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Don't Starve Together Mods & Plugins
В этом каталоге перечислено 24 000+ проектов Don't Starve Together из Steam Workshop. Они могут быть серверными, клиентскими или требоваться с обеих сторон, а также включать карты и другой пользовательский контент. Перед установкой проверьте связанную страницу источника, версию игры и зависимости.
The Truly Portable Crock Pot
автор 76561199071772317
You can use Portable Crock Pot in the inventory, and you can still use it like before.
Misclick Protection
автор 76561198314188058
Distilled and extended from eXiGe's Advanced Controls mod. https://steamcommunity.com/sharedfiles/filedetails/?id=1601725838 I haven't at all looked into making my mod compatible with that one, though, so it'll probably break if you use both of them. Anyway, with this mod, you can use config options to make certain staff items (and Wortox's Soul Hop) require double-right-clicking to be used. Also allows you to prevent staves from casting when right-clicking with the staff on the cursor, or when right-clicking an equipped cursor in your inventory's hand slot. I'm considering adding left-click protection for the Fire and Ice Staves just for completeness' sake. So, uh, stay tuned? Or something? Everything is disabled by default. Go to the config options to enable what you want. The menu descriptions should explain themselves. (If not, let me know; I'd like to make them as clear as possible.)
SONIC: The Hedgehog
автор 76561199242882636
Sonic arrived at the Constant for some strange reason. Now he'll have to survive in a strange world where everything can kill him! Stats: Health: 100 Hunger: 150 Sanity: 175 Advantages: -He's fast (x1.15) -He can accelerate (x1.15 to x2) (but he can slip if he turns sharply) -He's confident; he gains 5 sanity per minute when his health is above 70%. Disadvantages: -He's hungrier (x1.15) -He doesn't like hurting animals (he loses 5 sanity per hit) -He's afraid of dying; when his health is below 30%, he loses 15 sanity per minute -does 25% less damage Peelout: Sonic pauses for 3 seconds, preparing to then dash out at full speed. During this ability, he can pick up allies! But you can crash... (Your Hunger Drain increases to x2) Cooldown: 5 seconds Dropdash: Sonic deals 8 damage on contact. When used, he gains a shield for each successful hit, protecting him from damage. (Each hit increases the shield's health by 2, up to a maximum of 50 health) Cooldown: 8 seconds Cost: 2 Hunger Homing Attack: Use Dropdash and hold the attack button (default: F) to repeatedly hit the enemy, boosting your damage. You can disable Sonic's acceleration when using "Z" if you don't like tripping.
The Gorge - Endless Gorging Mod - English Translation
автор 76561198135803731
English Translation of: https://steamcommunity.com/sharedfiles/filedetails/?id=1411268915 plus some UI tweaks and some new features! Includes: - Round Counter - Craving Display - Salt and Sap Timers + chat shorthands for those without function keys - Chat-Activated Co-operative Timers - Recipe Display - Enhanced Recipebook - Recipe Selection via Chat Instructions: - F1 to start Salt Timer. Chat shorthand: "#w" (without quotes). - F2 to start Sap Timer. Chat shorthand: "#e" (without quotes). - Type "#" (without quotes) followed by a recipe number to display details of that recipe. - F3 to clear Recipe Display. - F4 to disable+hide Salt Timer. - F5 to disable+hide Sap Timer. Details of the Mod: The timers now work by chat announcement - one player can hit F1 or F2, or say #w or #e, and everyone who has the mod will have the respective timer activated. Excellent for co-operative gameplay when you need to rush that salt or sap :D Side-Effects from Installing: 1. Player and NPC speech text bubbles disappear. Players can still communicate via the chat; the text just does not appear next to the players' characters as speech any more - reduces visual clutter. Other Notes: 1. This is a client-side mod. It alters only the player's user interface. Credits for the creation of the original mod goes to: 不死总会出头
Tumbleweed Ranking Match
автор 76561199120302538
Mod Introduction Core: Competitive Points System and Multiple Gameplay Extensions Description: This mod aims to provide players with a rich competitive experience, including points system optimization, a unique shop system, title functions, various gameplay modes, team systems, and more. Through these features, players can compete and cooperate in a diverse gaming environment, enhancing the fun and challenge of the game. Feature Introduction 1. Points System Optimization - Death Penalty: Players lose points upon death. - Survival Bonus: Players gain points for surviving each day. - Kill Bonus: Players gain points for killing other players. - Team Kill Penalty: Players lose points for killing teammates and this is logged. - Team Victory Bonus: Teams gain points for winning. - MVP Reward: The MVP of each game gains points. - Scoreboard: Players can press Tab to view their scores on the scoreboard, and the MVP will be displayed at the end of the game. 2. Shop System - Enable/Disable: The shop system can be enabled or disabled in the mod configuration. - Points Spending: Players can spend points to purchase items in the shop. 3. Title System - Title Definitions: Players are awarded different titles based on their performance, displayed above their heads. 4. Team System - Team Assignment: Players are automatically assigned to different teams at the start of the game. - Team Display: Teammates’ ranks, names, and titles are displayed above their heads, with different colors to distinguish between teams. 5. Message Board Feature - Message Button: Players can leave messages, and other players can upvote or downvote these messages. - Data Persistence: Data is retained when the world is reset, and dead players can still access the message board. 6. Dimension Weapons and Defense - Dimension Weapons: Hitting activated Thulecite Clubs does not cause stun. - Dimension Damage Adjustment: Damage in player vs. player combat is adjusted from 1/2 to 1/3. - Dimension Defense: A defined table is used to enhance items’ dimension defenses. 7. Lottery Machine - Lottery System: Adds a lottery machine to the game for added fun. 8. Cannon and Weapon Balance - Cannon Damage: Cannon damage is reduced by 50%. - Hibiscus Ice Staff: The stun probability is not 100%. 9. Clan System - Manual Assignment: Admins can manually assign players to clans. - Configuration Switch: The clan system can be toggled in the mod configuration. 10. Special Equipment and New Gameplay Modes - Forge Equipment: Adds new forge equipment compatible with dimension damage and Thunder Spear. - Tumbleweed Prairie Gameplay: Random new gameplay modes start appearing on the fourth day, each mode can be toggled in the mod configuration. - New Gameplay Modes: - Dock Mode: Players receive items starting on the fourth day, with daily replenishments. - Land Mode: Players receive items starting on the fourth day, the map shrinks to the smallest circle, with a lottery machine and boss in the center. - Sea Battle Mode: Special items are automatically dropped starting on the fourth day, with rewards for killing the King Crab. - Elimination Mode: Stops dropping tumbleweeds, initiating a PVP elimination match based on surviving teams. 11. Optimizations and New Features - Drowning Death: Players die from drowning but can be revived. - Anti-Walk A Detection: Detects Walk A actions per game, with warnings and eventual kicking after repeated offenses. - New Weapons: Adds new weapons from the beach including spears, coconut grenades, and obsidian weapons. - Item Repair: Repair kits can repair item durability, with adjustable levels. - Ocean Cleanup: Regular ocean cleanup with adjustable intervals. 12. Character Balance Adjustments - Wilson: Generates a meat effigy each day. - Wolfgang: Skill tree adds dimension damage conversion to double physical damage. - Wendy: Starts with potions, Mourning Glory, and an urn. Abigail has 600 health and Beefalo are fully tamed. - WX-78: Unlocks auto-repair machine, starts with a full set of W.A.R.B.I.S., accelerates and glows when struck by lightning. - Wickerbottom: Equipped with shield book, temperature control, and sleep book now induces a 10-second sleep. - Woodie: Lucy's efficiency is increased, transformation items are vegetarian, and Woodie gets invincibility after transformation ends. - Wes: Comes with damage reduction, adjustable armor consumption rate, and balloon items act as single-use bone armor. - Maxwell: Has forge skills, shadows do not attack players for the first three days, and shadow enemies have a lock-on distance of 10. - Webber: Can create graffiti directly, spider nests replenish quickly. - Wigfrid: Crafting cost is halved, duct tape repairs armor and weapons. - Warly: Starts with items including Hibiscus Ice Staff, non-flammable kitchen equipment, and unlocks Honey Ham. - Wormwood: Can craft Glowberry repair kits, Glowberry armor includes 10 fertilizer bags. - Wanda: Starts with a stopped clock and a scale armor with 1 durability. - Wurt: Does not die from falling into water but is teleported home, food provides double the healing. - Walter: Unlocks all ammo recipes, tents are non-flammable, no sanity loss when health is not full. - Wurt: Equipped with a glass knife and war god head. 13. Recipe Modifications - Wendy: Abigail's Flower recipe changed to 1 petal. - Wendy Exclusive: Petal recipe changed to dark petals. - Time Shard: Recipe is 2 thulecite fragments and 2 nightmare fuel. - Shadow Codex: Recipe changed to 6 nightmare fuel. - Wanda: All clock recipes require one time shard. - Living Log Hat: Recipe changed to 2 logs. - Slingshot: Recipe changed to 1 twig and 1 mosquito sack. - Willow Exclusive: One set of ashes crafts one scale armor. - Wormwood Exclusive: Glowberry repair kit. - Webber Exclusive: Spider graffiti. - WX-78 Exclusive: Auto repair machine. 14. Durability Modifications - Fire Staff: Durability changed to 3 uses. - Sleep Book: Durability changed to 1 use. - Lightning Book: Durability changed to 1 use. - Ordinary Boat: Health changed to 2000. - Trident: Durability changed to 10 uses. - Bone Helmet: Durability changed to 100. With these detailed features and gameplay designs, players will experience a challenging and fun survival competitive environment. Whether fighting alone or working in teams, every player can find a way to play that suits them. We hope everyone enjoys endless adventures and challenges in this mod!
Conductor's Chaos
автор 76561198129541353
The mod adds four instruments to the game: the drums, the harp, the trumpet and the violin. These instruments' effect depends on the last instrument played, so the first use doesn't do anything in itself, you have to follow it up with another instrument play. This way, the survivors are able to come up with their own instrument chain effects and combos. The exact combo list is attached above at the images. The survivors can divide the instruments between themselves, so the combos can be triggered by different musicians if they're close to each other enough. There can be multiple "comboing bands" in a single server, but they have to be far enough from each other to not interfere the other band's music. The instrument combo chains breaks if no instrument has been played for 15 seconds. All instruments have 50 uses. The full combo list is available in the game through the music sheet item. If you inspect it, a popup will appear with the list. You can also scroll up to the images here in the Workshop. The triangle item can be used to break the combo chain. If you don't want to trigger the next instrument's effect, just ring the triangle and you can start from scratch. Updates V1.0.: The mod has been published, collecting feedback. Credits and special thanks - Monti provided the programming part of the mod. He did an outstanding job, as always. - Special thanks to the kind members of the Klei forum. Without their help this mod would have never been created. - The thumbnail background art is not my work, I've used a concept art image from the game. - You may copy the codings of my mods, but I don't allow to use my sprites in any other mod. Plans for this mod - Bug fixes if required. My other projects, links I've created a whole guide about character creation. Feel free to check it out: https://forums.kleientertainment.com/forums/topic/129004-guide-the-big-book-of-dst-character-creation/ Check out my other DST mods: https://steamcommunity.com/profiles/76561198129541353/myworkshopfiles/?appid=322330 If you like my work, consider a small donation I'm heavily blushing, but I've decided to create and open a Ko-fi creator account. If you have some schmeckles to spare and you like my work, this is a possible direction which towards you can aim and throw your tip. Either way, I will upload most of my work-in-progress images there, I live and die for constructive criticism. https://ko-fi.com/heyitssumi Enjoy the mod! Don't Starve!
Miami Rick (汉化)chinese
автор 76561198269894211
丨基本汉化(Chinese translation) 丨The author has agreed to translate the module(已获授权) 丨原模组(mod)链接https://steamcommunity.com/sharedfiles/filedetails/?id=912647660 丨原作者(original Producer):Desblat \ Обломов、rōnin 丨这是我做的第一个汉化,设置里有许多术语没翻译出来 丨本来想完全汉化,但是对话交互内容太多了,只做了基本汉化 以及部分交互内容 丨注意:模组是完全可定制的,从语音到统计数据和特权。如果你发现很难用他糟糕的数据生存,或者不喜欢一些新的机制,只需点击模组选择屏幕上的“配置”按钮,然后按照你想要他的方式设置瑞克。 如果你喜欢的话,那就点个赞吧 默认属性: 健康:100 饥饿:190 理智:225 当前特性: - 他很强壮,但HP不多,饿得更快。 - 他是100%耐热的,因为他习惯了炎热的天气,但是他会受到3倍的寒冷伤害。 - 他跑得很快。 - 有他值得信赖的酒瓶,用来让他一直喝醉, - 拥有他的传送门枪,可以生成通往地图上随机位置的传送门(传送被折返大概是遇到了非陆地地形)。 - (不是真正的福利...)几乎完全定制的语音!他的一些台词包含各种参考(提示:是原木,糖果玉米和蜜蜂放在口袋里) - 取决于理智水平的科学和魔法特长: --在高度理智(>75%)时,瑞克拥有科学加成(在没有科学机器的情况下可以使用1级科学配方),并且无法制作或打开魔法配方。 - 拥有种类繁多的发明;可从“工程”选项卡获得。 传送门枪(作为起始物品栏物品提供): - 生成一个通往地图上随机位置的门户。 - 传送门在使用后 16 秒内消失。 - 传送门有10%的几率生成敌对生物!这些怪物门户不通向任何地方,它们基本上是死胡同。 - 当瑞克制作物品时,怪物传送门有 5% 的几率出现。 - 传送门可以稳定。 - 现在有 2 种模式:随机目的地(打开通往地图上随机地点的门户);Telepad Focus(打开randon Telepad的传送门)。 制作配方(科学选项卡):12 个齿轮、1 颗绿色宝石、3 个电动涂鸦。 补充能量的物品(从效果较差到大多数):荧光果;噩梦燃料;格洛默咕噜,红色宝石,蓝色宝石;紫色宝石。 稳定传送门:使用电动涂鸦来稳定绿色门户。稳定的门户将其颜色从绿色变为蓝色,并且可以存在更长的时间。每个门户一个电动涂鸦就足够了。 延长蓝色传送门时间:荧光果;噩梦燃料;咕噜咕噜;红色宝石;蓝色宝石;紫色宝石。 酗酒机制: - 当瑞克喝醉时,他有额外的攻击和伤害抗性加成。 - 攻击和伤害抗性取决于醉酒程度:瑞克越醉,他就越强壮。 - 喝醉会使他更快地失去理智。 - 当瑞克清醒时,他昏昏沉沉,放慢速度,失去了所有醉酒的增益。 酒瓶(作为起始库存物品提供): 用于酿造和饮用酒。 制作配方(Scence Tab):2颗切割石,1颗紫色宝石。 补充酒精的食物(从效果较差到大多数):桦树,胡萝卜,浆果;多汁的浆果,蜂蜜;西瓜、石榴、洞穴香蕉;火龙果,曼德拉草。 新 (2020) 恐怖之枪: - 向敌人发射恐怖喙! - 恐怖喙会继续攻击敌人一段时间。 - 恐怖喙不会伤害玩家。 新 (2020) 手部增强: - 允许瑞克一键拾取多个物品(收获附近的灌木丛和树苗,采摘多朵花等)。 - 增加攻击范围。 - 提高攻击速度。 - 提供强大的抓地力,因此瑞克不会因为潮湿而掉落手工装备的物品。 佩奇汉化 2023年8月9日
fast reset your skilltree points
автор 76561199088047561
as its name . press lalt lshift lctrl then press c tp reconnect server in order to reset skill, Google trans: 1. Function introduction: allows you to quickly reset your skill points on the server Allows you to quickly reconnect to the current server 2. How to use: When playing in a server, press LALT LCTRL LSHIFT C (make sure the first three are pressed and then press c) to reset skill points Or press the additional start button for the settings setting Or enter the command /reconnect or /重连 in the chat box 3. Effect: Reconnect to the current server and reset the skill points (depending on whether you choose to reset in the pop-up window) 4. Special: After triggering, the pop-up window will let you determine whether to reset the skill points, and the reconnection triggered by the additional start button will be reset by default 5. Others: This mod runs based on the Cray bug and may fail in the future. organ desc: 1.功能介绍:允许你在服务器快速重置你的技能点 允许你快速重连当前服务器 2.使用方法:在一个服务器里面游玩的时候按下LALT LCTRL LSHIFT C(确保前面三个处于按下状态后按下c)重置技能点 或者按下设置设定的额外的启动按键 或者聊天框输入指令/reconnect或者/重连 3.使用效果:重连当前服务器,重置技能点(却决于你是否在弹窗中选择重置) 4.特殊:触发后在弹窗里会让你确定是否重置技能点,额外的启动按键触发的重连会默认重置 5.其他:此模组基于克雷bug运行,可能会在日后失效。
Instant Pitchfork [DST]
автор 76561198079141001
Turf Placement / Digging / Pickup becomes instantaneous. Mod Options: • Enable / Disable - Instant Pickup • Enable / Disable - Instant Turf Placement • Enable / Disable - Instant Pitchfork Known Bugs: • 1 - Instant Turf Placement causes Walls, Pinecones, etc to be instantly placed as well. I have spent hours trying to figure out how to solve this issue, but I can't find anything. Please disable "Instant Turf Placement" if this bugs you. • 2 - Instant Turf Placement fails when Lag Compensation is enabled.
怪物加强改1.2
автор 76561198998835896
原版链接:https://steamcommunity.com/sharedfiles/filedetails/?id=1222109394 原版变态改链接:https://steamcommunity.com/sharedfiles/filedetails/?id=2433274600 (已取得原作者同意) 置顶内容: 预计很长时间以内都不会更新了。 淦,已经忘记有这个mod了。主要电脑不行没啥用的mod都关了。所以,咕了。 然后是如何修改本mod以及其他一些可能用得到的方法。 用“Notepad++”软件编辑lua文件,里面照样子添加修改英文名字就行,不过有的生物生效名字和英文不一致(点名批评猪人),或者在mod里直接设置,比如“TUNING.BEEFALO_HEALTH = 数字”,设置牛(包括驯好的牛一样)血量为多少,官方很多设置数值都是这种格式,(TUNING.名字_属性 = ),也可以解压官方文件夹里的scripts.zip文件(大概三十mb以上),位置steam/steamapps/common/Don't Starve Together/date里直接搜就行了,里面找到官方代码定义名字然后自己在其他开启的mod里直接添加重新定义数值就行。(防止驯牛死掉重新定义了血量回血量和回血间隔 TUNING.BEEFALO_HEALTH_REGEN = 数字 TUNING.BEEFALO_HEALTH_REGEN_PERIOD = 数字,生物常态护甲这种东西原版里没找到,估计只能用mod定义然后添加了),暂时就这些。 如果有需要添加的生物强化可以按照上述步骤自行定义量值。 1.0终于知道咋更新mod了。。不过也只是增加了水蜘蛛而已。海草怪回血生效,其他没加,最好别选攻速强化选项,蜘蛛是全加入了应该,会僵直的没法动。 相比原版增加了兔人猪人,浣猫(血量修改失败),果蝇企鹅鼹鼠眼睛草等。所以兔人鱼人猪人大乱斗差不多可以平衡了。 不过兔人变成黑兔人的时候回血效果会失效,猪人好像一样,,而猪人面板会增加,黑兔人攻击力却不会增加(wiki上黑兔人是60攻击力来着)。不知道哪儿出错了。 1.1增加了角鲸和海草怪还有石虾(不知道能不能生效),纯新手,不知道怎么更新mod,refresh好像没有用,所以重发了一个版本。。。 鲸鱼血量和攻击力失败,。猪人是血量攻击力和护甲回血生效的名字不一样,鲸鱼不知道血量攻击力该用哪个名字。 1.2增加了弱化选项,不过只有两档(互相刮痧)
Moderator(remake,dynamic manager)
автор 76561198834649094
Are you trying to stop troublemakers without much effect? Do you want to find some managers but worry their permission oversize? Try this mod. The best way to balance permission and management. Manager your server with other players! Original mod is this. I have remade the construction of code, because the source code of original author is so coupled. it's very hard to modify it... New Features 1. Any command can be easily added or removed. 2. Added an option that Whitelist members can be as moderators. 3. Added 4 new commands to direct target by scoreboard index.(in order to direct some players with strange names) 4. Added 1 new command to regenerate every shard with different seeds.(in order to multi worlds server) 5. Mod info translation follow game language 6. Server admin as moderators by default 7. Added an option that the players whose age great than or equal to the set number of days as moderators Commands +rollback --rollback some days. rollback to the beginning of the day by default. +kill/kick/ban/kban<name> --kill/kick/ban/kill and ban a player. ++kill/kick/ban/kban<index> --kill/kick/ban/kill and ban a player by scoreboard index. +shardregen --regenerate every shard with different seeds. tips:<>meaning it must be fulled, [] meaning it can be ignored. <index> can be seen by pressing TAB. Any players who is not moderator will receive tips when the age meets the requirement. You can leave a message if you want other commands. Please support me if this mod can help you.
Magicgirl Starve Together Server
автор 76561198354418168
必须与 http://steamcommunity.com/sharedfiles/filedetails/?id=1255874115 同时启用,否则会崩溃 说明一下,这是 乐正绫 http://steamcommunity.com/sharedfiles/filedetails/?id=1168568401 和 晓美焰 http://steamcommunity.com/sharedfiles/filedetails/?id=1139899606 的内容扩展mod,优化代码而分离出来的,并不是新的人物 单独开启会出现错误 修复: 乐正绫无视护甲与真实伤害无效; 乐正绫伤害计算错误; trident 中毒效果伤害计算错误。
Tugtime
автор 76561198051436677
Tugtime, masked shadow. Hunger 100 Sanity 100 Health 100 *Doesn't speak *Moves faster *Has night-light *Starts with Surprised Mask Three craftable masks: 1.) Surprised Mask - Gives night-light like other masks. Requires 4 Living Logs to craft. 2.) Happy Mask - Autoloots. Requires 2 Walrus Tusks to craft. 3.) Sad Mask - Boosts sanity of nearby allies only. Requires 2 Thick Furs to craft. Note to all masks: *Mask unequipped = Loses sanity badly. *Mask equipped = Gains a good vision in the afternoon and night. *Re-equip the mask when it doesn't give night light. *Each masks last about 5 days. *These masks can be found in "Magic Tab". *Only Tugtime can wear these masks. IMPORTANT: Wear the mask as soon as you start playing! =====================Changelog============================ --July 13, 2015-- 1.) Removed Cursed Fuel. 2.) Changed materials needed to craft "Surprised Mask". 3.) Durability of all masks are reduced by 50%. 4.) Durability of all masks are now being consumed even unequipped.
Arknights Music
автор 76561198986086799
Music replacer with Arknights songs 将游戏中大部分音乐替换成明日方舟的音乐
Wurt And Merm AI Tweaks
автор 76561198102462620
This mod adds some tweaks to Wurt and Merm, as I've seen many players on Klei forum complain about Merm AI and Wurt's perks. Merm and Merm Guard - More protective of Wurt and other Merms. Will attack nearby pigmen or anything that is targeting a merm (including Wurt). Reason for this: Merms currently just ignore hounds or spiders chasing after Wurt players.COME ON! WE ARE OF THE SAME KIND, WHY NOT LEND ME A HAND?? - Call for other merms to battle when target an enemy, like Bunnymen. - Kite bosses better. - This functionality is configurable. By default, it's turned on. Wurt - No more sanity loss and temperature drop due to wetness. She even gains a bit sanity based on moisture. - Takes 25% more overheat damage, greatly loses sanity when overheat. v1.1.0: Added a simple status for Merm King. Note: Wurt mod must be turned on in configuration, the default is off, because I don't want this to be a direct character mod.
45 Inventory Slots
автор 76561198665608129
Increases the number of inventory slots to 45 This is based on 45 Inventory Slots by M.Y8 Fix thunder strike cresh (isexternallyinsulated is nil), and Magician's chest cresh (opencontainerproxies is nil) And should be stable for upcoming updates... hopefully
Friendly dragonfly
автор 76561199413990599
This mod allows endless trading with the Dragonfly after it's defeated ㅤㅤㅤㅤㅤㅤㅤㅤㅤ ㅤㅤ Tired of fighting the Dragonfly every season just for gems? Perhaps you have too many Dragon Fruits? Maybe you're just a peaceful farmer who doesn't enjoy combat? Now, you can trade with the Dragonfly after defeating it! - Dragonfly doesn't disappear after being defeated - Three trading options available Tradable Dragonfly: Diverse Trading Options The Dragonfly accepts the following items for trade: - Dragon Pie - Ash - Green Gem - Ice Dragonfly Trading Guide: Here's a comprehensive breakdown of all possible trades for your reference OfferingDragonfly's ReactionPossible Rewards Dragon Pie High-value offering Dragonfly's favorite food "Radiant! Scorching! This offering makes my scales resonate!" "Burning value! You know how to please a dragon!" The Dragonfly accepts your offering with great excitement Common Reward (65%) - Assorted gems x3 Rare Reward (25%) - Dragon Scales + gem combination x2 Very Rare Reward (5%) - Lavae Egg + gem combination x2 Very Rare Reward (5%) - Life Giving Amulet + rare gems x2 Ash Medium-value offering Remnants of fire "Hmm... some heat, but not blazing! Barely acceptable." "Lukewarm offering. My claws can hardly feel the heat." The Dragonfly reluctantly accepts your offering Fixed Combination Randomly gives 3 items from: - Dragon Fruit (5% - rare) - Dragon Fruit Seeds (40% - common) - Gunpowder (30% - common) - Red/Blue Gems (15% - uncommon) - Nitre (10% - uncommon) Green Gem Extremely high-value offering Rare and precious treasure "Hotter than a magma pool! This offering warms the soul of the desert!" "Like Warly's kitchen on fire! Intoxicating!" The Dragonfly is so excited it almost flies away Life Amulet Combination (30%) - Life Giving Amulet + red/blue gems or purple/orange gems Construction Amulet Combination (30%) - Construction Amulet + material combination Dreadstone Combination (20%) - Dreadstone x2-3 + gems Thulecite Combination (20%) - Thulecite + Thulecite Fragments Ice Dangerous offering Dragonfly's nemesis "Ice?! No... this is lethal to me!" "Colder than the Deerclops in winter! My flame is extinguishing..." The Dragonfly lets out a painful wail Special Effect - Instantly kills the Dragonfly! - Dragonfly will respawn normally afterward If you want to fight the Dragonfly again, you can feed it Ice, after which the Dragonfly will respawn normally Notes: - Ice will instantly kill the Dragonfly if you prefer to fight it yourself - All players need this mod installed - The Dragonfly automatically transforms into fire form at night and reverts during the day After being defeated, the Dragonfly will drop its normal loot and can engage in the trades listed above. These trading options may be debatable - if you have better suggestions, please share in the comments! Thanks for playing!
Craftable Feathers
автор 76561198103077369
Check out my other mods! Each of the four feathers may now be crafted using the Prestihatitator or Shadow Manipulator under the Refine tab. Azure - 2 Hound's Tooth, 2 Twigs, Nightmare Fuel Crimson - 2 Charcoal, 2 Twigs, Nightmare Fuel Jet - 2 Stinger, 2 Twigs, Nightmare Fuel Safron - 3 Gold, 2 Twigs, Nightmare Fuel
Spieders!
автор 76561198073726713
Haa, get it? Spider + Pie? sPIEder? I'll see myself out. Thanks to: l0rdgumby Hornet -Variant Canis/CanisWTF Asriel
random blueprint
автор 76561198408093880
Random Blueprint Mode Disable Basic Science, Advanced Science, Magic Science I, Magic Science II, Ship Technology, Fishing Technology, Ancient Technology. If character technology originally requires science to unlock, it will also require blueprints. Technologies can only be crafted by learning blueprints. Blueprints are completely random, with no fixed drops. Suitable for players who enjoy random gameplay Blueprint Acquisition Methods Killing monsters, gathering, cooking, fishing, surviving, farming, eating, and mining—most actions have a chance to yield blueprints. The main ways to obtain Ancient Blueprints are three types of Ancient Clockwork Machines, Ancient Guardians, Ancient Furniture, and Ancient Statues. Other actions also have a small chance to drop them. Character Adjustments Grandma does not come with Basic Science. The Encyclopedia does not unlock technologies. The Female Worker scanning items does not provide blueprints. Compatible with “Never Compromise” and “For Fun, For Torture” When “Never Compromise” is enabled, uncompromising creatures and bosses also drop blueprints. “For Fun, For Torture” changes: Giant Deer drops 1 blueprint. Klaus drops 2 blueprints. Rhino drops 3 blueprints. The Trio drops 4 blueprints. Shark and Narwhal have a 20% chance to drop fishing gear container blueprints. Potential Future Updates Add a blueprint probability UI. Character technologies will also require blueprints. Rare blueprint settings: blueprint probabilities will vary based on item value. Seasonal blueprint settings: seasonal item blueprints have reduced drop rates outside their corresponding seasons.
Better Balanced Maxwell
автор 76561198065392296
Rebalances to Maxwell to improve him and give him easier access to magic while enhancing his identity as a magician. The changes are as follows. - Regens 10 sanity/min. (From 6.7) - Can craft Shadow Manipulator recipies at presihatator. - Starts with presihatator blueprint. - Shadow duelists have 225 hp. (From 75.) - Shadow minions have double hp regen. - Shadow duelists cost 25% max sanity. (From 35%.) Can have max of 3 duelists active. Interested in the reasoning for the changes? http://steamcommunity.com/workshop/filedetails/discussion/1054951123/1457328927840252136/ Please note that these changes are balanced for cooperative play and not other gamemodes such as The Forge.
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