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tModLoader Mods & Plugins
This catalog lists 15,000+ tModLoader projects from Steam Workshop. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.
HHH
by 76561198373445561
HHH is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By HHH
The_Basic
by 76561199216842770
1.4_my_mod is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By TechBeginner
eşekdünyası
by 76561198875005357
eşekdünyası is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By eseqdünyası
Aslam2
by 76561199214661521
Aslam2 is a pretty cool mod, it does...this. Modify this file with a description of your mod.
lamiaprimamod
by 76561199084329793
lamiaprimamod is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Acension
by 76561199047044592
Acension Adds 6 items into the game 2 tools 4 weapons this is my first mod too!!!
More Gel
by 76561198164184021
A very simple mod I intend to add more to, adds a couple new gel types, and some post moon lord weapon upgrades I made for some friends. Doesn't work with most recent TmodLoader version, requires 1.4.3 legacy. I intend to come back and revisit this mod at some point but as of yet still has a ton that I think could be improved.
plus
by 76561198933701319
plus is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Tradução Thorium Helheim [PT-BR]
by 76561198423271778
Tradução Completa para o Thorium Helheim (ThoriumRework) em Português do Brasil (PT-BR)! Traduz 100% dos conteúdos, chefes retrabalhados, armas e armaduras reformuladas, configurações visuais, introduções estilo Infernum e conquistas. Desenvolvido por Gabriel com apoio da comunidade brasileira. Developed By Gabriel
LevaKost's Ugrumiy Weapon Pack
by 76561199155940733
Ugrumiy Weapon Pack Russian Ugrumiy Weapon Pack — это мод для Terraria, добавляющий новое оружие, предметы, NPC, маунтов и различные необычные механики. Мод представляет собой сборник разнообразных идей, отсылок и экспериментов, созданный для того, чтобы добавить в прохождение больше возможностей, разнообразия и немного безумия. Особенности - Новое оружие и предметы — новое оружие, аксессуары, расходуемые предметы и другие вещи - Уникальные механики — необычные игровые механики, взаимодействующие с персонажем и окружающим миром - Новые NPC — новые персонажи со своими особенностями и возможностями - Новые маунты — новые способы передвижения с уникальным управлением - Экспериментальный контент — нестандартные и экспериментальные механики, которых не встретишь в обычной Terraria - Отсылки и пасхалки — различные секреты, отсылки и пасхалки - Регулярные обновления — мод находится в активной разработке и продолжает пополняться новым контентом О моде Ugrumiy Weapon Pack не пытается заменить или полностью изменить Terraria. Это набор дополнительного контента, который можно использовать как в обычном прохождении, так и для экспериментов и развлечения. Количество и особенности контента могут изменяться в будущих обновлениях. Разработка Мод, а также процесс его разработки можно увидеть на GitHub: GitHub — Ugrumiy Weapon Pack Авторы КОМАНДА UGRUMIY WEAPON PACK Kotya & LelaPo Авторы • Программирование • Геймдизайн • Концепции • Разработка - Особая благодарность всем, кто помогал с идеями, отзывами, тестированием и другими аспектами разработки мода. ━━━━━━━━━━━━━━━━━━━━ English Ugrumiy Weapon Pack is a Terraria mod that adds new weapons, items, NPCs, mounts and various unusual mechanics to the game. The mod is a collection of different ideas, references and experiments designed to add more possibilities, variety and a little bit of madness to your Terraria experience. Features - New Weapons & Items — new weapons, accessories, consumables and other items - Unique Mechanics — unusual gameplay mechanics that interact with the player and the world - New NPCs — new characters with their own features and abilities - New Mounts — new ways of getting around with unique controls - Experimental Content — unusual and experimental mechanics you won't find in vanilla Terraria - References & Easter Eggs — various secrets, references and easter eggs - Regular Updates — the mod is actively developed and continues to receive new content About Ugrumiy Weapon Pack does not aim to replace or completely overhaul Terraria. It is a collection of additional content that can be enjoyed during a normal playthrough or simply used for experimentation and fun. The amount and features of the content may change in future updates. Development The mod and its development process can be found on GitHub: GitHub — Ugrumiy Weapon Pack Developed By UGRUMIY WEAPON PACK TEAM Kotya & LelaPo Authors • Programming • Game Design • Concepts • Development - Special thanks to everyone who contributed ideas, feedback, testing and other assistance during the development of the mod.
Retinue - Auto-Summon
by 76561198034509944
Retinue - Auto-Summon Developed with AI assistance (Cursor), curated and playtested manually. One panel for your summoner kit: minion loadouts, sentry deploy, and whip automation. How to use it Open inventory to show the Retinue panel (keybind available). Right-click the panel or minimized tray for skins (Retinue or Terraria). Minimize with −; the tray is for quick auto toggles. Minions Put summon items in the five slots and set how many of each with + / −. - Count 0 keeps the item but skips that slot on apply. - Click the number to set that slot to MAX (only one MAX at a time). MAX fills leftover capacity after the other slots. - With Auto Summon ON (SUMMONS button or keybind), editing a slot dismisses your current minions and re-applies the whole loadout. Force resummon (R) does the same on demand. Sentries Four sentry slots (same row layout as whips); right-click a slot to make it active and place at the player. - SUMMON places at the player (slightly above the feet). CLEAR dismisses all sentries (and pauses combat auto for the current fight). - ON/OFF: when ON, a minion or whip hit can auto-place your active sentry if you have none (or at the start of a fight). - Keybind Summon Sentries dismisses owned sentries, then fills to cap aiming at the cursor (falls back to the player if a use fails). - Keybind Manually Use Active Sentry places one active sentry at the cursor without dismissing others (starts grace; vanilla rules if at cap). - After a manual Retinue summon, combat auto waits for Sentry Manual Grace (config, default 10s; 0 = off). - Combat auto-place is also limited by Sentry Auto Throttle (config, default 1s). Whips Four whip slots in the panel are your kit — they are not hotbar items by themselves. Manual rotation - Craft Retinue Whip by hand (free, no ingredients). - Put it on your hotbar and use it like a weapon. - Each use swings the next filled loadout whip (real whip animation). Empty slots are skipped (e.g. slots 1 and 3 filled → cycles 1 ↔ 3). - The icon shows the next whip; with an empty loadout it looks like a Leather Whip and cannot be used. Auto whip - Mode OFF/ON on the Whips header (separate from Retinue Whip). - ON: every filled whip lashes automatically when a valid target is in range with line of sight; chain hops need LOS too. - Target: BOSS / ENEMY / MANUAL — used for auto aim and for Retinue Whip swings. - You can use Retinue Whip for manual rotation while Mode is OFF or ON. Teleport & recall keybinds Bind under Controls (default unbound): - Teleport Summons — snaps your minions and sentries to the cursor. - Teleport Minions — snaps minions only (sentries stay put). - Recall Summons — snaps minions and sentries to you (same player anchor as sentry place). - Recall Minions — snaps minions only to you. Config (client) Whip System on/off, auto whip range, chain target count, sentry manual grace, sentry auto throttle, and summon capacity HUD show/hide. Compatibility - Mostly uses vanilla systems or custom ones, shouldn’t conflict with anything. - Avoid using with other auto-summon mods, that’s likely to cause unexpected behaviors. Credits & origin Based on Summoner Utilities by Tem: Summoner Utilities on Steam Workshop Developed By Fuzen
NPC - Rica, O Magnata ( Rica Games )
by 76561198891918799
mod que adiciona o magnata de vila velha eterno Rica Games e suas mercadorias pra spawnar o rica no seu mundo se tem que tomar mais de 100 ale ( cerveja ) coisa boba depois eu adiciono o noel e o spike to com preguiça agora e tambem skins pro rica antigo e o papai pre
Hospes
by 76561198058881426
Error 429: Cannot read referencial file due to improper math outputtttttttttttttttttttttttttttttttttttttttttttttttttttttt. ... Are you there? ... ... Don't let it inside your home. Developed By Error429
Museum of Wonders
by 76561198103216271
MUSEUM OF WONDERS Turn your Terraria town into a living tourist destination! Museum of Wonders allows you to build and decorate a functional museum using vanilla Terraria furniture and collectibles. Displays increase the museum’s Prestige, attract randomized daytime visitors, and generate admission fees inside a working Museum Vault. BUILDING A MUSEUM Your museum can be any building you design. It requires two special objects: a Museum Registry and a Museum Vault. MUSEUM REGISTRY Place the Museum Registry near the center of your building. It registers an area approximately 60 tiles horizontally and 35 tiles vertically in every direction. Right-click the Registry to view: • Total displays • Collection variety • Current Prestige Museum Registry recipe: • 20 Wood • 5 Iron Bars or Lead Bars • 1 Chain • Crafted at a Work Bench MUSEUM VAULT The Museum Vault stores admission fees paid by visitors. • Right-click to withdraw all collected money. • Hold Shift and right-click to inspect the balance. Museum Vault recipes: • 20 Iron Bars and 5 Gold Bars at an Anvil • OR 20 Lead Bars and 5 Platinum Bars at an Anvil Keep the Vault reasonably close to the Registry. SUPPORTED VANILLA EXHIBITS The following vanilla Terraria displays increase museum Prestige: • Paintings • Statues • Enemy banners • Boss trophies • Master Mode boss relics • Item Frames • Weapon Racks • Alternate Weapon Racks • Mannequins • Womannequins • Display Dolls • Hat Racks Supported painting sizes include 2×3, 3×2, 3×3, 4×3, and 6×4. This allows most collectible paintings, banners, statues, boss displays, armor displays, and equipment displays to become part of your museum. PRESTIGE AND VARIETY The Museum Registry provides 5 base Prestige. Different exhibits provide different amounts. Large paintings, boss trophies, and Master Mode relics are generally more valuable than common displays. The first copy of a particular display style grants full Prestige. Exact duplicates grant only 25% of their normal value, with a minimum of 1 Prestige. A varied collection is more valuable than filling the museum with copies of the same object. MUSEUM TOURISTS Temporary tourists arrive throughout the daytime. Each tourist receives a randomized: • Name • Body style • Hairstyle and hair color • Skin tone • Eye color • Shirt and undershirt color • Pants and shoe color Tourists use Terraria’s character-creation graphics, allowing every visitor to look different while remaining consistent with the vanilla art style. Visitors arrive outside, walk toward the Museum Registry, pay admission, and wander around the museum. They have a dedicated Museum Tourist minimap marker. Tourists leave at night and are removed when saving and quitting. They do not permanently occupy town housing. VISITOR CAPACITY Museum Prestige determines how many tourists can visit simultaneously: • 0–14 Prestige: 1 visitor • 15–29 Prestige: 2 visitors • 30–44 Prestige: 3 visitors • 45–59 Prestige: 4 visitors • 60–74 Prestige: 5 visitors • 75 or more Prestige: 6 visitors Visitors arrive at staggered intervals of approximately 15–30 seconds. ADMISSION FEES Each tourist pays admission once after reaching the Museum Registry. Admission in silver = 1 + Prestige divided by 10 Whole numbers are used. Examples: • 5 Prestige earns 1 silver per visitor. • 20 Prestige earns 3 silver per visitor. • 51 Prestige earns 6 silver per visitor. • 100 Prestige earns 11 silver per visitor. Admission fees are deposited automatically into the nearest Museum Vault. Higher Prestige means more visitors and larger payments! OPTIONAL TESTING COMMANDS /museumkit Provides construction materials, a Museum Registry, a Museum Vault, and starter displays. /museumstatus Reports the nearest museum’s displays, variety, Prestige, and Vault balance. /museumtourist Immediately sends a tourist during daytime if the museum has available capacity. /museumday Changes the world to early morning. /museumdeposit Deposits one test silver coin into the nearest Vault. /museumdeposit 25 Deposits 25 test silver coins. These commands are optional and are not required for normal gameplay. MULTIPLAYER Museum of Wonders includes synchronization for tourist appearances, admission status, NPC spawning, and Vault balances. Multiplayer support is included but is still awaiting broader testing. Please report any synchronization issues. Museum of Wonders is designed as a standalone town role-playing mod using primarily vanilla Terraria graphics and collectibles. Build your own museum, assemble a varied collection, attract visitors, and earn admission money! Your town NPCs have places like the Tavern. Now the rest of the world has a reason to visit your town too!
ex
by 76561199260223050
Excarepan A small Terraria tModLoader mod adding the Excarepan, a fast melee weapon with a stylish afterimage effect. Craft it at a Work Bench using 10 Dirt Blocks, then swing it and leave a trail behind you. Simple, experimental, and made for fun. 上面这一段我看不懂ai帮我写的23333 Developed By ex
Summoner Helper
by 76561199206588525
The only mechanic in this mod is summoning all minions by pressing a hotkey after the player’s death. The game remembers the number and uniqueness of the minions and summons them if the following conditions are met: the world has not been restarted, the game has not been restarted, and the number of minion slots is exactly the same as it was before the player’s death. You can change the hotkey in the mod settings. It works correctly with other mods, but errors may occur. So far, this is the only mechanic in the mod, but I’ll try to create new and interesting mechanics for this mod. Developed By Lozix
Revork
by 76561199727701022
Hello! I am a beginner developer and the creator of Revork Studio. This mod is currently under development. Since I am working alone, more content will be added in future updates. Thank you for your support! Developed By Revork Team
MintyMilo's Vanity Set
by 76561198240685492
Adds a furry vanity set of MintyMilo. You can craft the set with 1 dirt block each. Made by me: hexsprites on discord, I am currently doing terraria character commissions, feel free to message me if you're interested :3 Character owned by: milotheminty on Twitch. Developed By Hex
by 76561198147466438
服务器状态常驻 HUD(ServerStatusHUD) 在客户端屏幕实时显示: - 服务器 TPS(2 秒刷新,按健康度着色:绿>55, 黄42~55, 红<42) - 在线人数 x/max - 服务器内存占用(MB) - 你的网络延迟(ms,约每 3 秒测得) 默认按 F10 显示/隐藏 HUD;用鼠标按住面板拖动即可调整位置(位置自动保存,也可在模组配置里滑条精调)。 模组配置里还可改文字颜色、背景不透明度,以及关闭面板下方的拖动提示以节省空间。 服务端每 2 秒采集一次状态并广播;客户端仅接收显示,不产生额外负载。 需要服务端与客户端同时启用本模组。 Developed By mengwuy
Money Money rich
by 76561199163260434
A mod that contains Greedy bosses that me and my friend use for fun because its funny. Mostly inside jokes so not really made for anyone else to use hahahhahaaaaaaaaaaaaaaaaaaaaa Developed By Kumi
Vehemens Mod
by 76561199114647112
FILLING FILLING FILLING FILLING FILLING FILLING FILLING FILLING FILLING FILLING FILLING FILLING FILLING FILLING FILLING FILLING FILLING FILLING FILLING FILLING FILLING FILLING FILLING FILLING FILLING FILLING FILLING More weapons for biomes. Made to test my modding skills. Developed By Fetus
Dog mod
by 76561199542482420
This mod adds a few new items and a new boss based on nubby's number factory. Hopefully more in the future! content: Tony boss Craftable Tony summon with spikeball, red dye and souls of night Nubby star material, used to craft a Nubby wand Nubby wand, shoots nubbies at your mouse Tony's glasses, shoots nubbies automatically with terrible aim Poopbutt, a poop butt pet :3 An unobtainable consumable that creates a VERY big hole in your world, (hence why it is unobtainable) Developed By Toppinglist
Majora's Mod!
by 76561199242855222
Hello this mod is about reworking bows It goes into dep adlkfdajalfd;kj Developed By Taura!
tModLoader server with mod support
Install compatible, supported mods from the server dashboard.
Rent a tModLoader server