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tModLoader Mods & Plugins
This catalog lists 14,000+ tModLoader projects from Steam Workshop. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.
The Chaos Mod
by 76561198967265400
Welcome to The Chaos Mod, a brand-new creation now open for public testing! Please be aware that existing content may undergo significant changes to enhance gameplay. This mod introduces a plethora of features including gemstone-related swords, bows, enemies, accessories, and much more! Developed By ThomasCraft
Moth's more ammo Reloaded
by 76561198272006602
A port of Moth's more ammo to 1.4.4 Light Moth's More Ammo is a mod that aims to greatly increase the amount of ammunition in Terraria. Currently adds 31 items. For more info, visit our Discord server. Please note that this mod is nowhere near done and will be reciving an update in the near future. Special thanks to: Varadice, Cursed Vortex, SANS, Lev Ported By VenomiZeD. Developed by Moth
Guns 'N Stuff
by 76561198399876404
Guns 'N Stuff is a pretty cool mod, it adds guns and stuff. 0.2 Adds 2 new miniguns, Piercing minigun Can hit up to 5 things before deleting. Homing Minigun shoots homing projectiles. Developed By Chikenbob
Bijou Vanity Head
by 76561198041992238
Adds a vanity item inspired by the Youtuber Bijou The item is sold by the clothier, and gently shines in the dark ♪ Can be configured to enable or disable the equiped item transparency Developed By Verveine
Dedicated Server optimization package
by 76561198143704879
Dedicated Server optimization package Version 2.0.4.15 More information for modders who would like to contribute on the development package visit gentoo.motsgar.fi
MoDamage
by 76561198068463769
DOUBLES the damage of all enemys, used for challenge runs, that is it. It does NOT increase YOUR damage done.
Meowscarada Vanity Pet
by 76561198322811985
A Meowscarada pet mod made for Meowscarada day 2025 (8/28/5) Credits to: XxAlexSmashxX and Superedgar113 for the Meowscarada sprites ( Link 1 , Link 2) @Masked_Meowie on twitter for the flower bomb sprite (remade slightly by me). Developed By Armoredman10
Multiplied Loot
by 76561198078304151
Loot Multiplied is a lightweight utility mod that lets other mods increase player loot rewards through a simple API. By default, this mod can be used as a backend for progression, luck, blessing, class, artifact, or event systems that want to temporarily increase how much loot a player receives. Current integration supports: - Flat loot bonus multipliers per player - Runtime API calls from other mods - Safe player-based API usage - Easy optional integration through Mod.Call Modder API If you want your mod to interact with Loot Multiplied, use ModLoader.TryGetMod and call the API directly. Example: if (ModLoader.TryGetMod("MultipliedLoot", out Mod multipliedLoot)) { multipliedLoot.Call("SetPlayerLootBonus", Player, 2f); } This applies an external loot bonus to that player. Available calls: - "SetPlayerLootBonus", Player, float bonus - "GetPlayerLootBonus", Player - "ClearPlayerLootBonus", Player Optional compatibility: The API also accepts player index instead of Player in supported cases, but passing Player directly is recommended. Example: multipliedLoot.Call("SetPlayerLootBonus", Player, 1.5f); multipliedLoot.Call("ClearPlayerLootBonus", Player); Notes for modders: - Passing Player directly is the recommended method - Use ModLoader.TryGetMod for optional compatibility - It is recommended to only call the API when the player is valid and active - This mod is designed to be used as a utility backend for loot scaling systems This mod is especially useful for: - RPG leveling mods - Luck systems - Blessings / buffs - Event-based drop multipliers - Class reward systems - Custom progression frameworks. Developed By Toxic Yui
One Hit Sword!
by 76561199119829654
Yet another one-hit sword mod. Almost every modder makes a one-hit sword mod, so I decided to as well. You can craft it by hand. Developed By AxoGamer309
Cake's furry stuff
by 76561198165051252
Some stuff that i added to the game :3 For now, I'm adding some cosmetics. i plan to add more things in the future :3c Developed By Cake
Hook Class Calamity
by 76561199083290875
This mod is in its early stages, currently adding 13 hooks. Hooks: Wulfrum Hook Slime Embodiment Hook Mushroom Infected Hook Ocean Hook Wandering Clam Hook Ice Hook Magma Hook Scorch Hook Energy Hook Great Water Hook Corrupted Hook Evil Hook Prismatic Hook
More Vanilla
by 76561199094941600
MoreVanilla is just that, a mod for more vanilla-style items. This is a summer project to get myself into coding, so don't expect this to be very... good. Join my Discord to talk to me about the mod and request items: https://discord.gg/KM445D6fBx Special thanks to ExampleMod and the tModLoader team for letting people use their code (I know nothing about programming) 1.0: Release 1.0.1: Balanced Masamune and removed the cheat item recipe bc it was pointless 1.0.2: Added a set of wings, and some new weapons as well. 1.1: First major update, rebranded the mod and added tons of new items. 1.1.1: Added a couple weapons and maybe I guess fixed the mod after the update. 1.1.2: Added some more weapons and some wings too. 1.1.2.1: Literally just changed the decription. 1.1.3: Probably the largest update yet. Added a full dart subclass expansion, some and more new weapons. 1.1.3.1: Removed a scrapped rebranding. 1.2: By far the largest update yet. Added a couple of accessories, a ton of early/mid-game content, changed the mod icon, and quite a bit more (oh yea and also fixed the mod lmao) 1.3: Rebalanced most items. Added new classless emblems, a new material and set of items, and made some items drop from NPCs instead of being craftable. 1.3.1: Experimented with GlobalItem, adding some new recipes to vanilla items. Also added a little bit of fresh content and rebalanced the new emblems. 1.3.1.1: Minor hotfix. 1.3.2: Removed, revamped, and rebalanced a bunch of stuff. 1.3.2.1: Minor hotfix, again. 1.4: Added ammo, projectiles, and revamped/rebalanced some more stuff.
武器大师
by 76561198309665237
武器大师 (Weapon Master) 突破武器使用限制,同时挥舞多把武器!装备机械臂饰品,在头顶开启武器槽,放入武器后按住鼠标,多把武器同时倾泻火力,实现"移动炮台"式的战斗体验。提供五种机械臂饰品,可放入近战、远程、魔法和召唤等武器 环境要求 - Terraria(Steam 版本) - tModLoader 1.4.4+ - .NET 8.0 作者信息 作者:yql 版本:v0.1 Developed By yql
Wormhole Away
by 76561198276982049
This is Part of the player neccessory mod pack. Wormhole Away: No need for wormholes anymore. Just right click on team player(s) icon to teleport. Coded By DeroVB, Created by Maxhax64. version: 0.2.5 Developed By DeroVB, Maxhax64
ElementsAwoken_KR
by 76561198251013834
Elements Awoken모드의 한글패치입니다 NPC나 몹 이름 등은 수정될수도 있습니다 원본 모드 https://steamcommunity.com/sharedfiles/filedetails/?id=3578070417&searchtext=ELEMENTAL Developed By Grabber
Thanos' Snap Challenge
by 76561198067074671
What if half of Terraria’s items just vanished? Can you still beat the game? How hard could it be? This mod adds a secret seed: Thanos. It removes half of all items in the world, but does not change world generation. Vanished blocks will still be generated, but they will not drop anything when mined. Generated chests and anvils can be found, but vanished items are removed from chests. I did my best to remove every possible way to obtain vanished items. You cannot pick them up, craft them, buy them, fish them, or receive them as rewards. Mobs, bosses, boss treasure bags, and crates will not drop vanished items. You can bring vanished items into the world with your character, but tools and weapons will not work, while accessories and armor will still grant their effects. If you find another way to get vanished items, leave a comment. The mod adds a chat command: "/3069", where 3069 is the item ID. It will tell you whether the item has vanished. Item IDs list: https://terraria.wiki.gg/wiki/Item_IDs Mod inspired by Wand of Sparking video https://www.youtube.com/watch?v=6hOmaQAIrfM Developed By Danza
QoL Crafting Stations
by 76561198187730558
VERY early build of a Mod im making EVERYTHING is subject to change especially the sprites and icons. Currently the mod adds in 4 workbenches that combine multiple other crafting stations into a single crafting station one for each stage of the game I HIGHLY recommend using Recipe Browser ( https://steamcommunity.com/sharedfiles/filedetails/?id=2619954303&searchtext=recipe+browser ) New Sprites and Icon are gonna be awhile as im still trying to learn the terraria style and proper designs for the workbenches UPDATE: i lost the files gg
DamageBooster
by 76561198239586176
mod伤害数值调整器,mod之间伤害不平衡的时候手动调整倍率, 使用方法: mod配置中添加队列 队列前的序号来对应mod和调整的数值(mod需要大小写不差的手动填写) 目前只测试了jojo的mod其余望各位反馈 Developed By hogeiha
skibidiboss
by 76561199212532218
Modify this file with a description of your mod. Developed By me
Uranium
by 76561198257057623
Uranium is a mod that is planned to add 3 or so classes into the game, 1-3 Bosses and some new items to parts of the game which i thought had missing progression. Currently includes the Fish Boss, in beta. And also the Commando class. I'm almost done with hardmode, still unfinished though. Developed By Fieldstorm Dapperstone
HolidayLib
by 76561198315357022
HolidayLib exists to let mods forcibly activate holiday events that the vanilla game does not feature, regardless of which mod adds them, this potential existed for April Fools' Day in 1.4.3 through detouring AprilFools.CheckAprilFools but since that's been removed I made this mod so all the holidays can be manipulated (provided the mods that use them use this mod) all calls and names/aliases are case-insensitive and ignore spaces and underscores Call documentation: ADDHOLIDAY: adds a holiday or merges range/conditions into existing holiday, returns a reference to the added holiday, or an ArgumentException if the arguments are formatted incorrectly ADDHOLIDAY <name: string> <day: DateTime (ignores year and time)> ADDHOLIDAY <name: string> <start: DateTime (ignores year and time)> <end: DateTime (ignores year and time)> ADDHOLIDAY <name: string> <start: DateTime (ignores year and time)> <duration: int (duration in days)> ADDHOLIDAY <name: string> <dateRanges: params HolidayLib.DateRange[]> ADDHOLIDAY <name: string> <conditions: params Func<int>[] (if the sum of the return value of all conditions is > 0 holiday is active regardless of date, if < 0 holiday is inactive regardless of date)> ADDALIAS: adds one or more aliases to a holiday, returns null ADDALIAS <name: string> <aliases: params string[]> ADDALIASES <name: string> <aliases: params string[]> ISACTIVE: returns whether or not a holiday is currently active ISACTIVE <name: string> GETACTIVELOOKUP: returns a function that returns whether or not a holiday is currently active GETACTIVELOOKUP <name: string> HOLIDAYFORCECHANGED: increments a counter to allow mods to check if the holiday has been changed, returns the new value, should be called whenever a holiday is forced to start or end, or when the state of a holiday which does not begin or end at the beginning of a new day changes HOLIDAYFORCECHANGED <no arguments> FORCEDHOLIDAYVERSION: returns the current value of the counter incremented by HOLIDAYFORCECHANGED FORCEDHOLIDAYVERSION <no arguments> GETFUNC: returns a Func<object[], object> to call the specified call directly GETFUNC <callName: string> HELP: returns the string "See description for documentation" HELP <no arguments> Developed By Tyfyter
The Esther Mod
by 76561199185910654
Esther mod is your normal content mod with many fun and unique weapons,items and whatnot the mod is still work in progress but we got quite some things done CREDITS~ -ThatGuyGabe:lead coder -Karve:music and coding -Mrati:spriting -Acenthus:promo -Stranza:coding -P3XY7:music -KaneBlitz:music -Mumb:music -PashaVerti:concept art/testing -DapCuber:testing https://forums.terraria.org/index.php?threads/esther-mod.114288/ - FORUM PAGE - OFFICIAL DISCORD SERVER: https://discord.gg/PX6pxk7Cjj
Fishy Starter Bag
by 76561198203341085
FishyStarterBag is a mod made for Terraria veterans who want a jump start in their world. I have given it a fishing theme containing mostly items immediately available to new players through fishing. Also adds more "cheaty" QOL items. No content is added besides the bag itself, all items in the bag are vanilla... NOT ANYMORE, Fishy Starter Bag 2.0 now has support for Magic Storage! Mod source code has been recovered for V3. I look forward to continue supporting this mod through all Terraria's remaining content updates! Developed By nuggetsnfries
Lucky Block Plus
by 76561198894060632
Новый лаки-блок с экстремальными событиями: случайные дропы, баффы, дебаффы, проклятье, дождь стрел, переворот гравитации, смена погоды и призыв огромного монстра.
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