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Barotrauma Mods & Plugins

82,000+ mods available Source: Steam Workshop ↗

This catalog lists 82,000+ Barotrauma projects from Steam Workshop. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.

Ganymede G-14 – Barotrauma Mod

Ganymede G-14

by 76561198117087939

Transport submarine level 2 The updated Ganymede transport vessel model was designed to transport significant volumes of cargo and materials, as well as to dispose of shipwrecks. Due to its compact size and capacity, it was popular with experienced ship captains. However, currently there are very few such models left on Europe, and it is becoming increasingly difficult to find one of them in working condition. Many cabinets and all the necessary workbenches are installed on board the ship, which allows you to stay underwater for a long time without having to visit outposts. The G -14 model features an improved detachable container that accommodates two cargo modules, as well as two docking ports — upper and lower. This container can be used as a drone to collect loot from enemy ships and stations. The G-14 is armed with: -Two magnetic guns located at the stern; - Pulsed laser located in the bow. To repel the local fauna, the following features are provided:: - PU for depth charges; - Discharge coils installed on both the top and bottom of the vessel.

66 downloads Details →
Make your own video – Barotrauma Mod

Make your own video

by 76561198145396989

This mod allows you to make your own video in game using broken sprites, much like the bad apple. though the bad apple was alot more simple as it had its frames already seperated and the audio was seperatly done In this program/mod it makes all the frames for you, get the audio, sets it to mono, sets the resolution, sets the name and id for the item, and much more. Your welcome to upload your own videos or make edits to my code as long as you credit me Steam\steamapps\workshop\content\602960\3384847165

48 downloads Details →

музыкальный бокс

by 76561198020062858

по заказу "Митяй"

47 downloads Details →
枪之恶魔 The Devil of Guns – Barotrauma Mod

枪之恶魔 The Devil of Guns

by 76561198800529538

只是一台很帅的车 just cool bike

48 downloads Details →
The Adaptable Job – Barotrauma Mod

The Adaptable Job

by 76561198307101831

A job mod intended to give my Playable Mantis mod more variety.

38 downloads Details →
Froggy – Barotrauma Mod

Froggy

by 76561198014312699

Froggy is a versatile easy to control submarine with a good amount of pre-made features to enjoy. Please note that I made this sub for myself and my friends and is provided as is. That said I do pride myself in making if bug and quirkiness free, and I have tested it extensively. This means: If you want a feature or change, don't bet on getting it. If you find a "bug", please do tell me. It is made to run with batteries on. It only uses them if the reactor can't cut it. Making sudden high power needs not a problem. Type: Scout Tier: 1 & 2 Cost: 5225 mk / 15225 mk Cargo: 8 / 10 Max Speed: 22.1 (with both engines) Max Diving Speed: 25.2 (with airlock ballast active) Double engines (1 shuttle engine for slow sneaky mode) Strengths: 1. Versatile, usable for most mission. 2. Amazing brig! Transporting prisoners changes from a pain in the bum to very amusing! (if I may say so myself) 3. Options to conserve power extremely well when stationary. (almost no power consumed at all) 4. Easy sneaky mode! Turns off all attractions while maintaining control. 5. Smart drain system. (makes sure breaches from below will not flow upwards like vanilla wired ducts do) 6. Glass floors to look into the ballast tanks to quickly spot ballast flora. 7. Many more custom wired features described below. Weaknesses: 1. It has only 2 supercapacitors, 1 of witch supplies both coilguns and the discharge coils. You might find yourself running out of juice if you use the auto zapper and both coilguns continuously 2. It's silent running is good but is likely to make you overconfident in the ability to remain undetected... 3. It does not have much cargo space (8 max) 4. Even though it has a good amount of storage space for it's size, it's space is divided into smaller cabinets making organizing your hoarding needs more... entertaining? ;) Features: L = Linked cabinets, all cabinets/safes marked with "L" are linked to the fabricators. This does NOT mean they all open on your screen. It does make any resources within them accessible to fabricate stuff. This means you don't have to haul much to get things done. The only exceptions here are the cabinet that opens for the main fabricator and the cabinet that opens for the medical fabricator. They are not linked to the other to prevent two cabinets to open for you when accessing either of them. (so medical cabinet is NOT linked to main fabricator and the other way around) Dynamic charging batteries. The batteries will lower the charge rate as they charged up and visa versa. This way the reactor has time to decrease power output and not overload your junction boxes. =========== = COMMAND = =========== Nav Terminal: 1. Zero velocity - A simple button to stop any movement input when manually controlling the sub. A feature much missed in vanilla imo. 2. Airlock Ballast - Set both airlocks to work like ballast tanks increasing your maximum diving speed up to 25.2! 3. Depth Charge - Auto Zap - Turns on both forward discharge coils. They are triggered by enemies and humans alike! Beware of the red pulsing lights on them so you don't zap yourself! - Silent - Turns on sneaky mode, this turns off pretty much everything that attracts creatures: - Generator, you will be running on batteries! (It will set it to 0% not actually turn it off. This will automatically turn back on when silent is disabled) - Main engine, only the smaller shuttle engine will remain available. You can override this by simply turning the main engine back on. (see engine buttons below) - Exterior gun lights, these lights do attract creatures! Not as alluring as sound, but when you are quiet they suddenly are your main attractor. - Interior lights, fabricators and deconstructor this is done to prolong battery life. - Oxygen generator, this is also done to prolong battery life. Don't worry! It detects oxygen levels and will turn on temporarily when needed, you will keep breathing. It will also open some ducts and the door at the command room to make sure ALL the oxygen in every room is used. This is done to further reduce the time needed for the oxygen generator to run, and thus save energy. It does however make you less able to resist flooding. But if your sub is being eaten I don't think you need to be silent any longer... -All other functionality to run your sub will remain active. -> Make sure your bots do not fire guns automatically and are paused when not doing a job to remain absolutely still! <- - Free Movement - (the square with the figure) This feature will disable the auto closing of doors! Useful when docked at stations and you are rummaging around. Do not forget to turn it off if you don't want your sub to flood easily. - Airlock Doors - (the two buttons above and below the airlock icon) Toggle the OUTER door of either top or bottom airlock. Useful when some fruitcake forgot to close the outer airlock door. ;) You can also open them if you so desire, lights will indicate when they are open. - Engine Buttons - (the two buttons next to the engine icon) Toggle top (shuttle) and bottom (main) engines on or off. ======== = BRIG = ======== - Main Lever - Turns on the brig. This will have the following effect: - Locks the hatch. - Sets a maximum level the forward ballast can fill up to. This will make sure your prisoners do NOT drown. - ZAP - This button will activate the small discharge coil located within the brig. (this does not need the brig to be active) This is very useful to temporarily knock out prisoners so you can enter and put their handcuffs back on! Use this in combination with the 2sec. release button to zap and quickly enter afterwards. - 2sec. Release - This will open the hatch for 2 seconds so you can pas through. Note that you first need to zap the prisoners if you do not want them to escape. The buttons require an idcard to use. Make sure to take the idcards away from your prisoners. After you handcuff them they will not be able to climb the ladder and you can use the inside "2sec release" button to get out yourself. - DRAIN - Mainly to help combat ballast flora. But you can also drain it if you are afraid your prisoners will drown if you zap em to much. ;) Ballast flora: After draining hit the power off button to deal with the flora. This will make it much easier. ================= = Docking Rooms = ================= - Power In / Out - Should be self explanatory. This sets the submarine to receive (in) or provide (out) power from/to whatever you are docked to. This is useful to provide beacon stations with power before you fix the reactor or provide your sub with free power after you fix them! (note that vanilla beacon stations do NOT have their docking hatch wired, so for this to work you will have to do this yourself.) Mostly I use it with mods that add unique stations that do not have a reactor. (like Dynamic Europa) ================ = Reactor Room = ================ - Power level - This will turn off EVERYTHING, but will keep you breathing. Note that this will not completely shut off the reactor but will set it's generation to 0%. Meaning it will NOT use any fuel. So flipping the lever back on will automatically start up the reactor if it is set to auto mode. (exactly as silent mode does) The oxygen levels WILL be monitored just as with silent mode and will turn on when needed! Useful in this mode is to also turn on silent mode so all rooms are connected and oxygen from the entire sub is used. Or use the free movement option and open all doors. (note that bots do close doors every now and again...) Guns can still be used until the supercapacitors are drained. Permissions: Feel free to add it to any mod pack. If you make changes and upload your version I only ask you to give credit and a link to the original mod. You don't need to ask me. Monetization of any of my mods is strictly prohibited!

59 downloads Details →
patchwork – Barotrauma Mod

patchwork

by 76561199138345392

i was board and glued subs together untill the game gave me a size warining, if you cant complete the campaign because of that, you have been warnd

51 downloads Details →
万年雪风 万能风雪 – Barotrauma Mod

万年雪风 万能风雪

by 76561198313977757

万年雪风号欢迎各位,我们的征途是星辰大海! 更多信息在: 视频介绍:https://www.bilibili.com/video/yuW3nBuj1Ge 文章介绍:https://www.bilibili.com/read/cv1919810 若有版本更新会置于文章最后。

47 downloads Details →
Abyssal Peacekeeper II (Abyss Creature Boss Music) – Barotrauma Mod

Abyssal Peacekeeper II (Abyss Creature Boss Music)

by 76561199089027318

<< Crimson Squadron engage, Avenge this land. >> - - CAUTION - - The Federation has conscripted the denizens of Europa's Abyss into Crimson Squadron!!! All Abyssal creatures now have a Fortunate Worm-esque effect that cannot be muffled and blasts "Peacekeeper II + Intro" by Jose Pavli. This is the song that plays when you fight Crimson Squadron after Blaze turns the world orange in the 2020 game Project Wingman. Note that I do not own this music and will take the mod down if it ever the creator becomes upset. Jose's work is great and I do recommend checking out his work, or playing the game, or both. Some of the feedback for his work includes (on the piece "Showdown") that it is the "You Say Run" of aeroplanes (feedback courtesy of Rimmy - yes, THAT Rimmy). Great stuff all around, you might even NOT want to kill the abyssal horror yet in order to hear the entire track! Note: this is not intended to be a faction-specific thing, but I guess the experience might be better if you're a Jovian Separtist fighting the Coalition. Feels a little more Cascadia vs. the Federation. But really, does what side you're on change the fact that Crimson 1 will try to gaslight you into thinking it's your fault he nuked his own house to get at you? Does it... Monarch? This mod was created for the internal use of my closest friend/gaming group, but since the idea was so great, I have to make this public. Idea credit to Moony (Jabari Jebaited). Internal workings based on Fortunate Worm by Rey - some modders are born to wave the flag. I might do more work like this in the future if any more silly ideas appear, but this being my first public workshop mod, I have no idea what to expect yet.

65 downloads Details →
Удильщик – Barotrauma Mod

Удильщик

by 76561198020062858

Удильщик - средний корабль Сил Региональной Обороны, выполняющий задачи разного характера. Обладает хорошим стартовым набором имущества и характеристиками. . Характеристики: . Тир - 3 Цена: 20000 Минимальный/рекомендуемый/максимальный экипаж 4/6/8 Скорость х - 12 км/ч Скорость у - 14 км/ч . Вооружение . 1х рельсотрон 2х парная магнитная пушка 1х кормовая магнитная пушка ПУ для сброса бомб . Особенности корабля: • Шлюз с функцией выравнивания давления • Световая индикация изменения температуры реактора • Возможность подключения четырех батарей • Автоматические нижние катушки

47 downloads Details →
Bogdan – Barotrauma Mod

Bogdan

by 76561198861230665

代号博格丹,已掌握的情报描绘出的外形在联盟数据库中并未找到匹配,怀疑是基于儒艮级和逆戟鲸级独立秘密研发的产物。 有充足的证据表明该艇及其乘员效力于画皮教派,并为后者执行黑色行动。其犯下的罪行包括:劫持并击沉联盟的异星遗物科考船、绑架并谋杀联盟重要官员、摧毁联盟前哨站、击沉联盟执法艇、阻挠联盟对画皮教派开展的一系列打击行动等。 该艇高度危险,目前已被联盟高度通缉,请发现该艇踪迹的前哨站立刻将目击记录秘密上报至联盟安全局,切勿轻举妄动,以免遭受报复性打击。联盟将派出专业的猎杀部队对其进行处理。 基本信息: - Y轴速度:-18 ~ +16 - X轴速度:27.4 - 具有引擎加速功能,CD时间90秒,持续时间30秒,期间引擎将产生3倍出力,但会消耗大量电能 - 装备一艘攻击穿梭艇,对接后可以在舰桥远程操控穿梭艇的机炮,具体信息详见:https://steamcommunity.com/sharedfiles/filedetails/?id=3230951155 Code name Bogdan, the shape depicted by the intelligence obtained has not been found to match in the coalition database. It is suspected that it is a product developed independently and secretly based on the Dugong and Orca levels. There is ample evidence to suggest that the boat and its crew worked for the church of HUSK and carried out Black Operation for the latter. The crimes It committed include hijacking and sinking the coalition's alien artifact research ship, kidnapping and murdering important coalition officials, destroying coalition outposts, sinking coalition law enforcement boats, and obstructing a series of coalition crackdowns on the church of HUSK. The boat is highly dangerous and is currently highly wanted by the coalition. Please report the sighting records to the coalition security bureau immediately when you discovers the boat's whereabouts. Do not act recklessly to avoid retaliatory attacks. Europa coalition will send professional hunting troops to deal with it. Basic information: - Y-axis speed: -18~+16 - X-axis speed: 27.4 - Equipped with engine acceleration function, with a CD time of 90 seconds and a duration of 30 seconds. During this period, the engine will generate three times the output, but it will consume a large amount of electrical energy - Equip an attack shuttle boat that can remotely control it's Cannon on the bridge after docking For specific information, please refer to: https://steamcommunity.com/sharedfiles/filedetails/?id=3230951155

52 downloads Details →
SmeshnayaTrauma – Barotrauma Mod

SmeshnayaTrauma

by 76561198254389685

Смешная травма - это великая музыка из великих смешариков для ваших великих путешествий на дне великой европы

44 downloads Details →
Iron Lung – Barotrauma Mod

Iron Lung

by 76561198118722289

A sub that represents the Iron Lung sub in a 1 to 1 scale to the best of my ability. Best used as a surprisingly efficient respawn shuttle. You will not survive. * Fully-functioning window * Rear Camera * Depth Meter * Top docking hatch, exactly like in the game. This sub is mainly used for use with my own subs, The Piranha and the Sturgeon, hence the lack of a ladder. If you wish, you may subscribe and modify it to have one if your sub needs it. Technically the lack of a ladder is faithful to the game, but I can see why some may want it. If not, when you dock it will teleport you into the outpost anyways so one isn't "technically" necessary, just don't expect to be doing mining missions with it. Transport and maybe cargo, etc would work perfectly fine; albeit extremely challenging.

60 downloads Details →
Camel III – Barotrauma Mod

Camel III

by 76561198069060602

The Mothership

55 downloads Details →

WW1 Jobs

by 76561198930496446

31 downloads Details →
Sunfish – Barotrauma Mod

Sunfish

by 76561198275706181

Adds beloved sunfishes as background creatures Dont worry about mod compatibility, itll work no matter what

57 downloads Details →
TDF-Proteus-4 – Barotrauma Mod

TDF-Proteus-4

by 76561198109867778

Proteus-4 Mograin Industries presents the Proteus-4, its newest ship in the Proteus series! Just as all previous models, the Proteus-4 is armed with four coilguns and one railgun, and is capable to do almost any kind of tasks. Speaking of the changes and novelties: the Proteus-4 got new design with larger volume; now there is a full-fledged warehouse and a hydroponics.

46 downloads Details →
NT Pharmacy fentanyl and pressure stabilizer patch – Barotrauma Mod

NT Pharmacy fentanyl and pressure stabilizer patch

by 76561198028120195

This mod is finally obsolete! NT pharmacy has been updated, making this patch unnecessary! This patches the currently incorrect values of fentanyl & pressure stabilizer in NT Pharmacy pill crafting. With this patch you can use fentanyl with much less severe risk of opiate overdose, and pills now inherit the values from the vanilla pressure stabilizer changes. Presumably this mod will be unnecesary when NT Pharmacy's next patch is released, since pull requests have been submitted to the NT Pharmacy github Current NT Pharmacy version this aims to patch: A1.0.3h1 Since this is a lua mod, mod load order doesn't matter for this and NT Pharmacy.

45 downloads Details →
小帆船 – Barotrauma Mod

小帆船

by 76561198412713398

可以单人玩得帆船,AI基本不会跑夹板上骚,加强了火力速度和排水。初始有很多物资,用来打MOD怪的,游玩原版可以使用原作者的april tree 中文补丁不是必须物品

17 downloads Details →
离火 打击巡洋舰 – Barotrauma Mod

离火 打击巡洋舰

by 76561199380916237

造型奇特的潜艇,差不多可以算是轮椅船。 配备声呐炮和声呐plus,船首有定向光矛,除此之外的火力配置为电磁线圈*2,电磁枪*1,脉冲激光*1,破片加农炮*1,轨道炮*1,都为全向炮。 载货24箱

48 downloads Details →
The Diver Job 日本語化 – Barotrauma Mod

The Diver Job 日本語化

by 76561198114954912

Japanese Mod Load order: - Diver Job - this - other mods Diver Jobを日本語化するMOD 今後の更新は保証されない

79 downloads Details →
THE JESTER'S ARK – Barotrauma Mod

THE JESTER'S ARK

by 76561198218657013

The Jester's Ark is a one-of-a-kind submarine that has been expertly refurbished by the talented engineers and designers at Children of The Honkmother. Originally the Orca-2, this vessel has been transformed into a floating masterpiece that boasts a wide range of impressive features. One of the most striking aspects of The Jester's Ark is its unique design. The submarine features a captivating clown head as its figurehead, which immediately captures the attention of anyone who sees it. Measuring 48x14, this vessel is spacious and well-equipped to handle a variety of tasks. One of the standout features of The Jester's Ark is its impressive bar, which features regular comedic performances that are sure to delight and entertain all on board. The bar is fully stocked with a wide range of drinks, making it the perfect place to unwind after a long day of work or exploration. In addition to its entertainment value, The Jester's Ark is also equipped with a range of functional features that make it an invaluable asset for a variety of tasks. With a capacity of 24 crates, this vessel is perfect for transporting cargo and equipment across long distances. It's also equipped with a constructor and deconstructor, which allow it to quickly and efficiently build and dismantle structures as needed. A medical table is also included on board, providing a safe and secure space for any necessary medical procedures.

55 downloads Details →
Safety Diving Suite – Barotrauma Mod

Safety Diving Suite

by 76561198040240175

Мод добавляет возможность для водолазных скафандров (обычный, боевой и глубинный) добавить ремни безопасности механика. При этом скафандр получает только устойчивость к сносу течением. This mod add's ability to quip safety harness to the diving suit. Harness adds only flow resistance to the suit!

39 downloads Details →
O2X2 – Barotrauma Mod

O2X2

by 76561198002170993

Only allows Oxygen tanks to stack up to x2. Do you feel like it's too easy to keep breathing under kilometres of ice and water? Do you feel like you want to have to pick and choose between spare O2 tanks and loot? Do you want to put the fear of drowning back into Barotrauma? THEN THIS MOD IS FOR YOU! Changes literally nothing else. Just reduces O2 stack size to x2.

39 downloads Details →

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