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Don't Starve Together Mods & Plugins
В этом каталоге перечислено 24 000+ проектов Don't Starve Together из Steam Workshop. Они могут быть серверными, клиентскими или требоваться с обеих сторон, а также включать карты и другой пользовательский контент. Перед установкой проверьте связанную страницу источника, версию игры и зависимости.
Spartan-627
автор 76561198057026386
Stats: Health: 200 Sanity: 175 Hunger: 175 (Slower Hunger loss) Voice: Wickerbottom (couldnt choose Wigfrid) Enjoy!
DJPaul's Sort Inventory Modifiable Keys
автор 76561198068821876
***Just a heads up that my mods will no longer be getting updated or maintained. If you're reading this, and you're a modder who wants to use this for your own work, you have full permission to use this however you'd like*** Press - or F1 to sort your inventory. Now configurable with up to 4 active keys. That's it. Applies to all players on your server. PSA for owners of dedicated servers: This is a sample of how your modoverrides.lua section might look like if written correctly. Use upper case for the values and use the value false to disable a keygroup. Check modinfo.lua for possible values for each keygroup --Sort Inventory ={ configuration_options={ keybind_function="KEY_F10", keybind_control="KEY_RCTRL", keybind_special="KEY_PERIOD", keybind_letters="KEY_Z", }, enabled=true },
Maxwell's Coat
автор 76561198110725104
"Fine. I'll do it myself." Very simple mod, does uh... what you'd expect. I was surprised to see that Klei didn't give Maxwell his old coat when they refreshed him, so I took it upon myself to correct that! TODO: -Make it look better lol -Make Maxwell's proper vanilla suit. To use this mod you'll want that funky Skin API mod. This one: Modded skins API Credits *Variant: Coat art and whatnot. *Crushcircuit for providing the gorgeous swap-art for Maxwell's coat. Hey, you! I normally don't like to advertise stuff like this, but seeing as how times are getting tougher, I've decided to open a Ko-fi! Any and all donations go right to me, no nonsense. This money will be put to affording dinner and helping to keep my mod development going! I appreciate your consideration, find it here: https://ko-fi.com/variant
Containers Perish Settings
автор 76561198397747007
Containers Perish Settings - Added perish settings of an ice box - Added perish settings of a salt box - Added perish settings of an insulated pack - Added perish settings of an polar bearger bin
Pokémon Music [WIP]
автор 76561198077321086
This is a very early release of a new music mod I've been working on. I decided to release it for now so that I can get some constructive feedback for my song choices, as well as the volume levels, etc. You will notice the majority of the music is from Gen. 4. Possibly purely coincidental, but I will say that Diamond / Pearl had the best music. HGSS also did it wonderfully; the DS soundfont may be to blame... Title Wi-fi - Diamond / Pearl / Platinum Wi-fi - HeartGold / SoulSilver ------------ Options to pick music from seasons, caves, or all songs. Underground Caves Aether Paradise - Sun / Moon Ruins Deity Ruins - Sun / Moon Autumn Day Littleroot Town - Omega Ruby / Alpha Sapphire Littleroot Town - Ruby / Sapphire / Emerald Dusk Azalea Town - HeartGold / SoulSilver Azalea Town - Gold / Silver / Crystal Night Lavender Town - HeartGold / SoulSilver ---- Fight Vs. Team Rocket - HeartGold / SoulSilver Boss Champion Diantha - X / Y Winter Day Mt. Coronet - Diamond / Pearl / Platinum Dusk Canalave Town (Day) - Diamond / Pearl / Platinum Canalave Town (Night) - Diamond / Pearl / Platinum Night Pokémon League (Day) - Diamond / Pearl / Platinum Pokémon League (Night) - Diamond / Pearl / Platinum Eterna Forest - Diamond / Pearl / Platinum ---- Fight Pokémart - Diamond / Pearl / Platinum Boss Legendary Pokémon - Diamond / Pearl / Platinum Spring Day Floaroma Town (Day) - Diamond / Pearl / Platinum Floaroma Town (Night) - Diamond / Pearl / Platinum Dusk Route 209 (Day) - Diamond / Pearl / Platinum Route 209 (Night) - Diamond / Pearl / Platinum Night Twinleaf Town - Diamond / Pearl / Platinum ---- Fight Vs. Rival - Diamond / Pearl / Platinum Boss Zekrom / Reshiram - Black / White Summer Day Cianwood City - HeartGold / SoulSilver Dusk Goldenrod City - HeartGold / SoulSilver Night Eterna Town (Night) - Diamond / Pearl / Platinum ---- Fight Vs. Kanto Trainer - FireRed / LeafGreen Boss Legendary Pokémon - Sun / Moon
More Death Announcements
автор 76561198408093880
Replacing the "DST Player Death Announcement" with Terraria-style text The text is sourced from the original Terraria death announcements + Potralia's Personal Localization(Chinese) Mod Some modifications have been made to fit the context of DST Authorization has been obtained from Potralia More texts will be added in the future. Feel free to share your ideas in the comments section
效率助手 (Efficiency assistant)
автор 76561198879326845
自从用了神话人物的猴子,习惯了金箍棒范围破坏的功能,其他人物都不香了。 而且在游戏过程中,存在大量基础动作消耗时间,所以编写了本mod。 mod开发过程中借鉴了其他mod: 范围采集与拾取功能:Too Many Items Plus: https://steamcommunity.com/sharedfiles/filedetails/?id=1365141672 快速制作:合集: https://steamcommunity.com/sharedfiles/filedetails/?id=1113081094&searchtext=%E5%90%88%E9%9B%86 如有侵权,联系删除。 核心理念:资源换时间。 主要通过消耗饥饿值使用某些功能,加速游戏进程。 这些功能将影响游戏体验,可能用了就回不去了,你可以将一些功能关闭。 功能: 快速工作:采集,制作、砍树、钓鱼、挖矿 范围采集 范围拾取 工具熊之力:像秋季BOSS一样震撼大地,消耗大量饥饿,但是没有伤害,对建筑无效,仅摧毁树木和石头(从某方面讲,这是保护措施)。 范围性功能 建议:如果使用范围拾取功能,背包很容易满,可设置堆叠上限为99(本mod最高可设置999堆叠)。 饥饿消耗设定 采集范围越大,消耗越大。 范围性功能,饥饿限制最低30%。 2格地皮范围:0消耗 4格地皮范围:拾取消耗1饥饿值,采集消耗3饥饿值。 6格地皮范围:拾取消耗5饥饿值,采集消耗15饥饿值。 工具熊之力 无伤害,仅针对树和矿。不支持拆家。 技能定位:建家后使用的高消耗技能。 使用条件:(1) 饥饿值维持在90%以上。(2)消耗75饥饿。 经测试,一次技能可产生130+木头,最初设定是消耗150饥饿。考虑到一些人物只有75点饥饿,所以加了一个限制条件。 以下物体不能被破坏:冰矿、盐柱、大理石柱子(大理石树可被破坏) PS. 本mod结合神话书说使用,有1+1>2效果。 腾云捡东西不需要落地。 五仁月饼锁饥饿,矿区、森林不快乐。 开启1距离范围拾取功能,无消耗捡圈,哪吒的乾坤圈再也不怕手残了。 工具熊之力AOE砍树,蛤蟆躺枪。 快速钓鱼功能可能被其他mod覆盖,从而失效。 关于芝士蛋糕和不朽的水果蛋糕,正常情况范围拾取时,不会捡这两个东西。但是,不同的汉化mod,汉化的名字如果不同,可能导致失效。 关于海钓: 机制很复杂,尝试改了两天,结果并不满意。但是有逃课思路:能力勋章的船上钓鱼池。蓝图可以杀季节鱼100%获得,推荐钓春天的季节鱼:花朵金枪鱼。 SL法快速钓花朵金枪鱼:春天、下雨、带10+鱼食或神话mod的粽子,存档后在海边随便仍,出了就钓,没出就退出重进。钓上来后,右键杀鱼给船上钓鱼池蓝图。 船上钓鱼池用普通钓竿就可以钓海鱼。如果用玻璃鱼竿,可以修改\Program Files (x86)\Steam\steamapps\workshop\content\322330\1909182187\scripts\prefabs\medal_fishingrod.lua。两个--注释代码,让--后面的代码失效。 -- inst.components.fishingrod:SetWaitTimes(2, 38)--钓鱼等待时间缩短2秒 inst.components.fishingrod:SetWaitTimes(1, 1)--钓鱼1秒 更新说明: 1. 增大拾取范围。 2. 取消:满背包的拾取判断,修复满背包时不能捡同类物品。 3. 降低工具熊之力的使用条件:饥饿大于等于70可使用。 4. 将工具熊之力的破坏范围增大一倍。 5. 增加快速烹饪 6. 修复公牛海带在范围拾取异常:因为公牛海带的特殊拾取机制,在拾取时触发异常。解决方案:拾取时排除公牛海带。
KijinSeija
автор 76561198992487218
本mod暂时只支持中文,非常抱歉。 md傻逼mod上传工具把我之前的简介弄没了,克雷和steam4000+了 再写一次简介 鬼人正邪,来自上海爱丽丝幻乐团的東方project,种族是天邪鬼。项目于23年开始建立,直到25年才算做好。 Kijin seija,the from the Touhou Project。 初始属性: 130血量 150理智 130饥饿 自带20%加速,1.5倍率伤害。 本角色mod新增加几个道具和几个料理。 新增道具(具体配方) P点,基本所有道具的核心材料,使用可恢复28点血量。 万宝槌(假),51攻击,无限耐久,右键开启锤子功能,卸下就会关闭。 魔法炸弹,造成大量伤害的一次性炸弹,类似亮茄炸弹。 闪避布,同骨甲。 替身地藏,350耐久的100防御值护甲,免疫普通伤害造成的硬直,但无法免疫电击,位面伤害带来的硬直和伤害。 遮阳伞,100%防水,右键可进行传送,同懒人法杖。 天狗相机,小道具,无限耐久,开启后角色将会一段时间内速度x2,效果结束后有30S冷却。 河童多功能背包,容量同坎普斯背包,带有返鲜效果。 夏日遮阳帽,夏天版本的海象帽,提供120隔热和每分钟6点理智恢复。 真-万宝槌,由假万宝槌制成,造假昂贵(?),造成大量伤害的同时,附带冰冻和电击。 亡灵灯,240隔热,带有照明,范围约等于提灯,可以用噩梦燃料补充耐久,耐久用完不消失。 新增料理:烧仙草,蚝仔烙,肠粉等等,等待挖掘探索( 角色有专属的对话台词,但是不是所有物品都有,还在慢慢填充中...... 自带很多套皮肤,均出自我以往绘制的哈基邪插画( 代码:申必人(我自己) 美术:申必人(我自己) 策划:申必人(我自己) 代码指导:LAN、狗王、萌萌哒的江上舞 更新:2026.1.2更新了几个皮肤(女仆第二版,万圣幽魂,逆袭兔女郎)微调了部分道具数值。 作者qq:1510265998,发现bug和有什么好点子可以加我qq。
Rabbit Rolls
автор 76561197997693872
Replaces Bunny Puffs with Rabbits in the Fur Roll recipe Because you can't currently get bunny puffs in DST! See Also: Firefly Lanterns
Lily Pad Boats
автор 76561198423350461
Lily Pads will spawn in the Ocean around your Marsh biome. They act just like boats! There are 3 sizes of lily pads. Small, Medium, and Large. Small has 50 hp, Medium has 75 hp and Large has 100 hp. I created this mod more as an experiment, rather than a finished product. That doesn't mean this mod does not work, they behave and spawn fine. The only unfinished bits/bugs I know of is being able to detach structures from lily pads more easily, and they do not have a death animation. Thanks for reading, I hope you find this mod enjoyable.
Obunga Watcher
автор 76561198088883042
Reskin for shadow watcher First update and probably the only one: - Added obunga texture for the fuelweaver mind control attack Second update, lol I can't believe it - Added capital W to the description so Puka's OCD will be just fine Third update - Added more capital letters to the description because Puka´s OCD Final Update - removed white collar
J
автор 76561198125508383
My First Character mod Not the greatest but pround of it nonetheless Great for new players (probably) Health (150) Hunger (110) Sanity (100) Starting items Axe, 2x Monster Meat
Whiskey, the Fleet Admiral
автор 76561198057538053
Admiral Whiskey is a washed up seafarer whose heart still longs for the ocean. Warning: Whiskey is receiving a big update very soon PlaystyleAt sea, Whiskey is a reliable lone sailor, able to be self-sufficient through her expertise and suffering no penalties for sinking, her resourcefulness allows for risky, reckless behavior. At land, Whiskey is a natural leader, a teamplayer that specializes on buffs and resistances to allow her crew to endure any struggle. But her real strength shines when she coordinates and fulfills her hitlist, killing Bosses and crafting medals with expensive costs but powerful rewards. Stats & Perks Health: 125 | Hunger: 175 | Sanity: 125 ⎈ Excels in seafaring - 25% recipe discounts for the Seafaring Tab - Suffers no health penalty for drowning, drowning doesn't lose items in inventory - Moves, rows and raises sail/anchor faster while on a boat ⎈ Leads her own fleet - Whiskey, nearby players and their followers gain Morale: +10% damage resistance +10% combat sanity resistance - Whiskey can craft a Hat and a Banner to increase Morale - Morale does not stack - It increases by overwriting, so the Hat raises to 25%, the Banner raises to 33% - Followers are included from any player, affecting pigmen, bunnymen, merms, tamed hounds, wickerbottom's bees, webber's spiders, abigal, bernie and most importantly, woby. - Whiskey can craft Service Medals from defeated bosses, granting powerful buffs - Anyone can use them - Medals are activated by just being on your inventory - Infinite durability - Medals are disabled when placed into backpacks - Buffs do not stack with the same type ⎈ Is desensitized - Cuts 1/3 of all sanity modifiers - Will gradually lose sanity around other players - Unless she's wearing her Hat, or other players have Medals - Wetness and sleep do not affect sanity - Only gains 90% health, hunger and sanity values from eating food - Fish and fish dishes give +20% hunger values instead - Refuses to eat any sweets, goodies, honeyed foods or desserts Items & Crafts Admiral Hat Straw Hat - Gold 2x - Kelp 5x - Lasts 10 days - 35% wetness resistance, 60 summer insulation - 50% collision and durability resistance to your current boat - Increases Morale to 25% resistances War Banner Black Flag - Log 2x - Serves as its own source of Morale - Increases Morale to 33% resistances + 10% bonus damage dealt Depth Perception Driftwood 2x - Flint 2x - Gold 2x - 51 damage - 100 uses - Loses only half durability against wet or ocean enemies - Breaks into Crushing Depth Crushing Depth - 51 damage - 50 uses - Deals 68 damage against wet or ocean enemies Navygator Empty Bottle - Scrap 2x - Broken Shells 6x - Lasts 2.5 days (refuelable with Nitre) - Points to the nearest source of the item inserted in its slot - Slot accepts up to a stack and stops perishing Hardtack Crock Pot Recipe: Ice + Salt + any filler - +4.25 hunger -1 sanity - Makes 3 servings - Stacks to 60 - Never spoils Combat Commendation Scales 2x - Life-Giving Amulet - Grants fire immunity, explosive resistance, fueling efficiency, winter insulation - Become Enraged below 25% Health: +75% damage, +10% speed, deals fire damage around you ⚠ Enraged sets fire to things nearby Specialty Star Enlightened Shard 2x - Chilled Amulet - You become a Planar Entity - Taking damage freezes attackers - Grants freeze immunity, cold damage resistance, summer insulation - Become Blessed above 50% Sanity: Sanity aura to all nearby players (value scales off own sanity) ⚠ You're highly conductive Nautical Nightmare Shadow Atrium - Nightmare Amulet - Halves all sanity debuffs - Gain +0/25/50% extra damage based on the day/dusk/night cycle - Caves always give max damage ⚠ Taking damage lowers sanity at 50% values Bravery Badge Bee Queen Crown - Magiluminescence - Regenerates 1 health every 10 seconds - +20% move speed - Glows in the dark ⚠ Halves all food healing Campaign Crest Guardian's Horn - The Lazy Forager - Crafts and builds 50% faster - Mines, chops, hammers, cooks at 150% efficiency ⚠ Takes 25% extra damage Expert Emblem Shroom Skin 2x - Construction Amulet - Halves tool and weapon durability use - 25% slower food spoilage in inventory - 20% reduced hunger rates ⚠ -20% move speed Admiral's Absolution Every Medal - Iridescent Gem - Grants all medal buffs - Removes all medal debuffs Many more! Check document for modded medals and details Modded SupportWhiskey supports the following mods: Mods In Menu, Modded Skins, Status Announcements, More Crafting Details, Meme Language, ReForged, Re-Gorge-itated, Island Adventures, Uncompromising Mode, Creeps in the Deeps, Cherry Forest, Black Death, Crispy Pine Nuts, New Boat Shapes, Dehydrated and many more ocean mods. Ending NotePlease check Whiskey's Documentation for much more information, tricks, in-depth stats, extras and trivia about this mod Report bugs and suggest changes in the Discussions tab Special Thanks POWD3d4 for character art, items and skins Skylarr for programming assistance Anagram for literally saving me from inanity Fluffles for aura code and answering all my dumb lua questions Empty for arguing for hours with me on how to best balance Heavy for helping fund this project Hamurlik for helping me with medals
Seasonal+Random DayNightCycle
автор 76561199149995654
Everyday is randomized day-night cycle, but randomize rules varies with seasons. A fully remake of DST's day-night cycle! Rules fully customable! The following of statement of seasons is the default situation. "Autumn: resting season" "Winter / Summer: BOSS CHALLENGE" "Spring : long dusk day / all-day day / a balanced day. SMALL CHALLENGE" NOTES: Random values are generated based on cycles to solve unmemorible bug, but you need to set offsets (Offset or Offset2) to change random values generated in different worlds. The mod cannot detect the new moon cycle rules after killing CC. Please adjust the Mooncycle Offset to match your mooncycle. If you set maximum segments in one total day lower below 16 or set minimum segments in one total day above 16, the mod can fix actual settings to a phase setting (according to the ratio you set) sum of 16 to prevent game crash. But better set a legal range (maximum above or equals 16 AND minimum below or equals 16) The maximum length and minimum length of day, dusk, night can be your expected value. However, when random values generated and their sum are not 16, the mod will fix them to 16, and any of day, dusk, night may a little longer than maximum length or shorter than minimum length, it's not an error. The mod author tryed her best to make phases length fit range you set.
Prosciutto
автор 76561198807397623
A character from JOJO's Bizarre adventure part5.
Wormwood Tweaks
автор 76561199116111540
Various Wormwood buffs that you can toggle in settings. The combination of settings I suggest is marked with * in the configurations. RETRO - lose sanity chopping burnt trees like in DS, very useful when rushing magic in early game - green font - old idle animation - remove favorite food - turn off skill tree - adjust or turn off Photosynthesis, if you want to craft the Bramble Shade Armor but don't like the idea of automatic health regen, which is currently 48 health per day, which is a lot - turn off the damage boost from the lunar allegiance. The whole Moon vs Shadow antithesis is certainly a clever schema for continuous content updates, but it feels conceptually messy, and certainly so from the point of view of the character who has been DST's Dark Sword factory BLOOM - always doing AOE plant talking, with radius depending on the stage of bloom, between 1/4 a tile to 3/4 a tile - don't have bees follow - hit harder with bloom, with the same multiplier - chop faster with bloom with the same multiplier, and craft faster too, and cook faster too - fine tune the maximum bloom multiplier, up from the default 1.2x to 2x. Hit as hard as Mighty Wolfgang! but with a hunger drain that matches the buff! Once upon a time I suggested 2x, but now I suggest setting this to 1.5x after finally getting over my Wolfgang Complex... (I suggest not doing any Skill Tree Bloom buffs for Bloom, otherwise it becomes a bit OP. It's just a lot more interesting to follow a slow seasonal rhythm without being able to control it with artificial means) PASSIVES - pick plant faster or even instantly, I suggest only doing faster because you want to be able to cancel your action when you pick the wrong thing - don't trigger wasps, mosquitoes and other insects - resist bramble, cactii & thorns even without bramble armor - neutrality from deciduous monsters MORE - neutrality from Gestalts - use Compost Wrap as Tree Jam for your Above-Average Tree Trunks - Craft Anenemies with 1 Bramble Trap + 3 Brightshade Husks + 5 Leafy Meats - make the Thulecite Club cost less Thulecite. I suggest the setting for 2 Thulecite, but I actually play with the setting at 1 Thulecite.. - increase Wormwood's Burn Time if you're a real epic gamer wormwood main MAYBE - right click digging: just Stumps or everything - revive evergreens into treeguards and deciduous trees into deciduous monsters, with the Amulet or the Telltale Heart - fertilize plants by hand for free (not recommended) - lose 5 sanity when digging up turf, just like when digging up stumps, in line with Wormwood's character, but also gain sanity when you place turfs, but this is a bit abusive because you can too easily control Wormwood's sanity with just a pitchfork FINE-TUNING - multiply the healing from fertilizers, I suggest playing with this at 1.5x because how in DST tent doesn't actually skip time, this means 12 health per Compost - also change stats for Bramble Traps and make it cost more Stingers. I suggest making it cost 4 Stingers and having 20 uses. You just get such an excess of stingers in late game - fine tune the stats for Bramble Husk and change Bramble Husk's recipe back to DS's with bone shards instead of stingers if you want to compensate buffing the durability. I personally recommend doing the bone shard recipe, and buffing the durability up to 750, because the AOE damage definitely worth the 4 bone shards, because it looks like bone shards, and because the armor is an early game item just like bone shards are an early game resource - increase the durability of the Bramble Shade Armor July 2024 - finally the log-less crash from the AOE since the SKILL TREE UPDATE - the speed buff has been capped at 1.3x, regardless of the maximum bloom multiplier you select A mod for buffing traps that I play with this one: https://steamcommunity.com/sharedfiles/filedetails/?id=2736173351 Here is another Wormwood mod that buffs the Compost Wrap: https://steamcommunity.com/sharedfiles/filedetails/?id=3327853926
Visceral Harvester
автор 76561198054731661
-Create a living weapon to drain your enemies dry- Full Config, including Chinese language support, and hand made animations *Visceral Harvester is a sentient weapon which drains damaged victims, adding to its Bloodpool. *Bloodpool: Upon 100% filled, the Visceral Harvester will release an Ichor to the ground. (Bloodpool status can be seen in its Bloodpool HUD Element) Or (Use the Simple Health Bar DST Mod, and view its Bloodpool on a glance! ) *Ichor: The consumable matter that the Visceral Harvester has produced. Can be eaten for 12 Health Healing or use as a cooking ingredient to make Blood Pudding. *Blood Pudding: Add 4 Ichor into a crock Pot to create this high in iron dish! Provides 24 Health and Hunger restore. Be sure to keep refrigerated, tends to spoil fast. ========================================================= *Visceral Harvester Information* This living weapon comes in two ranks (Rank 1, Rank 2) and three states (Dormant, Awaken, Ravenous). - Is NOT fire proof -Always hungry Rank 1: Is the smaller, weaker form. -Able to slash enemies 3 times, dealing 5 damage with each hit. -Evolves into Rank 2 after producing 60 Ichor. (Togglable in config) Rank 2: A much more massive, stronger form. -Able to slash enemies 5 times, dealing 10 damage with each hit. **Both Ranks fill the Bloodpool by 2% for each successful attack** ----------------------------------------------------------------------------------------------------- Dormant State: In this state, the weapon must be fully fed with its basic diet of Raw Meat. (Monster Meat is its favorite) -Can't be equipped by the Character, however can be carried to a new location. -Can be killed by using a Razor to "Destory Heart". Which returns rare parts of the weapon to the player. -Once hunger is full, the weapon will awaken!! ----------------------------------------------------------------------------------------------------- Awaken State: During this state the weapon is much more aware of its surroundings and has the strength to aid its master. -Can be equipped in the Amulet slot (with added equipment Mods), else in the backslot. -Draws blood from damaged targets filling its Bloodpool -Can form an Ichor from a full Bloodpool. -Diet opens up!!! -Raw Meat: Recovers 35% of hunger (Monster Meat: 45% of hunger) -Glow Berry: Allows the weapon to glow for a short time. -Plantmeat: Angers the weapon, sets Hunger to 20% and enters Ravenous State. -While equipped the living weapon will float by its master in two togglable Stances: Retaliation and Sheathed. (click item icon to change Stances) -Retaliation Stance: Attacks any hostile target that is attacking Player. Circles around the Player. -Sheathed Stance: Floats to the side of the Player, no longer attacks or defends. -Can't be killed by using a Razor, attacks Player for trying. ----------------------------------------------------------------------------------------------------- Ravenous State: This state the living weapon follows no commands, no slash limits, hungering for all life. -Can no longer fill its Bloodpool -Consumes Bloodpool to empower its attacks for 1.5x normal damage. Drains 4% from Bloodpool -Deals 1/2 normal damage when Bloodpool is empty -Unlimited slashes, no longer limited to combo attacks. -Small chance to gain some hunger upon attacking creatures. -Will damage the Player upon pickup. So hungry it bites!!! -Can be returned to Awaken State by feeding to 30% hunger. -Will return to Dormant State when reaching 0% hunger. ========================================================= *Marrowreaver Information* -Melee weapon that deals 56 damge -Durability of 150 -Used to craft Visceral Harvester Rank 2 -Found by murdering a Visceral Harvester. ========================================================= - 创造一个活生生的武器来吸干你的敌人 - 完整配置,包括中文支持和手工动画 *内脏收割机是一种有知觉的武器,可以吸取受伤的受害者,增加它的血池。 *血池:在 100% 填充后,内脏收割机将向地面释放灵液。 (可以在浮动武器上检查血池状态以查看其价值)或 (使用 Simple Health Bar DST Mod,一目了然地查看它的血池!) <-- 最佳体验 *I脓液:内脏收割机产生的消耗品。可以食用 12 健康治疗 或用作烹饪材料来制作血布丁。 *血布丁:将 4 灵液添加到瓦罐中,制作这个高铁盘!提供 24 点生命值和饥饿值恢复。 一定要冷藏,容易变质。 ========================================================= *内脏收割机信息* 这种活的武器有两个等级(等级 1、等级 2)和三个状态(休眠、觉醒、贪婪)。 - 不防火 -总是肚子饿 等级 1:是更小、更弱的形式。 -能够斩击敌人3次,每击造成5点伤害。 -产生60个灵液后进化为等级2。 (可在配置中切换) 等级 2:更大、更强的形态。 -能够斩击敌人5次,每击造成10点伤害。 **每次成功攻击,两个等级都会使血池填充 2%** ----------------------------------------------------------------------------------------------------- 休眠状态:在这种状态下,武器必须完全喂食其怪物肉的基本食物。 - 不能由角色装备,但可以携带到新的位置。 - 可以使用剃刀“毁灭之心”杀死。这会将武器的稀有部分归还给玩家。 -一旦饥饿感满了,武器就会苏醒!! ----------------------------------------------------------------------------------------------------- 觉醒状态:在此状态下,武器对周围环境的感知能力更强,并且有能力帮助其主人。 - 可以装备在 Amulet 插槽中(添加了装备 Mod),否则可以装备在后面的插槽中。 - 从损坏的目标身上吸取血液,填满它的血池 - 可以从满血池中形成灵液。 -饮食打开!!! -怪物肉:恢复 35% 的饥饿感 -发光浆果:让武器在短时间内发光。 -植物肉:激怒武器,将饥饿值设置为 20% 并进入贪婪状态。 - 装备时,活体武器将由其主人以两种可切换的姿态漂浮:报复和护鞘。 (点击物品图标改变姿势) - 报复姿态:攻击任何正在攻击玩家的敌对目标。围绕玩家转圈。 - 护套姿态:漂浮到玩家的一侧,不再攻击或防御。 -不能被剃刀杀死,攻击玩家尝试。 ----------------------------------------------------------------------------------------------------- 贪婪状态:这种状态下的生命武器不服从命令,没有斜线限制,渴望所有的生命。 -不能再填满它的血池 -消耗血池来强化它的攻击,造成 1.5 倍的正常伤害。从血池中吸取 4% -血池为空时造成1/2的正常伤害 - 无限斩击,不再局限于连击。 -攻击生物时获得一些饥饿感的几率很小。 - 拾取时会损坏玩家。太饿了咬人!!! - 可以通过喂食到 30% 的饥饿值返回到觉醒状态。 - 饥饿值达到 0% 时将返回休眠状态。 ========================================================= *骨髓掠夺者信息* - 造成 56 点伤害的近战武器 - 150 的耐用性 -用于制作内脏收割机等级 2 - 通过谋杀内脏收割机找到。
easy ang better lantern(无洞穴提灯制作和使用)
автор 76561198998262982
The material for making the lantern has changed Now we need to make the Lantern need Branch × 3, rope × 2, gold × 3 And now you can use everything that can light a fire to fuel it! Didn't open the cave? The same you can make and use the lantern! This is very suitable for those partners who don't like opening the cave !!!
烁玛音乐包-泰拉瑞亚/Fargo
автор 76561198986086799
Lexus Cyanixs -- 削除 (Deviantt战斗曲) Ordeal -- 削除 (英灵战斗曲) Stigma -- 削除 (憎恶战斗曲) Reprologue -- 削除 (突变体战斗曲) Steel Red -- 削除 (突变体旧版本战斗曲)
dadao
автор 76561198381358547
基础伤害40,可以砍树; 可以升级,共100级,每升级一次伤害+5; 升级材料:噩梦燃料; 耐久可恢复,恢复材料:金子; 注:上传主要供自己以及好友联机使用,也欢迎其他各位玩家使用,不过这个刀伤害很高,很bug,不喜欢变态mod的玩家慎用。 再注:这只是个测试时用的mod,也可以拿来玩耍。如果玩家觉得伤害高比较bug也可以订阅swordao这个mod,swordao是在这个的基础上考虑了游戏平衡性之后进行了修改后的mod,伤害较低,升级的加成也较少,适合在游戏中正常使用。
Paper Grenade v1.3
автор 76561198033705072
You just Throw, and Pop! Paper Grenade is Very Powerful Throwable Weapon. It need Alchemy Engine. (Oh, It is High Technology Weapons!) Damage is down than Gunpowder but Throwable. (It is Throw Weapon.. It can hit like punching.) Paper Grenade is not burning near items. (It is harmless than gunpowder.) If you near explode paper grenade, you also hurt. It is gunpowder weapon, so Damage Multiplier is fixed 1. But your Damage Multiplier is higher then 1, you have little more damage. Explosion Damage : 100 (Default) You can select Explosion Damage. ( 25~200 ) Explosion Range : 3 (Default) You can select Explosion Range. ( 1~5 ) Damage to the Player : 10% (Default) You can select Damage Percent to the Player. ( 100%~0% ) Output Count : 5 (Default) You can select Production Quantity. ( 1~20 ) Paper Grenade Recipe : Papyrus x1 Nitre x1 Gunpowder x1 Have a good monster massacre.
Fuel switching
автор 76561198035838584
Have A Glommer As A Pet. Feed The Glommer Wood And Twigs And It Will Drop A Glommerfuel. Glommerfuel Is Good For Burning (You Can Also Eat It).
Better Good Foods v0.20
автор 76561198034392616
v0.20 change note H.P H.G S.N Monndrake soup 100 150 005 -> 100 125 040 Meaty Stew(Bone stew) 012 150 005 -> 035 110 025 Heny Ham 030 075 005 -> 030 065 015 Meatballs 003 062 005 -> 016 052 012 Monster Lasagna -20 037 -20 -> -17 050 -17 Honey Nuggets 020 037 005 -> 012 035 032 Fist Full of Jam 003 037 005 -> 002 020 026 **Sort by Hunger ** H.P H.G S.N Monndrake soup 100 150 005 -> 100 125 040 Meaty Stew(Bone stew) 012 150 005 -> 035 110 025 Turkey Dinnner 020 075 005 Bacon and Eggs 020 075 005 -> 015 075 010 Heny Ham 030 075 005 -> 030 065 015 Dragonpie 040 075 005 Meatballs 003 062 005 -> 016 052 012 Monster Lasagna -20 037 -20 -> -17 050 -17 Honey Nuggets 020 037 005 -> 012 045 030 Froggle Bunwich 020 037 005 -> 025 037 010 Puimkin Cookie 000 037 015 Stuffed Eggplant 003 037 005 Kabobs 003 037 005 Waffls 060 037 005 Guacamole 020 037 000 Pieogi 040 037 005 Fishsticks 040 037 005 -> 045 037 003 Fish Tacos 020 037 005 Spicy Chili 020 037 000 Unagi 020 018 005 -> 037 030 005 Butter Muffin 020 037 005 -> 020 030 005 Fruit of Medley 020 025 005 -> 017 025 008 Ratatouille 003 025 005 Fist Full of Jam 003 037 005 -> 002 020 026 Ice Cream 000 025 050 -> 000 015 055 Melonsicle 003 012 020 -> 003 012 035 Flower Salad 040 012 005 Trail Mix 030 012 005 Taffy -03 025 015 -> -05 010 075 Powdercake -03 000 000 -> -03 005 017 **Sort By Sanity ** Taffy -03 025 015 -> -05 010 075 Ice Cream 000 025 050 -> 000 015 055 Monndrake soup 100 150 005 -> 100 150 040 Melonsicle 003 012 020 -> 003 012 035 Honey Nuggets 020 037 005 -> 012 045 030 Fist Full of Jam 003 037 005 -> 002 020 026 Meaty Stew(Bone stew) 012 150 005 -> 045 110 025 Dragonpie 040 075 005 -> 040 072 020 Powdercake -03 000 000 -> -03 005 017 Heny Ham 030 075 005 -> 030 075 015 Puimkin Cookie 000 037 015 Meatballs 003 062 005 -> 016 070 012 Bacon and Eggs 020 075 005 -> 015 075 010 Froggle Bunwich 020 037 005 -> 020 040 010 ** Sort by Health ** Monndrake soup 100 150 005 -> 100 150 050 Fishsticks 040 037 005 -> 045 037 003 Dragonpie 040 075 005 -> 040 072 020 Pieogi 040 037 005 Flower Salad 040 012 005 Meaty Stew(Bone stew) 012 150 005 -> 035 110 025 Unagi 020 018 005 -> 037 030 005 Heny Ham 030 075 005 -> 030 075 015 Froggle Bunwich 020 037 005 -> 025 037 010 Turkey Dinnner 020 075 005
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