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Моды и плагины для Don't Starve Together
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Pig Feed Tournament Mode
автор 76561198159698411
Feed the pig king the most in each round to get points!
Custom Moonfire Color (Server)
автор 76561199390361640
Moonflame color customization This mod allows you to customize the colors of Willow's Moonflame and Mutant Wolf Moonflame's Breath. A variety of color matching dynamic effects to make your moon flame look new! The supported colors are as follows: Supported
No Buzz!
автор 76561198940780469
Removes the sound of bees' buzz when flying. 消除蜜蜂空闲时的蜂鸣音效。
Belle The Pest Professional
автор 76561197996295626
Bearing a hatred of humans and an aggressive attitude towards them, Belle makes sure that the only ones that she protects are the innocent creatures of Don't Starve. See to it that her wish comes true. ------------------------------------------------------- This character mod comes with: A good amount of custom voicelines Custom made art (Edited from the Extended Character Template, of course) ------------------------------------------------------- Perks: Can create a friendly army, Moves slightly faster, Has very low health. ------------------------------------------------------- Stats: Health: 75 (With some kiting knowledge, and the 4 pets you'll be getting, you'll be fine) Hunger: 100 (She's relatively small, so yeah) Sanity: 225 (She's made her choice, and has no regrets) ------------------------------------------------------- Starting Items: Star-Sky (Attracts Hutch) Glommer's Flower (Attracts Glommer) Tallbird Egg (Hatches a Smallbird) Larvae Egg (Hatches a Extra-Adorable Lavae) ------------------------------------------------------- WARNING: This character has multiple lines related to profanity/curse words. Not a lot to where you're gonna hear 'em every 5 seconds, but she does curse every now and then. ------------------------------------------------------- Additional Stuff: This character promotes a passive/base-building playstyle (As the egg-companions you start with need to hatch, and you have to watch over them in case they start to freeze/overheat). The extra bit of movement speed helps you in getting the resources you need to keep building the base relatively quickly. I don't allow anyone to edit and re-upload my work onto the workshop or any other website. Please and thank you. I hope you guys enjoy the mod, and thank you for reading! (If you find any bugs, please comment down below and I will try my best to fix them!) UPDATE 4/17/2018: I (hopefully) managed to fix the "Death Speed Glitch" bug. Let me know if the bug is still present.
Weo The Minotaur: A Don't Starve Together Mod **HEAVY WIP**
автор 76561198363048126
Weo mod for DST, Skins compatible version Please dont tell me whats wrong with it, she's a work in progress and I'm trying my best. Please note that this is my first attempt at modding. Ever. There's a lot that still needs to be done, I know, and she still needs lots of updates.
奔雷矛右键冲刺(可调快捷键)
автор 76561199137185610
让奔雷矛使用更流畅!右键指向哪里就冲到哪里,无需二次确认。 ✨ 核心功能: • 鼠标指向冲刺 - 右键直接冲向鼠标位置 • 可自定义快捷键 - 支持 鼠标右键/Q/E/R/T等多种按键选择 • 冷却阈值调节 - 可配置在冷却期间提前使用的时机 操作体验: 告别繁琐的左键确认,一键直达目标位置! 适合所有水平的玩家,让战斗更加流畅自然。 Makes the Thunder Spear smoother to use! Right-click to dash directly to where the mouse is pointing—no secondary confirmation needed. Core Features: Mouse-directed Dash – Right-click to dash straight to the mouse’s position. Customizable Hotkeys – Supports the right mouse button, Q, E, R, T, and other keybind options. Cooldown Threshold Adjustment – Lets you configure when to use it early during cooldown. User Experience: Say goodbye to tedious left-click confirmation—one button to dash straight to the target! Suitable for players of all skill levels, making combat feel smoother and more natural.
New ForeverFoods(Made by BlackCat)
автор 76561199102771385
Use a large number of dishes (100 by default) to make eternal dishes that stay fresh forever and never run out! Use more seasonings (10 by default) and right-click on the eternal food to season it!
Deluxe Canes
автор 76561198030736733
Deluxe Canes v2.1.1 by EldVarg & CrashBone The Walking Cane have config settings and can now be upgraded four times. Each stage is more costly and mighty. The speed and damage is increased on each upgrade, how much you choose in the config settings. Original Upgradable Walking Cane mod by CrashBone Walking Cane Tweaker mod by dewy/BIG RAD WOLF Budget Walking Cane mod by Haruki Known Issues: - Last upgrade might not look so good with white border - could be improved. More Known Issues Latest Change Notes: v2.1.1 - 2025-12-06 - Features: - Added the Budget Cane - a simpler cane than the standard Walking Cane. - Configuration settings: - Budget Cane damage. - Budget Cane speed. - Budget Cane recipe cost. v2.1.0 - 2025-11-10 - Configuration settings: - Standard cane damage. - Standard cane speed. - Standard cane recipe cost. - Level up exotic recipe (+ orange gem cost). - Fixes: - The upgrade recipe tech level is now dependent on the config for recipe cost. All Change Notes. Credits Tools used To Do list My Other Mods My Discord
魔改冬狼
автор 76561198828909658
帅气的小狼崽 *吃萝卜、玉米、茄子、火龙果升级 *满级后不怕冷 *攻击高,是个全职高手! 初始三维10/10/10 满级三维210/210/310 满级100级 每升一级增加1%的攻击力 2/2/3的三维 有一把可以无限成长的武器武士刀 配置里可以开启不同人物的部分能力
恭喜娱乐防熊
автор 76561198295055911
Enlightened Crown Buff
автор 76561198340338080
Changes some things to the Enlightened Crown, such as giving it armor qualities. At the moment the absorption rate is of 75%, a little less than a Football Helmet.
Killinov the Happy Doggo
автор 76561198080959242
Have the happy dog-o-matic on your team! Health: 225 Hunger: 200 Sanity: 125 Perks * Starts out with a shovel, a backpack, and 4 pieces of emergency jerky! * Not so afraid of monsters, but afraid of the dark. * Can only eat meat. Able to eat mosnter meat -health damage still gets sanity damage. * Has a psotive sanity aura for others around him!
Simple Controller Copy
автор 76561198357828119
Version: 1.3.51 Here is the feature description: Modified controller operation: By default, long-pressing the shoulder button activates the combination key, while short-pressing controls the perspective. Added fly mouse function (mouse emulation) and support for ActionQueue. Supported keyboard hotkey skills for quick eating, wearing, item usage, and MOD character. Keyboard shortcut instructions: For example, if the skill hotkey is set as the 'T' key, you can use a combination key in the game to bring up the settings menu and choose a convenient combination key to replace it with the '' key. Fly mouse instructions: By default, long-pressing the directional key (left | ←) activates the fly mouse, and it can be locked by pressing the (Y/△) key. ActionQueue: Pressing (L1/LB) when unlocked or pressing the directional key (down | ↓) when locked changes the mouse color. (L2/LT) acts as the left mouse button, and (R2/RT) acts as the right mouse button. The right joystick controls movement. Double-clicking the directional key (down | ↓) locks the ActionQueue, activating its state.
Tropical Server Asset (shards)
автор 76561197985746869
}{For Tropical Experience Mod}{ Server tool to connect Shard/ID up to 10 between their appointed portals. (WARNING: Use Only for dedicated server) ----------------------------------------------------------------------------------------------- Guide: To make a correct link u need to pare the portals with the same name. The World/shard ID can be chanced in the Server.ini file. Example: (Rog= World ID 1) {Seaworty ID 3}------> link <------{Seaworty ID 1} (Shipwrecked=World ID 3) ----------------------------------------------------------------------------------------------- Example of Function in Modoverrides Config: ={ configuration_options={ =0, --Rog Biome--(ID1) intcavesshards=2, dsttoswshards=3, dsttohamletshards=4, --Cave Biome--(ID2) exitcavesshards=1, --Volcano Cave Biome--(ID2) exitvulcaoshards=3, --Hamlet Cave Biome--(ID2) exithamletshards=4, --Frostland Cave Biome--(ID2) exitfrostshards=1, --Shipwrecked Biome--(ID3) swtodstshards=1, entvulcaoshards=2, --Hamlet Biome--(ID4) hamlettodstshards=1, inthamletshards=2, --Frostland Biome--(ID1) intfrostshards=2, --Lobby Biome--(ID1) dsttolobbyshards=1, lobbytodstshards=1, lobbyexit=false }, enabled=true } } ----------------------------------------------------------------------------------------------- For More Tip,s and premade files Please Visit our Discord. https://discord.gg/njpJvdMR
Skip Crabby Hermit(Pearl) tasks!
автор 76561198381247813
Giving a hermit crab a Iridescent Gem will upgrade the Hermit's House to the maximum level and max out its affinity.
[DST]Musha [速升版]
автор 76561199681659773
https://steamcommunity.com/sharedfiles/filedetails/?id=2398672953&searchtext=musha 在Musha V16.02 基础上: 人物和装备强化获得的经验值翻倍,月桂从食物中获取经验更加方便; 新增:人物满级后法力上限突破为120; 装备:凤凰头盔属性略微上调
Cheaper Chests
автор 76561198231465376
Chests cost 1 plank instead of 3 thats all
Yew
автор 76561198093143548
A 'fearless' dragon adventurer. Health: 300 Hunger: 200 Sanity: 75 Enters with; Axe, Lantern, Bunny Stew My own personal character mod for DST (Yes this is a furry, don't question it)
reD's Coffee
автор 76561198022694259
Edited tdawg3000 MOD's - credits to original author Mod modified for personal use! Please use the Original tdawg3000's "Hot Coffee" MOD Modifications: Recipe: 5 Seeds Bonus: 35% Speedup for 8 Minutes When Eaten: -15 Sanity -1 hp
Caloric Countdown
автор 76561198041195703
Gradually increases hunger drain over time. After playing Don't Starve Together for a while, I noticed that by far the most interesting part of the game was always the very beginning. A friend summed this up well by saying "the goal of the early game is to become self-sustaining, after which point the game becomes boring because survival gets easier and easier." The basic problem is that as you play through Don't Starve, you acquire more and more tools and loot and become stronger, but the game doesn't really get any harder. There are only 3 ways in which the difficulty of the game scales with time: - Hound attacks become more frequent and in larger numbers - Treeguards are more likely to appear - Vargs are more likely to appear Unfortunately, almost all of these are trivial if you play the game well. Hounds are easily dispatched by tooth traps or neutral creatures, Treeguards are easily kited or pacified, and the Varg can be avoided altogether by simply using the sewing kit to repair your puffy vest instead of killing more Koelafants. Essentially, if you can survive the first 40 days or so, it is very unlikely that you will ever die and surviving a long time is more a matter of patience than anything else. This mod aims to fix that by gradually increasing the rate at which your hunger drains, thus forcing you to eat more to stay alive. This ensures that the difficulty of the game keeps going up, as you must continually increase your food production or you will starve. This also means infinite survival is now impossible, which means that how long you can survive is actually tied to your skill at the game again. For the math nerds out there, the way that this works is that the function to calculate hunger drain is modified as follows: Hunger Drain = Hunger Multiplier * Character_Base_Hunger * (1 + Days_Elapsed / Days_to_Double) The last bracket is added by this mod. Days_to_Double is a configurable parameter that controls how fast the hunger drain rate increases. If it is set to 20, for example, by day 21 you now need to eat twice as much as you did on day 1. It keeps going up, so by day 41 you'd now need to eat 3 times as much, and so on. The default for this parameter is 40, which should be enough not to drastically change the early parts of the game, but it will become noticeable towards the end of winter. In Version 1.1, a new option is added. You can now set the Hunger Growth Rate to Logrhythmic, which causes it to take 1.5 times longer to double each time. So if the base rate was 40, the first time would take 40 days, the next would be 60 days, then 90 days, and so on. This should make long-term survival slightly easier. Incidentally, this mod has good synergy with my Recipe Rebalancer mod, which aims to weaken easy strategies of staying well-fed indefinitely.
Hexes of the Constant [Beta]
автор 76561198149955812
Hexes of the Constant Hexes of the Constant is a dark-magic expansion mod for Don't Starve Together. The mod began as a restoration of Witching Hour content and has now entered beta. Alpha focused on restoring, repairing, balancing, and integrating old Witching Hour systems. Beta continues that work while adding new original Hexes content. Main Features - Restored Witching Hour systems - The Erudite / Witch NPC, trades, rewards, and progression gates - Witch House / Uncanny Cabin setpiece support - Live-animal and special-item Witch trading - Blueprint-locked restored craftables - Dark-magic crafting progression - Mushroom circle travel and teleport effects - Hidden creature discovery with Shadow Spectacles - Restored legacy creatures, items, structures, and setpieces - New original Hexes content - Beta balance, polish, configuration, and save-repair support Core Systems The Erudite / Witch The Erudite is the restored witch NPC. She acts as a trade target, progression gate, and boss-style encounter. Players can trade live animals, special creatures, boss items, and rare materials for Nightmare Fuel, gems, blueprints, and other rewards. Blueprint Progression Several restored craftables are locked behind Witch trade blueprints, preventing stronger items from becoming available too early. Hexes Crafting Category The mod adds its own Hexes of the Constant crafting category for restored and original Hexes items. Mushroom Circle Travel Red, green, and blue mushroom circles return as part of the Stalking Stick / Woven Garland travel system and hidden creature discovery loop. Restored Witching Hour Content - Shadow Spectacles - Wet Wailer - Woven Garland - Stalking Stick - Shamlet Mask - Invisibility Cloak - Sea Bones - Witch Obelisk - Moon Glass Mirror - Mandrake Hill / Elder Mandrake House - Elder Mandrake - Witch's Grimoire and Nightmare Followers - Ro Bin and Gizzard Stone - Silly Monkey Ball - Poppy, Poppy's Den, Rat Plushie, and Witch Tree setpiece content - Lesser, Twisted, and Elder Peculiar Twigs - Mushroom circles, mushroom pieces, sporeclouds, and teleport effects - Pumpkin Spider and Pumpkin Spider Switcherdoodle Some restored legacy content is still experimental and may continue to receive balance, compatibility, and behavior updates. Hexes Original Content Magic Beetle A hidden Hexes creature connected to mushroom circles. Magic Beetles can be revealed with Shadow Spectacles and support movement, inspection, Bug Net capture, inventory behavior, perish behavior, murder behavior, kill rewards, and Witch trade rewards. Magic Beetle Shell A new Hexes material obtained from Magic Beetles and related trade behavior. Dark W.O.B.O.T. A separate dark automation item inspired by vanilla W.O.B.O.T., but not replacing it. It is larger, darker, more expensive, more durable, and designed for wide base automation. It has configurable working range and pickup shake options. Lunar-Refined Elding Spear A new endgame Wigfrid-focused upgrade for the Charged Elding Spear. It uses lunar materials, has high damage, wet-target bonus damage, increased dash range, movement speed bonus, and charged spear skin compatibility support. Configuration - Witch Boss Health - Daily Trade Limit - Trade Timeout - Witch Respawn Time - One-time Witch setpiece regeneration - One-time mushroom circle regeneration - Stalking Stick behavior options - Dark W.O.B.O.T. working range - Dark W.O.B.O.T. pickup camera shake World repair options are intended for older saves. Enable them only when needed, load the world once, then disable them again. Current State Hexes of the Constant is now in beta. - Alpha: restored Witching Hour content, repaired broken prefabs, fixed crashes, rebuilt progression. - Beta: adds new Hexes content, expands restored systems, improves balance, and prepares the mod for a more complete release structure. Credits Witching Hour content restoration is included with permission from the original creator, Vychal. Hexes of the Constant restores and reworks older Witching Hour content while adding new systems, balance changes, fixes, and original beta content.
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