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Barotrauma Mods & Plugins

82,000+ mods available Source: Steam Workshop ↗

This catalog lists 82,000+ Barotrauma projects from Steam Workshop. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.

Amiya_Jobs(阿米娅职业mod) – Barotrauma Mod

Amiya_Jobs(阿米娅职业mod)

by 76561198804395850

前面3级升完后可以进入一个2选一的职业 选完之后就可以造剑,铠甲以及无视水压和无需呼吸的衣服(improve版本) 技能两个我都写了大致描述(暗的还有隐藏的近战攻击倍率) 再往下升级就可以了,有看不懂的技能(应该没有)

5,311 downloads Details →
守护者Guardian – Barotrauma Mod

守护者Guardian

by 76561198856588834

勇气是人类的赞歌!致孤勇的舰长! Courage is the hymn of mankind! To the solitary brave captain! 中文版为“守护者-L-a/b/c/d”,不要买 "Guardian-L-a/b/c/d" The English version is "Guardian-L-a/b/c/d",don't buy the “守护者-L-a/b/c/d” 守护者-L——深潜潜艇 Guardian-L——Deep-diving submarine 定位:专为单人战役和2-3人联机打造,适合新手入门和老玩家开荒。 Applicable targets: single player campaign or 2-3 players together, suitable for both newbies and old players. 售价:6499mk(适量开局物品,建议开档使用) Price: 7499mk (with a moderate amount of initial items, suggest a new save ) 大小:31x7m Size: 31+7m 载货:20箱 Boatload: 20 cases 最高水平航速:53km/h Maximum horizontal speed: 53km/h 最高下潜速度:18-28km/h Maximum dive speed: 18-28km/h 推荐玩家:1-3人 Recommended player number: 1~3 推荐总船员:4-9人 Recommended boater number: 4~9 物品:2560 Items: 2560 特性:大部分功能自主开启和关闭(所有拉杆和按钮都有功能备注)、火力不足恐惧症福音、自动反应堆、自动放电线圈、探矿声纳、敌袭全方位警报、离舰全方位敌袭播报、全舰潜水服充氧、货舱改禁闭室、专业治丘脑、一对六总控炮台、点按式轨道炮、门控切换、深潜模式、可浸水遗物室、升降台、目视自悬停无人机、无人机机载结构炮、自动探照灯、个性化设置终端、交替开火双联电磁枪 Features : Most functions can be turned on or off by yourself(all the pull rods and buttons with function notes) automatic reactor, automatic discharge coil, prospecting sonar, omnidirectional alarm to enemy attack, omnidirectional broadcast to enemy attack when out of submarine, all diving suits oxygenated, cargo hold converted to brig, professional in treating the thalamus, total control to six fort barbette, click rail gun, door control switch, deep diving mode, soggy-able relic room, lifting platform, Visual hover drone, drone airborne structure gun, automatic searchlight,personalization terminal, alternating firing dual electromagnetic gun 导航终端三个触发:深水炸弹/深潜诱饵、放电线圈、深潜模式 Navigation terminal triggers: Deep water bomb / deep diving decoy, discharge coil, deep diving mode 型号介绍:为防止不玩编辑器的舰长们不会更换无人机和升降台,以后会提供四种型号供大家选择。 a型:搭载火花-L1和闪光-L,无法忍受激光打到自己这个bug请使用b型。 b型:搭载火花-L2和闪光-L。 c型:搭载火花-L1和闪光-S。 d型:搭载火花-L2和闪光-S。 升降台升级后添加了速降的功能,但上浮速度不如S型号,不需要用升降台来跳帮海盗船和送超人下深渊狩猎可以从c、d型号里选 Model introduction: In order to prevent captains who do not play with the submarine editor from changing drones and lifting platforms, four models will be provided for everyone to choose from. Type A: carried Spark-L1 and Glitter-L, players who cannot stand laser hit yourselves please choose Type b. Type B: carried Spark-L2 and Glitter-L Type C: carried Spark-L1 and Glitter-S Type D: carried Spark-L2 and Glitter-S After the upgrade of the lifting platform, the function of rapid descent is added, but the floating speed is not as fast as that of Type S. there is no need to use the lifting platform to jump pirate ships and send Superman down the abyss for hunting. You can choose from Type C and D. The specific description is too long. I will put it in the discussion area. 特殊说明和无人机/升降台的介绍太长了,被我放讨论区了。 感谢您能看到这里,如果发现了什么bug或者有外饰方面的建议,欢迎提出。 Thank you for seeing here. If you find any bugs or suggestions on exterior decoration, you are welcome to put forward them. 如果喜欢本船,希望您能点赞支持一下,让更多玩家看见这艘船。 If you like this ship, I hope you can click the like button so that more players can see this submarine.

4,299 downloads Details →
Fix Stuck Lanterns – Barotrauma Mod

Fix Stuck Lanterns

by 76561198041235727

Fixes stupid lanterns that get stuck in fabricators. This is due to a vanilla item in the code, an identical lantern that is non-interactable for a special event. When Baroverhaul is mixed with other mods that edit lanterns, it confuses which lantern is which. This mod makes the event lantern interactable so you can yeet it and have your fabricator back.

6,033 downloads Details →
Stalker Weapons 2 – Barotrauma Mod

Stalker Weapons 2

by 76561198155208779

Weapons from S.T.A.L.K.E.R. and their respective ammo types. Can be found inside regular weapon spawns and bought from stations, and ammunition can be fabricated. Most weapons can't be put in the hotbar and can only be worn on your back or held in your hands for the sake of balance. Handguns and compact weapons like the AKM-74/2U and Tunder S14 can be put in the hotbar to give them some use, as they are quite inaccurate. There are also a couple of new sets of armor. The Beril equips like regular body armor and doesn't replace your clothes, while also having a helmet that equips in the headgear slot with a headlamp you can switch on and off. The Exosuit, SSP-99M, and SKAT-9M equip like diving suits and also have respirators and lights you can turn on and off. The SSP-99M is protective against environmental hazards like radiation and burns. The exosuit will slow the player down as it does in the source material. The mod also includes a radio at the request of my friends. The radio can be found in most instrument spawns and plays a few Kino pieces as well as other songs. Includes: Chaser 13 Sawn-off shotgun Hunting rifle SA Avalanche Vintar BC Tunder S14 AKM-74/2 AKM-72/2U TRs-301 PMm Kora-919 Black Kite RP-74 Bulldog 6 SVDm-2 F-1 Grenade

4,165 downloads Details →
Waifu in the Deep with heels – Barotrauma Mod

Waifu in the Deep with heels

by 76561198158932287

为WITD所有服装添加了高跟鞋 因为潜渊症目前无法在游戏中切换人物布娃娃且无法与任何其他服装MOD兼容(与其他服装MOD一起使用会因布娃娃不匹配导致角色浮空),所以以单独MOD的形式发布了 如果哪一天游戏支持切换布娃娃了就整合到主MOD中. 注意:该MOD是独立MOD,不要与原版WITD一起启用 ---------------------------------------------------------------------------------------- Just WITD with heels. Made this independent MOD because baro can't switch ragdolls outside the character editor and this MOD Cannot be compatible with any other clothing Mod( Will cause the character float on the sky). Will be integrated into the main Mod, when the game can switch it. DON'T ENABLE THIS MOD WITH WITD, IT'S A INDEPENDENT MOD.

4,745 downloads Details →
更大的存储容器-Bigger Storage Containers – Barotrauma Mod

更大的存储容器-Bigger Storage Containers

by 76561198971857637

大型钢柜-Medium Steel Cabinet:7*5 + 5 → 10*5 + 10 中型带窗钢柜-Diving Gear Cabinet: 5*4 + 3 → 7*4 + 7 中型钢柜-Steel Cabinet: 5*4 + 3 → 7*4 + 7 保险钢柜-Secure Cabinet: 5*4 + 3 → 7*4 + 7 医药存放箱-Medical Cabinet: 7*5 + 5 → 10*5 + 10 毒剂收纳箱-Toxic Cabinet:5*4 + 3 → 7*4 + 7 仅仅更改了储存空间大小 Only the storage space has been changed 如有其他需求,可以告诉我 Let me know if you have other needs

6,785 downloads Details →
矿物种植补完计划(Minerals Planting+) – Barotrauma Mod

矿物种植补完计划(Minerals Planting+)

by 76561199207207351

矿物种植补完计划! 现在可以种植所有原版中的矿物(包括深渊矿)了! 源自桃子的矿物种植(兼容) minerals planting+ now,it's possible to plant all minerals

6,332 downloads Details →
Five hundred cigarettes – Barotrauma Mod

Five hundred cigarettes

by 76561199064044210

Now you can order 500 cigarettes in the Broken Research Terminal outpost event. 5 cigars version: https://steamcommunity.com/sharedfiles/filedetails/?id=3309508390 Version for Immersive Ignitables mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3309596393 Compatability: - Shouldn't be any problems since there is almost no overrides. - Only overrides outpost event itself so be aware of the Outpost Events mods - place this mod in modlist on top.

6,255 downloads Details →
Nightingale夜莺 – Barotrauma Mod

Nightingale夜莺

by 76561198431249489

奇迹之海舰船识别码: Nightingale-00 由于重光(Collapsar)一直停泊在港处于不运作状态,所以被联盟缴获,在重光被联盟缴获后,夜莺作为新生代重光的继任舰艇来代替重光原有的任务,建造时使用与重光相同布局,但取消挂载无人机能力,但强化机动能力,同时搭载两组新型激光发生器来补充火力。建造于雨燕逆向工程期间,作为妖梦临时备用舰艇使用,因此设计方向对妖梦需求进行了特化,联盟对其代号为“南丁格尔” 背景: “变化不明显!区块不够大!输出功率要提高200%!”舰长文月在夜莺号科研船上传达。随着输出功率的提高和激光频率的上升,原本红色的光束逐渐变为海蓝色,他们面前的一大堆碎石也在迅速融化。随着火星四射的超级电容器彻底罢工,掩埋着洞穴的碎石堆也被融化殆尽。“这里是奇迹之海所属夜莺号,莱茵河,你们得救了,夜莺,为您护航。” 72个小时前,停泊于一座巨大洞口前的奇迹之海所属战舰——莱茵河号, “那个莱伦汀,区区一个外星遗物也要麻烦我亲自跑一趟,还是来这种鬼地方。”舰长列瑟芬看着形似骷髅的洞口抱怨道。“报告,无人机控制距离已经达到极限,仍未发现遗物!但此洞穴内径宽阔,且无敌情!”无人机操作员的报告打断了列瑟芬的思绪,“见鬼,那我们就往里开一点。”莱茵河驶入洞穴,无人机继续向前探索,一切都十分平常。“刚刚无人机与我舰突然失去联系!”“接敌!摩洛克群,前下方,目视距离!”两声报告同时响起。“声呐上什么也没有,除了穴壁外没有任何反射信号,无人······”摩洛克的低鸣打断了舰长的说话“所有武器自由开火,区区几只摩洛克,不是我们的对手!”意识到情况不对的列瑟芬一边驾驶潜艇想要驶出洞穴,一边冷静地对下属发号施令。但是蹊跷的是,那几只摩洛克并没有向潜艇发动攻击,而是迅速游过了潜艇,整齐地撞击洞穴内壁。“该死,那些畜生在干什么?难道他们要弄塌这个洞?这些东西什么时候有这种智慧了?”列瑟芬脑内闪过无数想法,但即使他已经猜到了真相,也已经来不及了。洞穴在摩洛克整齐撞击造成的共振下坍塌了,原本敞亮的洞口此时堆满了碎石,而潜艇所有的通讯设施在一刹间与外界全部断联。“我们被困住了。”列瑟芬干笑一声,无奈的承认道。 发现莱茵河失联后,奇迹之海迅速让妖梦去调查,妖梦选择派遣文月驾驶夜莺号前往探查。随即夜莺来到了莱茵河信号消失前的最后位置。在对比舰载数据库的地形特征后,妖梦迅速意识到莱茵河洞难了。但蹊跷的是,在这种距离下,夜莺依然无法收到莱茵河的任何信息。妖梦一边向奇迹之海本部报告情况,请求工程队支援,一边却在想办法清理这些碎石,毕竟,早救出莱茵河一秒,他们的安全性就提高一分。但是,怎么办呢,没有大量工程无人机和施工外骨骼,想在短时间内清理碎石几乎不可能。就在妖梦因烦恼在指挥室踱步时,两位机修工关于加工台激光雕刻模块的闲聊点醒了妖梦,激光器可以轻松精准地雕刻和击穿钢铁,更何况只是一堆石头呢?而文月现在驾驶的夜莺,刚好有两座大功率激光炮。

5,743 downloads Details →
[PESD] Timid Station – Barotrauma Mod

[PESD] Timid Station

by 76561198316798946

A cluster of beacon stations used as a makeshift outpost/station. Credit to Timid for making the original beacons. (!)This station is fairly mod-heavy! A list of mods will be provided below. (!) PESD's interest in stations has grown, and as such they have gone to great lengths to produce more variants of stations for unique reasons. Noting the effectiveness of Beacon Stations yet their significant downsides; such as how dull it is to live on one, their tendency to enter a state of disrepair, their lack of defenses, and their lack of docking. To defeat these weaknesses yet take advantage of the relatively low size and cost of a beacon station, PESD made a small station out of three beacons and gave it firepower, amenities, a medbay, limited vertical mobility, and a shuttle bay capable of using Selkie-class shuttles. Each station comes with equipment for 3 security guards, 4 medics, 9 crewmates, and 1 administrator, though this large number is rarely employed and the extra space is reserved for refugees as each of these stations is fairly easy for survivors to locate. It more or less lacks any kind of valuable or experimental technology and its cost is low, making it rather expendable in case of theft or destruction. Their anti-submarine and monster roles are quite potent as well, as they are armed with a long-range heavy railgun loaded with nuclear shells, along with 3 laser-powered coilguns for anything that gets through, albeit plagued by blind-spots. (!) Mods used (!) Mods denoted with a (!) will likely break the station entirely if not installed. Others will only bring an inconvenience. Extra Clothes - for uniforms Saber Personal Protection - for some dive-mask/flashlight helmets (!) Saber Armaments - for every gun on the ship EK Armory - for coilgun ammo EK Utilities - for arc welders (!) EK Dockyard - for fusion reactor (!) EK Gunnery - for heavy railgun and alternative coilgun skins Malborasek - Cigarettes Thallassophobia - DNA Items: 785 Structures: 352 Walls: 121 Lights: 68 Shadow-Casting Lights: 31 Cost: 7000 Type: Transport Mobility: Vertical/Ballast Only

3,590 downloads Details →
Latveria – Barotrauma Mod

Latveria

by 76561198005469684

This submarine is 100% vanilla, and compatible with the mod BAROSOMBRA. It is Among the Ancients and campaign ready ! It is also very performance-friendly (no detectors, no wifi...) Submarine specs - Price : 8.500 mk - Recommended crew : 2 - 6 - Crew level : Intermediate (Beginner if you forget the moonpool) What's inside ? It features : - Moonpool. Airlock are a thing of the past ! Don't forget to close it tho - Optional Automatic doors (don't close except when they see water, fire, aliens, or if a lock is activated for the command room) - Secure doors : allow the sub to be fun in traitor mode. Can be overpassed with SOMBRA uniforms. (BAROSOMBRA mod) - Optional automatic batteries take-over - Optional Autoreactor - Balanced Oxygen Generator : cause some issues when all the doors are closed. This issues can be avoided by upgrading it. - Good gun coverage while not full. An EDC that protects the rear top sub shell. - Maintenance mode for the ballast. You only have one ballast, take care of it. - And more... Special thanks : - The Undertow discord community : https://discordapp.com/invite/xjeSzWU Don't hesitate to leave comments or ask questions !

3,949 downloads Details →
少女前线武器包(16LAB) – Barotrauma Mod

少女前线武器包(16LAB)

by 76561199489529613

这是一个少女前线武器mod包。我尽可能地还原了她们在少前中的技能特色。本mod一切版权归少女前线及散爆所有。 This is a Girls' Frontline weapon mod package. I have tried my best to restore their skill characteristics in Girls' Frontline. All copyrights of this mod belong to Girls' Frontline and Sunborn. The above content is all translated into English using AI. Please forgive any inaccuracies.As I am not good at English, I also need a skilled translator to help me create an English translation version. 想要获取本mod的枪械,请先在加工台的机械类搜索并找到“逆向坍塌仪” 制造完成后鼠标右键+E安装在墙上 问题反馈/技术交流/聊天吹水 欢迎加Q群:436578264 (显而易见的是,在steam回复信息对我而言并不方便,所以尽可能加群) 关于本mod: 1.特色有 独立的暴击、暴击伤害、护甲、护盾以及闪避 本mod所有枪械弹药都可以放到充电站坞充电回复耐久 2.快速修复契约 可立即完成受损单位的修复(即使是死了) 3.目前有的武器有: 重装:AT4 MK153 AR(突击步枪):M4A1 G11 SCAR-L A545 AK15 RF(步枪):汉阳造88式 NTW-20 KSVK SCAR-H MG(机枪):MG4 M240L SG(霰弹枪):FO12 DP12 LTLX7000 AA12 4.未来更新方向: ·补充更多的枪械和枪种(目前是没有制造手枪和冲锋枪的)例如VP1915,芮诺等 ·补充更多的装备配件,例如机枪的弹箱、脚架 (已完成) ·为枪械槽位提供细化引导(每把枪可装 弹匣 瞄具 人形) 已完成) ·新增一些少前里的怪物 例如 铁血工造的蝎甲兽(强无敌)、捷豹、猎鸥、帕拉蒂斯的重炮士、巨像、精英狙击涅托等 如果您足够细心,可以发现我已经制造了一个怪物 圣歌风琴 *目前非常需要会做生物以及会美工的大佬加入帮忙,本人在这方面可谓一窍不通 5.特别鸣谢 非常感谢孤独白桦、莱伦汀、骁晗等大佬对本mod制作过程中的指导与帮助! 非常感谢幽游梦境为本mod辛苦测试! 音乐制作:Vanguard Sound 音效制作:烨岚 贴图:少女前线源文件 美工:幻下琅 ———————————————————————— version0.1.7汇总当前所有更新: 新增重装 AT4 MK153 BGM71 新增舰炮 “Jupiter" 新增任务两个 新增枪械:AK15 AK15MODIII kp31(索米) kp31MODIII SP9 AA12 version0.1.20 新增手枪 韦伯利 version0.1.25 调整了绿票的治疗机制 现在绿票不再能如此轻易地复活玩家或ai 请自行探索复活方式(或者问我) 使用绿票后会先提供buff提高玩家的血线(并非最大生命值) buff降低的同时会以每秒0.75点强度的速度治疗大部分伤势 version0.1.26 1.新增步枪 刘氏步枪 可切换半自动模式和普通模式 2.重做了心智改造系统 version0.1.27 1.新增步枪李恩菲尔德及其改型 2.新增维尔德mkII及其改型 3.新增冲锋枪VP1915 3.上调了重装武器的爆炸范围和伤害

5,517 downloads Details →
[StopUsingMe!!!]Playable Mudraptor Girl(TF Mix) – Barotrauma Mod

[StopUsingMe!!!]Playable Mudraptor Girl(TF Mix)

by 76561199047480562

Due to some tricky bugs, enabling this mod now will cause MudraptorGirl players to be unable to access the save files properly If you have enabled this mod, please do not select the MudraptorGirl profession Although the current version can generate characters normally, the game crashes when attempting to hold items. So only those weapons can still be used If anyone can provide a solution, please contact me. Thank you very much The Mudraptor character mod mentioned in this article, as well as several other versions ↓↓↓↓↓↓↓↓ https://steamcommunity.com/sharedfiles/filedetails/?id=2848527408 https://steamcommunity.com/sharedfiles/filedetails/?id=2852819097 https://steamcommunity.com/sharedfiles/filedetails/?id=2871761155 Please sponsor Texture artist: patreon.com/anaertailin Praise anaetailin!!!

4,348 downloads Details →
UAZ – Barotrauma Mod

UAZ

by 76561198860148650

Opisaniye. The UAZ is a family of four wheel drive off-road vans and light trucks with body-on-frame construction and cab over engine design, built by the Ulyanovsk Automobile Plant (UAZ) since 1965. And somehow, it ended up on Europa... A second version with GUN exists. Yes, the solution to all your problems. There is a thalamus version of it. Good luck. Keep on keeping on!!

6,494 downloads Details →
World War II - German Weapons, Equipment & Friends – Barotrauma Mod

World War II - German Weapons, Equipment & Friends

by 76561198014321438

This mod includes weapons and equipment of WW2 Germany and some more stuff. All firearms have reload sounds. In addition I implemented a new crafting tree for ammunition and explosives. If you have issues after mod updates, use the ingame 're-install' button or delete the mod file manually. Folder to delete the mod is 'WW2Mod' in steamapps/common/Barotrauma/Mods Weapons: - Karabiner 98k - Karabiner 98k ZF - Gewehr-43 - Sturmgewehr-44 - FG-42 - MP-40 - MG-34 - Luger P08 - Webley Service Revolver (Yeeeeeeees!!!) - Trenchgun Winchester Model 1912 - Flaregun - Infantry Spade - Panzerschreck - Stielhandgranate / Potato Masher - Molotow Cocktail - Dynamite, Gelignite, Incendiary Bomb Items: - Hats and Helmets - Ammonia hydroxide - Nitrocellulose - Bonethresher Kidney - Lense - Scope - Star Shell Pouch The weapons are supposed to follow 3 Tiers: T1: Revolver, Luger P08, Karabiner 98k T2: MP-40, Gewehr 43 T3: MG-34, Karabiner 98k ZF, Sturmgewehr-44 T3 weapons are costly and require high weapons skill, but are devastating if your character is proficient. In addition to the normal rifle rounds, the scoped Karabiner 98k ZF is the only weapon able to shoot the uranium containing AP rounds. You also hit yourself in the face with the scope(minor lacerations), if you fail your weapons check. Leave comments below. ------------------------------------------------------------------------------------------------------------------------------------------------ Inspired by Kickass Santa's "The M1Garand Mod" (it's really awesome) and GHOST_ECHO's Arty Mods Thanks for all the people in the Discord Undertow Games Modding Server(especially Udrakan and EK). Thanks for all my friends testing this stuff and especially Staros for helping me better understand xml and C#!

3,109 downloads Details →
天赋配方芯片-Talents Recipe Microchip – Barotrauma Mod

天赋配方芯片-Talents Recipe Microchip

by 76561198809370449

description These Microchips store the item recipe unlocked in the character talent tree. Any crew can learn the item recipe by "reading" the contents of the Microchips. The Microchip is used in the same way as the skill book. article processing The Microchip is allowed to be processed on the fabricator, but the character needs to unlock the Recipe Microchip. Processing list: FPGA circuit x 1 fulgurium x 1 plastic x 1 item transaction Recipe Microchips can be sold and purchased in the same way as skill books. —————————————————————————————————————+ Talent Recipe | Base price | Store unlock (Min Level Difficulty) —————————————————————————————————————+ Level 1 | 600 | 20% Level 2 | 600 | 20% —————————————————————————————————+ Level 3 | 800 | 35% Level 4 | 800 | 35% Level 5 | 800 | 35% Level 6 | 1000 | 55% —————————————————————————————————————+ MOD conflict Important: It may conflict with the MOD containing "talent modification" , which may cause the Recipe Microchip to be unable to unlock, but can still be purchased and used.

4,293 downloads Details →
Mechanicus skin pack – Barotrauma Mod

Mechanicus skin pack

by 76561198129139812

Adds new tech acolyte uniforms, new techpriests uniforms and skitarii armors, brings back old versions of armor and uniforms

6,576 downloads Details →
Utility Turrets – Barotrauma Mod

Utility Turrets

by 76561198086307960

Taking a break from barotrauma, won't be updating in the foreseeable future. With a focus on utility over combat, this mod adds two new turrets: the Maintenance Turret and the Flare Launcher. The Maintenance Turret A perfect companion for repair drones or mining shuttles. - Welding Fuel Barrel - For repairing structures and mending hearts. - Liquid Oxygen Barrel - Cuts through steel like butter. (Can now mine ores!) - Fixfoam Barrel - For repairing structures really fast. The Flare Launcher The power of the sun, contained in a convenient steel tube. Campaign friendly! Swap out your Searchlight as your nearest submarine chop-shop today! - Decoy Flare Canister - Releases six incredibly distracting marine flares as it travels. - Magnesium Flare Canister - Shoots one ultra-bright long-lasting flare. Useful for lighting up caves and wrecks. Tech Specs Flare Launchers have their own inventory. They do not need an ammo loader. They can hold 1 canister at a time. Each canister has 4 shots before depleting. The decoy flares will last about 100 seconds before despawning. They have 100 health, and can be destroyed by monsters much sooner than 100 seconds (about 10 hits from a crawler). Magnesium flares last about 400 seconds. They can be used as decoys, but their detection range is severely reduced to prevent monsters from just swarming it. They also have 300 health total incase something gets close. Both flares cause burn damage when standing nearby. Exercise caution. Flare canisters can be recycled and deconstructed. You will get the steel back on deconstructing, and half the powder used to make it. Flare canisters can be stored in a Railgun rack. This mod overrides railgun racks. If another mod overrides railgun racks, you'll run into a compatibility issue. Flare Launchers can be swapped out mid-campaign. They replace Searchlights or Searchlight hardpoints. This mod overrides Searchlights due to a bug that causes the LightComponent to be ignored when swapping turrets. All flares have neutral buoyancy. Once the flare stops moving, it will hover in the water in place. Big thanks for Psyduck and FlaksOut, couldn't have done it without you guys. Feel free to reuse the code/assets in your own projects.

4,916 downloads Details →
CC's UAPM + EK Dockyard + Megapack updated – Barotrauma Mod

CC's UAPM + EK Dockyard + Megapack updated

by 76561198140574531

There should be no problems adding this to existing maps. If there are errors please tell me. Just so everyone knows, this is a pack of items and tools for map makers not a map on its own. There is no playable map included. Contains: -CC's Building -CC's Dead and Gore -Ek Dockyard -hUbert's Simple Spawner Changes to CC's mods: -Fixed seams on some textures. (example, sky texture now repeats perfectly) -Trees now separated into top half and roots, now you can add extra tree trunk and make them taller. Changes to Ek's mods: -Added new enviromental effects. -Updated some components to use newer faster running methods. Additions: -Tree trunks to lengthen trees. -Fade sky textures to transition between backgrounds. (example, fog to sky, sky to space) -Sky light items, a very flat and large light for better lighting relating to the sky or windows. -Updated Ek map pieces on their own, this might be controversial but my thought is its optional to use them. -Russian translations for all contents. -XML only teleporting doors (Entry Door, Exit Door) -ID cards that change the team of the first person to equip them. -Ranged modifer that sets the team of any items near to where it was placed. I added these all together because it was becoming a pain to maintain CC's mods as patches, and i would like to be able to use EK Dockyard without needing all the other EK mods at the same time. Anything that might conflict with other mods is set to override meaning it should be compatable. /// If you see any bugs please tell me, i can't fix things im not aware of! /// Не должно быть проблем с добавлением этого на существующие карты. Если будут ошибки, скажите мне. Содержит: -CC's Building -CC's Dead and Gore -Ek Dockyard -hUbert's Simple Spawner Изменения в модах CC: - Исправлены швы на некоторых текстурах. (например, теперь текстура неба повторяется идеально) - Деревья теперь разделены на верхнюю часть и корни, теперь можно добавлять дополнительный ствол дерева и делать их выше. Изменения в модах Ek: - Добавлены новые эффекты окружающей среды. - Обновлены некоторые компоненты, чтобы использовать новые более быстрые методы. Дополнения: - Стволы деревьев для удлинения деревьев. - Затухание текстур неба для перехода между фонами. (например, туман к небу, небо к космосу) - Световые предметы для неба, очень плоские и большие источники света для лучшего освещения неба или окон. - Обновлены части карты Ek отдельно, это может быть спорно, но я считаю, что их использование опционально. - Русские переводы для всего содержимого. Я объединил все это вместе, потому что стало трудно поддерживать моды CC как патчи, и я хотел бы иметь возможность использовать EK Dockyard без необходимости использования всех остальных модов EK одновременно. Все, что может конфликтовать с другими модами, настроено на переопределение, что означает, что это должно быть совместимо. /// Если вы заметите какие-либо ошибки, пожалуйста, сообщите мне, я не могу исправить то, о чем не знаю! /// License: MIT

5,891 downloads Details →
Analyze Item [Broken] – Barotrauma Mod

Analyze Item [Broken]

by 76561198321491331

本模组年久失修,你们可以订阅社区贡献者Olyvion的修复版本: This mod is poorly maintained; you can subscribe to the fixed version by community contributor Olyvion: Этот мод давно не обновляется; вы можете подписаться на исправленную версию от участника сообщества Olyvion: Analyze Item 支持中文\英语\俄语 Support Chinese\English\Russian Поддержка китайского\английского\русского 该mod提供了一个UI界面,可以查询物品、配料、解构品的价格信息。 This mod provides a UI interface to query the price information of items, ingredients, and deconstructed items. Этот мод предоставляет интерфейс пользовательского интерфейса для запроса информации о цене предметов, ингредиентов и разобранных предметов. 快捷键:B,切换UI界面 Shortcut key: B, switch UI interface Клавиша быстрого доступа: B, переключение интерфейса пользовательского интерфейса 若有兴趣探讨mod或进行建议反馈,今晚8点我在蓝海船舶重工等你! qq群:333500142 作者qq:2731412072 客户端Lua安装方法 How to install client lua Or video by LFB author Evil Factory: https://youtu.be/wEeJ70vH1TM Thanks: Kelltomal for correcting Russian language.

3,828 downloads Details →
ID Card Overhaul – Barotrauma Mod

ID Card Overhaul

by 76561198007625987

An override of the ID card system. The ID cards now have a new, sharp look, and an ID card printer in case you need to replace someone's card mid-mission. You can grant a mechanic player Security access by simply printing them a Security card (they just need it in their inventory). Load Order Make sure ID Card Overhaul is above Neurotrauma, Hungry Europans, and Enhanced Armaments. If you're running HE or EA, make sure you grab the compatibility patches linked below. Main thing to make sure this mod works is to load it ABOVE any mod that OVERWRITES the jobs.xml file (like Enhanced Armaments) and would likely need a compatibility patch to retain the features of both. Mods that add new jobs (like in Hungry Europans) won't break this mod, but will leave those new jobs without an ID unless there's a compatibility patch to go with it. Some other mod you like playing with that I don't have a patch for? Let me know in the comments and I'll see what I can do :) COMPATIBILITY This mod is default compatible with Neurotrauma and NT Cybernetics Enhanced. Don't use Neurotrauma? No worries, it will work just fine in vanilla. Neurotrauma This mod retains Neurotrauma's ability to create and attach blood donor cards to ID cards. New sprites have been added for the blood donor cards (one for each type) and for a blank donor card. Hungry Europans Compatibility with this mod is covered in the compatibility patch (Load patch above ID Card Overhaul) https://steamcommunity.com/sharedfiles/filedetails/?id=3172236381 Enhanced Armaments Compatibility with this mod is covered in the compatibility patch (Load patch above ID Card Overhaul) https://steamcommunity.com/sharedfiles/filedetails/?id=3172236923 MOD INFO This mod makes changes to the following files: idcard.xml (ADDS ITEMS to create the separate IDs and assign the tags to each) items.xml (ADDS ITEMS to add the ID printer, and assign sprites to Neurotrauma's blood donor cards) Jobs.xml (OVERWRITES THE FILE to make sure each job's initial item set has the correct ID assigned) Credit to ID Cards Enhanced for the ID Printer. though since the adding access mid-game functionality broke due to core game update, I've edited the file to just print new cards and delete cards. https://steamcommunity.com/sharedfiles/filedetails/?id=3115903148 Permissions tags used/altered for reference if you would like to design your own submarines, you can set the tags of containers/doors to limit to groups. This is useful if you would like to keep npcs out of certain areas (like the reactor room) by just having those doors have the id_crew tag instead of the default idcard tag. Wreck IDs: wreck_id NPC Non-Crew (Black card): idcard Crewmember card (White card): idcard id_crew Captain (Light blue card): idcard id_crew id_captain id_idprinteraccess Security Officer (Brown card): idcard id_crew id_security Medical Officer (Red card): idcard id_crew id_medic Mechanic (Aqua card): idcard id_crew id_mechanic Engineer (Yellow card): idcard id_crew id_engineer

5,355 downloads Details →
Cruel Accordion – Barotrauma Mod

Cruel Accordion

by 76561198079191893

Adds a new accordion that plays a cover of Cruel Angel's Thesis. Has the functionality of Clown Orchestra by default. musical instrument custom music accordion cover Neon Genesis Evangelion meme

5,425 downloads Details →
少女前线—战术人形HK416 – Barotrauma Mod

少女前线—战术人形HK416

by 76561198366202524

模组简介 战术人形HK416,各方面都很均衡的战术人形,主要使用突击步枪HK416与下挂式榴弹发射器。 职业介绍 拥有165的基础最大生命值与专精三条技能树。 渊洋猎手:解锁一系列击杀天赋,能够有效加速角色成长速度,在完成对应击杀数量任务 建议搭配T.S.M食用 后能获得额外的奖励。 心智升级:解锁HK416的技能组 虽然目前就一个心智过载 ,并解锁改进型的弹药,与一把全新改装的突击步枪。 机电精通:解锁一套独特的船舰升级,同时提供充足的后勤支援能力,有效减少对机修与工程师的需求,最终会解锁一把独特的万用工具。 注意事项 目前暂时不建议穿戴其余任何有模型的防具 暂无招募手段,目前仅可多人选取,后续会添加单人招募途径 画个大饼,还有个UMP45正在制造,以及战术人形的精创补丁

7,487 downloads Details →
Bigger Heavy Wrench – Barotrauma Mod

Bigger Heavy Wrench

by 76561198072645889

Replaces the vanilla heavy wrench with an identical copy, just ~65% bigger. This change also affects its effective melee range. Even though it looks like a baseball bat, I just feel like the heavy wrench should be bigger when holding it with the Exosuit, the vanilla version looks so tiny (probably realistic, but tiny... I don't like tiny but realistic things). Feel free to comment any feedback or bugs. Enjoy! Check out my other mods: Quality Railgun Shells Quality Ammo Boxes+ (LUA) Quality Ammo Boxes Old+New Clown Tree Talents Old Clown Tree Talents

5,379 downloads Details →

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