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Barotrauma Mods & Plugins
This catalog lists 81,000+ Barotrauma projects from Steam Workshop. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.
dead space坏死组织抗性天赋
by 76561198240794070
增加了一个天赋,效果是免疫死亡空间的坏死组织感染,本mod基于dead space2.0制作,不知道原版和3.0有没有效果,代码参考了超级天赋https://steamcommunity.com/sharedfiles/filedetails/?id=3302729306 使用方法,请将本mod放置于dead space2.0上方,在自动贩卖机处可购买天赋注射剂
Draw Clock Button
by 76561198114703407
Require client side Lua and enable C # support Draw 12 buttons on the sonar interface of items with "command" tag (such as navigation terminals, sonar monitors) for sending quick messages. This mod is designed for players in MP without microphones. Even if it can draw in SP, pressing it will only send messages on the console.
ResurrectionSyringe but by protogen
by 76561198855481999
a version meant for friends, made the syringe not buyable but rather need the "dontdieonme" talent from medic. it costs 1 oxygenite shard and 1 fentanyl to craft in the medical fab. thumbnail: https://e926.net/posts/3221998
Minos (english)
by 76561198408425178
This is an english translation of the original Minos sub made by kpc, which is in Chinese The original Minos sub: https://steamcommunity.com/sharedfiles/filedetails/?id=3248405679
Train Systems
by 76561198084720375
A 1-4 player map involving a moving train that you need to operate in order to complete. PLEASE MAKE DIVING MASKS BEFORE YOU START OR YOU WILL DIE TRAGICALLY. Reasons why my map is #1: -Involves a lot of crafting. -You have a 90% chance to die. -Handcrafted dry caves with no oxygen. -Train!!!!!!!!!!! -Not laggy. -Super quick to complete. -Barely tested. (We call this a feature because it's slightly funny.) -Horrible secrets that you do not want to find. -Puzzles that make you want to rip your eyes out because you have to ask the terminal what the riddle is and you had no idea that the door required that you ask it, and when you did ask it you asked it in slightly the wrong syntax. -Horror elements.
“实用主义者”号三点七九型
by 76561198280898143
Yukikaze and Saratoga
by 76561198975905226
Add WW2 ships: IJN DD YukiKaze and USS CV Saratoga to Barotrauma;
JSS Chassepot: Jovian Seperatist Cruiser Sub
by 76561198068147299
In Game Description Commissioned for a Jovian Separatist navy, JSS Chassepot was to be a heavily armed cruiser submarine for raiding Europa Coalition military bases and convoys. However, an attack on the station where the Chassepot was being constructed pressed the ship into combat before she was fully fitted. With the original dry dock and parts destroyed, the Chassepot was completed with limited resources at a smaller station. Features: Double Barrel Cannon The entire sub is loosely based on the WW2 French cruiser submarine, Surcouf. The most prominent feature of the Surcouf is it's giant double barrel gun, represented on the Chassepot as 2 rail guns. The rail guns are upscaled for visual effect but not any more powerful than a normal rail gun. However, the 2 guns are slaved to each other and will always fire in a 2 shot burst. By default the delay between shots is 0.2 seconds but this can be adjusted in game by reprogramming the delay component on the rail gun periscope. Silent Running In the Navigation Terminal there is a button to toggle "Silent Running". When on: exterior lights are turned off, interior lights are replaced with dim red lights, and the engine will be limited to low enough output to almost completely silence the reactor's output (provided no other high energy demanding equipment is being used). Doors Are NOT Automatic! Inspired by the foundering of subs in history, and to save on electrical components, the doors on the Chassepot are all manually opened and closed. Only exceptions are the hatches on ladders between decks. Remember to close doors behind you to prevent flooding or leave doors open to drain water into the vents faster. Water Drain Vents Between the 2 main decks runs a series of vents that serve to redirect water from the deck above to the ballasts or bilge pumps while leaving the deck below dry. The vents are just tall enough to crouch in and can be accessed from the ladders between decks. The main ballast tank and the fore trim tank are only accessible by crawling through the vents at the fore of the ship. The doors to the vents and ballasts cannot be opened from inside and do not have air ventilation. Be careful not to seal yourself or your crew in these confined spaces. The JSS Chassepot is available in tier 1, 2, and 3 variants! Each version of the ship represents a different time in the ship's life. Tier 1: How the ship was after it's first battle interrupted it's construction. Tier 2: The ship upgraded to how she was originally intended. Tier 3: The ship after receiving further upgrades. Tier 1: In Game Stats Type: Attack Price: 15,331 mk Dimensions: 96x22 m Cargo Capacity: 8 Crates Recommended Crew Size: 5 - 8 Recommended Crew Experience: Intermediate Other Stats Decks: 4 Ballasts: 4 (2 Main tanks, 2 Trim tanks) Weapons: 2 Coilguns, 1 Double barrel railgun, 1 Depth charge tube, & 1 Small turret hardpoint Diving Suit Lockers: 6 (2 Upper airlock, 1 Amidships, 3 Lower airlock) Extras: Water drain vents, Automatic fire doors between reactor and electrical, Driver's periscope, Flamer rack for ballast flora, Brig Tier 2: In Game Stats Type: Attack Price: 22,568 mk Dimensions: 96x21 m Cargo Capacity: 12 Crates Recommended Crew Size: 5 - 8 Recommended Crew Experience: Intermediate Other Stats Decks: 4 Ballasts: 4 (2 Main tanks, 2 Trim tanks) Weapons: 2 Coilguns, 1 double barrel railgun, 2 Depth charge tubes, 1 Large turret hardpoint & 1 Small turret hardpoint Diving Suit Lockers: 9 (3 Upper airlock, 2 Amidships, 3 Lower airlock, 1 Shuttle) Extras: Water drain vents, Automatic fire doors between reactor and electrical, Driver's periscope, 2 Flamer racks for ballast flora, Brig, Garden, Artifact holder, Fire detector, Spare terminal Tier 3: In Game Stats Type: Attack Price: 31,490 mk Dimensions: 96x21 m Cargo Capacity: 16 Crates Recommended Crew Size: 5 - 8 Recommended Crew Experience: Intermediate Other Stats Decks: 4 Ballasts: 4 (2 Main tanks, 2 Trim tanks) Weapons: 2 Coilguns, 1 Double barrel railgun, 2 Depth charge tubes, 1 Flak cannon, 1 Chaingun, 2 Discharge coils, & 1 Large turret hardpoint Diving Suit Lockers: 9 (3 Upper airlock, 2 Amidships, 3 Lower airlock, 1 Shuttle) Extras: Water drain vents, Automatic fire doors between reactor and electrical, Driver's periscope, 2 Flamer racks for ballast flora, Brig, Garden, Artifact holder, Fire detector, Spare terminal, Research station, Ballast drain system for ballast flora In Game Description (Shuttle) Originally built as a compact shuttle for navigating caves, the JSS Liberateur was fitted with stronger armor than standard shuttles and powerful external lights. The shuttle was requisitioned for service with the JSS Chassepot and underwent a refit for military use. Most of her batteries were replaced by an experimental miniature reactor. While less efficient, the small reactor enables significantly longer excursions from the main ship.
The U.S.S. FroYo
by 76561198060067800
"where happiness happen" Originally a CBR-7 'Dionia' transport vessel, this submarine has seen extensive modification by its crew, enough to warrant a re-classification from the 'Transport' to the 'Attack' class. Retrofitted with a 28 cylinder Triumphinator engine, the sheer amount of horsepower would imply a high lateral top-speed, but reinforced armor plating, two additional weapon hard-points, and a shuttle have increased the design's mass and drag enough to slow its speed considerably. ------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------ Specifications Info - Class: Attack - Price: 34,500 - Tier: III - Crew Size: 6-14 - Cargo Capacity: 12 Crates - Base Top Speed: 22km/h - Base Diving Speed: 13km/h - Dimensions: 54m Long, 12m Tall Armament - x2 Large Hardpoints - x4 Small Hardpoints - x2 Depth Charge Tubes (one on shuttle) - x2 Discharge Coils - Moderate assortment of small-arms on board ------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------ Features - Small Scouting Shuttle - Bridge-Mounted Multi-Periscope - Quad-Array Backup Battery System - On-Board Genetic Research Station - Double Medical Fabricator Array - Double Fabricator & Deconstructor Setup - Flooding, Fire, & Reactor Meltdown Alarm Systems - x5 Searchlights - x15 Diving Suits - x4 Battery Charging Stations - x10 Large Steel Cabinets - x5 Medium Steel Cabinets - x4 Exposed Relay Components for additional wiring needs - Enhanced Hull Armor Plating ------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------
The Avali's Music Overhaul: Starsector
by 76561198817917920
This mod replaces some of the music with specific songs from Starsector, those are listed below Main Menu - Starsector Main Menu Sub Builder/Lobby - Corvus Campaign Music City - Persean League Friendly Market Military - Persean League Hostile Market Research - Tritach Market Neutral Mining Outpost - Salvage Theme Wreck - Salvage Ambience Ruins - fleet ambience. Go check out Starsector! I may do the same for other games soundtracks, so give me suggestions!
HMS Saolea Mk.V
by 76561198078872648
The HMS Saolea is a modified version of the Astral Battlecruiser https://steamcommunity.com/sharedfiles/filedetails/?id=2805152769 The HMS Saolea is a retrofitted space ship filled with as much Avali Technology money can buy, able to take on any threat within the Europan expanse. Fitted with ample weaponry, storage and a fully functioning medbay, It can hold it's own against everything that may want to harm it. Mainly manned by Furry/Furries, Avali and other anthropomorphic aliens. This Submarine is designed for Furries, Avali and people alike!
Guppy
by 76561198372464915
Description The Guppy is a versatile recovery vessel ideal for those in a hurry. Its powerful engine and large ballast allow for easy traversal of the environment. However, its limited power supply will quickly drain once you start moving. Additionally, due to its smaller, open design, leaks can easily lead to flooding and should be swiftly repaired. Fortunately, the top discharge coils and lower coilguns provide ample protection from incoming threats. Stats - Maximum Velocity (↔): ±40 km/h - Maximum Velocity (↕): ±15 km/h Equipment: 4 diving suits, basic medical supplies, repair tools, clown stash, and diving gear. This is one of my simpler creations, but if you enjoy it, consider visiting my other ones via the attached collection: → Sub-Par Submarines Enjoy ;)
御冬白杨
by 76561199066468319
以御冬号为基础,大改特改的型号,消除了官船存在的几乎所有毛病并没有做过多的增强,同时加入了可以切换的炮台和自动打开的门,很适合拿来优化原版体验
Mudraptor Poster
by 76561198214594327
DO NOT BEFRIEND THE MUDRAPTORS A little item assembly poster I made before adding Pet Mudraptor to our campaign at the time. It'll age well with the upcoming talent rework too I guess.
游荡者战机---潜望镜开飞机,单人跑打一体
by 76561198085769900
使用潜望镜驾驶,拥有前进后退两种模式。 默认倒车模式,潜望镜瞄准哪里,船就往反方向开。 前进模式,潜望镜瞄准哪里船就往那里开。 前者用于风筝怪物,后者永远追击敌人。潜望镜视角的时候快速把鼠标往反方向拉就是急停。 拥有T1-T3三种型号,T3的装甲血量远高于T1。潜水柜顶部有个按钮可以打开尾部舱门,用于进出. 适合一到两个人玩。当然,你也可以装在自己的潜艇上
卡利斯托级 - 集束鱼雷攻击舰(Fixed)
by 76561198917392099
为了在战后重建整个地球圈的工业和经济体系,仲裁者委员会颁布了“太阳系复兴计划”,包含156个工程计划,694项科技研究计划,扶植了木星工业集团、盘古拓展和开发公司、地球发展银行等多家大型企业和机构。卡利斯托级巡洋舰是太阳系复兴计划在军事工业领域的重要成果之一,装备灭火者武装后快速提升了整个部队的对舰攻击能力。
Adhara
by 76561198038968090
The Adhara is a civilian submarine , so it's not heavily armed but has plenty of space and a good reactor, plus is CHEAP!
Nova魔改.改V2.15
by 76561199084871285
NOVA魔改.改V2.15,青出于蓝而胜于蓝,在原作的基础上脱胎换骨,十分的给力 包含: 三座火力强劲的电磁炮和两座轨道炮 非常充裕的储存空间 四台解构仪,两台制造机,两台医疗工作台 充足的弹药库存 自动堆 超能装的货仓 辐射激光无人机 等等等等 我还在潜艇外面藏了两个彩蛋,可以去找一下哦😜 2.15版本的船不会出现准星消失的问题了
escape
by 76561198162533304
escape is a escape-room like puzzle where you must find out how to get off the submarine, and get the mission objective done and undock. how to play:escape is to be hosted multiplayer and set to game mode mission with only mission type being outpost chosen must play as assistant to enjoy the fun all other roles breaks the game so they spawn dead. their is a total of 8 subs to be played. .escape Azimuth .escape Berilia .escape Dugong .escape Humpback .escape Kastrull .escape Orca .escape R-29 .escape Typhone2 this can be play between 1-6 player recommended
Gustav Talent and Item Tweaks
by 76561198069017232
For a list of shit this mod does, check here. https://docs.google.com/document/d/16BqtglcetS0yZ2TYptZ7fU9TLppu6T3fPGS2iW9U-KI/edit?usp= This mod adjusts some talents and items to make the game more balanced somewhat more challenging
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