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Barotrauma Mods & Plugins

82,000+ mods available Source: Steam Workshop ↗

This catalog lists 82,000+ Barotrauma projects from Steam Workshop. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.

C-551 ''Torpedo'' – Barotrauma Mod

C-551 ''Torpedo''

by 76561198446469548

Судно торпеда должна была заменить тифоны но у неё это не получилось из за дороговизны Боевая - 2 уровня Вперед:20 Вниз:17 Вверх:17 Макс выработка реактора:5100 Цена:18000

81 downloads Details →
Edible materials – Barotrauma Mod

Edible materials

by 76561198973597678

Yummy! Now you can finally eat those funny shiny rocks and probably die. This addon makes most of the vanilla materials edible and adds some afflictions related to eating high amounts of stuff that shouldn't be eaten. Bon appetit!

97 downloads Details →
AMMO MAID – Barotrauma Mod

AMMO MAID

by 76561198052840635

RU: Дает возможность: - Конструировать помойные полки/ящики. - Боты будут складировать пустые боеприпасы на/в них, если дать им команду "Убраться". - Полки/ящики можно устанавливать гаечным ключом. - Крайне удобно в сингле, чтобы не таскать мусор к фабрикатору/деконструктору. Совместимость: - Добавляет аммуниции свойство (onbroken). - Добавляет контейнерам свойство holdable . ENG: Allows to: - construct garbage shelfs/racks for empty ammunition (ammobox|shells). - Bots will carry empty ammunition there, if given command to clean up. - Makes all shelfs/racks detachable. - Very handy in solo exploration, so you wont need to run around carring empty ammunition to fabricator/deconstructor. Compatibility: - Adds (onbroken) status effect. - Adds holdable effect to containers.

88 downloads Details →
Craftable Waste Blood – Barotrauma Mod

Craftable Waste Blood

by 76561198867177526

Place above Barotraumatic Creature Pack

62 downloads Details →
铃仙·奇迹武装·千寺狐改 – Barotrauma Mod

铃仙·奇迹武装·千寺狐改

by 76561199094286922

为了应对奇迹之海的最终改装型 承载着人类最后的希望 已被量产 并有更多升级型号,正在研发 名字是为了纪念东国的某位神社巫女

68 downloads Details →
Honeybear – Barotrauma Mod

Honeybear

by 76561198111985190

B-3A Honeybear The B-3A, commonly nicknamed the 'Honeybear' by rookie navy captains, was converted from the B-33 'Honeybee' transport platform. The Coalition Navy procurement office saw an opportunity to retrofit the transport frame into a small, agile patrol vessel, intended for policing supply route connections between main outposts, and responding to local distress signals. By rebuilding the engine model, reworking the power grid, and upgrading the weapons hardpoints, engineers were able to create a cheaply made light attack craft, prioritising high speed and agility over heavy armament. The Honeybear frame comes in two variants - a stripped down 'starter' sub, equipped with the "bear" essentials for short-range patrols; and the 'Honeybear -M', an upgraded milspec version equipped with a fabricator and deconstructor. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Technical Specifications - Class : Attack - Tier : 1 - Cost : 6000 / 9000 mk - Recommended crew : 2-4 - Dimensions : 30m x 8m - Reactor output : 5200 KW - Top speed : 25 km/h - Crate storage : 4x - Weapons : 1x Chaingun, 1x Railgun, 2x Discharge coils, 1x Depth charge tube - Dive suit lockers : 4x

85 downloads Details →
U-boat – Barotrauma Mod

U-boat

by 76561198030501321

A submarine inspired by the game UBOAT. This vessel is strongly recommended to play co-op games. This vessel is loosely based on German Type VII submarine, featuring a deck gun and an anti-air MG which can only be operated outside the sub. Two hidden railguns are the "torpedo tubes" for this sub, the periscope in the conning tower controls the bow tube and the periscope in the command room controls the stern tube. All these weapons do not require electricity to work. Be careful not to go further away from the outside guns when the sub is moving, or you may fall away from the sub. The room at the bow is where you load the deck gun and the MG. While the gunner is outside risking their life to protect the sub, it is other crew member's duty to maintain sustainable ammunition for the gunner. There's a separate sonar monitor in the medbay, with mineral scanner installed. The pump in the command room can be turned on/off manually, and is the only pump in this floor level for pumping out flooding water. The sub will use the reactor as power source. If the reactor's output is below 1000kW (assuming shut down by the player) it will switch to the batteries. There are three duct blocks in the ballast. When diving down, these blocks will let the water in instead of pumping in water from the ballast pump. Although waypoints exist, but this sub is not recommended to play with bots. Bots will not be able to find the way to the outside installations, and will throw empty oxygen tank into the ocean instead of placing them back into the container. This sub has not been thoroughly tested, and her gameplay could be challenging.

67 downloads Details →
BX-11 v0.1 – Barotrauma Mod

BX-11 v0.1

by 76561198962564588

(RUS) BX-11 представляет собой совершенно новую для верфи RiUS модель субмарин. В то время как серия OX была эффективна и дешева техническими судами, BX это боевая субмарина поддержки, которая была специально разработана для сопровождения шахтеров. (ENG) The BX-11 is a completely new submarine model for the RiUS shipyard. Whereas the OX series was efficient and cheap technical vessels, the BX is a combat support submarine that was specifically designed to escort miners.

69 downloads Details →
CopperAmmo – Barotrauma Mod

CopperAmmo

by 76561197992056756

Adds new recipes to the most basic ammo types that use Copper instead of Lead. Vanilla recipes still exist. Shotgun shells cost 3 Copper instead of 2 Lead for 12 shells SMG Magazine costs 2 Copper instead of 1 Lead Coilgun Box costs 2 Copper instead of 1 Lead

78 downloads Details →
苍蓝星(t2) – Barotrauma Mod

苍蓝星(t2)

by 76561199114211185

好用(

75 downloads Details →
Orca3 (fully outfitted starter) – Barotrauma Mod

Orca3 (fully outfitted starter)

by 76561198009969547

This is a fully outfitted version of my ship Orca3, cheap enough you can start a campaign with it. Definitely not balanced for the beginning of the game but good to check out the ships capability. Whole describtion and original ship available here: https://steamcommunity.com/sharedfiles/filedetails/?id=2892377235

82 downloads Details →
 The Marlin – Barotrauma Mod

The Marlin

by 76561198178268613

Pressured by the Coalition to design a new Scout-class quickly, the engineers of New Siberia city drew on existing Humpback and Winterhalter blueprints to create what is now the Marlin. SPECS: -46 meter length -Tier 3 -22,000 Marks -3 light mounts, 1 bottom railgun. discharge coils. -Recommended Crew:6-8 The Marlin is a powerful but not overtuned Tier 3 Scout class submarine for crews braving the depths of Europa's subsurface ocean, built along the lines of vanilla submarines, and hopefully matching their asthetic. FEATURES: -The Marlin comes with a couple of nice electrical systems, such as automatic emergency lights and the ability to set recharge rates for all batteries and supercapacitors from a single terminal. -An armory with a locked safe, as well as a Captain only safe. -Good armaments for a scout class submarine, mirroring the layout of the Humpback turrets. -Medical and normal fabricators. -A specially designed discharge coil system that allows you to pick which coil to activate and covers most of the top half of the sub. -A quite hazardous automatic discharge system. Remember to switch it off if your crew is outside! -A powerful reactor, you'll have difficulty maxing out it's capabilities. -A reinforced hull, to better fight the monsters of the deep. Of course, no submarine is complete without disadvantages... -The Marlin is quite cramped with stuff. There's not really a comfortable place to drink yourself unconscious on the crew's ethanol. -Poor drainage in some rooms might find you needing to manually open doors to quickly drain rooms. -The ship's discharge system is very power hungry, and excessive use can quickly run the capacitor dry. -Additionally, the discharge coils have a blindspot on the middle of the ship, including the airlock. -The warning about the auto discharge system is real. It can and will shock crew outside the ship. -Unless supplemented by skilled railgun use, the ship can struggle to deal with swarms from below, especially from the left.

79 downloads Details →

Электрошокер core

by 76561198394253668

Необходим для работы лодки. Не рекомендую использовать для других целей.

65 downloads Details →
Instant Poison Key – Barotrauma Mod

Instant Poison Key

by 76561199189156784

Client-side Lua script to apply all drugs in a particular inventory slot to the character you are grabbing. By default this slot is inventory slot 6. By Default the key to apply is K. Can be used to overdose someone instantly with for example opiates, pomegranate extract, or radiotoxin. If you want to change the key or the slot, you must go to the InstantPoisonKey.lua file manually and change it there. Install Instructions: 1. Have client side lua for Barotrauma installed. 2. Subscribe to this workshop item. 3. If not working once in game, enter cl_reloadlua in the barotrauma console and see if that works. Have to do this every once in a while. If still not working you can comment here or go to the barotrauma lua discord and ask. Disable Instructions: 1. enabling and disabling the content package in the content package manager does nothing; this file is set to forcedautorun. If you want to disable it, unsubscribe to get the workshop item out of your installed workshop items folder or drag the .lua file out of the folder it's in to anywhere else. It is now disabled. If you want to disable the script while you're in a game--after you've removed the .lua file, enter cl_reloadlua into game console.

45 downloads Details →
Baragoznik - Mudraptor Job – Barotrauma Mod

Baragoznik - Mudraptor Job

by 76561198147211244

An experimental version of a small and budget functional submarine. It is capable of speeds from 55 km/h up to 80 km/h. It can hold 32 cargo craters and has a fabricator and deconstractor. Three coulguns and four diving suit containers. Orig - https://steamcommunity.com/sharedfiles/filedetails/?id=2853142108

68 downloads Details →
R-19 (v0.1 release) – Barotrauma Mod

R-19 (v0.1 release)

by 76561198962564588

(RU) R-19 – средних размеров грузовая субмарина. Как для своего класса имеет неплохую защищенность и великолепную горизонтальную скорость. Среди моряков был прозван "Почтальоном" всвязи с тем что доставляет относительное небольшие объемы грузов по сравнению с собратьями по классу, но делает это крайне быстро. Среди недостатков "Почтальона" можно выявить малый балласт, что сильно урезает вертикальную скорость. R-19 является младшим братом R-29, но в массовое производство не пошел из-за проблем с балластом. (ENG) The R-19 is a medium sized cargo submarine. As for its class, it has good security and excellent horizontal speed. Among the sailors, he was nicknamed the "Postman" due to the fact that he delivers a relatively small amount of cargo compared to his classmates, but he does it extremely quickly. Among the shortcomings of the "Postman", one can identify a small ballast, which greatly reduces the vertical speed. R-19 is the younger brother of R-29 but did not go into mass production due to problems with the ballast.

66 downloads Details →
COLT M1873左轮 – Barotrauma Mod

COLT M1873左轮

by 76561199081028024

COLT M1873 revolver, forever classic. —M1873左轮,永远的经典— The gun can be bought in stores,This gun can be loaded with revolver bullets. 可以在商店买到,通用左轮子弹。 (作者懒狗,很久没更新了,应该能正常用,但兼容性不敢保证。)

55 downloads Details →
Картонный Горбун – Barotrauma Mod

Картонный Горбун

by 76561198880616893

Парочка с аванпоста New Siberia захотела сделать личную подлодка, но у них не было денег. Так что они решили сделать её из картона. У данного горбуна показатель защиты копруса понижен с 200 до 5, а внутренних стен с 75 до 3. Сможете ли вы дойти до центра европы с корпусом из картона и бумаги? Покажет эта подлодка!

55 downloads Details →
Matrjoschka EN – Barotrauma Mod

Matrjoschka EN

by 76561198031882421

Weapons: 1x Railgun, 2x Weapon mounts, 1x Coilgun on drone, 1x Chaingun on shuttle, 2x Dischargecoils,1x Waterbomb Named after the puppet, which always contains a smaller version of itself, this submarine can also detach a shuttle and a drone. Docked, the drone's weapons and shuttles serve as shipboard weapons that can be operated from the command room. When docked, the engines and ballast tanks of the shuttle and drone act as auxiliary controls for the entire ship.

59 downloads Details →
Orca-2 MK-6 – Barotrauma Mod

Orca-2 MK-6

by 76561198260971959

For all those who managed to fall in love with vanilla "Orca 2", I want to present an updated version. Let's say this: "We just removed the boxes with garbage and put several racks in their place!". Our team sincerely hopes that the changes made will appeal to all fans of "Orca2" and not only. We tried not to make it too simple, but at the same time add those things that our favorite lacks. Для всех тех, кто успел полюбить ванильную "Orca2", хочу представить обновленную версию. Скажем так: "Мы просто убрали коробки с мусором и поставили на их место несколько стеллажей!". Наша команда искренне надеется, что внесенные изменения понравятся всем любителям "Orca2" и не только. Мы постарались не сделать её сильно простой, но при этом добавить тех вещей, которых не хватает нашей любимице. Diary of a submariner: Minor injuries were constantly itching, and the Captain believed that it was not reasonable to spend medicines on them, so we put a bed in it, which was recaptured from pirates who stole it from the city. It took up a lot of space, so we changed the cabinets above the ballast chambers and in the luggage compartment. Here, during the battle, Moloch broke through one wall, and the other was badly dented and "moved" it a little to the right, so that another rack made of his shell could fit. (We are still working with the components, we hope that the light will stop blinking soon.) In one of the cities, we were offered a brand-new condition monitor in exchange for a recently found psychotropic artifact. A general decision was made to put it in the engineering compartment, for a faster response of the engineer. To do this, the door was removed along with the sensor and melted down into racks. Now the water is pumped out of the reactor compartment twice as fast. The cabinet is now connected to the fabricator, thanks to the circuits that we got by disassembling the sensors from the door. There was a lot of useless garbage near the reactor, we recycled it in the deconstructor and made a couple more racks out of it. Unfortunately, the poster had to be re-hung. Our team had to face the fact that the captain has to run far for a spacesuit. So we decided to move one of them to his cabin as a gift for his birthday. During the installation, we first punched through the ceiling, and then dropped the cabinet and broke the boxes next to the navigation terminal, unfortunately the cabinet and terminal remained intact. It turns out there was a safe behind the trash. It's a pity, but there were no things there. Through the hole we threw a periscope found during the analysis of the wreckage. The cabinet was very much in the way, so we put it in the infirmary and made a cabinet out of it for storing toxins. During one of the night shifts, a security specialist noticed something crawling out of the ballast chamber. Another half of the night, we were fighting with a plant that we didn't understand. The captain questioned people in the city, it turned out it was Flora. To prevent this from happening again, we disassembled our flashlights and attached phosphorous lighting elements to the pumps. When we were given tasks to scan the ruins, we found incredibly huge deposits of excellent metal, from which our mechanic made racks for railgun shells. On the same day, we first met a living guardian of the ruins. We decided to drop a depth charge on his head. The problem was that it had to be thrown off blindly at the captain's command by pressing the switch directly above the charger. Having missed twice, the third shell miraculously hit the target and fried him. Then we decided to stretch the wires directly into the commander's control room so that he could drop bombs without leaving the navigation terminal. He jokingly said to call this button a "Submarine Delivery Service." And we liked it, so we left it that way. Jupiter radiation caught up with us, it's good that we managed to stock up on anti-radiation suits and medicines. The same cannot be said about the separatists, whose submarine we found. At first we thought it was pirates, but when we got close to the distance, we realized that radiation had killed everyone on the submarine. The assistant noticed that their discharge coil had almost fallen off, apparently caught on the ice spire. The electrician quickly connected it to our submarine. Finally we arrived in the city. We thought for a long time where to put the coil, and then decided to sweat and slightly move all the weapons. While we were working on the guns, the captain helped some mechanic with the engine, who decided to thank us and offered a great tool cabinet. Our engineer was very pleased with the new tools. And the electrician got an old mechanic's cabinet. He, of course, swore for a long time and put it in order, but in general, everyone remained cool. Our team decided to stay in one of the deepest cities. During the adventure, we have collected a fortune. But in return, the deaths of our comrades are on our shoulders. There are people who do not perceive assistants as people, but our team is different. The names of all those who fell during the journey will remain in our hearts. Our captain collected personal tokens of all the dead, even enemies. He said he would take their souls with him to heaven when the time came. Our adventures will remain in the memory. And the submarine will tell about them to those who are just starting their journey. Especially for them, before selling the submarine, we drew several signs on the exit from the lower lock. This boat has a big history. We hope your adventures will be no less interesting. Good luck to you! К сожалению, русская версия дневника не вместилась (Прошу понять и простить)

71 downloads Details →
Ultimate Cigar – Barotrauma Mod

Ultimate Cigar

by 76561198107786806

This mod gives the possibility to people to get their talent in their talent tree in gamemode that doesn't give exp. You can craft the ultimate cigar for free and, beside giving a ton of exp, it does nothing else.

74 downloads Details →
R-29 Плавучий монастырь – Barotrauma Mod

R-29 Плавучий монастырь

by 76561198055005846

R-29 - это тяжелый транспортный корабль. Несмотря на то что он вооружен слабее подводных завсегдатаев Европы, он оснащен двумя мощными разрядными катушками. Оригинальный дизайн - rav2n. За Иисуса, За Христа!!

50 downloads Details →
Tyrannosaurus-wrecks – Barotrauma Mod

Tyrannosaurus-wrecks

by 76561198028071870

with the fixed spelling

70 downloads Details →
Albion A2 – Barotrauma Mod

Albion A2

by 76561199095796906

The next stage of the Albion. The trump card of this submarine is an increased awareness of the crew and a few automatic systems. This submarine is faster and way more technologically advanced than the previous model(C1). The only weakness of this sub is the fragile power supply system, which requires a delicate approach. There are several Easter eggs on the sub, as well as a prison cell that also can work as a ballast, have fun! Don't forget to read the manuals! Made by M371cul0u5 Cu570d14n. You can find large manuals(eng and rus languages) in the captain's bridge and small ones (about electricity) in the junction room. The magic terminal's code is 1022 P.S This publication is heavily broken and is outdated due to the last 2 years of me not playing this game. I'm currently working on a big overhaul, that will hopefully be published soon

56 downloads Details →

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