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Barotrauma Mods & Plugins

82,000+ mods available Source: Steam Workshop ↗

This catalog lists 82,000+ Barotrauma projects from Steam Workshop. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.

O2X2 – Barotrauma Mod

O2X2

by 76561198002170993

Only allows Oxygen tanks to stack up to x2. Do you feel like it's too easy to keep breathing under kilometres of ice and water? Do you feel like you want to have to pick and choose between spare O2 tanks and loot? Do you want to put the fear of drowning back into Barotrauma? THEN THIS MOD IS FOR YOU! Changes literally nothing else. Just reduces O2 stack size to x2.

39 downloads Details →
XSL-1“茨” – Barotrauma Mod

XSL-1“茨”

by 76561198961996761

本船主要由GEPB-52HARD制作 XSL-1“茨” 武器:EK系列12座三联装自动炮,2座双联装轨道炮,3座近防炮武器整合系统(及加特林机炮2门 1门37mm自动炮 1门激光炮),默认无限弹药和标准穿甲弹。 U-3506系列:4座双联装88mm舰炮(带AP和HE,VT),包含舰首鱼雷发射管(发射管4枚,待发8枚) 包含自动电击线圈(全舰),深水诱饵炸弹投放器 标准装甲血量800,个别区域增加至1200,玻璃血量10000,船头进行过加固以击碎冰晶岩(血量从4000~40000左右) 核反应堆出力50000功率,柴油发电机出力9000功率,引擎出力7000可提供45千米每小时的标准巡航速度(开加力更高哦,只能前进不准后退) 功能:紧急制动刹车(探测前方12米左右),加力引擎(4驱的澎湃动力可以轻松达到180公里每小时的速度),防丘脑爆破装置(爆破压载舱!),和一些报警系统。 船体数据:117x26米 载货100箱,不建议单开(但……代价是什么呢?) BJD-1穿梭艇:反应堆出力5000,引擎出力600左右速度 极 快,上浮较慢 下降快。 武器:EK系列2座单装自动炮(默认一门散弹和穿甲燃烧弹),1座单装激光炮。并搭载两架无人机,左上角一架搭载一门加特林机炮(默认穿甲弹)由母舰直接控制(使用距离120米~150米左右),右下角这架搭载2座单装自动炮(也是默认穿甲弹),使用距离无限制(可以作为超视距打击的火控机),由穿梭艇操作(这架还带钢柜哦),有自动电击线圈。具备单独出击的能力 装甲血量全为1000且带有单独的制造台和解析台 欢迎订阅使用,本舰为试作型大概超模船建造时间4周,适合在高难度MOD和地狱模式下使用(屠官海不好吧……),如有存在问题和BUG可以评论留言(自建的第一艘船啦),后续将会改进,我们不止会造改模船也会其他的欢迎吐槽和搓船Q群:557631971(谢谢支持)

45 downloads Details →
野獾改 – Barotrauma Mod

野獾改

by 76561198315012908

野獾改 经野獾爱好者改造之后的产物 规格:29X10 载货量:20箱 推荐船员人数:3到7 船员经验:新手 水平移动速度:21km/h 上升速度:19km/h 下降速度:12km/h 价格:6000mk 武器:左上电磁炮,右上电磁炮,右脉冲激光,下电磁炮(左面是盲区)

59 downloads Details →

Ordnance Under the Sea

by 76561198062806766

ohio

26 downloads Details →
SCOTLAND FOREVER – Barotrauma Mod

SCOTLAND FOREVER

by 76561198255769711

janky, might get around to polishing it later, it sat on my hard drive for months this is a joke item, technically it reduces psychosis and watcher's gaze but it's pretty much useless other than for patriotism note: loud song lasts for 2 minutes 44 seconds this mod was made based the old soviet banner mod that appears to have been removed from steam workshop because the mod refactor broke it

34 downloads Details →
Demon Dweller – Barotrauma Mod

Demon Dweller

by 76561198108726510

Fast and slim attack sub. Armed with 2 coilguns, 1 flak cannon, an additionall large hardpoint and a depth charge tube.

47 downloads Details →
大白鲨级-攻击舰 – Barotrauma Mod

大白鲨级-攻击舰

by 76561199003993012

大白鲨级攻击潜艇,是远洋公司为了应对越来越猖獗的海盗袭击和深海掠食者攻击的产物,在比目鱼级的框架下,整个设计都充满了攻击性——四门快速激光炮、两门固定连射炮、两门快速电磁枪、以及专门用于海底轰炸的轨道炮,足以对抗绝大多数的木卫二原住民。它还采用加强钢材打造,更加结实,电路故障率也大幅度下降,甚至还能运送更多货物。总的来说,如果某些人想在木卫二海洋里做点什么,大白鲨级绝对是上上之选。 属性:最高航速48公里/小时,上浮/下潜:-17到20公里/小时,四门无限快射速激光炮、两门无限快速连射炮(固定)、两门快速电磁枪、一门快速轨道炮,售价7184马克。 特点:三倍耐久船壳,自动调节充电池,双倍耐用电路,仓库可当囚室,无限弹药激光炮和连射炮。 缺点:电磁枪射速很快导致弹药消耗大,加速度较低,室内门皆为完全自动不防水,存在较小死角。 The Great White Shark-class attack submarine is a product of ocean companies responding to increasingly rampant pirate attacks and deep-sea predator attacks. Within the framework of the flatfish class, the entire design is full of aggressiveness - four fast laser guns, two fixed chain guns, two fast coil guns, and a rail gun specifically designed for underwater bombing, which is sufficient to counter the vast majority of Europa's indigenous people. It is also made of reinforced steel, which is more sturdy, and the circuit failure rate has significantly decreased. It can even transport more goods. Overall, if someone wants to do something in the Europa Ocean, the Great White Shark class is definitely the top choice. Attribute: Maximum speed of 48 kilometers per hour, floating/diving: -17 to 20 kilometers per hour, four infinitely fast laser guns, two infinitely fast chain guns (fixed), two fast coil guns, and one fast rail gun, priced at 7184 marks. Features: Triple durable hull, automatically adjustable charging pool, double durable circuit, warehouse can be used as a cell, unlimited ammunition laser gun and continuous fire gun. Disadvantages: The rapid firing rate of the electromagnetic gun leads to high ammunition consumption, low acceleration, and indoor doors are fully automatic and waterproof, with small dead corners.

33 downloads Details →
原版内鬼扩展[ExVT] – Barotrauma Mod

原版内鬼扩展[ExVT]

by 76561198321491331

这个模组扩展的原版内鬼模式,改变了游戏规则: - 少于或等于5人刷1个内鬼,之后每多6人多刷1个内鬼 - 若存在多个内鬼,他们之间可以使用暗号来辨别身份; - 每个内鬼会收到一个系统任务,所有存活的内鬼完成任务后获胜 - 所有内鬼死亡后,会继续重新分配内鬼 可以设置更多有关叛徒模式的选项: ~traitor.help - 查看聊天框命令 ~traitor.config - 查看叛徒模式配置 ~traitor.start A B - 调整首次出现叛徒的延时时间为A~B秒 ~traitor.restart A B - 调整再次出现叛徒的延时时间为A~B秒 ~traitor.round - 查看叛徒身份及目标 如果你想在开局分配好内鬼,并且不希望内鬼死后再被刷出来,请大厅提前发送这个命令: ~traitor.restart 999999 999999 暗号修改:打开游戏根目录下的 Content/CodeWords.txt 文本文件,每行代表一个暗号; 需要 Lua For Barotrauma , CsForBarotrauma 支持 该mod同时兼容CQB Mode 近期更新(2022-8-11): - 每巡回内鬼任务的上限为4 - 每次刷新的内鬼上限调整(3→4) - 每次刷新内鬼的规则变化为 不足5人,仅出现1个内鬼 超过5人,但每满6人,多1个内鬼 超过5人,但离满6人还差1人,80%多1个内鬼 超过5人,但离满6人还差2人,40%多1个内鬼 - ~traitor.round不仅可以查看内鬼及目标,还包括暗号 - 修复~traitor.round导致客户端断开连接问题 - 修复第一位内鬼无法接收到暗号的问题 - 修复内鬼之间暗号各不相同的问题 - 修复无法显示内鬼消息的问题

42 downloads Details →
Longinus – Barotrauma Mod

Longinus

by 76561198131411823

Armantia Industries is proud to present the Longinus Mk. I! This advanced submarine is equipped to handle the most extreme pressures of the Europan oceans when other submarines would give way and crush up, without compromising on personal space and comfort! The Longinus Mk. I is also equipped with six turret hardpoints, covering the majority of its angles, and comes installed with an automatic discharge system on its blind spots, enough firepower to ward off both the Europan wildlife, and belligerent sea-dwellers with a malleable moral compass. If that isn't enough, this submarine is also outfitted with a custom-made shuttle, docked on the keel. The shuttle possesses life support systems for one crew member, but can support up to five in an emergency, in the eventuality of an emergency escape. It also comes with its own coilgun to cover the Longinus in the event of a prolonged fight, and powerful engines for superior combat maneuverability. Don't settle for ocean coffins any longer! Cruise like a king, cruise with Armantia Industries!

49 downloads Details →
Coalition Station – Barotrauma Mod

Coalition Station

by 76561198316798946

A station mainly built for researching captive monsters. Features: -A large secretive cave which researchers can look down into and monitor monsters. -Pre-made modules combined and modified to create a unique experience with low risk of failure. -A maintenance area for shady actions or repairing. -A medical bay with a smaller containment zone for monsters. -A cargo bay with lots of space for materials. -One LR-Selkie shuttle for mining and transport purposes. "Due to how secluded and secretive this station is, similar to Hub Station, limited shuttle traffic is a necessity, lest we throw away the surprise we worked so hard to gain. Despite the station's durability it doesn't have any exterior guns and the security team will have to personally swim out to deal with any threats, and without any heavy ordnance they are powerless against larger monsters. For these reasons the crew must absolutely avoid allowing the station to sink."

25 downloads Details →
Камеры для обзора на все 360 – Barotrauma Mod

Камеры для обзора на все 360

by 76561198138232035

Набор из 4 камер для кругового обзора для дрона или челнока. Камеры переключаются автоматически в зависимости от того куда направлен взгляд.

38 downloads Details →
Cachalot – Barotrauma Mod

Cachalot

by 76561198000685658

While the original bare draft was conceived long in the past by members of the Jovian Separatists to expose the biggest ship of its day to Europas population, the model since has grown into a well equipped Attack Ship capable of expanding deep into the moons narrow caves. Features The Cachalot leaves a lot of rooms (2) for your own improvements. It's recommended to use a mod that lets you place furniture. It has a modern automatic detection system which gets rid of enemys close to its hulls. The Docking-Port doubles as an airlock when not in operation. Stealth and Alarm mode are centrally controllable. The Reactor has a state-of-the-art bang-bang-controller as well as a PI-controller side by side preventing it from ever going critical. Did you ever wish to put four Fulgurium Rods at once in a totally cold reactor? He can handle it. A new experimental system will prevent the ship from getting Ballast Flora. Its advised not to activate it together with autopilot if your crew wants to see the light of Jupiter ever again.

45 downloads Details →
致远级战列舰 – Barotrauma Mod

致远级战列舰

by 76561198125073116

致远级战列舰!我们的征途是星河大海!

37 downloads Details →
circuitROAD – Barotrauma Mod

circuitROAD

by 76561198195234623

The item assembly of ROAD system

44 downloads Details →
SC-2246 CCs S-"Aсheron" vU-31 MK3 – Barotrauma Mod

SC-2246 CCs S-"Aсheron" vU-31 MK3

by 76561198170054289

Название: Субмарина Коалиции 2246-го года Класса Боевая подлодка Образец "Ахерон" версия Ю-31 МК3 Дата спуска: 2246 год Задача: Самостоятельный бой Экипаж: 3-8 человек Кол-во палуб: 3 Кол-во камер балласта: 2 Кол-во орудий: 7 Кол-во камер: 4 Кол-во выходов: 2 Кол-во коек: 0 Кол-во помещений: 13 Кол-во разрядных катушек: 2 Кол-во батарей: 3 Кол-во складских емкостей: 10 Кол-во грузовых емкостей: 0 История и описание: В 2246 году Коалиция ведет войну с Сепаратистами в водах Европы. В это же время с верфи сходит 3-я модель боевой подлодки U-31. Данный образец получил имя "Ахерон" в честь пятой реки царства Аида из греческой мифологии. С первых месяцев образец показал себя с лучшей стороны. Задачи ведения самостоятельного боя полностью выполнялись. Судно может похвастаться серьезным и удобно расположенным вооружением. Отмечают удобство управления судном с капитанского мостика. Судно имеет два выхода, обширный мед-отсек и укрепленный на носу арсенал. Полный обзор периметра позволяет контролировать ситуацию и оперативно реагировать на угрозы. Именно на данной боевое подлодке сражался герой Коалиции Маркус Фленеган на счету которого 8 потопленных линейных подлодок и более 20 судов поддержки. Убедительная просьба писать в комментариях свои замечания и предложения по улучшению подлодки. Спасибо, мы стараемся для Вас! Ожидается в обновлении: 1. Устранение ошибки (бага) подъема из арсенала на орудийную палубу.

31 downloads Details →
SuperGuppy (Fat Boy) – Barotrauma Mod

SuperGuppy (Fat Boy)

by 76561198006765960

The Guppy is an early colonial design. Large enough to shuttle up to 4 people between colonies and lightly armed, it is still in use in various roles. Cargo transport, light patrol and police duties and even deep sea rescues are possible with this time-honoured design. The Fat Boy is a stretched version (SupperGuppy) which has been modified with remote control facilities that allow autonomous travel between colonies or remote-controlled operation from a submarine. Despite being a transport design, if properly upgraded and crewed by 4 experienced seamen it can be a mean, lean little fighting machine up into the late to endgame. Armaments: - Front-facing empty weapons hardpoint - Four small chainguns for 360° defense - Front and rear depth charge launchers Features: - High capacity batteries with auxiliary reactor - Grid built around energy-saving: - On-demand oxygen generator - Diving suit lockers, oxygen cabinets and battery chargers can be toggled - Special energy savings when in remote control mode - Automated battery charge handling - Remote control mode: - Channel 501: Undock - Channel 503: velocity_x_out - Channel 502: velocity_y_out - Channel 506: Sonar transducer - Channel 504: Front gun trigger - Channel 505: Front gun position - Channel 508: Battery level in % - Oxygen level indicator in every room - Reactor protection system - Top and bottom hatches double as airlocks - "General Quarters" alert - Ballast protection system with three modes: - Anti-flora measures: Empties the ballast tank and removes power from pump. Now personnel can enter with plasma cutters... - Flora prevention: Ballast pump only empties the tank, flooding is achieved through duct. - Pump off: Removes power from pump - Onboard computer system running latest version of SubOS, allowing access to automatic recharge rates and the ballast flora programs.

40 downloads Details →
Tier 1 sub – Barotrauma Mod

Tier 1 sub

by 76561198297853576

ul

62 downloads Details →
Orcinus – Barotrauma Mod

Orcinus

by 76561198080536104

Orcinus is a subspecies of Orca and as such it upgrades many of its systems at the expense of weight. This electrical submarine requires a large engine to move around and can reach relatively high sprint speeds. - With the exception of lamps all equipment runs on batteries. - Diving Suit Lockers Feature a Battery Dock at the side. The whole assembly has a power toggle button, after a while it automatically turns off again. - There are wall mounted shotguns throughout the ship. - Batteries and Junction Boxes show symbols to Indicate how they are wired. - Compared to the Orca there are more Coilguns on this ship. - The top Airlock doors try to stay out of your way. - When a diver approaches an Airlock the Airlock will open automatically. - The lower Hatch has been wired up to function as an airlock. - There is a Mineral Scanner next to the captain. - There are three text displays next to the captain to show the engine, charge, the reactor output and how many discharge charges are available. - The oxygen generator turns off completely to save energy and turns back on when the oxygen is low enough. (This affects charging oxygen bottles there as well.) - Batteries have a smart charge rate so that charges distribute better and to show a low charge rate when they are nearly full so that the reactor does not have sudden load changes. - Compared to the Orca a 4th Ballast Tank was added. - There is a threat detection in the ballast tank. When a Monster is in the tanks displays at the entrances read "SHOOT". - The doors have a water indicator. A red light is on when a lot of water is behind a door. - Doors open automatically to allow Oxygen flow unless water is present. - The Destructor is located so that a Farraday Artifact has minimal impact during destruction. - The Captains Periscope cycles through the Weapons at the click of a button (not for fireing them). - Constructors have linked Cabinets that are displayed side by side. - This ship has a completely rebuilt Hull that resembles the Orca with a sligth reinforcement on the top and the bottom of the ship for better combat performance. - The Large Engine has been modified to include a Small Engine in its metadata. So the added Engine is more power hungry and has more force. 4k+2k = 6k Power / .5k + .3k = .8k Force

48 downloads Details →
[AH] coil mine – Barotrauma Mod

[AH] coil mine

by 76561198070623022

electric mine that chases enemies, install it in a 0.300 scale docking port

37 downloads Details →
[AP] Catran rework – Barotrauma Mod

[AP] Catran rework

by 76561198040826104

add new electrical(you can moded this and old electrical was bad), controler battery and Fix gun. новая система электрики (теперь её можно модифицировать, она стала проще. Старая проводка была скрыта и перегружена.), контролер батарей и исправлены проблема с отображением снарядов пушки. original submarin: https://steamcommunity.com/sharedfiles/filedetails/?id=2470714738

29 downloads Details →
Kotaska (vanilla, no mods needed) – Barotrauma Mod

Kotaska (vanilla, no mods needed)

by 76561198163306715

Built for the dangerous and icy depths that are the Europa waters, this submarine is equipped with 3 coilguns (1 top left, 1 top right and 1 bottom middle) and 1 railgun (top right). It also comes with 2 ballasts, mini pumps in convenient locations and an electrical room to make it easier on the crewmates when the junction boxes need to be repaired. This submarine is stocked with goods and supplies such as medicine, weapons, precious metals/minerals, fuels rods and more! Some nifty innovations that have also been added are the 3 electric discharge coils on the left, right and top sides for when those pesky sea critters get into the hard to reach areas. If you need a well rounded submarine then this is the one for you! -Created by: what dat mouf do -Requested by: A Wild Box

33 downloads Details →
Musculus – Barotrauma Mod

Musculus

by 76561198013993979

This ship is designed for a multiplayer crew, it will work in single player however there will be systems the limited a.i will not be able to understand, sorry. /* 'The Musculus' Designed to outrun anything it can't win a fight against. A small transport vessel with custom wiring to improve the crews' life and efficiency. The engines on this ship are locked to 25% power to make the automatic reactor handling smooth, however, if you have a dedicated nuclear engineer who is willing to manually control the reactor the captain can turn off the safety's and go full throttle to a WHOPPING 30km/h!. Smallprint: If a crew member is not controlling the reactor manually this sudden power burst WILL CAUSE FIRES This sub features 2 coil guns located at the front and rear of the ship with an impressive firing arc of over 180 degrees, there are also 2 electric discharge coils equipped with lighting and cameras which will allow the user to know if the weapon has enough power to fire. AND FOR OUR FAVOURITE FEATURE, the Garden. This sub has its own glass garden, this helps the crew with their mental health as well as giving them an area to relax. It is understandable that this garden is a weak spot on the ship so Robertson industries have implemented a safety feature! In the event of a breach in the garden the room will automatically be segmented and locked off from the rest of the ship to contain the breach (Regardless if a crew member was inside or not) this safety feature can be turned off by the captain when safe to do so. /*

36 downloads Details →
Bee-otrauma – Barotrauma Mod

Bee-otrauma

by 76561198067111774

'bee'

34 downloads Details →
Rescue Shuttle - Discontinued – Barotrauma Mod

Rescue Shuttle - Discontinued

by 76561197963051688

2023-05-14: Sorry folks , new updated version is here : https://steamcommunity.com/sharedfiles/filedetails/?id=2975875322 - - - Optimal Crew : 2 (1-45) - - - - - - - - - - Rescue Shuttle has a top speed 33 for 9 minutes. Up 19, down 16 but with press of a button 18 ! A massive 13,3% increase in speed, this is opening blocking ducts between the ballast tanks (from nav. terminal) , and they cant pump out faster then water comes in, so water fills up to the hatch at the air generator(basicly connecting all the ballast hulls). Shuttle is made to make speedy recovery or for new crew to reach a submarine in need. On a serious note , this shuttle have the same id_cards as the Frigate sized Sub. So if you have respawn this will have your class respawn with the correct id_cards. (id_cap,id_sec,id_med,id_eng,id_mec,id_ass,id_wat) *** This "massive" shuttle is meant to be the rescue / recovery / respawn shuttle. Not bringing it with you on the hull of the sub itself. *** Renamed shuttle to Rescue Shuttle.

32 downloads Details →

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