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Barotrauma Mods & Plugins
This catalog lists 82,000+ Barotrauma projects from Steam Workshop. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.
搬炮弹
by 76561198138762058
已经同步官方配方,所有炮弹,深水炸弹,弹药箱都可以放进物品栏。感谢贴吧大佬Kalthuzad的帮助。我已经不玩这个游戏了,如果因为版本更新出现了bug请留言,我会尽快修复( 我又回来了)
The Plague Rat
by 76561198216900915
Tier II scout Tiny ship for 3-5 players, also need proper teamwork and cooperation. The Plague Rat, a small ship designed for multiple purpose, is a good choice for captains of all colonies under the ice layer. You can use it as a starter for your adventure, or you can also sail it into the most dangerous abyss of Europa. Here are some information about this ship you may want to know. -As a ex-smuggler ship, the Rat is small but capable of carrying some amount of cargo. Make good use, for both legal or illegal practice. -This ship is fitted with a Stealth-running system, when activated, your ship will be silent enough that most Europa creatures won't notice you, hopefully. -In case you have to fight, this ship is also mounted with acceptable firepower. However, you have to organize your crew members and make sure they are staying on their position, Europa will not defense your ship for you. For an updated version, you can see my Super Plague Rat: https://steamcommunity.com/sharedfiles/filedetails/?id=2638314941&searchtext=
ATK-89 "Sardine"
by 76561198216900915
ATK-89 "Sardine" Technical details TYPE: ATTACK Tier II PRICE: 11000mk SIZE: 34 m * 8 m CARGO: 10 crates RECOMMENDED: 4-7 crews, experienced Weapon systemis (probably the only thing) what makes you feel so safe on this ship. With three coil gun and a rail gun mounted on such a small ship frame, it is definitely a deadly dangerous thing of its size. And also, the glass turret window provided a fantastic view of the interesting Europa sea and native creatures. Monster detect sonaris an extra protection which could keep you away from unfriendly fishes. It is a silent scanning system which could detect monsters within a radius of approximately 140 meters around your ship and show the position to you. However, you still need to be careful enough so you don't rush into a crowd of thrashers before you notice their existence. Low CPU burdenmakes sure this ship can be properly navigated by all sailors. With an default item number of 901, this ship would provide you with a good performance in most circumstances (although it could be little bit choppy on the very beginning of map loading). ATK-89 was initially designed as a "light-attack submarine". The navy wanted it to be good in maneuver, heavily armed but cheap enough to be built in every shipyards. In the end, designers drilled some holes on a civilian transportation submarine and mounted it with as many guns as they can. This ship soon became famous (notorious) for the unevenly large rail gun on the nose, which won him the nickname "Sardine", and its disability in defending as a war machine. After some bloody conflicts and heavy losses, ATK-89, or Sardine, was eventually replaced by better options. Nowdays you can still see Sardines in some patrolling missions or guerrilla warfare, and also, many of them were sold to brave sailors with big ambitious. This ship might not be the best ship you can find for a safe journey, but would definitely be among the most recommended choices if you are looking forward to a funny voyage.
Fortunate Worm
by 76561198038392741
Some folks are born, made to wave the flag Updated for Barotrauma 1.0! Sick of hearing your crew whine and beg for their lives as you're trying to kill some big ass alien bastards? Well, that Endworm just swallowed a radio, and when its jaws smash through the hull of your submarine the deafening sound of Fortunate Son will surely drown them out. Replaces the looping idle sound of the Endworm with a fitting song for a crew in an underwater hell on a mostly alien planet. The song muffles through the hull of the submarine and the water, so it shouldn't be too loud. More like background music that draws closer reminding the crew to brace.
高难狩猎
by 76561198024695627
更多的战斗,更多更多的战斗,增加各种狩猎任务,以战养战,杀杀杀! 目前直接在站点时和发光的导航台互动就可以接取任务,移除了和DynamicEuropa冲突的NPC预设,测试了一下目前应该是不冲突了,增加了ED209的站点防守事件与机械战警的外骨骼,顺带修改了部分武器强度和怪物强度 如果船没有使用导航终端而是使用了小艇导航终端,可以同时下载这个MOD来解决问题https://steamcommunity.com/sharedfiles/filedetails/?id=3646932276
Sellable Pirates
by 76561198866196217
Sellable Pirate Vessels Transform pirate vessels into marks and xp, just like in Movable and Sellable Wrecks. Client-Side Lua is required for singleplayer functionality. For multiplayer, both Server-Side and Client-Side Lua are essential. Ensure all players have Client-Side Lua installed to prevent desync issues. How to Install Client-Side Lua on Windows: - Subscribe to Lua For Barotrauma. - In the settings menu, enable LuaForBarotrauma. - Set the ServerExecutable to match the LuaForBarotrauma executable. - Host an in-game server. - While hosting, open the console window (typically 'F3'). - Type or copy and execute the console command: install_cl_lua. - Restart the game. Linux/Mac Installation: To install LuaForBarotrauma manually on Linux or Mac, please follow the instructions here. Designed to function seamlessly with Movable and Sellable Wrecks.
Extract It!
by 76561198082499465
/// If this doesn't work in your game, it is most likely due to the file conflict with the other mods you're using — see "Compatibility" for more info!!! /// Your medical cabinet is filled with bloodpacks and you don't use pulse laser, so alien blood is basically stored useless on your ship? Have some spare time and stabilozine? Then perform a DNA blood analysis and get a chance to extract genetic material out of it! With a little bit of luck, you'll have your crew genetically improved (or abused) with no need to explore those dangerous ruins. Now go and do some SCIENCE! About this mod As pretty much been said, it does nothing but giving you another spare-time action. Research terminal can be used to analyze alien blood (requires stabilozine) with moderate chance of getting unresearched genetic material as the result. The probability of getting particular type of genetic material is the same as if you were researching unidentified material gathered any vanilla way. So don't ask me how high is it, because I don't know myself and don't really feel like testing. The chance of success is not depending of your medical skill, so the analysis can be performed by either bored medic or curious assistant with no practical difference. Compatibility Any mods that override (eq change) alien blood, will most likely break its functionality. Everything that doesn't make change into it should work fine with no additional patches needed. This mod only generates unidentified genetic material from the vanilla game - if the third-party genetic mods you're using don't introduce their own variants of unidentified genetic material, but rather allow you to get them by examining unidentified genetic material from the vanilla game, you'll most likely be able to get them as well. Neurotrauma compatibility patch by Koventry Robotrauma + Neurotrauma compatibility patch by NeckRopeMancer Waifu Genetic compatibility patch by Luneyl (Please be aware that I don't keep track of whether these patches are updated or not - if you are playing with a patch and something goes wrong, contact its creator directly on the patch's Workshop page.) To compensate your stabilozine expenses, you may try my Stabilobloom mod!
THG Armory - 'Vanilla' Weapon Pack
by 76561198148077514
!!!HIGHLY RECOMMENDED IF YOU WANT NPCS TO SPAWN WITH THESE WEAPONS - THG ARMORY SPAWN PATCH: https://steamcommunity.com/sharedfiles/filedetails/?id=3038257822 Adds a TON of approximately vanilla balanced and stylized weapons. I really like guns. This mod reflects that. NOTE: Newest update adds basic animations and case ejection for many of the existing guns, as well as some news ones. Enjoy! I've personally been largely disappointed by the weapons mods available on workshop, for their various inclusions of random overhaul elements, or attempts to entirely overhaul the balance of weapons in vanilla as a whole. I've wanted more vanilla styled and balanced weapons, but have found myself largely wanting. This is my attempt to rectify that. Some can be crafted, though virtually all can either be found in wrecks and outposts or purchased. THE RUNDOWN: Autopistol - Utilizes Compact .45 Magazines & .45 +P+ Magazines (THG Armory - 'Vanilla' Ammo Pack), and is capable of mounting a flashlight. It is slower, overall, at killing compared to the Machine Pistol and SMG due to it's low ROF, but it is more damage effecient, and requires relatively low skill to handle. Vintage Autopistol - A slightly more powerful but even more sluggish alternative tot he Autopistol. Can't be crafted but can use all SMG mag types. Multical Derringer - Capable of chambering almost any loose round, the Multical Derringer is a cheap, widely available single-shot firearm that works in a pinch. Medusa Revolver - A five-shot revolver capable of chambering either .38 revolver rounds, or Shotgun Shells of any type. Bulldog Revolver - A stubby, four-shot revolver capable of chambering either Handcannon or Rifle rounds of any type. Rhino Rifle - A dual-barreled, over-under rifle that, uniquely, is capable of chambering a single handcannon round in it's lower barrel, and a single shotgun shell in its upper. Rifle Carbine - A compact, semi-automatic 6mm Rifle which sacrifices the renown accuracy of larger bolt-action designs in favor of a greater rate of fire. Assault Carbine - A short-barreled, stockless variation of the Assault Rifle which, ironically, is legal under Coalition law due to it's technical classification as a machine pistol and thus, is much more available, though still often not on civilian markets. Sportsman Rifle - A "Civilian Legal" pattern of semi-automatic Assault Rifle designed largely to circumvent Coalition law prohibiting their sale and use, this rifle is considerably slower firing but much more common. Personal Defense Weapon - A mid-size .45 bullpup submachine gun with an unconventional layout, and a blistering rate of fire. Vintage SMG - An archaic, slower-firing and relatively heavier submachine gun, relatively more accurate and a bit more powerful. Obrez - A chopped-down rifle, meant to be more easily concealed in a jacket or large pocket and utilized largely in very-close-quarters scenarios. Rail Rifle - Portable railgun. Yes, full ass railgun shells. Compact .45 Magazine - Holds 16 standard .45 rounds. Usable in any weapon that uses .45 SMG magazines. Wheelgun - An old-school, single-action revolver. It is slightly less powerful and accurate than a standard .38 owing to the loose fitting of the cylinder and barrel and poor optimization for aquatic use, but it is capable of firing nigh-on as fast as you can hold the trigger and fan the hammer. Levergun - A lever-action .38 rifle, a bit too bulky to be carried casually like a revolver. Packs considerably more punch owing to its longer barrel, but a bit slow to fire without proper skill. Blunderbuss, Flintlock Archaic, powder-primed weapons utilizing magnesium, phosphorus or flashpowder to fire. Inaccurate, but cheap and easy to obtain. Handbomb A old-school style impact bomb, fuse primed so it doesn't go off in water. Not super powerful, but cheap and easy to make. Micromachinegun A very fast MG, firing defense bot rounds. Inaccurate, but with a blistering rate of fire, and cheap ammo to boot. Assault Shotgun A powerful, semi-automatic variation of the shotgun, capable of unleashing a hail of gunfire upon targets in close quarters. Slightly less powerful per shot, but fast firing and with an expanded shell capacity. Bullpup Autopistol An advanced, high-caliber autopistol of unorthodox design. Uses assault rifle ammo, but is - relatively - innacurate. Inferno Cannon A heavy-duty, extremely powerful - and fuel hungry - flamethrower. Rhino Weapon System A powerful hybrid of a HMG and flamethrower, fired from the shoulder. More controllable than a regular HMG, owing to it's lower rate of fire and greater weight. Mobile Coiler An advanced, rarely seen prototype weapon, firing coil gun shells of all kinds. Very heavy, with a lot of recoil. CQC Assault Rifle An advanced, bullpup assault rifle, well tailored for the confines of a submarine. Fast firing, and also includes an underbarrel grenade launcher and flashlight mounting, but it's rare and slightly less powerful per shot than longer barreled rifles. Rotary Grenade Launcher A powerful, six-shot revolving grenade launcher. It projects it's rounds with slightly less force than a longer-barreled single shooter, but can deliver a hail of grenades in a flurry. Sub Carbine A semi-automatic, rifle-sized weapon feeding .45 smg magazines of all sizes, the Sub Carbine is semi-auto only, but comes with a hair trigger facilitating extremely fast fan-firing as well as marginally improved accuracy over a traditional SMG. Vintage Machine Pistol A blisteringly fast, one-handed .45 SMG. It's an absolute bullet hose, but suffers from a notable loss in power due to it's open-bolt design. Rattlegun A makeshift sub machinegun, capable only of feeding compact .45 magazines of standard type. It has a decent rate of fire, but a notable loss in power due to it's open-bolt design and shoddy construction. It is, however, easy to make and obtain. Makeshift Rifle A two-shot lever action rifle of improvised design. It's powerful for a ramshackle gun, but fails to hold up against proper alternatives. It is, however, very easy to make and maintain as a result. Makeshift Shotgun A single-shot shotgun of improvised design. Powerful in close quarters, but limited by it's meager capacity and inherit innacuracy. Makeshift Pistol A five-shot lever action pistol. A decent weapon at mid-ranges, but it requires both hands to operate, and lacks accuracy at long ranges and fire rate in close quarters. It is, however, very easy to craft, obtain and maintain. Sawnoff Shotgun A compact, double-barrel shotgun. Very powerful in close quarters owing to it's ability to quickly discharge both barrels, but it suffers greatly at range. Shorty Shotgun A more refined sawn-off pump shotgun. Very powerful and carries an additonal shell along with flashlight mounting option, but a longer time between shots compared to the standard sawnoff. Vintage Rifle A powerful, archaic bolt action rifle. Difficult to use for an amateur, but deadly in the hands of a marksman. Throttled by it's rarity and shallow ammunition pool. Vintage Shotgun A slam-fire capable shotgun, deadly in even the hands of a novice but outright lethal in the hands of a marksman. Compound Crossbow A powerful, but slow-loading harpoon gun alternative. Very high projectile velocity but slightly lower overall damage per shot and reduced capacity. Magnum A monstrously large .61 caliber semi-automatic alternative to the handcannon. Very difficult for beginners to use.
Wreck Corpses
by 76561198058190158
Ever been bothered by the corpses in the wrecks for the fact they look fresh? No? Well too bad i made this mod anyways. Makes wreck corpses look rotted and ancient. For my own personal use. as i always hated the fact the corpses look fresh even though they supposedly have been there for more than a few days. May update things here and there.
Let Me Choose !
by 76561198335391165
Annoyed by the jobs limitations ? You want to play without a filthy captain ? Or you want to go full military mode playing as only security officers ? Or maybe you just wanted one more doctor for your campaign but the game denied him the medic slot ? Then, this mod is made for you ! It remove every job restrictions and limitations, nothing more, nothing less ! You want to use it in singleplayer : Well now you totally 101% can ! What it does in singleplayer is to make one character of each class to spawn at the campaign start. Allowing you to choose which one of them you want to main. Small note : this mod is compatible with any mod that doesn't overwrite the "Jobs.xml" file. More specifically : all mods that doesn't override any vanilla PLAYER jobs. If however tou want a mod that just remove the forced captain role try this one out : https://steamcommunity.com/sharedfiles/filedetails/?id=2421033209
[BOS]Ammo
by 76561198157628895
Ammo 弹药模组 CN/EN “黄沙百战穿金甲” ●●●简介●●● 1.修改原版弹药材料 2.增加高级弹药 3.增加制作材料,底火 4.增加改装冲锋枪 5.增加照明鱼叉 ●●●原版●●● 冲锋枪弹药: 塑料+底火+钢筋 霰弹枪子弹x6: 底火+塑料+铁 左轮子弹x6: 底火+铜+钢筋 冲锋枪弹匣(再装填)弹匣+底火+钢筋 冲锋枪弹匣(分解) 塑料 ●●●高级●●● 被甲冲锋枪弹匣:塑料+底火+钢素块 弹匣扩容至25发,中幅增加伤害,小幅提升击晕时长 爆破霰弹枪弹药x6:底火+C4+塑料 对船壳墙体舱门伤害大幅提升,小幅提升流血伤害,中幅提升击晕时长 空尖左轮子弹x6:底火+铅+钢筋 造成氰化物中毒效果,大幅提升流血伤害,小幅提升枪伤 40mm核榴弹(被官方抄了):底火+钢筋+铀 核弹的微型版本,伤害与爆炸影响范围约为核弹的一半,使用榴弹发射器发射 被甲冲锋枪弹匣(再装填)弹匣+底火+钢素块 被甲冲锋枪弹匣(分解) 塑料 冲锋枪(改装):冲锋枪+钢筋+铜 使用被甲冲锋枪弹匣,技能要求降低 照明鱼叉:钢筋+磷 自带照明效果,浮力提高便于回收,略微增加伤害 ●●●材料●●● 底火x4 镁+铜 英化提供:DKAMX ---------------------------------------- 如果加载MOD时遇到问题,可以在已订阅MOD页面选择重新安装,如果未能解决,请反馈给我! 感谢使用弹药模组,点赞评论收藏是对我最大的支持! 造船/模组交流QQ群:200300947 联机/同人交流QQ群:796185005
Even More Wrecks
by 76561198011232200
30 Wrecks Available coming in all size - 21 Original wrecks - 9 variants - Thalamus layer done, so you can count them as 60 different wrecks ! Even More Beacon Stations :https://steamcommunity.com/sharedfiles/filedetails/?id=3245057161
NT Eyes
by 76561198140878015
Europan Eyesight Enhanced A Neurotrauma expansion centered on eyes and vision. Improve Thy Vision Content Eyes, Lenses and Surgeries Enjoy 11 different eye types with an additional 4 different cyber lenses! See in the dark, spot your enemies behind walls, diagnose your patients with ease, or Rip and Tear. Fast and Efficient Operations Surgeries have been reworked, now taking way less material and time. Gears and Goggles Problems seeing in the dark? Too cheap for better eyes? Use the night vision goggles! What's Different From NT Eyes 1.0? NT Eyes 2.0 has been rewritten from the bottom up, nicely integrated with Neurotrauma and toned down in its annoying aspects. Some changes have occurred, don't forget to check the new Trello page for info. Eye damage is now much more mild, and not easily occurring. Eyes are now individual organs, you can have 2 different eye types at the same time. Pressure damage calculation is now fixed, you shouldn't suffer eye damage while underwater and wearing modded suits. Guide Pages NT Wiki guide can be found here. Courtesy of Lukako A Trello guide can be found here Руководство по Trello на русском языке можно найти здесь. Предоставлено Rain Carradine. Neurotrauma Addon Installation Guide can be found here. Courtesy of Lukako Compatibility/Requirements Requires Client Side Lua and C# (optional) enabled to work. Load above Neurotrauma. Incompatible with: Complete Global Darkness Reboot (already included in this mod, config settings are available to reduce darkness further) Submarine editor (Client-side effects do NOT function inside the submarine editor, keep this in mind while testing.) Retro-compatible with Neuroeyes and NT Eyes 1.0, meaning you can switch without issues. Set your line of sight effect to opaque for intended experience (Server Settings -> General) (For singleplayer it can be found in settings) Safe to add or remove, but as a general rule of thumb, make a backup of your save before adding or removing mods. Credits - Evilfactory, Ydrec and Luatrauma for helping with Lua. - Combat Overhaul Legacy, for the night vision goggle code, by heheboi. - Heelge for NT Fork and Complete Global Darkness Reboot code and LeDoux for the original CGD mod. - Oleksii Rozumnyi for Cyber Eye model. Github Repository FAQ Q: Some thing doesn't function as intended, is the mod broken? A: You haven't set up Lua properly, check if you have client-side Lua installed if you are joining a server, if you are hosting you need to have both server-side and client-side Lua installed. Instructions can be found in Lua for Barotrauma workshop page. On the off-chance that something is actually broken, let me know and I'll fix it. Q: Can I help develop the mod or contribute translations? A: Sure! Just make a PR on Github and let me know. Q: Will there be any future content additions to the mod? A: Likely not, as I have ran out of ideas and I do not want the mod to become bloated, still let me know if you think you have a cool idea that can be implemented in a feasible way.
松鼠快乐箱 [Insufficient Capacity]
by 76561198064946520
You are free to use, modify and distribute the XML and SUB of all my mods in any way you like. 你们可以随意以任何方式使用,修改,分发我所有mod的XML和SUB. 原生中文 添加一些与. (可在加工台制作) 物品 容量 功能 资源储存箱 99 单位资源 快速存取,可安装 物品储存箱 25格 防水防火,可安装 提示:随便拿一个物品堵住输出槽,使用1~0快捷键选择资源快速存放 注意:如果你未经授权私自修改本mod,将会被宣布为宿敌! ฅ˙Ⱉ˙ฅ (如修改为能塞进物品栏) Built-in English Add some and . (Making at the fabricator) Item Capacity Function Resource storage box 99 resources Quick access, Deployable Item type storage box 25 slot waterproof and fireproof, Deployable Встроенный русский язык Добавьте несколько и . (Изготовлено с использованием обрабатывающих столов) предмет Вместимость Особенности Ящик для хранения ресурсов 99 единиц ресурсов быстрый доступ, возможность крепления Коробки для сортировки и хранения предметов 25 слотов водо- и огнестойкость, возможность установки 学分: - 当然别忘了感谢热心好市民 2731412072 提供的技术支持并引个流!
Barotraumatic Xanmonsters1 Fixes (DEPRECATED)
by 76561198856548225
MEANT FOR BAROTRAUMATIC! CAN BE USED FOR SPAWNER PURPOSES. BaroTraumatic: https://steamcommunity.com/sharedfiles/filedetails/?id=2518816103 These are my collection of bugfixes and and tweaking for creatures modpacks that I find either broken or have been abandoned by the previous owners. IMPORTANT NOTE: Do NOT use with original mod. May over write my changes. Attention! The Barotraumatic Super Pack has now been finished! Only activate this mod and Huskmod if your planning on using all the creature mods in your campaign server. If you don't plan on using all the creatures fixes then DO NOT use this super pack! https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=2831987252 CREATURES INCLUDED IN THIS MODPACK ARE: Bomber Carrier leviathan CoelanthRe Crawler crablet Crawler jumplet Endwormre Helmet crablet Helmet jumplet Husk Brood Emperor Husk hammerhead spawn Husk Infector Husk slasher Juggernaut Paralyser Join main discord for update logs!
Waifu in the Deep v0.5a
by 76561198158932287
因为有些小伙伴表示不知道如何获取一些东西,在这里说明一下 红色海盗服:官方海盗王掉落 电基鱼叉发射器:沉船、废弃哨站的箱子有8%和5%的几率获得 电基鱼叉电池:沉船废弃哨站1%几率获取(没啥用,图一乐) XDS-01潜水服:把保险箱分解可以获得设计图芯片,保险箱与义体残骸在沉船和废弃哨站有1%几率获取,(因为过于OP) 重力子放射线射出装置:特殊材料在沉船和废弃哨站有1%几率获取(因为过于OP) -------------------------------------------------------------------------------------------------------- 现在有了一个高跟鞋替换平底鞋的版本:https://steamcommunity.com/sharedfiles/filedetails/?id=2840944693 因为潜渊症现在无法在游戏内切换角色布娃娃且使用后穿着其他MOD的服装会导致人物浮空,所以以独立MOD的形式发布。。 Now we have a heels' version here: https://steamcommunity.com/sharedfiles/filedetails/?id=2840944693. Because baro can't switch ragdolls by clothing and it have compatible problem with other Mod's clothing, I released it as an independent mod. ------------------------------------------------------------------------------------------------------------------------------------------------------- 现在有一个包含了少女前线服装的整合包:https://steamcommunity.com/sharedfiles/filedetails/?id=2809175631 感谢 事不过三兄! Thank for 事不过三兄, now we have an integrated MOD with girl's frontline uniform and Aybss Waifu! check it here! https://steamcommunity.com/sharedfiles/filedetails/?id=2809175631 目前发现与improved husk MOD使用时会导致Humanhusk使用原版材质拼接MOD发型的问题,解决的方法:别变成画皮! Found a problem will make Humanhusk use Vanllia texture with improved husk Mod, solution: Don't Become a Husk! ------------------------------------------------------------------------------------ 如果你更新后没有在游戏中看到更新内容,退出游戏后取消MOD的订阅,删除Barotrauma\Mods下的Waifu in the Deep文件夹再重新订阅以重新安装MOD;If you have update problem after the update, unsubscribe the MOD, delete the 'Waifu in the deep' folder in Barotrauma\Mods and re-subscribe the mod to reinstall it. ---------------------------------------------------------------------------------------- 各位萌豚大家好! 萌豚之渊是一个旨在提供高质量绘画素材制作的二次元人物替换MOD 目前是测试版本,暂且只有2种大发型、4种小发型,2种眼睛; 所有的觉人物均被替换为女性,暂时没有研究出区分男女衣服的方法; 目前已完全替换的衣服有: 舰长服(目前只有两种款式); 机修、电工服; 安全官服(目前只有一种款式)、防弹衣; 助手服; 医生制服(目前只有一种款式); 保安服; 小丑服(目前只有一种款式); 海盗制服(目前只有一种款式); 所有潜水服。 目前简单修改的衣服有: 目前未适配的衣服有: 所有平民制服; 小丑圣母面具; 今后会持续更新替换所有的内衬衣服,添加更多的发型与眼睛; 安装方法: 1、现在你只需要订阅并在游戏中的设定里选择使用Waifu in the Deep即可。 2、如果你想用复制皮肤与衣服的贴图替换的方式进行安装进行不受限制联机,需要将衣服贴图中缺失的皮肤文件补上,否则会出现断手断腿的现象;如果你使用这样的安装方式,你可以选择将所有贴图向下移动2~4像素来使得脖子看起来不那么短(但是脚会有一部分陷入地中)。 ------------------------------------------------------------ English ---------------------------------------------------------------------- Hello! Waifu In The Deep (WITD) is a character replacement MOD with high-quality anime style painting. WITD is now a beta version. For the time being, there are only 4 kinds of small change hairstyles, and 2 kinds of eyes; All the characters has been replaced by anime girl becuase now male and female share the same clothes png file. In the current version, the following clothes have been completely replaced: Captain(only two style at present for now); Mechanic&Engineer; Security Officer(only one style at present for now)&his body armor; Assistant; Medic(only one style at present for now); Watchman; Clown(only one style at present for now); Pirate uniform(only one style at present for now); All type of diving suit. In the current version, the following clothes have been slightly modified: In the current version, the following clothes have not been modified: All type of commoner uniforms; Mother's Mask (forgot its name : -( In the future, I will replace all clothes and add more hairstyles and eyes; How to install: 1、Now you can just subscribe this mod and enable it in the setting like other Mods. 2、If you wanna play online unconstrained, you can fix the missing skin part of the clothes and just replaced vanilla texture and use PS or other software to move the texture down four pixels, this will make the length of the neck look normal.
The Diver Job
by 76561198094635390
Focused on spending more time outside of the sub then in, the diver has means to hold its own outside the sub, while still staying relatively safe. Three talent trees - Big Game Hunter, Hunt down your prey of Europa, from the smallest crawler, to the largest worm. - Path Finder, stay away from the sub, while still providing benefits to the crew. - First Aid, focused on healing and staying healthy, save your crewmates who have been caught out in unfortunate circumstances. Stat Min Max Helm 5 10 Weapons 35 45 Mechanical 20 30 Electrical 10 20 Medical 20 30 - The diver has an extra 10 health compared to other classes, leaving them at 110 vitality - Aims to be balanced, still probably stronger when compared to vanilla jobs - Overrides locations to add the diver to shops put this lower on the list if you have other location mods Perk trees General 1 Calloused -Gain double bleedout health -Gain 10% damage resistance Core Training -Gain 25% more health -Consume 45% less oxygen Excavator -When completing a mining mission gain 20% more XP Poacher -Gain 15 xp and marks per kill Treading Water -Gain 20% more swim speed General 2 Gaze into the Abyss -When hitting a watcher with a non turret weapon grant your crew various buffs. -Gain damage resistance while under the effects of psychossi Alien Delver -Your crew takes 35% less burn damage -While on clear ruins missions gain 20% more experience if noone dies -Deaths of assistants do not count Foreign Exchange -Unlock Recipe: Boarding Axe -Weapons you fabricate are of 1 higher quality Hullmaintence -Gain a bonus of 20 to mechanical -Repair 20% faster Hydrophobic -Gain 100% flow resistance Big Game Hunter Deadly Stab -Deal 50% more melee damage -Deal 10% more harpoon damage -Unlock recipes: Bagh Nakh, Stunpoon Reckless -Increase damage, and damage resistance by 5% for every enemy near you, up to 25% or Scaleskin -Rapidly heal after taking damage -While healing gain damage reduction Active Parry -Take 15% less damage while aiming -Further increased damage resistance while aiming with a melee weapon or Dazeproof -Become immune to stun Ares -Deal 400% more damage to big monsters -Deal 35% more harpoon damage to big monsters -Unlock recipe: Sledgehammer or Artemis -Take 25% less damage -Deal 50% more melee damage to small and medium monsters -Deal 15% more harpoon damage to the same monsters -Unlock Recipe: Dementonite Hatchet Pathfinder Trailblazer -Gain 40% swimming speed -Grant the submarine 10% max speed -Unlock recipe: Slipstream scooter Panic -When you take damage gain 20% movement speed -Gain 10% movement speed for every 20% missing health or Plunder -Looting has a chance to spawn additional loot based on whats being looted Frugality -Gain loot while swimming, up to 5 drops or Living Figurehead -While away from the sub your crew gains a 35% boost to repair and welding speeds. Physicorium Flare -Gain an additional 40% movement speed -The sub gains an additional 10% max speed -Unlock recipe: Physicorium Flare. First Aid F.A Certified -Gain a bonus 30 medical -Gain a small boost to CPR Hydrotherapy -Swimming slowly heals burns, bleeds and lacerations Stifle -Your unconscious teammates dont bleed in water Extractor -While dragging in open sea gain 25% movement speed, no longer be slowed by dragging bodies -Unlock recipe: Swimin-Up Genesis -Completing a monster or nest misson grants genetic material -While you have a genetic implant gain 5% damage, damage resistance, and swim speed Top Up -Healing effects are 25% stronger -Healing someone applies a long lasting healing effect Thank you to Jar of honey For updated art, its honestly 10x better then what I could ever do Thank you to Techcat for translating this to Russian
Scannable wild plants (Lua) 扫描野外植物
by 76561198303996776
What does this mod do This mod makes wild plants scannable with mineral scanner, including plants from other mods (like Stabiloplant ) Requirement This mod requires Client-side Lua. And Server-side Lua for multiplayer host. Both Server-Side and Client-Side Lua are required for it to work in multiplayer, and all players must have Client-Side Lua installed, or they could have items desync problems. Really appreciated Evil Factory for helping me!!! 这个MOD是干什么的 此模组使野生植物可以使用矿物扫描仪进行扫描,包括来自其他模组的植物(例如 Stabiloplant) 需求 此模组需要安装客户端 Lua。 同样,多人游戏主机需要开启服务器端Lua。 在服务器游戏中,服务器端Lua和客户端Lua都需要启动,并且每个加入的玩家都必须确保安装了客户端lua,否则可能会出现物品不同步的问题。 真的很感谢Evil Factory对我的帮助!!!
[BOS]Nova-新时代
by 76561198157628895
简介:Nova级小型核潜艇,响应新的开拓航线需求而建造的全能型潜艇,在顶部安装有额外装甲,同时拥有强大的火力配置并开创性的加入了基因分析设备。如果你要潜入深渊,那她一定是你的好帮手。 定位:新手入门,多人联机,原版战役 售价:2888mk 大小:25x5m 载货:12箱 最高水平航速:30km/h 最高下潜速度:17-23km/h 反应堆功率:10000kw 推荐船员:2-6人 推荐经验:初窥门径 船体强度:中 维护难度:低 感谢使用!点赞评论收藏是对我最大的支持! 造船/模组交流QQ群:200300947 联机/同人交流QQ群:796185005
Barotraumatic Extended Monsters Fixes (DEPRECATED)
by 76561198856548225
MEANT FOR BAROTRAUMATIC! CAN BE USED FOR SPAWNER PURPOSES. BaroTraumatic: https://steamcommunity.com/sharedfiles/filedetails/?id=2518816103 These are my collection of bugfixes and and tweaking for creatures modpacks that I find either broken or have been abandoned by the previous owners. IMPORTANT NOTE: Do NOT use with original mod. May over write my changes. Attention! The Barotraumatic Super Pack has now been finished! Only activate this mod and Huskmod if your planning on using all the creature mods in your campaign server. If you don't plan on using all the creatures fixes then DO NOT use this super pack! https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=2831987252 CREATURES INCLUDED IN THIS MODPACK ARE: Void Leviathan Epicentrum Shadow Leech Magmalarva Magmaworm Ice Crab Fractal Destroyer Thalamus Carrier Turret Carrier Join main discord for update logs!
Titan Submersible
by 76561198006472732
Titan is a Cyclops-class manned submersible designed to take five rich morons to depths of 4,000 meters (13,123 feet) for site survey and implosion, research and debris collection, liveleak media production, and deep sea testing of human stupidity. Through the "innovative" use of modern materials, Titan is lighter in weight and more cost efficient to mobilize than any other deep diving submersible. NOTE: This is an experimental submersible vessel that has not been approved or certified by any regulatory body, and could result in physical injury, disability, emotional trauma, or death.
Thalassophobia Gamma
by 76561198142672598
VETERAN NOTICE: As of the "Gamma" update, a significant amount of content has been removed that was mostly bloat and half-baked, especially things that many other mods do better. Some old subs using Thalassophobia may not work. Elevator Pitch Thalassophobia (meaning "fear of the ocean depths") is a popular multiplayer-oriented Barotrauma mod that adds significantly more content with an emphasis on fun. It aims to expand many aspects of the vanilla game, especially neglected ones such as the social aspect, the horror aspect, botany, genetics, research, and even roleplay; It attempts to take Barotrauma to it's "full potential". What's in it? There is quite a bit of content in this mod. The amount of content is comparable to a major update to the vanilla game. It would be shorter to list general concepts expanded on that Thalassophobia players love the most: - Genetics is vastly expanded on and much more powerful than in vanilla Barotrauma. With the "hands-on" research tools, players can graft entire body parts with special abilities onto characters. - Botany is much more engaging with higher risk and reward, and features deadly flora capable of spreading disease, shooting out maggots, gassing players, and more. - Significantly more clown-related items such as banana peels, party horns, fake guns, whoopee cushions, and other prank-related material. - You can praise the honkmother in your own special way with an indepth cult system full of voodoo powers and nightmarish curses. - In campaign, you can join factions with story effects, enjoy a slew of new events, visit new types of outposts, and make money in new and exciting ways. Target Demographic This isn't a "tryhard mod". There are not eighty monsters spawning in every trip, world ending weaponry that blend your enemies, or space marine combat armor. The difficulty is aimed at replicating roughly the same (if not a little more balanced) difficulty curve of Barotrauma: A relatively "casual" curve, with more types of content and things to do. While there are disasters in this mod that can be very difficult to come back from, none of them are forced on you, and are usually the result of messing with things out of your depth. Contact us Thalassophobia has a Discord full of hundreds of healthy, wealthy and wise thalassophobes. This is the best place to talk directly to Squid/Battle Engineer about a problem you may have. Join here: Thalassophobia Gamma Discord
Barotraumatic Xanmonsters2 Fixes (DEPRECATED)
by 76561198856548225
MEANT FOR BAROTRAUMATIC! CAN BE USED FOR SPAWNER PURPOSES. BaroTraumatic: https://steamcommunity.com/sharedfiles/filedetails/?id=2518816103 These are my collection of bugfixes and and tweaking for creatures modpacks that I find either broken or have been abandoned by the previous owners. IMPORTANT NOTE: Do NOT use with original mod. May over write my changes. Attention! The Barotraumatic Super Pack has now been finished! Only activate this mod and Huskmod if your planning on using all the creature mods in your campaign server. If you don't plan on using all the creatures fixes then DO NOT use this super pack! https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=2831987252 CREATURES INCLUDED IN THIS MODPACK ARE: Observer Bruteflora Bossmoloch Charybdisre Fractal guardians Hydrathresher Immortal Lionthresher Mudbouncer Voidstalker Voidleech Xan_Scavenger Xanothresher Join main discord for update logs!
NT Surgery Plus
by 76561198079050598
About This Mod Neurotrauma Surgery Plus (NTSP for short) aims to make surgery from the base mod Neurotrauma more interesting by adding and expanding upon various features and mechanics. It adds a Surgeon Job with a fleshed out and well thought-through talent tree that is both balanced and intriguing. This the official Continued Neurotrauma content version, forked from the now unmaintained Curly's Surgery Plus Ultra (name pending). Want to contribute? Check out the GitHub repository. Load Order NTSP needs to be placed above Neurotrauma in the list of enabled packages: Configuration Options Configuration options can be accessed for hosts through the escape menu and the neurotrauma button at the bottom of the popup menu. Contributions Lots and lots maintenance by Curly Fries Chinese (simplified) localisation was provided by 殇泣乀 Russian localisation was originally provided by Metroit Then further improved/remade by Zugar and Good Gamer German localisation was provided by profole
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