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Barotrauma Mods & Plugins

82,000+ mods available Source: Steam Workshop ↗

This catalog lists 82,000+ Barotrauma projects from Steam Workshop. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.

Mikey's Tweaks and Additions – Barotrauma Mod

Mikey's Tweaks and Additions

by 76561198104786073

TL;DR This is my first publically posted mod containing a few bits and bobs I've been working on with more coming soon. So far it adds the following: 2 new nav consoles + a new text terminal, 3 new reactors and some extra job space. Hope you guys like these additions and find good uses for them. Navigation Terminals These are designed to make the game more challenging power wise for those wanting a reason to put some more focus toward their power management. Extra buttons: The extra buttons nav console does what it says on the tin, it adds 3 additional buttons to use. Integrated Terminal: The text terminal nav console however replaces the buttons entirely for those who want more control over their sub's functions using signal check and regex components. Text Terminal Monitor: A new text terminal meant for use with these navigation terminals meant to replace or be used over top a status monitor for cases where the status monitor serves no purpose such as in the case of remote controlled vessels. A neat bonus I found is that placing a status monitor first followed by this new terminal gives the text terminal a neat live wallpaper when linked to the navigation terminal. (The sub depicted here is the Olympus for those interested) Disclaimer: For compatibility and bug related reasons with overrides, this will not work with vanilla navigation terminals, sorry. Reactors These are designed to make the game more challenging power wise for those wanting a reason to put some more focus toward their power management. All of these reactors have had their fuel consumption rates modified to compensate their changed fuel values to more or less match the efficiency of a regular vanilla reactor. Defective Reactor: A well worn and dysfunctional reactor that's not quite what it used to be requiring more often than not two fuel rods to run under typical loads from what I've seen. ×0.5 fuel amount and consumption vs vanilla The Micro reactor: A rather small and subsequently hot running reactor with half the slots, this small lad is meant to be used in lower power draw situations such as on small vessels, shuttles and as an auxiliary power source. Also sorry but due to a major lack of art skills I'm just using the regular reactor scaled down as the sprite but if someone wants to help me on this, let me know. ×1.5 fuel amount and consumption vs vanilla Jumbo Reactor: A large and hefty reactor with 6 fuel rod slots and increased temperature capacity to supply outposts and large ships with plenty of power where needed. ×0.75 fuel amount and consumption vs vanilla Jobs Finally I've also increased the body count of some jobs, here's what I've got so far and honestly I'm genuinely contemplating making additional jobs too: You can have two (2) captains, five (5) security and three (3) medics for use in larger servers or just people really wanting a larger group of a particular job type. Closing thoughts I'm going to be slowly adding to this mod as time goes on so feel free to suggest ideas or even help out if you want, you'll be able to find me on the barotrauma discord if you want to chat. On top of this I'm also going to eventually include a source mod to add additional features and fixes that myself or others in the community have requested. As a final note, if you would like to see translations and are willing to assist in providing them please contact me, I've seen mods that have translated versions and honesty I feel like it'd be best to just include those translations in the mod itself.

32 downloads Details →
超级寒鸦 Por – Barotrauma Mod

超级寒鸦 Por

by 76561198287813437

该舰艇由黑色十字架造船厂由EKM_Challenger_Mk-ⅤⅡ大改而来,双反应堆与双引擎给予了该船澎湃的动力与续航力。该舰的大型储能阵列可以有效的储存多余的能源,并且配备有稳压电池。原有的炮塔与电磁线圈没有进行位置的修改,其火力及其凶悍。并且大型的仓库和工坊可以装下很多物资,得益于EKM_Challenger_Mk-ⅤⅡ宽大的舰体亢余的设计,该舰拥有一个种植间和宿舍。(电线我真的尽梨了)

24 downloads Details →
R-29 X2 Prototype – Barotrauma Mod

R-29 X2 Prototype

by 76561198101939325

Le R-29 X2 Prototype est un bateau de transport poids lourd Modifier pour la plonger en Profondeur et les missions de récuperation d'épaves

46 downloads Details →
Leviathan 002 – Barotrauma Mod

Leviathan 002

by 76561198188708828

A proposed backbone to the Coalition fleet, this schematic was eventually built into what is now known as the Leviathan. Armored and well equipped, this submarine is capable of surviving the harsh environment of Europa. Only two have ever been built, the last one being lost to the ages. Features - Generally well armored. - Battery based navigation - Coilguns and Railgun are tuned to fire slightly faster. - Widespread usage of ducts and water detectors ensures effective water drainage and containment. - Camera system for security. - Captain's quarters designed for a captain. - Being classed as a Deep Diver, this submarine can go 20% deeper than the average submarine. Cons - Hefty price of 40,000 Marks - Mediocre speed, don't expect to outrun much without upgrades. - Despite the large compliment of weapons, there are still blind spots closely beneath, behind, and in front. - Requires a decent sized crew in order to ensure repairs are met. This submarine is actually based on another submarine also called the Leviathan made several years ago which boasts a similar shape. https://undertowgames.com/forum/viewtopic.php?t=10528 This is also why I designate the submarine as being the second ever built, since the first was an earlier version built a few years ago during a now largely forgotten build of the game. Feedback is appreciated!

41 downloads Details →
R-29 A-1 – Barotrauma Mod

R-29 A-1

by 76561198105356753

Le R-29v2 est une version amélioré du R-29 lui permettant de se défendre dans les fonds marins. Mais en contre partie il possède un système electrique moins performant.

39 downloads Details →
Tardimax – Barotrauma Mod

Tardimax

by 76561198319133153

The Tardimax, built by PrismMind. The Tardimax is a 4-12+ crew ship hosting 6 coil guns and 1 railgun. the Tardimax contains a custom reactor cooling loop and a junction box array. The Tardiamx aims to please large crews and extra jobs around the ship. Although large the Tardimax is not efficant and eats supplys and requires constant maint.

44 downloads Details →
[CTos] Aphrodite A – Barotrauma Mod

[CTos] Aphrodite A

by 76561198882440528

应该不适应新版本,自己改改再用!!! 这是一艘非常不错的潜艇,有着良好的机动性和下潜性能 又更新了呜呜呜 里面的工具箱不想改了呜呜呜 潜艇参数 下潜性能:20 水平速度:60(没有测试过最大值,一般速度) 有无隔断:有 核反应堆自动控制:有(指使用电器组件进行控制) 自动停堆:无 自动电磁线圈:有 漏水提示:有 自动炮:无(不咋需要,要的可以自己改) 深水炸弹:有(改良中,半成品) 以下是火炮参数 类型:速射炮 弹药种类:混合型 多联装:无 备弹:大量 以下是武器数量 霰弹枪:若干 冲锋枪:若干 鱼叉枪:2把 各类备弹:大量 以下是医疗物资 未统计 发电装置 反应堆为主,异星发电为备用 备用电池:引擎:18000备用电池:15000 火炮电池:5000(单个) 缺点:大量的接线盒需要修理,有大量的机器和电器。所以推荐7人玩(不一定要人,可以是AI) 优点:火力强悍,生存率高,不打地狱难度的情况下,不需要过多开火 觉得强的离谱的不要乱喷,船本身是拿来打单人地狱难度和多人地狱的。

32 downloads Details →
BSI Mantis – Barotrauma Mod

BSI Mantis

by 76561198385162080

Small scouting sub for short recon missions. "A Basement Classic" -Greg

31 downloads Details →
Weapon Power Distributer – Barotrauma Mod

Weapon Power Distributer

by 76561198318673724

Captains arent made of Marks, and the kind of energy required to blow a barn size hole thorough a Moloch aint exactly cheap. So to combat that the Coalition has started rolling out these bad boys. It works by saving power (and most importantly, money) by only operating 2 out of the possible 5 turrets on the sub. As the Engineer it will be your job to coordinate with your Supervisors to ensure the correct turrets are being powered at any given time.

37 downloads Details →
Bowhead – Barotrauma Mod

Bowhead

by 76561198104652733

Originally a refit of standard Orca-model submarines, the Bowhead class was gradually shifted so far from its mother design that its role was changed completely. Featuring centralized ballast tanks, a single-shot railgun, and a detachable escape shuttle, the Bowhead class is better suited to long-term exploration into the coldest sectors of Europa's subsurface depths. As a note, this vessel doesn't have its AI nodes layed out yet. Sorry about that :<

47 downloads Details →
Guppy Armed – Barotrauma Mod

Guppy Armed

by 76561197979847063

Fast Shuttle for up to five people. Has a nice view out the front window.

27 downloads Details →
Test Sub U-002 – Barotrauma Mod

Test Sub U-002

by 76561198047010768

Test Sub created to check how things work. Remember to close the doors and you'll be fine. Good luck sailors.

42 downloads Details →
Shipwreck – Barotrauma Mod

Shipwreck

by 76561198075812224

Originally a Top of the Line Submarine, now, after it's last breath it didn't die, instead it became a outpost. Recommended for Sandbox.

46 downloads Details →
Alien assembly – Barotrauma Mod

Alien assembly

by 76561198822103222

Decoration

27 downloads Details →
BaroSignalis Replica Roles Patch (Unlock Parallel Talents) – Barotrauma Mod

BaroSignalis Replica Roles Patch (Unlock Parallel Talents)

by 76561198347256540

Enable Parallel Talent Unlock for BaroSignalis: Replica Roles By KOT BaroSignalis: Replica Roles Havent test anything extensively originally just for friends stuff Load order: BaroSignalis Replica Roles Patch BaroSignalis Replica Roles

71 downloads Details →
Drake [NHR playable species} – Barotrauma Mod

Drake [NHR playable species}

by 76561197964846432

Drakes in Europan waters? More likely than you think! Play as a humanoid drake/dragon-related species in Barotrauma. "Drakes!? At this time of year? At this time of day, in this part of the solar system? Located ENTIRELY in your sub? May I see them?" - RADM Chalmers, upon inspecting new crews delving in to Europan waters. Requires Non-Human Races Base, Flexible Appearance Menu, Lua for Barotrauma, CS for barotrauma is somewhat recommended but not needed as it seems to work 'fine' without it. No known mod conflicts, though not compatible with Neurotrama (because I don't use it myself I'm not sure what I'd have to change). Female Drake head added (and another minor update to the male head)! Consider it a preview since i messed up my layers, so some small things will change. I would like some feedback, as this is the first 2d art thing I've done. Most of my experience is in 3d things. Husk appendages hate me and won't go where I tell them.

76 downloads Details →
NT Emergency Medicine 汉化(急诊拓展) – Barotrauma Mod

NT Emergency Medicine 汉化(急诊拓展)

by 76561198892457865

NT Emergency Medicine Expansion 模组 模组简介 你是否觉得 Neurotrauma(神经创伤) 太简单了?那这款模组正适合你! 本模组新增多种高致命性病症,彻底拉高游戏难度,让你的潜渊症对局充满真实生存挑战。 模组内容 本模组新增: 14 种全新伤病病症 15 种全新医疗物品 新增职业:急诊医师 为原版神经创伤的原有病症,提供替代治疗方案 详细玩法指南可在此查看: https://trello.com/b/OKNufJh7/nt-emergency-medicine-expansion 警告 本模组定位为难度增强扩展模组,不推荐新手玩家使用。 (另外,这是作者第一款完整制作并可用的模组,若存在些许不完善之处,敬请谅解。) 兼容性 据作者所知,本模组与所有神经创伤附属模组均可兼容。 如果你遇到兼容性问题,欢迎反馈告知作者。 支持语言 英语 土耳其语 制作致谢 Keydu:图标制作、土耳其语本地化翻译 Heelge & Mannatu:Neurotrauma 原版模组创作者与维护者 Asutu:模组程序编写 加载顺序提示 需把本模组排序放在 神经创伤 (Neurotrauma) 上方 译者的话: 汉化包排在模组本体以下,此汉化包根据模组作者原意及医学专有名词翻译,若有错误请不吝赐教。 作者表示这个模组可兼容任意的精创拓展模组。 我认为该模组涉及了免疫学内容,可能在诊断与治疗的逻辑上与感染拓展有所冲突,但实际并不影响模组正常运行。 该模组把难度提升了一个档次,危急重症的数量多,复杂程度高,若结合快节奏、高难度模组会非常折磨,务必谨慎! 正值佳节期间,祝各位玩家玩得开心!

69 downloads Details →
Researcher Job – Barotrauma Mod

Researcher Job

by 76561198118262046

Have you played Neurotrauma with Surgery plus and found the medical doctor doesn't fit its role, but still want genetics? Or just want to have one job that can unlock and improve many aspects of the game. Then you want the researcher, with improved genetic engineering capabilities, submarine improvments, and various other unlockables to obtain.

65 downloads Details →
Relsotron Pirate – Barotrauma Mod

Relsotron Pirate

by 76561199405097448

«Рельсотрон» — это пиратское боевое судно, спроектированное для агрессивных операций и быстрых рейдов в глубинах Европы. Его ключевые особенности включают высокую манёвренность, мощное вооружение, что делает его универсальным выбором для пиратской деятельности. The Railgun is a pirate warship designed for aggressive operations and rapid raids in the depths of Europe. Its key features include high maneuverability and powerful armament, making it a versatile choice for piracy.

73 downloads Details →
The Tide Rises – Barotrauma Mod

The Tide Rises

by 76561199017111920

This mod allows you to choose multiplier of all creature spawns from 1 to 10. - All creature spawn counts multiplied - Compatible with vanilla and most creature mods - Performance may drop during large swarms depending on your hardware - Not balanced for early-game submarines with weak armaments Best suited for experienced players looking for a more intense and chaotic run. Config button is under esc menu. Required lua for barotrauma!!! Untested.

62 downloads Details →
suger阿糖重置 – Barotrauma Mod

suger阿糖重置

by 76561199555795384

VENI VIDI VICI !

72 downloads Details →
MM1 – Barotrauma Mod

MM1

by 76561198860148650

This submarine looks completely basic, and it is. Its only backstory is that it’s inspired by the sub that appears in the main menu (file name "MainMenu1.png"), which is where the name comes from. Its previous name was "OBJ.40818", because there were 40,818 submarines published in the Steam Workshop. And yes, it does look like Dugong. Tier: I Class: Scout Price: 6,500 Keep on keeping on!!

66 downloads Details →
(Nuclear Laser Guns!) CEV Haven-class Transporter – Barotrauma Mod

(Nuclear Laser Guns!) CEV Haven-class Transporter

by 76561198287024520

CEV (Cargo Expedition Vessel) Haven-Class Transporter: "Haven" implies it's not just a transport, but a safe refuge in the vast, dark ocean of Europa. Instead of the standard armament, the CEV Haven-class Transporter submarine is equipped with 6 Rapid Fissile Accelerator turrets with a rate of 2.5 shots per second. Their high damage and unlimited ammunition are offset by the increased fuel consumption of the reactor (0.5) and the huge energy consumption per shot. The submarine is equipped with 4 depth charge tubes. There are also 2 discharge coils, one at the airlock below and one at the bow (both are fully automated). Horizontal speed 21 km/h Vertical 13.5 km/h

73 downloads Details →
Merged talent trees – Barotrauma Mod

Merged talent trees

by 76561199188971956

This mod allows you to have two talent trees simultaneously, Captain/Assistant, Mechanic/SO, Engineer/MD. One job will get access to another one's tree and vice versa. This mod breaks the balance and not recommended to use if you have more than 2 ppl to play with and on low difficulties made based on: https://steamcommunity.com/sharedfiles/filedetails/?source=Facepunch.Steamworks&id=2839577588

67 downloads Details →

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