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- Don't Starve Together
Моды и плагины для Don't Starve Together
В этом каталоге перечислено 25 000+ проектов Don't Starve Together из Steam Workshop. Они могут быть серверными, клиентскими или требоваться с обеих сторон, а также включать карты и другой пользовательский контент. Перед установкой проверьте связанную страницу источника, версию игры и зависимости.
Death and Taxes
автор 76561198098290036
This mod is a simple game mode that implements a taxation system which seeks to do two things: 1. Redistribute wealth to other poorer/newer players, which incentivizes newer players to play on older servers! 2. Disincentivize hoarding Both of the above issues are well known problems for older servers (particularly endless), so this mod attempts to solve both with a progressive tax system c: This mod has special support for Island Adventures + Casino Mode (Craftable Slot Machines)! Also works with basically any other mods :) except Improved Ownership and other mods like it. FAQ/explanatory questions: How are taxes enforced? All inventory items have a quantity assigned to them based on rarity/value (1-200), with some useful/common materials being used to pay taxes (like twigs, grass, flint, etc). At the start of each day, tax payments are automatically deducted from players liable to pay. Tax liability is calculated based on the players' in game wealth and age in the server (days survived); the longer a player survives, the lower the threshold for paying taxes becomes (which equates to higher tax liability) How do I know what the tax values are? Examining any item will reveal how much its taxable value is, as well as whether or not it can be used to pay taxes. Typing /taxinfo will reveal your current average wealth, accumulated tax debt and estimated next tax payment will be. Crafting a razor and examining it will also reveal this information as well (This was a testing feature that was popular enough to keep around.) Typing /taxstats will show your tax days paid/skipped, and payment/skip streaks. How can I avoid paying taxes as much as possible? Reducing your personal wealth as much as possible! This will make your calculated wealth and tax rate lower since taxes only apply to items you keep in your inventory. On servers with the setting enabled also, play a character with a lower tax rate modifier (like Winona, Wes, Wilson, etc) What happens if I do not/refuse to pay my taxes? Unlike in real/modern tax systems also, you cannot evade your taxes (not forever, anyway)! Leaving the server, going to caves/another shard, dropping / juggling items or using other mobile storage solutions will all not help you avoid paying/paying as much taxes. Refusing to pay will make your character incur tax debt, whereas your character will start taking damage as punishment. This damage increases the more tax cycles are evaded, so be cautious and make sure you pay your fair share! How do taxes pay out? Players found to be below 50-20% (depending on days survived) of the server's average player wealth will receive the items collected through taxes. If there are no players who qualify for receiving taxes based on wealth, then the items are distributed to everyone, where the poorest player on the server receives the indivisible remainder. If there is only one player present on the server/shard, the taxes will accumulate until another player joins, where the items are then paid out as they normally would (since a single player paying taxes to be received by themselves doesn't make any sense) What is the point of paying taxes? To support those who are less fortunate/much newer than you in the server. Older and wealthier players played on a less developed world with much more resources and opportunities available, so the taxes are you paying it forward for others. If you are playing alone, the point is to encourage you to play with other players; this mod is designed with other people in mind, so someone joining will give the collected resources a good cause (plus, you will likely get at least some back over time) Paying taxes has its upside as well; upon 5 or more consecutively paid tax cycles, players will start receiving small amounts of HP healed each day as well as the chance to receive a prize item! The healing/chance for a prize increases the more consecutive days you pay taxes, so be a good citizen of the constant :) Tips/tricks for the mod: • Items are taken for payment from your main inventory first in the leftmost slots, then your backpack should you have an outstanding balance. Items inside tackle containers, Chester, Woby or any other personal storage solution will not be deducted from. Move items away from the left slots of your inventory or your backpack if you prefer they not be taken as payment; you can drop them as well before taxes are deducted if you want to be sure. • Keep an eye on your inventory! Use /taxinfo or examine a razor regularly; if you find your tax liabilities are too high, try removing unnecessary items from your inventory. Share them with others, store them in a chest, or give them to someone else! • Charlie is vengeful! Evading taxes for multiple days in a row will increase this damage taken by 50% exponentially (as interest) for each additional day, so it is unsustainable to avoid paying taxes. • You can add custom/modded items to the taxable items list; see the instructions below in the mod settings section! Mod Settings/Defaults: All scale settings have default choices of x0.2, x0.5, x1, x2 and x5; these can be custom set in modoverrides.lua) Threshold Scaling: 150 for 1-10 days, 100 for 10-25 days, 75 for 25-50 days, 50 for 50-100 days, and 25 for 100+ days Tax Rate Scaling: 1-2% depending on taxable wealth, AKA (your wealth) - (your threshold) Needs Scaling: 50% average player wealth for 1-10 days, 35% for 10-25 days, 30% for 25-50 days, 25% for 50-100 days, and 20% for 100+ days. Reward Scaling: 4 HP/% after 5 days, which increases to a maximum of 20 HP/% per day after 100 consecutively paid tax cycles. Punishment Scaling Equal to your tax debt; you will only take damage if your debt exceeds a value of 10. Your damage taken increases exponentially (by 1.2x) each day you do not pay any taxes. Solo Player Tax: {Yes (Default), No} Changes whether or not people will pay taxes if alone on a server/shard. Character Tax Rates: {No (Default), Yes} Whether or not character specific tax modifiers are applied (more/less popular and frequently played characters pay more/less taxes) Minimum Necessary Resources: {1-20, 5 Default} Sets the minimum quantity of necessary items (flint, cut grass, twigs, logs, rocks) Charlie will spare you when collecting taxes. Custom Taxable Items Modded items are supported, but are all given a default tax value of 1-8; equippables are worth 8, edible items are worth 2, other items are worth 1) Navigate to the modoverrides.lua for the server (the file itself, which can be found in the Master/Caves folders of the server save folder in Documents -> Klei -> DoNotStarveTogether -> ########### (a 9 digit number folder) -> Cluster_#, whichever server it is) Add the item's prefab name to the corresponding wealth tier bracket, and follow a format like this: ModWealthList# = {"item_prefab1", "item_prefab2"}; do not repeat values! A special thanks to the following players who helped me playtest the mod for balancing, as well as suggestions/feature ideas! TheSimpingOne, year of the slurper, qwertyxavier904, Tragger50, LittleSneeze, Nioru Panda, Kailied, Guileness, okwolf, Dark knight, Himiko_Toga76, ChickenDodo, AcousticFloof, Sneeze's Mom, AunTee, dragon144, liuliu, bong, SaltyBoo
Sonic OST++ (Dual-Layered)
автор 76561198061365627
All music- > Sonic's bangers... now with Seasonal Farming Variations... AND alternatives! Choose between A or B for a plethora of music instances, and even more!
Shared Inventory W.I.P.
автор 76561198203907187
Hate having useless junk weighing you down? Have friends who are tidy and are unburdened by their inventory management skills? Well this is the mod for you! This mod will allow you to force your friends to hold your junk as well as yourself! No longer do you have to suffer alone from your poor inventory management skills! Simply put every player shares the same inventory, goes great with the shared stats mod. Have fun suffering! Disclaimer: This mod is heavily W.I.P. and is only slightly functional, think of it in it's current state as sharing inventory space rather than the items. Items collected by other players exist but appear invisible and thus can not be interacted with while still taking up that slot.
Cave Story Remastered/3D Music
автор 76561198066820079
Mod that replaces Don't Starve's music with the remastered ones from Cave Story+, created by Daisuke Amaya aka Pixel. I forgot I had this. Music Main Menu - Cave Story / Plantation Autumn - Mischievious Robot Autumn Fight - Balrog's Theme Winter - Quiet Winter Fight - Moonsong Spring - Mimiga Town Spring Fight - On to Grasstown Summer - Meltdown 2 Summer Fight - Labyrinth Fight Beager, Deerclops, Moose - Gravity Dragonfly, Bee Queen, Antlion - Eyes of Flame Klaus, Moonstone Event - Oppression Caves - Gestation Caves Fight, Ruins Fight - Scorching Back Ruins - Last Cave Ancient Guardian, Toadstool - Running Hell Shadow Chess Pieces, Fuelweaver - Last Battle Dawn Stinger - Got Item! Dusk Stinger - Victory!
Sylva~
автор 76561198059606051
A first time custom character mod using the extended sample character mod as a base (which is downloadable here: http://forums.kleientertainment.com/files/file/950-extended-sample-character/ )
骑牛显示血量
автор 76561199643321389
本地mod ai写的,不喜欢就不用订阅 服务器需要有showme 血量 驯服度 顺从度 骑乘剩余时间
Florenthea:(Bloomfairy 2.0)
автор 76561199071772317
即模组“花灵”的重置版 详细介绍链接 【腾讯文档】芙兰希雅(花灵2.0)全内容说明 https://docs.qq.com/doc/DU0RWdVZ4TWFVcmZu 添加了一个新角色、两个boss和一个在蜂后附近生成的新地形 生命值:80 饥饿值:100 理智值:150 阳光值:200 人物特性 不会被杀人蜂主动攻击,不会在采收蜂箱时被蜜蜂攻击,在攻击蜜蜂和蝴蝶时会扣除理智 饥饿速度较慢,但是需要喝水(需要在制作栏制作水瓶),在不喝水的情况下每次进食都会使收益降低 是素食者,但是正常情况下拒绝食用和花朵或蝴蝶有关的食物,在快要饿死时可以吃,但是会清空理智值 会给其他玩家提供理智光环 会受到更多火焰伤害 可以右键特殊花朵来模仿它们,转化为新的形态
yabusame_alice
автор 76561198866214548
YTTD / Kimigashine 키미가시네의 야마다 곤베 ( 야부사메 아리스 ) 입니다. 자기만족용으로 간단하게 만들어본거라.. 퀄리티는 막 높지않습니다../// 수갑과 족쇄는.. 어떻게 잘 풀었다고 합니다^^~!!!(?) 체력 250 배고픔 100 정신력 100 속도조금 높였고 공격력도 꽤 셉니다 체력재생이 약하게 붙어있습니다
Four Trapping Buffs
автор 76561199116111540
The ultimate trapper's dream: - Automatic reset - Increase traps' durability - Most importabtly: make giants no longer deactivate your traps! You can now kill Deerclops with just tooth traps! - Reset traps in an instant (These were the fixes for our Starving Floor trapper class.)
ExclusiveRight
автор 76561198146856665
This is my masterpiece I dont need error reports , request ------------------------------------------------------------------------------------------ To your base, there is no longer destruction and disasters and attacks. impossible => All characters can not attack and destruction. This includes you. Be careful when the building. Infinity Fuel.24hours protect your base. icebox => allways fresh. Infinity to use => TENT and SIESTA LEAN-TO. Such as carpet or woodenfloor is the same state as in the house. Protect you from the sanity down, frozen, heat, rain. It increased the durability of all the buildings. Hunger value decreases as a hammer penalty. Auto reset. It is activated other than you.
Professor identity V
автор 76561199827333658
Professor Luchino had explored the origin of humankind in his endless pursuit of knowledge. However, he touched on the future of human evolution along this path.
NO SIX SEVEN
автор 76561198318823746
instantly kills that guy who says the forbidden number!
Menu of the Necrodancer
автор 76561198186787945
Enter the rift of the necrodancer release with a brand new DST menu! Disclaimer: This is a fan-made project This mod doesnt work with other menu mods! DLC for more characters
[Above The Clouds] Extended skins for Stalking Stick
автор 76561198996154308
Allows reskinning Stalking Stick with skins of Cane. *You must own these skins before they reskin.
Lazy Forager Upgrade
автор 76561198319965447
Buffs the Lazy Forager to to make it more efficient and faster. It's a well needed tweak Changes: - It's now lightning fast. - The Lazy Forager now picks up ALL items in its range. - It can pick up items in stacks, instead of just one (picking up a stack is still counts as single usage). - A nightmare fuel now repairs the Lazy Forager entirely. - The Lazy Forager can't break, it just stays at 0%. Settings: - Lazy Forager Max Uses - Lazy Forager Range - Lazy Forager Pickup Cooldown - Lazy Forager Repair Amount If you find any bugs let me know.
Bouncy Umbralla
автор 76561198428738345
Void Umbrella can bounce away the debris and tossable projectiles for fun.
Kanna Kitsuji
автор 76561198317475298
Hi there! Here's my first DST mod, our cute Kanna Kitsuji from Your Turn to Die. Since i'm a beginner in coding, I have to compromise on some of the character perks so they might not be so interesting as I planned.. but for sure I'll update the mod if possible! Features: - Starting Iterms: icecream, Kanna's hat and Mystery Pudding - "Kanna's hat": Kanna's personal item, craftable, provides 10%protection and 20% waterproof - "Mystery Pudding": Kanna's personal recipe, provides 10(health)/20(hunger)/40(santiy)(well, that's how mind-blowed I was when I saw Nakadai sensei's doodles) - Kanna gives out a positive sanity aura when she's in a good santiy condition, but it becomes a negative one when her sanity drops below 33%, so be careful! P.S. The English scrips is ready (at a price of a minimal bug T T)! Hope you guys have fun and lemme know if my English sucks.. Always welcome advice on polishing the lines ;) Enjoy and pls let me know if there's any bug or if you have any thoughts on this mod! And a big thank you for all who helped me with the coding :) Thank you!
Moji
автор 76561198158670142
A very dangerous demonlord by Dragon Wolf Leo I made this for play with ma friends if ya use my mods so don't leave a like. Have fun :D
Best food there is
автор 76561198084524316
Carrot Cake Hunger: +18.8 \ Sanity: +25 Carrot + Roasted Birchnut + Egg, no meat Egg Tortilla Hunger: +87.5 \ Sanity: +10 \ Health: +8 Corn + Egg + Drumstick + Vegetable Fruit Pizza Hunger: +37.5 \ Sanity: -10 \ Health: +40 Meat (Ham) + Corn + Fruits (1.5)
Mutants to Moonhounds
автор 76561198105236616
When Horror Hounds were first introduced into the game, their design was... controversial to say the least. Many found that their body horror designs were out-of-place at best and too disturbing to handle at worst. I'm personally in the latter category(even disregarding the sudden body horror they don't fit into the lunar isles either) but I can understand why so many people would be disturbed by their unsettling appearance. Klei has gone on to change the Horror Hounds themselves, but in my opinion a slight tweak in hue doesn't really fix anything; their more yellowed color just makes them stick out even worse in their native lunar biome. This mod dramatically redesigns the Horror Hounds(obviously). Their stony hide is inspired by the moon rock structures we've all become familiar with, and their razor sharp teeth and claws, as well as their manes and tails, have been rendered in semi-transparent moon glass. Their eyes have also been designed with the Iridescent Gemstone in mind, what with its relation to the "Moon". Hopefully these changes will make the Horror Hounds easier to look at for the more squeamish fans of Don't Starve Together - even if they kinda downplay the "horror". TL;DR: this mod reskins the Horror Hounds to have less body horror elements in favor for a more lunar aesthetic. Don't @ me.
[DST]Applied Energistics but Simple Storage
автор 76561198416448713
This is a DST automation system MOD inspired by the design philosophy of Applied Energistics 2 (AE2). The current version mainly implements the ME storage system and partial automation features. Current Features 1. Access a shared storage network through Storage Terminals or Wireless Terminals, allowing centralized management of large amounts of items and freeing your base from countless storage chests. 2. Use Patterns and Crafting Terminals to enable batch crafting and automation, including: - Automatic cooking - Automatic meat drying on drying racks - Automatic collection of finished products 3. Use Transfer Buses for long-distance item transportation. 🛠️ How to Use Create and Place a Storage Terminal The Storage Terminal can read containers within a certain range and manage their contents through a unified interface. The usage is similar to the "Simple Storage" MOD. Install Storage Cells to Expand Capacity Insert Storage Cells into the ME Drive: The storage capacity will automatically expand based on the installed Storage Cells. (Say goodbye to primitive storage methods :D) Install Function Expansion Cards into the Storage Terminal Insert expansion cards into the configuration slots of the Storage Terminal to unlock powerful features. 1. Crafting Terminal Card - Allows the terminal to share nearby crafting technology. - Adjust the crafting quantity in the UI to craft multiple items at once. 2. Pattern Terminal Card - Encode Blank Patterns. - Enables automated crafting, cooking, and drying rack automation. - Includes automatic collection of finished products. 3. Acceleration Card - Speeds up automation processes by 10x. 4. Range Card - Allows Wireless Terminals to access storage across different worlds. 5. Import / Export Bus (Place them into the corresponding containers.) - Configure channels. - Items will be transferred wirelessly between devices using the same channel. 6.Pattern Encoding Install a Pattern Terminal Card in your ME Terminal and carry a Blank Pattern. Open the terminal → Pattern Terminal → Write Blank Pattern. Choose a mode:Auto Crafting: Select the item to craft. Cook Pot: Select 4 ingredients. Drying Rack: Select 1 dryable ingredient. Click Write Pattern. Hold the encoded pattern and left-click the matching machine to install it. Open Pattern Terminal, select the pattern, and place an order. Materials are taken from connected storage; completed items return to the network. Quick Storage Operations The storage interface supports multiple shortcut operations: 🖱️ Mouse Wheel Operation (Configurable: Global or Terminal Only) Hold Alt (The key can be changed in Settings → Controls)Scroll the mouse wheel to quickly adjust the amount of items to insert or withdraw. 📦 Deposit All Items Default Key: R Quickly deposit items from your inventory into the storage system. 🚧 Testing Phase Notice This MOD is still currently in the testing phase. Some features have not been fully tested and may contain unknown issues. It is recommended to back up your world save before first use. If you encounter any bugs, please provide: - Client log - Server log - Steps to reproduce the issue Your feedback will help improve the MOD. 🙏 Credits The design of this MOD was inspired by: - The storage system design philosophy of Applied Energistics 2 (AE2) - WIGFRID's "Simple Storage" MOD https://steamcommunity.com/sharedfiles/filedetails/?id=3383078008 Special thanks to the original authors for their design inspiration and contributions.
更多可制作(自用)
автор 76561198433889960
增加更多可制作的配方 齿轮(配方: x3 燧石, x2 电子元件) 活木(配方: x1 木头, x1 噩梦燃料) 月岩(配方: x1 金块, x1 噩梦燃料) 硝石(配方: x2 金块, x1 石砖) 伏特羊角(配方: x1 金块, x2 骨头碎片, x1 绳子) 钢丝绵(配方: x1 金块, x4 牛毛, x1 齿轮) 邪天翁喙(配方: x1 金块, x1 浮木浆) 牛角(配方: x3 牛毛, x3 燧石) 荧光果(配方: x2 浆果, x2 燧石) 萤火虫(配方: x1 金块, x2 荧光果) 发光浆果(配方: x2 荧光果, x2 噩梦燃料) 鼹鼠(配方: x1 兔子, x2 噩梦燃料, x2 荧光果) 蘑菇皮(配方: x1 红蘑菇, x1 绿蘑菇, x1 蓝蘑菇) 坎普斯背包(配方: x10 噩梦燃料, x10 猪皮, x10 蜘蛛丝) 公牛海带茎(配方: x10 海带, x1 绳子) 香蕉丛(配方: x4 香蕉, x1 绳子) 猴尾草(配方: x8 芦苇, x1 绳子)
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