged buy a new one just like a drone! *Enemy/Friendly Detection System in Command, Gunnery and Engineering *Mini-Sub with manual control toggles *Massive Blast Doors to seal off Top and Bottom floors of the sub *Flood bottom floor of the sub to sink the sub faster or to tell your crew break time is over *Transport tube making ascent through the sub quick (careful on the downswing!) *Lock Down doors on command, armory, med-bay and reactor controlled by corresponding job IDs *Flood-able Brig with a security toggle which can be locked by Captain or Security *CCTV System *Moon pool drop in access from bottom right of the sub *Quarters with personal storage searchable by Captain and Security *Shower to keep your crew the freshest in Europa Big thanks to Security Chief Louie Lungfish for the idea for a Bubble Shaped Sub, Lead Engineer Spruce Willis, Mechanics Officer Ram Rod and the rest of the crew! Inspried by subs like the Imp, Iroh, and Nova.
Gungnir
by 76561198026666589
Ligth and fast ultra-small submarine with almost 360 degrees turret coverage, comes with 3 coil guns and healthy supply of explosive and armor-piercing ammo, basic medication, and some guns. It is the perfect choice when you need to hit hard and make a swift exit. Maximum supported crew size is 2. TIP: type 'help' on your on-board terminal to show commands list.
Ruler 100m
by 76561198408023417
A basic 100 meters ruler, perfect for for screen capture purposes for you submarine creators. you may use this for your submarine screencap on workshop. I try to measure it as accurate as possible, please tell me if the measurement is not accurate enough.
Expeditionary Mango-7 XL-MK2
by 76561198109867778
Mango-7 XL MK.II a general purpose submarine for various tasks, and just as always, this new model comes with some new cool stuff. CHANGES AND NEW FEATURES: - Interior space rework: the design of the rooms was updated to be even more handy. - Added a set of the new vehicles: 1) Survey drone. Equipped with camera and sonar. 2) "Taxi Shuttle" - an unarmed shuttle for crew and cargo transportation. 3) Reconaissance pod, a.k.a. "U-Pod". A miniature bathysphere for one or two men and some luggage. Armament: 1 railgun (on top), 4 coilguns (on corners), electric hull (on front and top rear ends).
The "Dolphin" Light Transport Vessel
by 76561198111427259
Specializing in light cargo delivery, the Dolphin will get your shipment where it needs to be. Specializing in high speeds and maneuverability, this craft's only weakness is it's fragile command room. Recommended crew: 5 - 8 Features - Two coilguns - One discharge coil - Seven diving suits - Fabricator, deconstructor, and medical fabricator - Fully stocked with medicine, tools and materials - Two crate racks - Backup batteries - Several knickknacks - A secret! Check out my other submarines! https://steamcommunity.com/id/Ev3rardd/myworkshopfiles/?appid=602960
Drifter(Wrecked)
by 76561198188657975
Wreck version of the Drifter! https://steamcommunity.com/sharedfiles/filedetails/?id=2084453745
M10 SubPod
by 76561198069427364
Based on the subpods from "atlantis the lost empire" (and yes it took 10 tries to make it work)
Hats + Helmets
by 76561198289231869
Hats + Helmets Wear a hat and helmet at the same time using a single head slot. Put one piece on the outside (what you wear) and tuck the other into a hidden layer slot inside it. The secondary hat or helmet stays equipped but hidden — only the outer item shows on your character, while both items keep their stats (skills, armor resistances, and other wearable bonuses). Compatible with Built to work alongside More hat and helmet slots. If you use that mod, helmets and hats keep their 3 accessory slots (Health Scanner, Thermal Goggles, Electrician’s Goggles), while Hats + Helmets layering uses a separate slot. This release supports 83 head-slot items (56 helmets, 27 hats). Layering works with headgear from: - Vanilla Barotrauma - More hat and helmet slots - Enhanced Armaments - Enhanced Armaments — Fuel for the Fire Expansion - More Content for Europa - Parabellum Europa - Barotraumatic - ClownOTrauma - EK Mods - Crafter Job - Gambler - The Interceptors - Wifi Camera - Warden Job - Stalker Weapons 2 You only need the mods whose headgear you actually use — Hats + Helmets will still load without the rest. Load order: More hat and helmet slots → your headgear mods. What is NOT supported - Diving masks - Standalone goggles / scanners as the main head item - Headsets / earpieces - Multi-slot wearables with their own head rules Known limitations - Only one visible head-slot item at a time — the inner piece is hidden by design. - Layered inner armor uses resistance approximations; very close to real stats, but not identical in every edge case. - One hat + one helmet per setup (one inside the other). Multiplayer / servers All players need this mod enabled. For best results, use the same headgear content mods on server and clients. Credits Inspired by More hat and helmet slots by Observer_CY.
Acolyte Job - Symbiosis Rework
by 76561199175503834
This is a rework of the Acolyte Job mod (steamcommunity.com/sharedfiles/filedetails/?id=2870519815), adding in some items from the Acolyte Job Items mod (steamcommunity.com/sharedfiles/filedetails/?id=2925099142) and reworking Ritual Lanterns. This is a project for myself and my friends, and I triiied to balance it as much as you can really balance a class that straight up gives you symbiosis. This is my first mod, and even though it's just modifications of existing mods, I'm very proud of it. Please tell me if you find any bugs, I may or may not be able to fix them (i have no programming experience whatsoever)
Pernach PT-3
by 76561198109939772
Totally vanilla submarine with helpful automatisation Pernach A "deepwater heavy scout", Pernach explores the wilderness of Europa surprisingly fast, despite thick hull. To keep the wilderness of Europa from exploring the crew inside, elevated turrets cover most of bulky silhouette. On the inside, despite general crampedness, Pernach is praised by crews for ease of maintenance and accessible facilities. But being an experimental submarine with basic AI-core assistant, non-flexible armaments and huge price - this scout still stays in docks. General stats - Tier 2 Scout - Price - 22.000 mk. - Recommended crew 3-6. - Dimensions - 34x14m hull, 37x17m with antennas. - Standart speed characteristics: - Horizontal speed - 23.6 km/h. - Ascent speed 19 km/h. - Descent speed - 14.8 km/h, with support ballast on - 18.5 km/h. Features - Basic AI-asssistant with radio commands. - Functional terminal in command bay. - Periscope with switchable searchlights in command bay. - Automatic controlled reactor and battieries. - Automated discharge coil with adjustable settings. - Functional patient status display for Neurotrauma mod. Leave comment, if you found a bug with something. Translation of ship systems to another languages possible, but unlikely to happen in near future.
More Pirate Vessels - Russian Translation
by 76561198801057826
Armored Clown Costume
by 76561198143693248
simple item for my juggernaut station server A clown suit with added padding for advanced clowning. Join my discord: https://discord.gg/ES53GBrW2w
Realistic Weapons WW2 Fix
by 76561199083673169
Fix FG-42&MG-34&MG-34/41&STG-44's recipe can't acquired. Oringine MOD: https://steamcommunity.com/sharedfiles/filedetails/?id=2809056634 2025.04.10 After this game version update the mod file need to fix sth, I will do it in this week. This mod latest update is 2024.02, I wanna play this mod ASAP so I try to fix it and upload it. Originator, plz let me know if u don't like like my behavior, I will remove this mod immediately :) WARNING: DO NOT USING IT WITH ORINGINAL ONE
Server Description Popups (serverside)
by 76561198419853456
Barotrauma server with mod support
Start your own Barotrauma server in just a few minutes.
Rent a Barotrauma server