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Barotrauma Mods & Plugins
This catalog lists 82,000+ Barotrauma projects from Steam Workshop. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.
Realistic Watertight Doors with Flood Control
by 76561198031666995
I set out to try to make a reasonably realistic door. The door is manually operated so there isn't a motion sensor to open and close the door for you. You must open and close the door manually. It also has a longer opening and closing time. The doors are designed to be normally open. What happens when you spring a leak? Well, when water detectors in adjacent rooms detect water, the doors automatically close and lock until the water has been pumped out. The doors can share the water detectors with the bilge pumps. What if you need to get into the room? Using the wifi-connected terminal, send the command "overide on" (these can be changed to anything you like) to turn on the override. This returns all doors on that wifi channel to manual control. Use the command "override off" to enable flood control again. The wifi-connected light will tell you whether it is enabled or not. Any number of doors, terminals, and indicator lights can be connected to the channel.
Sweet Pea 2.0.1
by 76561199146828845
Capable of exploring the narrow crags and caverns of Europa which larger ships cannot, the Sweet Pea is often used for small crew exploration, rescue, and salvage missions. Now more campaign friendly with an added fabricator, storage and railgun for your convenience. also i removed the depth charge launcher and tweaked the submarine price. note that the railgun has limited firing angles for the sake of balancing. Now including 2 in 1 coil/railgun item assembly.
ECS Wanderlust
by 76561198065283473
Have you always wanted to sail the Europa waters? Has your crew ditched you? Or maybe you just like solitude and freedom? WELL! The all-new ECS Wanderlust is THE ship for you! Perfect for a 1 (or 2) man crew, you can explore and carry out missions for the coalition without having to worry about managing a rowdy bunch of submariners, or those pesky bots! Features: Size : 19 m x 19 m Weapons : 2 coilguns and 1 EDC to charge through enemies Nav Panel : Backup Batteries, Reactor Shutdown, Divert Power (from non essentials), EDC trigger Eng and Med : Fabricators and Deconstructor
Vulkan (Honk.TEC)
by 76561198314220663
Боевая подлодка от фирмы "Honk.TEC", созданная для сопровождений транспортных судов. Имеет 3 магнитных пушки, 1 рельсотрон, 1 объёмный балласт с мощным насосом, 2 двигателя и редкую для подлодок систему датчиков расположенных по всей поверхности подлодки. Из минусов слепые зоны и малая скорость по горизонтали
The Odyssey
by 76561198070610288
A massive submarine, highly stocked and well-armed with few blind-spots. Favored by mercenary companies around Europa for it's firepower and size, and in-case of mutiny she is built around a less-than-lethal security system, with many stun based weapons. She also has a few quality-of-life features, such as a freezer for storing food, and a bathroom in the crew quarters.
Trident Class MK5.6
by 76561198013951166
This class of submarine is an adaption from the early 21st century "Virginia" class submarine employed by the former United States before the United Earth Alliance was created. Boasting four coilguns, a railgun, and four discharge coils, the Trident can go toe to toe with any threat it may encounter under the icy oceans of Europa.
NEF-EEV 'Lucky'
by 76561198040782876
This Emergency Escape Vehicle was designed with one thing in mind. Direct surface emergency ejection. Although aging in design, this is still widely used by the New Europa Frontier, formerly known as HCS. Usually found in numbers on NEF Civilian and Troop Transports. It has space and supplies good for only one escapee. May lady luck smile on the occupant once it starts its journey. WARNING: Once the doors are closed by the occupant, it will undock automatically and begin its ascent.
Khaiian Sub 3 mk2
by 76561197970637854
This sub was developed by the Khaiian Company to provide easy to use exploration subersibles for the Europa Expeditionary Team coalition. While it only sports three defensive guns, they have undergone extensive Q&A to ensure extensive coverage. The designers over at Khaiian Company have made navigating around this subersible simple and flexible--with dual access shafts, crew workflow optimization, and dual dorsal and ventral access airlocks--you can be sure to feel right at home. EDITOR NOTE: I've decided ro upload this, my second attempt at sub building, still having trouble with airlocks being flidly and bad. Note: meant for solo campaign game, so the stats are slightly boosted on reactor and batteries, but otherwise everything else is vanilla.
[NOT SUPORTED ANYMORE] ★ Wasp 1.27.2
by 76561198977722419
♥️ THANK YOU FOR VISITING MY SUB ♥️ The thumbnail is outdated. v1.27 - New Frontiers - The sub has been updated for the "New Frontiers" update. 1.27 >> No more shitty power wiring >> Removed 1 decoy >> Added decoration (New Frontiers) >> Improved jail room >> Improved Anti - Flood system in the shuttle >> Nerfed the batteries max charge >> Batteries now start charged >> Tons of decorations >> Added wires to reactor room´s cabinet Fixes: >> Floaty things >> Shuttle not charging >> Waypoints 1.27.2 >> Power Overloading Fixes ---------------------------------------------------------------------- Extras Price: 17.000 Class: Deep diver Recommended crew: 4 - 9 Recommended experience: Beginner / Intermediate Currently working on: Improving the shuttle ---------------------------------------------------------------------- The Shuttle The Alkonost was NOT created by me, I just modified it as I wanted to make it more comfortable and to fix some bugs like ventilation issues and collisions. It has it´s own file in the downlaod so you can mess around with it in your subs. ---------------------------------------------------------------------- v1.26 - Log >> Navigation Terminal improved with information >> A lot of decoration >> Lighting >> Shuttle decoration >> Oxygen generator´s power moved to "Main" >> Avoided flying objects >> Nerfed the Shuttle (1 less coilgun ammo box) v1.25 - Log >> Now bottom docking port only drains when hatch is closed >> Added a button (gunnery) for the electrical discharge >> Decoy recharge >> Made it easier to take materials in fabricators/deconstructors >> Added a cabinet near bottom docking port >> Soft lighting >> Added shuttle text display >> Renamed all hulls >> Removed some Railgun ammo >> Updated Shuttle >> Motion detectors >> Bigger ballast pumps ------------------------------ >> Now the depth charge doesnt blow up the sub >> Readjusted turrets´s vision >> Some disco lights UwU >> Added a shuttle >> Edited power overloading v1.24 - Log >> Added 1 Fabricator >> Fixed power overload >> Changed Batteries´s max capacity (more) >> Changed Batteries´s starting charge (a lot less) >> Relocated some small pumps >> Electrical changes >> Front Window added >> Recolored some stuff >> Improvements in ammunition >> Recoloured Junction Boxes >> Improovements in Batteries >> Better decoration >> Mini pumps fixed >> Docking ports fixed v1.23 - Log >> Bottom docking port >> Hid some wires (again) >> You can make the sub compatible with any shuttle that has an upper docking port v1.22 - Log >> Defence systems´s charge rate can now be changed directly from the gunnery room >> Fixed some cabinet issues >> Some lighting changes :3 >> Some wiring >> New principal Airlock >> Fixed gaps Previous Logs - ???
Eel
by 76561198098503573
A submarine designed to be maneuverable by three crew members. The Eel is nonetheless equipped to accomplish its duty.
Minishark
by 76561198055340094
"A one-man pod used for fast movement between stations. Probably not the best choice for a sub, but it does the job. Comes with a battery that contains the exotic material █████████, meaning that it can run for extremely long periods of time (15-20 expeditions, depending on how frequently you disable the engines). Designed and released by the ███ (█████████████ ███████ ██████████, defunct ██57)." Hello. This is the first ship I've released onto the workshop. Just as a small warning, this thing is really fast, getting to around 90-100 mph in 2-3 seconds. There may be a few small bugs. If you find any, post them in the comments. You are free to edit, copy or use this ship in any way you would like to. I really don't care if you use it. Creator's note (5th June 2023): This ship is pretty awful, I'd recommend not using it, but for the sake of archiving it'll stay here; I'd rather not just delete a piece of history :P
Dugong Mk2 (conflict version) Rev. 8
by 76561198005806101
Based on Ninebreaker's great Dugong Mk2 (Extended Hull), this boat provides four new railguns, two new storage rooms and four small searchlights at the hull of the boat.
German Sub
by 76561198175372514
This is an adaption of the Idea of an VIIC German submarine but im not able to do the wiring correct help would be wonderfull
东海级探索舰2026
by 76561198309649940
由东海重工生产的一艘中型探索舰船,主要用于木卫二的探索开发工作。该舰继承了BLACK DRAGONE级火力优秀,装甲优秀的特点,增加了多处实用功能。2026年版本更新了多项功能: 1.新增了对接口和气闸位置,压载舱位置的哨戒机枪,气闸位置增加了放电线圈。可以很好应对一些站点任务和被BOSS击碎船体怪物从气闸进来 2.新增了全舰紧急修补系统,按下后会紧急启动全舰紧急修补(需要订阅绑定mod的泡沫手雷),cd60秒,有剩余时间和倒计时显示,去除了原来的压载舱修理和重要舱室自动修理 3.预留船头为mod工作台室,配置了接电继电器可以自由安装mod工作台 4.灯光系统大改,全部都是由投影灯光 5.原来小艇改成登陆舱,可以直接对接修复站点或者去探索挖矿,小艇有独立船坞,配置了自动门可以防止被boss级别大口嚼了,也让ai不用担心去修理小艇 6.增加了深弹发射操控,上下发射角度切换,方便发射船员进行跳帮作战 7.自动电磁枪系统,可以手动开关的自动电击枪,节约了ai船员数量 8.贵宾接待室(禁闭室)增加了游泳功能,会让该舱室的人员处于浮水但不会淹死的状态,可以杜绝画皮信徒中途变异 9.外观更新,添加更多细节和东海重工的标识,更加美观 10.引擎舱增加了可以手动调节灯光亮度的终端,和快速调节按钮 11.对接舱口门锁,可以防止ai跑到船外面。 12.核心舱锁,战前把重要ai锁在核心区可以大大提高ai的生存性 item:2325 规格:62X22 载货量:60 等级:T2 (为了方便换船) 价格:9000 类型:攻击型 上浮速度:18 下沉速度:25 加减速:39 无人机:泽兰船坞 微光 小艇: 登陆舱 火力配置: 4电磁枪 (4门搭载了同轴激光,具备手动激活自动瞄准) 4脉冲激光 (位于电磁枪同轴,可在指挥室开启是否激活) 2破障激光 (用于快速破冰和极限反击的激光炮,威力巨大,慎重使用,位于舰体中部上下,配角度切炮,自动回位) 2轨道炮 (标配有单发三连发两种模式,可以发射威力巨大的动能炮弹,建议配合弹药mod使用,位于舰体中部上下) 特色功能: 快速切换火力 (舰长驾驶位旁边控制面板,可以快速接管全舰所有舰炮,让一个人可以发挥所有火力) 核心舱区域 (舰体内部拥有一个核心区域,理论上是无敌的存在,内部拥有最重要的电力系统,防止打高难度副本电力室被打坏导致全舰瘫痪,配置门锁,必要时候可以把重要ai锁在里面) -双层装甲 (标配厚重外部装甲,轻薄内部装甲) 自动线圈 (大家都有啦!) 反丘脑炸泵 (大家都有啦!) 灯光潜行 (大家都有啦!) 种植室 (大家都有啦!) 自动门 (大家都有啦!) 货运吊车 (弹药库和工程舱在同一层,可以通过吊车快速搬运弹药) 增程供电 (反应堆直接向电池供电,由电池为整船供电,系统会通过电池电量自动设置反应堆功率 破障激光 (导航终端可以向船首方向发射 1.5s+1.5s的破障激光来清楚障碍物) 弹射起步+前列腺刹车 (标配的高机动力引擎可以让这个大家伙非常灵活走位) 信息中心 (驾驶室的信息中心可以把所有参数都显示在一块大平板上) 控制中心 (驾驶室有个很大的控制板,可以精细化控制) 多出口设计 (拥有两个对接口 1气闸设计,对接口本身也是气闸,而且还是短进水的气闸,气闸旁边现在有工具柜和充电器了!!) 禁闭室 (禁闭室拥有天窗设计,可以把该死的画皮人和小丑 m电晕后扔进去了!!!) 我的船底部有很多标签,一些电路系统在下面用标签标好了,大家需要可以直接拿走(萌新落泪),最后祝大家武运昌隆!!!
The Dinghy
by 76561198324936094
The Dinghy isn't really it's own class of sub, nor was it ever mass produced. The Dinghy could be any ship designed by any engineer with meddling skill and no qualms with breaking regulation. This one specifically was designed by an outpost dweller who was sick of waiting for the next submarine to come along to take him between outposts. With nothing but scrap metal, will power, and a flexible moral compass, he designed this vessel. It worked for years before the Europan Coalition found out and decommissioned it. Somehow, instead of becoming scrap for a new sub, smugglers got their hands on it and retrofitted a turret hardpoint onto the sub. Genius, right? Well, let us just say these smugglers were no electricians. With limited cargo, no real access to the outside once out in the open water, and sketchy power supply, don't expect much from this little sub. She's been through a lot and could use some TLC.
Harder&Swarmier Vanilla Missions + New Monster Missions
by 76561198355324289
Way more enemies in missions ( Monster + Nest + Enemy Submarine missions ) with several new monster missions. Also includes super rare missions with absurd numbers. These arent really supposed to be completed for money but more so as a challenge for your crew as i set the reward for them very low. These new and edited missions dont replace the vanilla ones but appear alongside them. Meant to be used in experienced crews and stacked crews with exosuit+genes. Numbers are not forgiving and if you arent well equipped for the missions they will devour you. Missions should start appearing after biome 3. Havent done extensive testing but it should mostly work. For testing purposes you can check out the missions with "unlockmission" command. Every single mission id in this mod starts with "ms" Uses vanilla monsters
Immersive repairs - Enhanced Armaments patch
by 76561199054263823
A patch that adds repair functions to the turrets from EHA like the one from Immersive repairs. Load Order: -The patch -EHA Immersive repairs not strictly necessary Compatibility: Willl not work with any other mods that override the EHA turrets
Dreadweight
by 76561199209720130
Pre-nuclear oil tankers like this one are often recycled for the reinforced hulls required to transport volatile payloads. As such, the Dreadweight can take a harsh beating, although the outdated design makes crawling through tight maintenance tunnels, reading analogue displays, and managing a central 'walk-in' ballast a pain. This particular refit has been strung up with recovered alien technology, allowing the discharge coils to electrify most of the outer shell. Armed with a coilgun, double coilgun, railgun, and a small hardpoint. Hypercharged discharge coils are capable of shocking every part of the sub except the engine at a fraction of the power it would normally cost.
EK Utilities | Only crate of materials
by 76561198343524104
A stripped-down version of the original mod EK Utilities Remastered leaving only 10 boxes of materials and medicine. in each of the boxes. There is also a deconstructor for crafting.
Guns Enhanced Evil Version
by 76561198238798710
https://steamcommunity.com/sharedfiles/filedetails/?id=3371925534&searchtext= !!!ORIGINAL MOD!!! gives the guns from guns enhanced different sounds minor tweaks and texture changes aswell
Poster Mod More (FLAGS)
by 76561199020028303
Mod that adds all the flags of the countries of the world. This mod does not require Poster Mod More Main, but without it, flags can only be found and purchased. Мод который добавляет все флаги стран мира. Этот мод не требует Poster Mod More Main но без него флаги можно только найти и купить Poster Mod More Main : https://steamcommunity.com/sharedfiles/filedetails/?id=3724639011
SET[潜艇编辑器视野修改]/[Subeditorzoomfix]
by 76561199382915636
Just a simple mod changed subeditor's zoom. Minzoom:0.1 to 0.01. Maxzoom:10.0 to 100.0. Only in subeditor.
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