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Моды и плагины для Don't Starve Together
В этом каталоге перечислено 24 000+ проектов Don't Starve Together из Steam Workshop. Они могут быть серверными, клиентскими или требоваться с обеих сторон, а также включать карты и другой пользовательский контент. Перед установкой проверьте связанную страницу источника, версию игры и зависимости.
Toggle Lag Compensation(Server)
автор 76561198344323403
With this MOD, you can toggle lag compensation more conveniently without opening settings screen. Original : https://steamcommunity.com/sharedfiles/filedetails/?id=1568046644
Nagito Komaeda - Danganronpa 2
автор 76561198307469585
A custom mod that adds Nagito Komaeda: The Ultimate Lucky Student from Danganronpa 2! This character is all luck based. Don't starve together doesn't have many luck elements in the game, but Nagito brings it with him, he suffers with both good and bad luck. He isn't exactly built for survival or... anything at all, while his bad lucks throws him in to trouble, the good luck always comes in to try make life easier too. STATS HP - 100 Sanity - 150 Hunger - 100 Basic traits: - He has slower hunger drain. - Slightly weaker than an average character. - His sanity drain is much slower from being used to all the chaos he endures. - He cooks faster than normal. - His favorite food is Soothing Tea. Good luck - Nagito has a chance to earn double loot from killed mobs. - Nagito has a chance to harvest extra materials or food. - Has a chance to dodge enemy attacks depending on your health. (Lower your HP the higher the chance) - Has a 10 percent chance to land a critical hit. Bad luck - Attacking mobs has a chance to cause other mobs to aggro on you, even friendly pigs. - While working there's a chance aggressive mobs will spawn. - Is more prone to lightning strikes. - A bigger target for hounds during hound attacks. All artwork done by me and a huge thanks to meepenator for helping massively with the code. Let me know if you run into any bugs or mistakes! Suggestions are appreciated! ^^
NEKOPARA: Coconut (Character)
автор 76561199159218557
This mod adds Coconut, from Nekopara, into the constant! Check out my other mods that add in Azuki and Maple here: -Azuki https://steamcommunity.com/sharedfiles/filedetails/?id=2500536871 -Maple https://steamcommunity.com/sharedfiles/filedetails/?id=2485520877 (Azuki is going to be updated soon) Stats Health: 200 Hunger: 250 Sanity: 120 Perks/Disadvantages *Is a very efficient worker Coconut can chop trees, mine rocks, and break things with a hammer in half of the normal amount of hits it would take. For example: A rock normally takes 6 hits to mine, but Coconut can do it in 3. Durability does not scale with this effect, so you can break twice the amount of things with one tool. *Eats more than the average catgirl Coconut will lose hunger 30% quicker than normal. At the same time, whenever Coconut eats any type of crock pot food, she will gain 50% more sanity she would get normally. Some items will not grant the sanity buff, like monster lasagna, powdercake, and wet goop to name a few. *Great at heavy lifting Normally, when you pick up a heavy object, like suspicious marble, you suffer a massive movement speed decrease. This perk reduces that punishment significantly, to a point where you can almost walk normal speed whilst carrying a heavy item. *Doesn't work well with water... Or lightning Coconut will lose sanity significantly quicker when wet. Coconut is also more likely to get struck by lightning. If this does happen, she will take double damage from it (20 damage instead of the usual 10). *Has long hair that keeps her warm Coconut by default has winter insulation. She will take longer to freeze during winter. Craftable items None. Other stuff Coconut has mostly unique dialogue. There are a small fraction of things that went unfinished, that I will likely update in the future. Coconut's dialogue is based on my take of how she would react to things throughout the game, as well as references to the games and the anime here and there. If you think she would react differently, that's your opinion and that's fine. Coconut's voice is a bass guitar. I thought it sorta suited her. I don't really know why. Coconut's voice does not work with the /carol emote. Credits NEKO WORKs, for creating Coconut in the first place. The character belongs to them. Dragon Wolf Leo, for the extended sample character. https://forums.kleientertainment.com/files/file/950-extended-sample-character/ I also got a bit of help making this mod from someone who kindly offered, but they wish to remain anonymous.
Plantable Mosquito
автор 76561198054316746
Mosquito can now be planted as Reeds. Mosquito ● Mosquito captured with Bug Net can be planted as Reeds (like Butterfly). ● Planted Reeds has to be fertilized after planting and after 20 harvests (like Grass). ● Reeds can be dug up to obtain a Cut Reeds.
auto_unlock_key
автор 76561199088047561
一定程度上防止卡住alt shift ctrl.原理是切回屏幕的时候同步按键状态。切出去的期间按键还是卡住的,但是可以保证回来后不是卡住的。 To a certain extent, it prevents alt shift ctrl from being stuck. The principle is to synchronize the key state when switching back to the screen. The buttons are still stuck when cutting out, but you can ensure that they are not stuck when you come back
Wonder, Princess of the Constant
автор 76561198129541353
From a fairy tale to a survivor thriller. No prince charmings, no fairy godmothers. Only you, the Constant, and the magical creatures of the forest you can make friends with - whether they want it or not. Stats: Hunger: 125 Health: 185 Sanity: 165 Most values can be modified from the Mods menu. Perks: Friend of the forest creatures: Wonder can gain certain abilities as long as she carries certain creatures in her inventory: - Spiders: Spiders will tolerate you presence in the Constant. - Birds: Incoming physical damage is reduced to 90%. - Mosquitos: Your attacks restore 5% of the landed damage as Health to you. - Bees: Whenever a mob lands a hit on you, it takes 10 damage as well. - Fishes: You can't lose Sanity from wetness. - Butterfly: You passively gain one Health in every five seconds. - Rabbits: Your walking speed increases by 15%. - Lightbugs and Moleworms: You gain a small light aura around you. She can get very attached to her friends, as she feels terrible if you let her friends back to the nature with an empty stomach. If you do so, she loses a certain amount Sanity based on the creature's missing hunger (spiders being the only exception). If you kill or let them starve to death in your inventory, Wonder instantly goes insane. If you kill (non-hostile) carriable creatures in combat, she also loses 30 Sanity. Are these poisonous?: Wonder falls asleep by eating raw fruits. Don't worry, you don't need Prince Charming to wake up, just a few seconds. Dwarf lover: The gnome trinkets have a small Sanity-boost radius for her. More dwarfs? More Sanity! Frog's kiss: She turns into a frog for 10 seconds whenever a frog damages her. She has unique voice sounds as well. Updates: 2022.08.14.: The turning-into-frog perk can be turned off now from the mod configuration menu. It also removes the floaty controls that some users have experienced. 2022.07.22.: Fixed a type-o that caused the blue skin to not appear. V1.1.: Custom speech files added, written by LuzDelSol. V1.0.1.: Bee perk crash fixed. V1.0.: The mod has been published, collecting feedback. Credits and special thanks: - Special thanks to the kind members of the Klei forum, especially to Monti18 - he aided most of the perk codes for this character. Without his help this mod would have never been created. - The custom speech lines are written by LuzDelSol. Plans for this mod: - Balance changes (if needed) - Maybe one or two extra skins for her - Potenial bird perk replacement I have a good/bad habit of adding small reworks to my characters. Check out the mod's page when you see the mod is updating. If I feel like something is out of flavour or just doesn't make sense anymore, I try to come up with something better. My other projects, links: I've created a whole guide about character creation. Feel free to check it out: https://forums.kleientertainment.com/forums/topic/129004-guide-the-big-book-of-dst-character-creation/ Please, do not ask for other characters. If I'll have the time, I will probably make them anyway :) I only accept friend requests if you first contact me at my profile page. Check out my other DST mods: https://steamcommunity.com/profiles/76561198129541353/myworkshopfiles/?appid=322330 If you like my work, consider a small donation: I'm heavily blushing, but I've decided to create and open a Ko-fi creator account. If you have some schmeckles to spare and you like my work, this is a possible direction which towards you can aim and throw your tip. Either way, I will upload most of my work-in-progress images there, I live and die for constructive criticism. https://ko-fi.com/heyitssumi Enjoy the mod! Don't Starve!
SafeBox
автор 76561198146856665
protect from all things. you can choice "can break" or "cant break".
Source Code of Chaos Chapter II: "Enemies" - Zero & Tsukuyo
автор 76561199469873281
Modules and Assets Strictly prohibited from use and reproduction without my permission. Author: CwCCoder: LawnmowerArtists: Versailles, Lingzi, Molang,LiMaoRen Character Introduction Zero arrives in the Don't Starve adventure alongside her "pet", Tsukuyo.However, most of Zero's abilities have been sealed away, and Tsukuyo is trapped outside the walls. Most of Zero's dialogue has been revised, consisting of lines shared by Zero and Tsukuyo.Easter egg: Some of my favorite characters are mentioned in the text... Character Abilities Black Invasion · Lunar Eclipse Zero is prioritized as a target by all Shadow and Lunar faction enemies, and takes 50% increased damage from them.When her Sanity is above 300, or when she is insane, minions of Shadow or Lunar will continuously spawn.If the minions fail to kill Zero within 60 seconds, Tsukuyo triggers Black Invasion · Lunar Eclipse centered on Zero, consuming some hunger.This instantly kills all minions and grants a special resource aligned with the minions' faction.When the special resource reaches 50 or higher, Zero is afflicted by Shadow or Lunar visual filters. Omniscient · Insensitive Sanity fluctuations are reduced by 50%.Immune to all negative Sanity auras.Possesses the special abilities of the Weaver (excluding faction abilities; may insert Enlightenment Shards, Fear, Glory).Can write books but cannot read them. Omnilearned · Benevolent Can memorize crafting recipes she has made.Can convert electrical components into scraps at a 1:3 ratio.Most non-faction enemies are neutral to Zero.Facing enemies directly reduces damage taken by 15%.Attacking enemies from behind deals 50% increased damage. Let the Moon Hang and Drown, Afloat in the Night While possessing the special resource: Tsukuyo grants Zero immunity to planar damage. Damage taken from faction enemies is reduced by 25%. When holding Lunar special resource:Deals extra damage to Shadow enemies equal to half the resource value, and vice versa. The special resource emits a Sanity aura (max ±6.67 Sanity per minute; Shadow lowers Sanity, Lunar raises it). Zero can actively Release the resource: Consume 25 special resource to gain:+10 planar damage, +15% movement speed, +25% work efficiency. If Shadow resource is used:Immune to the next 3 instances of damage. Each immunity drains 10 Sanity. Buff lasts until all 3 immunities are used. If Lunar resource is used:All units except Zero gain Enlightenment. Zero gains Night Vision, and work efficiency is boosted by an extra 25% by Lunar’s blessing. Lasts 2 in-game days. May expend 50 special resource on another character/item to grant bonuses to both sides. May release resource into the opposing faction to deal damage equal to resource × 50. If Release is used with no resource available, Black Invasion · Lunar Eclipse triggers immediately, but Sanity is not set to 200. Cooldown: 2 in-game days. Tsukuyo Hair Ornament Occupies the head equipment slot. Items can be inserted to strengthen Tsukuyo: Eye Mask: 80% damage reduction Dark Crystal Amulet: Gains its effects besides emitting light Eyebrella: 150% water resistance Thulecite Crown: Gain force field at the same chance Pan Flute: Sanity aura equivalent to the Walrus Hat Construction Amulet: After inserting 5, crafting costs halved. Tsukuyo has a 10% chance to craft an extra copy Shadow Incense Burner: Tsukuyo pierces the Shadow’s form Crown of Enlightenment: Tsukuyo crushes the Lunar’s will Tsukuyo's Manifestation Talks to you and aids you in combat, especially against shadow creatures. Fond of Beefalo ("I don’t like those stupid cows at all!") Shares a 12-slot inventory with Zero. When well-fed, grants treasure and hunting spoils. If Zero carries it, Black Invasion · Lunar Eclipse becomes stronger and more stable. Weapons (Usable by All Characters) Tsukuyo's Tail Sword 75 damage · 1.2 range · +20% movement speedCan perform a dash attack. Zero may bind the weapon via right-click, strengthening her body afterward.Deals 25% increased damage to faction enemies. You may feed it, though it has little effect.Inserting specific items alters its abilities (many possible upgrades… ask in the group for detailed stats). Ruby: Prevents overheating for you and nearby allies; immune to fire damage.Evaporates wetness. Dash attack boosts fire damage taken by targets and applies smoldering. Sapphire: Ice breaker. Grants you and allies immunity to freezing and overcooling.Attacks freeze enemies; dash deals massive damage to frozen targets. Whispering Heart: Absorbs damage for allies, but greatly reduces your damage.Right-click the weapon in inventory to consume pain accumulated from taking hits and empower your next dash. Sand Stone: Gains toughness and power from earth and stone, but reduces speed; cannot get wet. Water Orb: Attacks apply wetness to yourself. Consume wetness to reduce damage taken. Amethyst: Attacks inflict wide-area fear. Dash entangles hit enemies with Shadow tendrils. Orange Gem: Dash may be used three times in a row, granting a speed boost afterward. Emerald: Killed enemies have a chance to drop double loot. Morning Star: Gains lightning properties. Rainbow Gem: After consumption, two items may be inserted at once. (Generally, inspecting these items reveals form codenames given by group members!) The Tail Sword’s faction state activates when Zero’s Sanity falls below or rises above certain thresholds.May also be triggered by inserting Glory or Fear. Shadow State: Amethyst modifier boosts weapon damage. Every third strike triggers a triple hit. Gains stacking effects of the Void Cowl. +25% damage to Lunar faction. Lunar State: Attacks gain area-of-effect. More enemies hit by dash = higher damage dealt. +25% damage to Shadow faction. If under both Shadow and Lunar states…Zero’s Annihilation Code activates, dealing damage that silently slays enemies. Type-D Tsukuyo Scale Axe Slow attack speed · 85 damageFunctions as an axe, hammer, and shovel. Right-click performs a blocking strike. Successful block strengthens the next right-click attack.10-second cooldown on right-click, regardless of whether a block landed. May also accept items to change forms.Weak when your health is high, but awakens true power when health drops below 30… While held: raises body temperature. If too high, overheats and takes damage; repeated attacks also trigger overheat.When overheated: damage and attack speed increase, attacks become AoE. Warning: Removing the weapon while overheated will consume you in extreme heat. Maintain at least 120 health. Insert scales into the weapon’s slot to prevent removal damage and further strengthen it, enhancing daily tool functions. Insert Pure Glory: Reverses heat into extreme cold, turning it into an ice weapon with special empowered strike effects. Insert Pure Fear: Each successful block grants immunity to one attack. Shadow tentacles and abyssal spikes aid you (and strike your enemies).Note: Removing the weapon in Fear state still incinerates you with heat and Shadow. Insert scales before removing to switch states. Discord Group: 1098138557 Join if you enjoy this mod or wish to report bugs. Several group members helped create Zero. If you can, please also check out Chapter 1 of Chaos Source Code:https://steamcommunity.com/sharedfiles/filedetails/?id=3599994116 (Viya is really cute, y’know.) A crossover collaboration is coming soon. Planned future updates: A cute little plushie Tech-themed updates related to Zero after the author’s summer break Easter egg item updates Thanks to all members of the chat group who offered help and support. Secret thanks to Ka De’s mom — she drew fan art even before the character was fully finished! If you are confused about any of this content, I apologize. My English is not very good, so I used AI translation. I'm sorry, I haven't translated the character inspection texts yet, not even with AI.
Coin Pouch
автор 76561198340798872
A coin pouch for convenient and portable storage of coins! Also optionally stores gems or lucky gold nuggets. Details - Has 12 slots - Holds oincs (modded) and gorge coins (modded) - Craftable at a science machine - Requires 1 pig skin, 1 rope, and 2 gold nuggets - Compatible with the Oincs & Coins mod Configuration Options Option Description Holds gems If gems can go into the coin pouch. Default: No Holds lucky gold nuggets If lucky gold nuggets can go into the coin pouch. Default: No On open On opening the coin pouch, whether it drops on the ground or stays in the inventory. Default: Drops on ground Thank you SuperNova for all the help with compiling, animating, and just general modding questions!
Shadow The Reclusive
автор 76561198140423779
A Shadow Creature that doesn't like to me around others. Sanity - 300 Hunger-150 Perks Sanity= health Isn't effected by dark magic: Dark Sword or Night Armor Nightmare amulet simply doesn't work Staffs and batbat uses hunger isn't of sanity Drawbacks Drains sanity from others low hunger *This mod is in WIP I need to add a speech,and ghost Also a better preview*
Roles and permissions
автор 76561198207993621
Description This mod adds the possibility to give players access to the server console depending on the permissions of their role. There are three standard roles in total: User, Moderator, Admin. They were given console commands in privileges. To the moderator, commands that can simply affect the gameplay, and Admin has commands that can affect the server’s working capacity. But this mod only accepts pure commands that do not expect an entity return. Commands Command: SetUser(<The player to whom this applies can be passed as an entity, a number in the player list, a Klei user ID, or a name>) Result: Sets the player to the "User" role Command: SetModerator(<The player to whom this applies can be passed as an entity, a number in the player list, a Klei user ID, or a name>) Result: Sets the player to the "Moderator" role Command: SetAdmin(<The player to whom this applies can be passed as an entity, a number in the player list, a Klei user ID, or a name>) Result: Sets the player to the "Admin" role How to add custom role? You can add your role using the function AddCustomPermissionLevel(<name>,<role level(number or string)>,<list of commands available roles>), function returns a function to set a given role to a player. Also, adding a role can be registered in modoverrides.lua in the configuration , the supplied parameters for this setting should look like this: {{<name>,<role level(number or string)>,<list of commands available roles>,<function name to set this role>},}. Also rate my other mods here.
Custom Weapon
автор 76561198077705474
Adds a weapon with many mechanics and a lot of potential. This is my first mod, and the first time i scripted with lua, so there might be some glitches. Also i don't think a made a great job balancing this mod, so if you think something is overpriced, or too overpowered fell free to comment. Getting started with this mod: 1 - Craft a Custom Weapon and a Tool Station. 2 - Craft a catalyzer. 3 - Get the modifier items. 4 - Put them all together in the Tool Station. 5 - Done!! Recipes: Custom Weapon = 3 x Purple Gem, 4 x Living Log, 4 x Nightmare Fuel, 4 x Gold Nugget. Tool Station = 3 x Electrical Doodads, 4 x Boards, 4 x Cut Stones, 4 x Ropes. Tertiary Catalyst = 2 x Ash, 2 x Charcoal, 3 x Ice. Secondary Catalyst = 2 x Living Log, 2 x Nightmare Fuel, 3 x Gold Nugget. Primary Catalyst = 4 x Purple Gem, 2 x Thulecite, 2 x Glommer's Goop. Infinity Catalyst = 4 x Royal Jelly, 1 x Scales, 1 x Shroom Skin. Explained mechanics: In Tool Station's container: You put the modifier items in the top 3 slots, custom weapon in the middle, and catalyst in the bottom. When all slots have the correct items, and the modifier items form a valid recipe, the modifier is added to the weapon. All items except the weapon are consumed in the process. Each catalyst has a power level; The Tertiary's power level is 1, Secondary's is 2, Primary's is 3, and Infinity's is 4. When adding a modifier, the power level defines how powerful the effects will be. If you add the same modifier twice or more, the modifier level will be the sum of all the catalyst's power level used. The Custom Weapon starts with 3 modifiers remaining, this means that you can infuse 3 times(that can be the same modifier or not) in a newly crafted weapon. The Infinity Catalyst does not consume a modifier, and you can use it to infuse even if there's no modifiers remaning. Without any modifiers, the Custom Weapon is just a normal weapon, with 30 damage and 50 uses, however, when it's durability runs out, it won't be deleted from the game like any other weapon in game, but instead it will become unable to be equiped. Note: By inspecting the Custom Weapon (Alt + Click) you can check the modifiers' level, as well as how many there are remaining. Modifiers: Freeze: Recipe = Ice Hat, Ice Staff, Luxury Fan. Freeze foes on attack. The freeze power is equivalent to the number of freeze staff shots. Example: It takes 4 hits to freeze a Red Hound on level 1, 2 hits on level 2, and 1 hit on level 4. Explosion: Recipe = Fire Staff, Gunpowder, Slurtle Slime. Creates a explosion on attack that does an extra area damage. Notes: Explosions set entities on fire, can demolish structures, triggers earthquakes on caves, can damage nearby players and the explosion is not affected by other modifiers. The explosion's damage is equal the explosion level multiplied by 20. Speed: Recipe = Walking Cane, Electric Milk, Telelocator Staff. Increases player's walk speed by 25% per level when equiped. Light: Recipe = Lantern, Miner Hat, Moggles. Creates a light source when equipped, just like the Morning Star. The higher the level, higher the light radius will be. Durability: Recipe = Luxury Axe, Opulent Pickaxe, Regal Shovel. Increases durability. Each level doubles the max durability. Drain: Recipe = Life Giving Amulet, Bat Bat, Booster Shot. Heals the player when attacking a mob. Heals 1hp per level. Damage: Recipe = Dark Sword, Tentacle Spike, Tooth Trap. Increases weapon's base damage. Each level adds 15 damage to the weapon. Electric: Recipe = Electric Dart, Morning Star, Steel Wool. Weapon's damage become electric. This means the damage will have a 50% bonus on any mob, and, depending on the target's wetness level it can have a bonus up to 150%. From level 2 to beyond it exponentialy multiplies the damage by 1.15 per level. Range: Recipe = Blow Dart, Boomerang, Weather Pain. Increases range per level. Repair: Recipe = Gold Nugget, Living Log, Nightmare Fuel. Repairs weapon by the catalyst's power level squared, times 10%, plus 10%. R = (lvl² * 0.1) + 0.1. In other words, tertirary repairs 20% of weapon durability, secondary repairs 50% and primary repairs 100%. Increase Number of Modifiers: Recipe = Feather Pencil, Papyrus, Thulecite. Increases the number of modifiers remaining by the catalyzer level. Can be added only once, and can be added even if there's no modifiers remaining in the weapon. Does not consume modifier.
旺达的时间流逝怀表包
автор 76561198156843042
效果:怀表工具包现在可以放入钟表,魔法,遗迹相关的物品和日常使用的工具,装备物品,同时还能将放置在工具包中正在冷切的表时间加快流逝,获得加快一半原冷切时间的效果 注意:怀表工具包不可放入背包 配置:现在可自行选择制作难度,默认正常难度
Wesha, The Forest Spirit
автор 76561198128027743
Adds Wesha the Forest Spirit to your game! Bringing with her a loyal hound companion and some magical gadgets of her own! Version: 1.3.2 -Meat related bug fixes. No longer affects crockpot meals. -Compatability with the QoT update! Make sure you're up to date! A character mod scripted and edited by Bretticus Von Magnus as a paid commission for Imperius! Reworked by Kermon.
Custom Wigfrid
автор 76561198163111202
Personal mod Configurable Wigfrid's damage, armor, health, sanity, hunger, hunger rate, sanity rate and speed.
Better blood-over
автор 76561198051415780
Makes critical health more obvious. You can change the tuning values below. This mod is client-only, the server doesn't require it. (Port from DS base, you can use this version in singleplayer too)
my_foods我的食物料理
автор 76561199043593312
\# 我的料理 \#########料理配方有冲突,已更新调整######## #########修复个别配方闪退2.0 \###调整了了个别配方 原版料理不多,所以基于原版的作物新增了一些料理 添加了142个新料理 大部分只有恢复基础属性,小部分料理含有buff(参考了部分mod人物料理buff 部分料理buff可叠加(攻击buff? 料理属性随缘添加,与原版比较大加强! **绝大多数的料理贴图为AI绘图** 小部分参考的其他mod料理(<u>此部分侵删</u> 会有很多奇怪的地方 食谱用到了眼球和黑心,因此添加了眼球和黑心的配方 \#料理食谱: --调整了个别料理食谱 配方 buff 火腿肠:骨头碎片+树枝+树枝+树枝 无 草木灰:草+木头+灰+树枝 无 茶叶水:勿忘我+冰+冰+冰 无 龙井茶:勿忘我+火龙果+冰+冰 无 榴莲烤串:榴莲+树枝+树枝+树枝 无 果醋:浆果+果度2.5+冰 无 嗦丢(炒鹅卵石?:石头+硝石+燧石+辣椒 ------升温120s 鸡粥石榴包:鸟腿+石榴+树枝+树枝 无 金汤石榴燕窝:石榴+蜂蜜+冰+冰 无 石榴花炒火腿:花瓣+石榴+肉+树枝 无 凉拌石榴:石榴+冰+菜 无 石榴乌龙康普茶:石榴+勿忘我+冰+勿忘我 无 石榴冰茶:石榴+石榴+冰2 无 榴莲红烧鸡:榴莲+鸟腿+树枝2 无 榴莲锅包肉:榴莲+肉+树枝+树枝 无 榴莲酥1:榴莲+蜂蜜+树枝2 无 榴莲酥2:超臭榴莲(烤榴莲)+树枝3 --升温 黄油烤榴莲:榴莲+黄油+树枝2 无 翡翠仙踪:榴莲+冰+海带+树枝 无 榴莲鸡汤:榴莲+鸡腿+冰2 无 榴莲龙虾汤:榴莲+死龙虾+冰2 无 榴莲蛋挞:榴莲+蜂蜜+蛋+树枝 无 辣椒酱:辣椒+辣椒+辣椒+黄油 ------升温30s 辣椒丝炒胡萝卜:辣椒+胡萝卜+树枝+树枝 ------升温30s 泡椒胡萝卜:辣椒+胡萝卜+冰+树枝 ------升温30s 萝卜吵蛋:胡萝卜+蛋+树枝2 无 玉萝排骨汤:胡萝卜+玉米+肉+骨片 无 炖牛腩:胡萝卜+土豆+番茄+肉 无 地三鲜:土豆+茄子+菜 ------升温30s 萝卜南瓜汤:胡萝卜+南瓜+冰2 无 胡萝卜牛奶:胡萝卜+黄油+冰2 无 肉末茄子:茄子+肉+树枝2 无 奶油玉米:玉米+黄油+树枝2 无 玉米汁:玉米+冰3 ------降温30s 玉米煎饼:玉米+花瓣3 无 花香玉米土豆泥:玉米+土豆+花瓣2 无 松仁黄金玉米酪;玉米2+黄油+树枝 无 洋葱炒饭:洋葱+玉米+树枝2 无 洋葱牛肉丝:洋葱+肉+树枝2 无 翡翠南瓜:南瓜+花瓣3 无 超简单南瓜派:南瓜+树枝3 无 蛋黄南瓜片:南瓜+蛋+花瓣2 无 奶香南瓜饼:南瓜+黄油+花瓣2 无 南瓜头:南瓜+树枝+花瓣+勿忘我 无 南瓜布丁:南瓜+蜂蜜+冰+树枝 无 奶油南瓜糊:南瓜+带电羊奶+冰+花瓣 无 什锦南瓜:南瓜+烤桦栗果+树枝2 无 南瓜通心粉派:南瓜+火龙果+花瓣2 无 乌梅子酱:浆果2+树枝2 无 酸辣土豆丝:土豆+辣椒+树枝2 ------升温30s 咖喱饭:土豆+玉米+肉+树枝 无 椒盐土豆块:土豆2+树枝 无 芹菜土豆饼:土豆+菜2+花瓣 无 田园土豆饼:土豆2+玉米2 无 土豆片:土豆3+树枝 无 土豆瘦肉煎蛋:土豆+小肉+蛋+花瓣 无 番茄玫瑰花摆盘:番茄+花瓣3 无 西红柿鸡蛋汤:番茄+蛋+冰+花瓣 无 清炒番茄:番茄4 无 番茄酱:番茄+冰3 无 (火山飘雪)糖番茄:番茄+冰2+蜂蜜 ------降温30s 番茄意面:番茄+玉米+树枝2 无 芦笋炒口蘑:芦笋2+蘑菇2 无 芦笋拌虾仁:芦笋+龙虾+冰2 无 绝代双娇:辣椒2+树枝2 ------升温60s 浪迹江湖(鱼肉汤:鱼3+冰 无 青龙卧雪:芦笋+蜂蜜+冰+树枝 无 玉女脱衣(去皮黄瓜段:芦笋2+冰+冰 无 狂轰世贸:鱼2+番茄2 无 活捉拉登:鱼2+胡萝卜2 无 猴子捞月(一盘醋里滴一滴香油?:蜂蜜2+冰2 无 鱼香肉丝:鱼+肉+树枝 无 梅菜扣肉:大肉+小肉+海带2 无 凉拌西瓜皮:西瓜2+冰2 ------降温30s 酸甜西瓜汁:西瓜+番茄+冰+蜂蜜 ------降温30s 西瓜鱼子粒(西瓜子+鱼子?:西瓜+鱼+冰+树枝 无 冰镇西瓜汁:西瓜+冰3 ------降温240s 火龙果烤串:火龙果+灰烬3 无 蒜蓉酱:蒜2+冰+蜂蜜 无 糖蒜:蜂蜜+冰+蒜+花瓣 无 泡脚鲫鱼:辣椒+鱼+冰+树枝 ------升温30s 剁椒鱼头:辣椒+鱼+冰+花瓣 ------升温30s 茄汁鱼:茄子+鱼+冰+树枝 无 清蒸鱼t:鱼+冰2+花瓣 无 鱼豆腐:鱼+黄油+冰+花瓣 无 凉拌海带丝;海带2+冰+花瓣 无 一起拉丝;海带+胡萝卜+土豆+芦笋 无 带鱼;海带+鱼+花瓣2 无 凉拌皮蛋:蛋2+冰+花瓣 无 变蛋:蛋+硝石2+树枝 无 剁椒皮蛋:辣椒+蛋+冰+花瓣 无 皮蛋瘦肉粥:蛋+肉+冰+花瓣 无 鸡蛋羹:蛋+蜂蜜+花瓣+花瓣 无 蜂蜜柚子茶:蜂蜜+必亡我+冰2 无 蜂蜜火龙果酸奶:蜂蜜+火龙果+带电羊奶+冰 无 石头杂烩:石头+硝石+燧石+木炭 无 硬菜:石头4 无 鸡蛋碰石头:鸡蛋+石头+树枝2 无 烤鸟蛋:鸟蛋+木炭+花瓣2 无 串串蛋:鸟蛋+树枝2+花瓣 无 串串香:高脚鸟蛋+树枝3 无 树根:木头2+树枝2 无 树皮:木头4 无 大盘鸡:鸡腿+土豆>=2+肉>=1.5 无 地三鲜:茄子+土豆+辣椒 ------升温30s 奶汤锅子鱼:鱼+羊奶+冰 无 蜜汁流心蛋包饭:蛋+肉+蜂蜜+菜(果 无 蔬果沙拉:菜+果 无 凉拌藕片:南瓜+萝卜>=2 无 茶叶蛋:蛋2+噩梦燃料 无 东方茶:必忘我2+冰+噩梦燃料 无 榴莲酥:超臭榴莲(烤榴莲)+树枝3 升温 蒜泥茄子:茄子2+蒜 无 甜味花酿鸡:鸟蛋+花瓣+甜 无 自制黄油:羊奶2+萝卜+蜂蜜 ------腐烂变黄油 飞毛腿套餐:兔子2+鸟腿2 ------1.5速度960s 超逸绝尘:眼球 香蕉3 ------1.5速度960s 烈焰焚心:灰烬2 噩梦燃料 眼球 ------升温960s 冥寒霜见:冰2 噩梦燃料 巨鹿眼球 ------降温960s 磨牙棒:骨头碎片+不可食用度3 无 碳水炸弹:土豆+玉米+南瓜 ------饥饿下降60%,即3天消耗90饥饿值 便携式高能干粮:肉+蛋+噩梦燃料 ------饥饿下降60%,即3天消耗90饥饿值 每日维C:番茄2+果度 ------50%防御 增脂套餐:肉+叶肉 ------50%防御 冰果茶:石榴+西瓜+冰+噩梦燃料 ------升温240s 胡辣汤:洋葱+蒜+辣椒+冰 ------升温240s 大力丸:怪物肉+高脚鸟蛋+鳗鱼+甜 ------1.5攻击,480s 果脯蜜饯:石榴+榴莲+甜 ------工作效率翻倍240s 永恒蜜饯:果脯蜜饯+噩梦燃料+甜 ------效率再翻倍 芋泥珍珠奶茶:黄油+乳白物+巨鹿眼球+冰 ------2san/s,持续960s 别西卜之赠:黑心+乳白物+噩梦燃料+巨鹿眼球 ------2攻击,960s 圣洁救赎 :别西卜之赠2+甜2 ------攻击,回san光环300san/min对自己无效 啤酒包:必忘我1 甜度1 怪物肉1 浆果度1 ------(失效) 婴儿奶:烤桦木果 甜度1 冰度1 勿忘我1 ------2速480s 朱古力:勿忘我1 甜度1 冰度1 花瓣1 ------2伤480s 鸡汤:鸡腿+噩梦燃料+冰 无 ----------- -3000血!(啊哈哈哈~鸡汤来喽 奶茶:乳制品+冰+蜂蜜+树枝 ------降温30s 番茄炒蛋:蛋+番茄+冰 无 螺蛳粉:菜+冰 无 北京烤鸭:菜+鸟腿 无 青团:冰+玉米+芦笋 ------降温30s 薄荷膏:必忘我+菜+冰 ------降温30s 泡芙:蛋+蜂蜜+乳制品 无
Digitization 1.1.4
автор 76561198354418168
资源数据化 又叫独立模式资源数据化 此 mod 由 咕噜喵巨佬 和 肖征巨佬 的创意设计制作。 版权 : 禁止擅自搬运、篡改、抄袭、盗版等行为。 此 mod 修改了一些原有的内容,请注意对相同内容进行修改的 mod ,以免 mod 冲突奔溃。 内容说明 创意来源 草 树枝 金子 燧石 木头 改成三围那样的玩意儿 搞成一个数值 数据化 将部分资源进行数据化处理,(虽然看起来效果像是一个自我阉割以示矜持的堆叠修改mod) 用于数据化的资源不影响资源的正常使用。 当前用于测试的资源数量请到游戏内查看 数据化处理指的是,将草、树枝等基础资源变成数字,表示当前拥有该资源的数量,以达到减少卡顿的效果。 Convert basic resources such as grass and twigs into numbers, indicating the number of resources currently in possession. 『mod设置 Mod settings』 byte : 设置可以数据化的资源的最大数据化数量。 Set the maximum value. 『游戏内设置面板说明 In-game settings panel description』 Take : 设置每次将数据化的资源取出时,转化为实体资源的数量。 Set the number each time you take out. Automation : 是/否在获得新资源时,自动将资源进行数据化。 On/Off Automatically stored. Show Change : 是/否在UI界面提示资源的数据变化。 On/Off Prompt for resource changes in the UI interface. Hide UI : 是/否隐藏UI面板。 On/Off Hide UI panel. Show Prompt : 是/否在窗口右边背包的位置 提示资源的数据变化。 On/Off on the right side of the window Backpack position Prompt resource data changes. Set UI Position : 设置 UI 的位置。 Set the location of the UI. UI Size : 设置 UI 的尺寸。 Set the size of the UI. F8 : 按 F8 关闭自动隐藏UI面板。 Press F8 to turn off the Auto Hide UI panel. UI 太吃藕,但是巨佬不给我说要怎样才能从巨佬那里骗到好看的照骗,我也很绝望吖 『其他』 如果你会画画,并且愿意加入我的mod团队,可以联系我。 『预告』 好友版资源数据化,也可以叫做共享模式资源数据化 为此模式的另一个设计模式,在此模式下,队友们之间可以共享彼此的资源数据!计划于在此模式进行一些实用性测试,解决一些常见的 bug 之后再进行发布。 是另一个 mod 更新: 修复可能的bug; 另外 我好像......忘了我要说啥了.... 就这样了吧,秋咪 但是 秋咪 是啥 被打击到了,除了修bug,暂时不弄新的内容了; flag 如果这个mod由星星了,我还在制作mod的话,如果好友版还没制作完成则继续制作,如果制作完成了则考虑发布时间。 咿呀咿呀克鲁苏发糖. 但是但是,克鲁苏为啥要发糖,还有,发的什么糖
dog_together
автор 76561198048839374
bark! bark!bark!bark! bark!bark!bark!bark!bark! bark!bark!bark! bark!bark!
Ninya the rabbit
автор 76561198854006816
This is Ninya, the cutest bunny girl!
Base Overhaul Power System (BOPS)
автор 76561198047308260
Other mods can implement this to make things generate, transmit, or run on power. To use the system, you should download mods that implement it. Check the bottom of the page for some links. I made this because I found the mid-game in don't starve to be pretty boring. You have to grind a lot of materials, and there's not much to occupy yourself with once you've built the standard crafting benches/farms/crockpot/etc. I wanted there to be something the player could do that actually felt like they were accomplishing something, so I thought up this thing. Ideally, this system would give the player a lot of options for things to build, but because those things use power, the player must build things that generate power. It's all a numbers game, so it feels like quantifiable progression is being made, rather than simple survival. Think along the lines of "Factorio". -----the technical stuff----- This adds a new component for mod creators to use, called "bo_powered". It works like the "fueled" component, but instead of the entity consuming items, it stores and works with an internal "power" variable. The idea is that some entities will create power (generators), other entities will distribute that power to wherever it is most needed (relays), and other entities will consume that power to accomplish a task (outputs). Instructions on how to use the component in a mod are included in the readme. It basically can just be used the replace the fueled component in anything your mod adds. Any mod that implements this will have compatibility with other mods that impliment it, so power generated by one mod can be used to power something from a different mod. -------------------------------------- This mod on its own won't do anything, you need to install mods that implement it. You can check out the collection I made for some basic stuff. It all re-uses stock assets from the game, but hey, it gets the system up and running just fine. http://steamcommunity.com/workshop/filedetails/?id=748533943 The mods I have in this collection so far include some basic relays for moving power around, a power generator that runs on moonlight, a lightning rod that creates power when struck, and a structure that uses power to emit light during night-time. Anyone is free to incorperate this system in their mod. Just make sure this mod is listed as a required item. When that happens I'll probably link them down here as well :D
Yasha The Husky
автор 76561198122116981
Character designed for beginners in Don't Starve Together. Yasha fights well and always full of energy. She never tired, and her mind often grows. From the beginning it has a gold pickaxe, a hammer, 2 lighters and a spear. Not afraid of fire. Faster moves. Statistics: Satiety: 150 Sanity: 200 Health: 200 --------- Again, the mod is made for beginners. Also, the character of Yasha belongs to this cutie. If you like this mod then please "subscribe" and click "like" above. :3 If you have any suggestions, write in the comments under the mod.
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