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Barotrauma Mods & Plugins

82,000+ mods available Source: Steam Workshop ↗

This catalog lists 82,000+ Barotrauma projects from Steam Workshop. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.

缝合怪 – Barotrauma Mod

缝合怪

by 76561198824489558

本缝合怪mod经过大量修改(照抄)代码修改了一些mod物品并且把贴图也一起拿过来了 -此模组里的物品都特别特别影响游戏性,适合想一路杀过去的萌新使用,或者加了一堆奇奇怪怪的怪物mod后把多人难度拉到100使用 以下是物品介绍 40毫米核榴弹 由于我还没想到合适的配方所以设置成能直接造出来,伤害的话是能在爆炸范围内杀死黑海模组里的增强分型守卫者.有时候会判定弹头直接击中导致的爆炸会没有伤害,这个暂时找不到解决办法.-不要在榴弹枪里装着这东西的时候走火 5.56特制穿甲弹匣 里面的子弹可以穿透4面结构,对那种多结构的墙会不起效果,例如遗迹墙壁,伤害的话一枪可以打掉原版成年摩洛克的五分之一的血量.-不要在枪里装着这东西的时候瞎开枪,因为子弹是能穿墙,而且对人类是极大概率能直接秒杀并分尸的,联机或单人必须慎用 5.56雷素弹匣 偏向全能的弹匣类型,里面的子弹不会破坏船体结构与墙壁,但是可以把门打破,并且子弹附带的debuff有很多种,因为还没设好耐久应该是多少,现在是无限耐久的状态.伤害的话打怪或打人都是够了,打大怪是稳定刮痧.-同样是枪里装着这东西不要瞎开枪,虽然子弹穿不了墙壁只能打门,但是不小心误伤了人附带的debuff想消掉的话会有一点麻烦 HE爆破弹仓 这个拿来打小怪基本是一枪一个的状态,打什么都没穿的人也是一枪将近一个,偶尔会出现没把血条打成红色的情况,不过也不会剩太多,结构破坏的话是一枪一个洞,打门也是一枪就破,清理废弃站点的时候用这个会很轻松.清理遗迹的话也是差不多.-打大怪我没测试伤害,不过貌似不怎么好用,还是老老实实用轨道炮打大怪吧 7.62麻醉弹匣 建议清理废弃人类前哨站的时候想配合安全官抓人给钱的天赋用,这个一枪能让人躺地上起不来,上去带些药保证让对方不死就行,不建议用这个打任何有甲的中型怪,因为实在没什么用,结构破坏的话只有一点点,只要不是特意怼着一个墙壁打还是没问题的,子弹效果可以把门给打破.-同样的也是不能在枪里装着的时候乱开枪,一不小心打到人了那你可得自备麻痹治愈剂去救人 M4A1Ⅱ战术步枪 这把枪我添加了一堆的tag和让他有蒸汽炮与放氧气罐有焊枪的效果,榴弹霰弹一类能叠加的物品得放上面的格子里发射,放在第一个格子里会导致叠加的消耗品直接全部打完.-这个基本是万能枪,有撬门修理电器机械物品的功能,弹匣的话原版的弹匣应该都能放进去用,模组物品的弹匣大概也能放进去用,如果把这个给AI的话那么修理船体的时候可能会把枪里装着的弹匣瞎扔放进去氧气罐而导致碰怪没子弹被打.-注意事项就是绝对不要把手雷与与一些原地爆炸的物品放进去后开枪,不然你就会看到你的人物是怎么被炸碎的 M16A4 M203 自动步枪 这把枪和上面的M4A1的属性都差不多,唯一的区别就是少了个修理电器的选项,这个我是用来拆卸物品的,而M4A1因为添加了螺丝刀修理物品的代码导致按互动拆卸会变成接线,看你喜好来选择两把枪吧.-而且我不知道怎么让枪械在一段时间内三连发后停止射击,所以这把枪是全自动的,射速也比M4A1快了不少,还有个区别就是这俩把枪都会给弹匣内的物品恢复耐久,M16A4会比M4A1快那么一小点.同样的我想让耐久每隔3秒恢复1耐久,因为没有合适的代码让我抄所以只能搞成物品放进去后延时3秒恢复耐久到满为止,这段时间内只要开始恢复耐久那么你怎么开枪子弹都是无限的,只能凑合用了.想升级枪的品质准备好四个钛合金与M16A4本身,在医疗制作仪或者工作台搜M16就有选项了,本质上就是换一把枪罢了,另外也需要你有学安全官的那个能提升枪械制造品质的技能才能升级成大师 C4炸药包 效果就是定时炸药包,按了启动后有大概一分钟后会爆炸.-不要在潜艇里或者小空间使用,经过更新修改伤害后现在的爆炸范围是引爆原版前哨站的核反应堆爆炸范围再大那么一点 MK2手榴弹 清理站点与炸毁丘脑的最好选择,没有结构伤害,唯一要小心的就是扔了后快跑远点,并且在开阔地带特别难用,所以不要想着用这种东西去炸速度快的,遗迹里就更难用了. 医疗包 这个可以让被治疗的目标拥有大概17秒的无敌时间,如果一瞬间受到的伤害过大导致的血条清零,或者作死跑外边被水压压爆那也是救不了你.-作用的话就是治疗绝大多数的伤害,其他模组附带的debuff可能治疗不了,注意事项就是不要拿在手上对着怪物用,不然你就知道什么叫一秒几十下的平a了.想在站点搞恶作剧的可以带个这个与画皮卵,随便找个人扎他画皮后等他变画皮,变画皮后让他的仇恨变成站点安全官的,看准时机等安全官把画皮打成红血条倒地后上去对画皮用医疗包,此时画皮就会变成亢奋超人一秒几十下的咬,而且仇恨也不会在你身上.不过不要在你身旁没NPC的时候用,不然画皮就冲着你来了 超级PUCS潜水服 能承受两万米的水下压力,穿上后会照亮一片区域与给穿戴目标缓慢恢复生命值.-缺点就是因为身上带了个随时都开着的信标会吸引怪物精确来到你位置,不要在穿着特种武器箱的时候穿戴超级PUCS潜水服,不然锁定你的怪物直到被弄死前都会一直聚集在超级PUCS潜水服旁边.最近一次游戏版本更新后站点人为变异的画皮都能直接十万八千里的精确定位我位置,不知道是官方改了还是我MOD的问题,以前至少得一个屏幕的距离加速跑才能吸引在那原地来回转的画皮,现在一变异直接冲着你来,想看站点被感染都没兴趣了 特种武器箱 能让放入里面的物品直接恢复满耐久,并且能让穿戴者拥有光学隐身,自我恢复与伤害免疫的buff.-拿到这个你基本能肉身单挑血月MOD里的关底老板了,没有耐久的物品放进去里面后在延时3秒后恢复满耐久,穿身上能让怪的仇恨转移到别人身上,在此期间不要开枪或者拿有信标的东西,不然怪就会回来找你玩.自我恢复是缓慢恢复生命值,伤害免疫就是字面意思,只要不是脸接核弹或者吃了那种99999伤害的攻击都是挠痒痒.拿这东西打队友有奇效,打中怪物能让你自己在物理意义上的起飞 超级天赋增强剂 原版内分泌增强剂的加强版,同样的也是没有想到合适的配方所以都是无配方直接制作,制作三次全用完就有将近全天赋了,因为我嫌麻烦把一些完成任务或者过点后能获得物品的天赋,例如船长的完成任务给联盟奖章的天赋去掉了,唯一保留的只有医生的过点给东西 原mod链接放到了模组里

30 downloads Details →
Type VIIA – Barotrauma Mod

Type VIIA

by 76561198029143260

First iteration of the Europan U-boat Type VII, based on the real-world German U-boat Type VII. Tight, cramped, compact, but packs a mean punch. Features switchable lighting (white or red) in the command deck and conning tower.

37 downloads Details →
Swordfish – Barotrauma Mod

Swordfish

by 76561198094462847

The bigger and heavier cousin of the Xeon, the Swordfish is meant to be a somewhat large shuttle meant for large reinforcement parties. Its main features is capacity for 7 crewmembers, ample space and a glass cockpit. Price: 8000mk Dimensions: 19x8 Cargo capacity: 4 Crates Crew capacity : 1-8

36 downloads Details →
U.E.F Tigershark – Barotrauma Mod

U.E.F Tigershark

by 76561198248655820

A tough attack submarine hailing from Earth, this little vessel was one of the last designs from Earth. Designed by the U.E.F, this attack submarine is very nimble, able to reach speeds of over 60 km/h. It's triple armour plating layers give it unparalleled protection, but it's lack of rear-facing armament is a significant weakness. Currently almost impossible to complete missions with, due to broken features.

23 downloads Details →
RnS Friend-Ship v3.5 – Barotrauma Mod

RnS Friend-Ship v3.5

by 76561198139002730

A personalized version of the Uylsses, capable of satisfying every need of every sailor on-board. Includes a manufacturing room and ample room for storage, features a Ship-wide alert system, a reactor safemode, self refilling dive suit lockers and oxygen shelves, and has plenty of room to expand the electronic power grid at your will. Edited by SypistGaming. Features + A robust crew quarters capable of bedding multiple seamen. + A Fully fleshed out Medbay with it's own deconstructor. + An Auxiliary Room which can be used to do whatever you please. + An expanded Armory which can arguably arm an army. + An extra large Manufactory. + So many crate racks. + A ready system for Dive Teams to let the Captain know visually that there's one active. + A working ARA (Active Room Array) which tracks where crewmates are. + Self refilling Dive Suit lockers and oxygen shelves (except one) + A Ship-wide Alert system controlled by the Captain. (or a trusted crewmate) + A reactor safemode. (to repel those pesky overheating reactors) + And a few extra fun things to spice things up. (may only add up to a Scoville rating of 50,000) Modded version here I can take suggestions on how to improve the overall effectiveness of the sub if you believe you know a way to streamline things. Oh and even if you don't subscribe to this workshop item thanks for checking it out anyways (it means you care <3)

33 downloads Details →
Fubuki-4 – Barotrauma Mod

Fubuki-4

by 76561199016484076

This is the art of Imperial Industry, no need for too much descriptions. Just conquer the sea with its overwhelming power. Revised by a warm-heart~

59 downloads Details →
Separatist Rigger – Barotrauma Mod

Separatist Rigger

by 76561198070610288

A small submarine used by the lower level Jovian Separatists.

27 downloads Details →
пиявка (Leech) – Barotrauma Mod

пиявка (Leech)

by 76561198104921319

Originally the Leech should be a unique handcrafted submarine, planned by a virgin engineer, called Dr. Dennis Altergott, and made by Germans Immigrants on Europas. But then the schematics where scraped and got into the hands of a ruthless Russian corporation, which did not care about anything and made a small serial production in Europas orbit. Therefore educated mechanics where replaced by just about anyone who claimed to be able to handle a welding tool and also the overall quality suffered, since after the cutoff the corporation was short on everything but vodka. Furthermore the armory design was reworked by a high ranking company executive with questionable sexual views, but since he did this in on volutary basis not charging any money, no one dared to ask questions.

41 downloads Details →
Kraken S – Barotrauma Mod

Kraken S

by 76561197970839342

Conçu pour le mode campagne. Petit et rapide, equipé de fabricateurs et de rangements, malgré ça petite taille il saura endurer les missions les plus longues. Model de l'armée tout recement declacifié pour le civile en réponse à la menacé alien et à l'

15 downloads Details →
'Big Sally' – Barotrauma Mod

'Big Sally'

by 76561198100023575

This is the Original Gulper with some QOL updates given by the crew over the years. Yes there is power creep, and no its probably not the last time I'll attempt to upgrade this bad boy. Maybe an attack sub variant in the future... We did an overhaul to the armory, with a cool camera station, crew quarters, added ballast flora switches, and fixed that pesky problem in the brig we kept having. Also added decorations around the sub, and tried to give it a more fleshed out identity.

84 downloads Details →
ERC Rebalanced Forked – Barotrauma Mod

ERC Rebalanced Forked

by 76561198931840569

A simple fork of ERC Rebalance. All credit goes to the mod linked below. https://steamcommunity.com/sharedfiles/filedetails/?id=2850625427

88 downloads Details →
防爆盾牌强化 – Barotrauma Mod

防爆盾牌强化

by 76561199274883863

发现防爆盾牌可以单手持了,但是防爆盾牌的血量面对其他mod的盾牌实在是太脆了。给防爆盾牌增加了血量,由于制作比较容易,血量比问君的两个盾牌都要低一些

84 downloads Details →
Kolv – Barotrauma Mod

Kolv

by 76561198077101417

Built for secure and reliable transport, while Kolv submarines may lack the raw carrying capacity of their fellow transport class vessels, they make up for it by delivering an impressive top speed thanks their triple SHL engine setup. Both coalition captains and scavengers alike favor the open ballast docking port, perfect for abandoned outpost insertions that involve more wet work than anticipated. GENERAL INFORMATION: Class: Tier 2 Transport Price: 15,600 mk Crew Size: 4-7 Recommended Experience: Intermediate Dimensions: 41x14 m Cargo Capacity: 16 crates Hull Volume: 3,015,293 cm^(2) MOBILITY: Max Horizontal Speed: 22.3 km/h Max Descent Speed: 16.7 km/h

77 downloads Details →
Terminal control – Barotrauma Mod

Terminal control

by 76561198149227676

Terminal control Terminal control is a 100% vanilla system designed to control any electrical part of your submarine directly from a terminal using commands from modules. It's useful for many cases, from opening a door to exploding the reactor with a voice command. You only need wiring knowledge in order to use this system, or a capable engineer on your contact list. How to use it Note: Item assemblies can only be used in the Submarine Editor. This one is no exception. The system is composed of three main components. They are: - The input terminal; - The main module (red circuit box); - A command module (blue circuit box). The main module is supposed to be directly connected to the terminal, and the command module only needs a wifi component to receive data from the main module. Command modules will relay data (or an electric pulse) to a specific output pin as soon as a valid command is invoked. The first step to try this system for yourself is to add the Terminal control assembly, which contains the bare minimum for it to work, to any submarine of your choice. The wifi component of the command module should have its channel set to 9901 by default, but it should be changed to match the channel of the modules you create. You can get this information from the main module, as soon as you add a new module or list existing modules. Although the terminal has a welcoming message which might help you, here are the default operations you can use in a fresh installed system: Note: The main module is inferred if no module is specified. So addmodule xyz is equivalent to main.addmodule xyz. Main module - help: You can write help in the terminal to get an overview of the commands available. It's equivalent to listcommands and lc. - addmodule <module_name> <wifi_channel?>: Adds a module to the system. You can optionally specify the wifi channel it will listen to. It's equivalent to add and am. - listmodules: Lists all modules in the system, displaying their name and wifi channel. It's equivalent to ls and lm. - <module_name>.<command> <arguments?>: You can invoke a command from other modules following this structure. Command module - help: Lists all commands of the module. It's equivalent to listcommands and lc. - addcommand <command_name>: Adds a command to this module. It's equivalent to add. Relevant information - This system can only add new modules and commands, but it can't update or delete. In order to do that, you need to open the circuit boxes and revert memories to their default values. Further information can be read inside the circuit boxes. - If a command fails to execute, check if the wifi channel of the command module corresponds to the one stored in the main module (listmodules), and check if the outputs of the command module are linked to external electrical systems. - The voice input I use in the examples are not included in the assemblies.

78 downloads Details →
Automatic Door with flooding and monster prevention – Barotrauma Mod

Automatic Door with flooding and monster prevention

by 76561197985754932

This door is opening and closing automatically, as long no monsters are on the other side, or the next room is flooded. If that is the case, you have to push the button and the door will open a few seconds.

74 downloads Details →
超重力炮 无限弹药Infinite Superlaser – Barotrauma Mod

超重力炮 无限弹药Infinite Superlaser

by 76561199648092892

If you found this helpful, feel free to give me points. Buying me a cola is also welcome—I won't say no. 仅存理论中的超级武器,通过操控引力场在极短时间内释放超高密度重力波,对目标造成毁灭打击 原mod Superlaser 添加了物品简介 英语本地化(不完全) 自用 有问题的可提出 看心情修 激光的强化版,增加了亿点点特效 5倍原版伤害,但是一箱只有12发 附带一个无蓄力时间的专用激光炮台 将炮台的装填调整到0.05~0.1之间最佳 由于这游戏特效数量有上限,最好不要调整为0,也不要搞双联

80 downloads Details →
Angelo – Barotrauma Mod

Angelo

by 76561198825173051

The threat posed to merchants in the deeper sectors of Europa caused many wealthy to commission more defensive vessels to decrease loss. A result of this Is the Angelo, a heavily modified R-29 with a multitude of defensive and offensinve capabilities. Credit to Zyleand for the base drone wiring.

67 downloads Details →
Combat overhaul remastered- ''Arms and legs'' Joke addon – Barotrauma Mod

Combat overhaul remastered- ''Arms and legs'' Joke addon

by 76561198979572901

“Let’s go eat, huh?” (C) Johnny, Room(2003) This "addon" adds several unrealistic, overpowered and dumb guns for the COR mod. It does not pretend to be anything but dumb funny guns with alot of recoil. Also the deagle mags start out empty because i said so. None of the guns can be crafted, only bought. Why, you may ask? Capitalism. A list of guns this mod adds: SGI Industries RCG 7: The 7.62 kurz minigun, has to be spun up to fire and requires battery cells. SGI .950 JDJ: Da big boolet stick. Blasting 1812 Overture is required to survive it's recoil impact. Trust me, it's worth it. SGI Thunder .50: Da big boolet stick's baby. Still packs a lethal punch, just a wee bit more controllable. SGI Beakie ultrafang SAC-20: The bolter from WarHammer 40000. Can be loaded with a detatchable magazine for ease of loading your autocannon. Recoil still does hurt like hell. I don't think i'll add any images, you'll have to go in blind. That's a part of the experience.

35 downloads Details →
ECR-98”北十字星“毛子40K适配版 – Barotrauma Mod

ECR-98”北十字星“毛子40K适配版

by 76561198361788270

RT,北十字星,但是适配某毛子40Kmod,调用热熔伤害,单发直击75热熔,射速大概是500rpm,与原版ECR-98不兼容,lua并非必要,但是如果有瞄准可以超出视野范围

51 downloads Details →

UNSC汉化

by 76561198206411925

本模组的权利归属于Syd's New Harvest (UNSC)作者,如有冒犯,会删除 有任何翻译上的问题请留言

62 downloads Details →
[FK] Dominion – Barotrauma Mod

[FK] Dominion

by 76561198358979761

"The Dominion class was created by Europa Coalition for the purpose of large cargo capacity missions. Fitted with a medium weapons system to combat any fauna that obstruct the Dominion's path. The Dominion has 2 large cargo bays with ample cargo capacity for any mission." Dominion Class Role: Transport Tier: 2 Price: 12,300 Mk Recommended Crew: 6-8 Diving Suit Capacity: 8 Horizontal Speed: 25.1 Vertical Speed: 19.6 Ship Size: 42x13m Cargo Capacity: 48 Crates Magazine Capacity: 9 Boxes Mounted Weapons: - x1 Coilgun (Upper fore-side) - x1 Coilgun (Lower fore-side) - x1 Chaingun (Lower aft-side) Special Features: - Automatic Diving Suit Refill - Automatic Doors - Backup Battery Array - Deconstruction + Fabrication - Large Cargo Capacity Other FK Coalition Subs

58 downloads Details →
Barsuk Plus – Barotrauma Mod

Barsuk Plus

by 76561198277986978

The Submarine A wealthy Barsuk enthusiast ordered this design from an eccentric independent designer. It is a good choice for a discerning captain; dual turret hardpoints, fabricators both medical and industrial, a dedicated commercial cargo hold and an ARMS system. There is also a custom drone mounted fore of the airlock. Designed to assist divers in cave exploration, it is hoped it will ensure that future generations of potential Barsuk enthusiaists will be able to live long enough to buy their own. The drone Built out of the remaining parts of some pre-loved Barsuks this drone is the ideal poor mariners companion into the caves of Europa. Don't let appearances fool you though, it's internal systems are from a 'reclaimed' Kastrull drone and is very robust, for its price. It's external oxygen and battery rechargers are a great comfort for any long dives and in a pinch injured divers can be treated or transported inside the drones ballast tank. No refunds or warrantries, all disclaimers apply. ARMS -> Automatic Reactor Managment System. The reactor will self regulate to be as efficient as possible, freeing up the engineer for other tasks, it will also alert the crew should it be at risk of a meltdown and when it is out of fuel. Duel Turrets Each turret has its own dedicated loader. To switch between selected turrets, double click when using them via the periscope, a succesful switch should be indicated by the orange lights swapping. To use both turrets at once, flick the switch by that periscope. The Industrial fabricators and their pump are turned on and off by a lever in the same room. Drone The drone comes with an internal camera, to use simply double click when in the drones periscope, double clicking again will return you to the weapon. Due to the only hull being a ballast tank all of the drones internals are impervious to damage. The hatch under the drone will close by itself after 2 seconds

71 downloads Details →

Tyberos

by 76561198859075897

35 downloads Details →
深渊难度档案I – Barotrauma Mod

深渊难度档案I

by 76561199228259553

--古来圣贤卫道而死,道之存焉何惜身入九渊-- --天下齐暗,我辈秉身为烛,当照四海九州--

43 downloads Details →

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