- Mods
- /
- Barotrauma
Barotrauma Mods & Plugins
This catalog lists 82,000+ Barotrauma projects from Steam Workshop. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.
RSH-12安魂_洛璃汉化[不启用本体]
by 76561198834556557
原模组https://steamcommunity.com/sharedfiles/filedetails/?id=3703632762 原文件不启用 自己给这把武器汉化了一下,侵权自删 添加了生化危机中的安魂大口径手枪 使用12.7×55mm口径 弹药类型有球形弹 贫铀弹 高爆弹与重力场弹以及一种能使对方感染画皮寄生虫的画皮子弹。可在加工台制作。
Better Husk Symbiosis
by 76561197992897288
Makes the Husk Symbiosis' regeneration closer aligned with that of regular Husks.
Expendable Pressure Suit
by 76561199449439071
This mod adds a suit that protects you from the immediate danger of pressure while giving you time to get a diving suit. the item fits in your inventory. - Max Depth 5500m - Lasts about 40% as long as a disposable diving suit - Cannot be refilled - Has less protection than most other diving suits - Costs about 180-220mk depending on vendor The suit does not have a sprite for being inside of a diving locker so it will look like a disposable diving suit if placed in one. It also does not have a broken sprite so if you get turned into a husk the helmet will look like a broken diving suit
Mariner
by 76561199013663758
THE MARINER Originally crafted out of minor bout desperation from DMZ Shipyards, and adequately described as a 'rush-job' to fill a Europa Coalition contract, the M19 'Mariner' is just good enough to get any greenhorn Coalition-sponsered crew started. Weaponry General Stats This is only the basic setup provided 'out-of-the-box. The Mariner is a purposebuilt campaign starter for those preferring smaller, quicker vessels. Or for those who would to focus on the combat part of Barotrauma to start. Credit to the "Decotrauma" team, one of the antennas from their pack was used for this submarine. https://steamcommunity.com/sharedfiles/filedetails/?id=2970863724
The Big Z Station
by 76561199217864352
подлодка-аванпост с тремя челноками и одним дроном
Napoleon Submarine
by 76561198324127691
The submarine is named after, as everyone could have guessed, the well-known Napoleon fish :3 It costs 21 000, 2 tier. A little help on the features: 3 bombs can be dropped from the captain's terminal Charging bombs: There is a docking at the bottom of the submarine. The hatch opens manually with a lever, which allows you to swim out of it at any time, but as a minus, when the shuttle arrives at the lower hatch, you will have to run on foot and press the lever. The water does not linger - it leaves automatically through the pump.: The submarine has 5 guns as standard. The railgun is on top, the chaingun is on top-right, the double magnetic cannon is on the bottom-right, another chaingun is on the bottom-left, the laser is on the top-left. For some reason, a video surveillance system was made. The reactor starts beeping if there is little fuel left. You can turn it off if it's annoying. Discharge coils are located above and below the submarine. The coils are turned on by pressing the lever in the captain's room. The trigger is set for the movement of creatures, the siren warns about the operation of coils. It is better not to leave the submarine at this time. There's a jail under the captain's room. It opens with a lever in the captain's room. The periscope in the captain's room switches. Allows you to choose a view from the front or rear of the submarine. A gun compartment with a railgun is connected by the passage with two hatches. They open synchronously. But it's better, of course, not to get stuck between them.
Sтойкий
by 76561199524578128
Патрульная подлодка, что в силах покорить морские глубины Европы Достоинства Электроника -Улучшенная автоматика на реакторе -Стабилизатор напряжения Вооружение -1 Рельсотрон -1 Двойная магнитная пушка -1 Магнитная пушка -3 Разрядные катушки -Глубинные бомбы Грузовые способности -20 мест под ящики Приборы -Деконстуктор -Фабрикатор -Медицинский фабрикатор Дополнительно управление устройствами -Камеры (Внутри лодки / Снаружи) -Подрыв балласта зажигательными гранатами (В случае заражения балластной флорой)
Total Russian Translation (TRT) fix for EK Turret Vanilla Rework
by 76561198008800298
Ставить вместо TRT. Мод ничего не меняет, просто удаляет старые файлы перевода для EK модов. EK Turret Vanilla Rework сейчас имеет собственную, более точную локализацию
PeriscopeLauncher
by 76561199468243491
A periscope-controlled bomb launcher. The place you're looking at is the target, and the LMB is the launch of a bomb. There is also a foolproof lever, if it is turned off, then the bomb will not be launched.
Draconis
by 76561199080015613
My first attempt at shipbuilding, all parts from vanilla. The idea was a concept of the draconis submarine from Subnautica. I implemented it as best I could. The craft itself is game-like (I think), the bots go without a hitch. There are no special or unique landmarks, except for a couple of crooked compartments with ladders. The advantages include good maneuverability and 24 places for cargo, despite the reconnaissance class. tier 3 price 28000 kr. recommended team size: 4-8 people/bots
The revamped gato
by 76561198174422950
this is my attempt at revamping the gato revamped, this is mostly for my own campaign usage
Cairo
by 76561198879696983
Role : Scout Tier : 1 Price : 2664 Recommendede Crew : 2-4 Horizontal Speed : 24 km/h Descent Speed : 12.8 km/h Ascent Speed 19 km/h Cargo Capacity : 16 boxes Magazine Capacity : 15 boxes Junction Boxes : 4 Features : - 2 Coilguns - 1 Turret hardpoint - Auxilery Power Array
Exodus – Heavy Transport-Class Submarine
by 76561197993835646
: 🛠️ Exodus – Heavy Transport-Class Submarine "Built for survival. Designed for control. Exodus doesn't run – it delivers." The Exodus is a large, heavy transport-class submarine designed to thrive in the most dangerous depths of Europa. Capable of supporting a crew of 3 to 12, it offers the versatility and firepower of a military vessel while maintaining the comfort and infrastructure of a mobile outpost. Key Features: 🔋 Dual-coil exterior defenses (top and bottom hull) ⚔️ 3 Heavy Weapons: 2x Railguns 1x Flak Cannon 🔫 6 Machine Guns (3 twin turrets with swappable fire controls) 🛏️ Living comforts: includes medical bay, crew quarters, galley, and a small greenhouse 🚨 Security facilities: 2 containment cells for high-risk detainees ⚡ Surprisingly fast for its class, with robust power systems and efficient layout The Exodus functions not only as a transporter, but as a fortified forward base, capable of sustaining long-range missions, salvage ops, or high-value transports in hostile biomes. 🚀 The Traveler – Docked Exploration Shuttle Nested in a ventral internal bay of the Exodus, The Traveler is a compact, swift, and autonomous-capable shuttle designed for scouting and rapid deployment. Shuttle Specs: 🧭 Designed for exploration of caves, ruins, and wrecks 👥 Carries up to 4 crew, 2 recommended 🛰️ Remote-controlled from Exodus in emergencies 🔫 Equipped with 2 machine gun turrets for light defense ⚡ High mobility and strong autonomy for extended missions Whether you're descending into alien structures or sending an emergency rescue team, The Traveler is your reliable extension of the Exodus.
traitor mod pack submarine
by 76561198365096641
пак субмаринов для сервер Миссии с предателями The void traitor
Giraffe
by 76561199260073998
Разведподлодка 2 уровня "Giraffe" (Жираф). Отличается высокой скоростью за счет двух двигателей, а также, подходящей для увеличенных скоростей, вытянутой формы. Электросистема упрощённая и удешевленная, что облегчает роботу инженера на судне, однако такая система не обладает высокой стабильностью. Обладает неслабым вооружением, но имеет достаточное кол-во мертвых зон.
Melville
by 76561198073617035
*Contains a Kitchen and Bathroom* Recommended Crew Size: 4 - 8 Cargo Capacity: 14 Crates Tier: 2 Price: 15,400 Marks The Melville is a Europan Coalition Warship that features: - 3 Small Weapon Hardpoints - 1 Large Weapon Hardpoint - 1 Torpedo System (Foward facing Railgin controlled by navigation terminal) - 1 Depth Charge Launcher - 1 Open Room - 4 Searchlights - Exterior Lights - Yellow and Red Alert System - Upper and Lower Electrical Discharge - Upper and Lower Docking Hatches - Battery Backup System - Armory w/ Brig - Kitchen - Bathroom - Cafeteria - Crew Quarters - DJ Station - Plenty of Secrets (HONK!) Recommended Mod List / Mod Load Order 1. RIMM Reworked 2. Immersive Ignitables 3. Guns Enhanced 4. Hungry Europans 5. DynamicEuropa
Keep you down drifter removal patch
by 76561198827722359
Using advanced tech (a shower) we have scared away all of the drifters in the keep you down mod. (removes the drifter as a selectable option in the class selection menu.) Place above keep you down in the load order.
木萌轻量修改·原版数值
by 76561199659672095
将木萌轻量中的数值机制重新改回原版,可能有遗落。与此同时修改了部分美化内容。 初次使用需要和木萌轻量版一同启用一遍,以后便可单独启用,否则mod可能不生效
Arca Venter
by 76561198419291906
A modern multifunctional prototype designed for a safe and luxurious cargo and personal transport. After the project was finalised, the europan government has decided no to build this ship in series due to high production costs. Despite that some variants were built to serve in the europan navy. They are being used to complete various tasks.
Apo-5A1B Chainsaw Mk2
by 76561198120357001
Apo-1A1 B型 | 从1A的基础上进行了诸多修复:鉴于3层船壳的逆天强度,重新归为T3攻击型并大副提高价格;增加了上下气闸的水泵逻辑:关门+有水=排水;修复了“花火”无人机的开火功能;修复了多处贴图深度错误;稍微修改了种植室的结构;
Jucorx' “Minerva”级高速突击炮舰
by 76561198810513483
【潜渊症 Minerva级炮舰 生于紫室,德厚流光】 https://www.bilibili.com/video/BV1JxwWecEHW/?share_source=copy_web 【Minerva级功能详细介绍】 https://www.bilibili.com/video/BV1cEwYeoEwJ/?share_source=copy_web&vd_source=50857feed28ba9e6a58bdd4ad383b2d6 “‘Minerva’级炮舰并不是星龙议会的军方制式船,为何它的科技水平却远超各个民用造船厂,配有各种尖端军用技术?”木卫二航道中的一些老海盗间常常流传这样的疑问。这个问题的答案要从它的主人说起。 Stelaconuzum共和国对木卫二的开发其实是秘密进行的(详见mod星龙秘史),保密的对象并不是各种外部势力,而是共和国内部,少数的几个议员将木卫二所在的太阳系视为他们的囊中之物,他们将消息完全掩盖,妄图让其利益集团独吞太阳系。 更有趣的是,这几位议员的席位实际上是“世袭”的,其势力如此庞大,以至于Stelaconuzum共和国的其他国民真的对该恒星系一无所知。 而Minerva的主人,正是上述议员中的某位的第一顺位继承人,这是他出于自己的喜好秘密打造的“专属座舰”,得益于其身份,他当然能得到各种尖端技术并用在Minerva上。 这些老海盗应该感谢自己的谨慎,感谢当时见到它的自己由于看到其特别的外观没有选择贸然进攻,否则他们已经没有谈论这个问题的机会了。 "The 'Minerva'-class gunboat is not a military standard ship of the Star Dragon Council, why is it so advanced that it is equipped with all kinds of cutting-edge military technology far beyond that of civilian shipyards?" This is often the case among some of the old pirates in Europa's Passage. The answer to this question begins with its owner. The development of Europa in the Republic of Stelaconeuzum is actually carried out in secret (see the Secret History of the Astrosaurus mod for details), and the object of secrecy is not various external forces, but the few parliamentarians within the Republic regard Europa's solar system as their own bag, and they completely cover up the information, in a vain attempt to let their interests monopolize the solar system. What's even more interesting is that the seats of these councillors are actually "hereditary", and their power is so large that the rest of the citizens of the Republic of Stelaconuzum really don't know anything about the star system. The owner of Minerva is the first in line to the throne of one of the aforementioned councilors, and this is the "exclusive ship" he has secretly built out of his own preferences, and thanks to his status, he can of course obtain various cutting-edge technologies and use them on Minerva. These old pirates should be grateful for their caution, and thank themselves who saw it at the time because they did not choose to attack rashly because they saw its peculiar appearance, otherwise they would not have had a chance to talk about it.
欧罗巴观察者
by 76561198985629753
欧罗巴观察者为探索木卫二海域最深处的生态环境而生。球形设计使得薄弱的金属外壳也能抗衡巨大的水压,强劲的火力使得这艘潜艇无惧大部分本土生物的威胁。 T2侦察型 售价20000mk 潜艇所有部件数值为编辑器默认数值,仅修改了颜色,旋转角度,武器射界。
Addank QRV
by 76561198076915750
Small, nimble and heavily armed, the Addank Quick Reaction Vehicle (QRV) has a focus on strike operations, with two variants: one with rear horizontal airlock (Mod 1) and one with spine vertical airlock (Mod 2). Can be used as a fighter/escort or as a dropship, though it lacks the armor and size for fights against tough enemies, so it should be careful when traveling away from the main sub. Each mod has a laser and a chaingun variant. In either seat you can fully control the sub, as well as one weapon. - Turret lights will shut off automatically when not in use. The yellow button by the nav terminal locks turret light on. - Red Button fires depth charge (can also be fired from navigation terminal/status monitor). - Blue button toggles low/max power mode. In low power mode, the oxygen generator is disabled. - Yellow button toggles whether turret lights turn off automatically or stay on. - The ballast tank links the forward and back sections of the ship, so doors will not stop flooding, only slow it. Notes: - O2 gen and engines are invulnerable and do not need maintenance, though they do consume power.
OP Implacable (talent)
by 76561198225911060
pretty much self explanatory; makes it so that the implacable talent will always give you the corresponding status effect even if you are at max hp, an infinite amount of rounds for an infinite duration (you will never be able to fall unconscious). originally made with the intent of blocking neurotrauma from making someone fall unconscious due to means other than falling below 100 hp, if you do plan on using it with neurotrauma then place this BEFORE neurotrauma in the loading order (if you still "fall unconscious" then you are being perma-stunned which usually happens if your neurotrauma is greater than 100). otherwise it should still work without neurotrauma as well (just ignore the error message in the console). (also this is my first mod so apologies in advance if it breaks without neurotrauma i have not fully tested it out)
Barotrauma server with mod support
Start your own Barotrauma server in just a few minutes.
Rent a Barotrauma server