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Моды и плагины для Don't Starve Together
В этом каталоге перечислено 25 000+ проектов Don't Starve Together из Steam Workshop. Они могут быть серверными, клиентскими или требоваться с обеих сторон, а также включать карты и другой пользовательский контент. Перед установкой проверьте связанную страницу источника, версию игры и зависимости.
Gestalt Partner
автор 76561199356831964
🌙 Gestalt Partner — A Battle Partner Under the Moonlight Add a growing lunar-type battle partner to all characters. Its single-target erosion control and shadow hunting positioning complement Abigail's group battle aura. ——————————————————————— 🔮 Acquisition and Summoning Head to Moon Island Forest to find the floating Moon Orb, and offer 1 Moon Tree Petal + 2 Moon Moth Wings to awaken the phantom. After awakening, you will obtain the "Phantom Moon Tree Flower". Hold it to open the command wheel and control it. Available commands (using Abigail's icon): Summon / Vanish / Attack / Disengage / Invade (unlocked at Lv3). About the Moon Tree Flower: When the phantom is killed, the flower will wither and fall to the ground. It can be revived by using Moon Tree Petals. Flowers that are burned do not disappear; instead, they wither. Each player can only hold one Moon Tree Flower. ——————————————————————— 📈 Bond Growth (Lv1 → Lv4) The phantom accumulates experience through time, feeding, and combat, gradually growing from Lv1 to Lv4. Lv1 is fragile and needs protection, while Lv4 is a reliable ally. Growth stats: Health / Attack Power / Evasion Rate / Light Source Range. Lv3 unlocks the invasion skill, and Lv4 grants an attack speed bonus. Being killed will result in a level drop. Accumulated experience required: Lv2 needs 60 / Lv3 needs 180 / Lv4 needs 400. You will automatically gain 5 experience points every game day. Combat Experience: Phantom kills grant 100% exp, owner kills (phantom present) grant 50%. Scaled by enemy max health: Weak 2 / Normal 4 / Elite 8 / Strong 18 / Boss 35. Shadow creature kills grant ×1.5 bonus experience. Feeding materials (full health → experience / injured → healing): Lunar Path (optimal): Moon Tree Petal 5/25 · Moon Moth Wings 10/40 · Moon Shard 15/60 · Moon Rock 15/50 · Lunar Plant Husk 40/100 · Pure Brilliance 80/150 Shadow Path: Nightmare Fuel 3/15 · Pure Horror 8/35 Light Path: Light Bulb 1/8 · Lesser Glow Berry 2/12 · Glow Berry 3/20 · Night Berry 6/30 ——————————————————————— ⚔️ Battle Mechanics Moon Shadow Erosion – the core mechanism of the phantom. Each attack adds erosion stacks: 1 stack mark → 2 stacks slow → 3 stacks slow + increased damage → 4 stacks hypnosis and reset to zero. Bosses have separate hypnosis duration and immunity period, maintaining slow and damage increase effects during immunity. Intrusion (Lv3+ / Command Wheel) — The phantom rushes into the enemy's body and erodes for 6 seconds, dealing high burst damage on exit. Against bosses: charge strike + multi-layer erosion stacking. Has a cooldown. Moon Shadow Burst (Passive) — Automatically triggers area attack when ≥3 enemies nearby. Low damage but applies erosion to all targets, setting up single-target combos. Shadow Strike — Deals 1.5x damage to Shadow Creatures, first hit instantly stacks 2 layers of erosion. Killing a Shadow Creature restores 10 sanity to the owner and attracts nearby Shadow Creatures' aggro. Moonlight Shelter — Automatically triggers when the phantom's health drops below 15% or receives a lethal attack: negates the damage, grants 3 seconds of invincibility, auto-disengages and dashes back to the owner. Cooldown scales with level (Lv1 half day → Lv4 two days). No protection during cooldown. ——————————————————————— 🌙 Moon Phase Effects The phantom's abilities fluctuate with the moon phase: Full Moon — Attack ↑ Attack Speed ↑ Double erosion stacks, doubled regen, halved invasion cooldown. The phantom's peak. Waxing — Attack slightly ↑, regen ↑. Waning — Evasion slightly ↑. New Moon — Attack ↓, light extinguished, but evasion greatly ↑, semi-transparent form. Moon Island New Moon Immunity — When the phantom or owner is on Moon Island, new moon no longer causes stat reduction; treated as normal phase. ——————————————————————— 💜 Support Abilities Sanity Protection: Periodically restores the owner's sanity while the phantom is present. Timer efficiency doubles at night; higher levels restore more with shorter intervals. Enlightenment Resistance: When the owner is in an enlightened state (Moon Island, etc.), the phantom periodically reduces the owner's enlightenment value. Note: This is a support effect for the owner; the phantom itself does not benefit from enlightenment zones. ——————————————————————— 🔄 Revival Mechanics When the phantom dies, the flower withers and drops. Three ways to restore it: Moon Tree Petal ×1 → instant revival Nightmare Fuel ×2 → feed into the flower twice, restores after 60 seconds (can be disabled in settings) Natural Recovery → no materials needed, automatically restores after 4 minutes Moon Tree Petals can be used at any state to instantly override other recovery progress. ——————————————————————— 🌟 Moon Spirit Resonance Crown Late-game headgear, crafted at the Celestial Altar or near the Celestial Orb. Recipe: Pure Brilliance ×3 + Moon Tree Petals ×5 + Moon Moth Wings ×2 + Moon Glass ×2 Requires owning a phantom to craft and wear. Player Buffs: 80% damage absorption (not consumed by hits) · +15 planar defense · +3.3/min sanity recovery · moonlight source · immune to lunar storm vision obstruction Phantom Buffs: +15 planar damage (doubled to +30 vs shadow) · invasion cooldown -40% · hypnosis +1s · evasion cap → 45% · burst threshold → 2 enemies · time exp ×2 Moonlight Resonance: Phantom hit → owner +1 sanity / Phantom attacked → owner -1 sanity Moonlight Affinity (near lunar buildings): Moon Tree → regen ×2 · Altar → attack +10% · Moondial (full moon) → evasion +10% Durability: 10-day natural consumption, extinguishes at zero (buffs disabled but hat remains). Pure Brilliance +50% or Moon Tree Petal +10% to repair. Visuals: Crown flame dynamically shifts color based on level, moon phase, and combat state, with breathing pulse effect. ——————————————————————— ⚙️ Mod Settings Starting Mode: Normal (Moon Island Orb) / Quick (instant access), default Normal Max Health: 400 / 600 (default) / 800 Damage Scale: ×0.7 ~ ×2.0, default ×1.0 Experience Rate: ×0.5 / ×1.0 (default) / ×2.0 / ×5.0 Moon Phase Effects: On (default) / Off Alternative Revival: On (default) / Off (Nightmare Fuel revival) ——————————————————————— ⚠️ Feel free to leave a comment with any questions or suggestions.
WMAT (What Mod Adds This)
автор 76561198203907187
Shows you the name of the mod that adds the hoevered object. Do you know those mods for Minecraft that tell you what the heck your looking at? Well that's basically what this is. Can be configured to only shoe modname while holding alt. Plans - Add support for crafting menu. - Add controller support. - Add options for only showing while holding shift or ctrl.
Gemesis
автор 76561198025171104
Refine green and orange gems by combining their respective primary color gems, just like purple gems. Cast the deconstructor staff on purple, green and orange gems to split them back into their primary colors. New recipes (Prestihatitator / Shadow Manipulator): - 1 Red Gem + 1 Yellow Gem -> Orange Gem - 1 Blue Gem + 1 Yellow Gem -> Green Gem Deconstructor Staff: - Purple Gem -> 1 Red Gem + 1 Blue Gem - Orange Gem -> 1 Red Gem + 1 Yellow Gem - Green Gem -> 1 Blue Gem + 1 Yellow Gem Please note that this mod does _not_ add crafting recipes for gems, you'll still need to farm for gems! However, this mod takes a bit of tedium out of farming for specific "high tier" colors of gems, as you can now combine two low-tier, farmable gems into green and orange gems, and split up the higher tier gems for recombination if you happen to have a surplus of a specific color. No extra cost except for deconstructor staff charges are incurred. In my humble opinion, this mod doesn't affect balancing as much as most other gem crafting mods, and stays very close to the vanilla feeling while still removing the tedious gem farming bits. Source on Github: https://github.com/gyroplast/gemesis
Ratafia's Mod to Find Things
автор 76561198346303008
The minimalist mod to help novices find entities in the don’t starve together world. find touchstone button returns the coordinates of the nearest touchstone and will reactivate it.
Repository Panel
автор 76561198204009267
A repository panel for our server. Source code This project is under the GNU GENERAL PUBLIC LICENSE Source code is available at GitHub: https://github.com/jupitersh/dst-mod-repository-panel
WX78 Craftable Gears
автор 76561198123170875
v1.0.1 Fork of Dreamscape's mod. https://steamcommunity.com/sharedfiles/filedetails/?id=1052845463&searchtext=wx
大餐桌
автор 76561199518216903
一张可以放置料理的桌子,可在设置里更改容量为8格或者16格,可用弹性空间制造器升级,可设置腐烂速度为盐盒,保鲜还是反鲜。专为喜欢做菜却苦恼做多了料理腐烂以及队友疯狂炫土豆番茄的情况。
everyone can open wx_78_backupbody
автор 76561199515241763
allows all characters to open WX-78's backup body container
Item Enchantments - Updated
автор 76561198028490958
Item Enchantments – Updated Adds random modifiers to weapons, armor, containers, and even songs so every drop can feel special. This fork keeps the original Aquaterion mechanics, fixes long-standing bugs, and layers in new QoL helpers like enchantment storage and boss events. Highlights - Global toggles for every modifier, plus a source filter (All vs. Drops & World Only) so loot flow matches your world. - Boss events can spawn anywhere, scale with player population, and now always hand out a reward thanks to the new Enchanted Papyrus fallback. - Inscribe – stash enchantments on papyrus and reapply them later, complete with rarity-colored inventory borders. - Tinkering – disassemble crafted gear, recycle enchantments, and reroll bad prefixes while respecting durability rules. - Rarity coloring across hover text, inventory tiles, and modifier orbs makes it easy to spot the best gear at a glance. Enchanted Papyrus - Defeat a modifier boss. If you don't have a valid item to enchant, the reward becomes an Enchanted Papyrus instead of being lost. - Hover over the scroll to see the stored rarity color and tooltip. - Right-click the scroll on any unmodified, compatible item to Inscribe that enchantment. The scroll is consumed and the item rolls the best possible modifier within that rarity tier. Configuration All options are exposed in the mod's configuration menu. Highlights: - Enchantment sources: All or Drops & World Only. - Individual enable/disable toggles for every modifier (offense, defense, fueled, tools, projectiles, songs, and more). - Boss player-slowing toggle. Changelog Version 1.1 – Enchanted Scrolls & Forging - Boss kills now hand out an Enchanted Papyrus if no eligible gear is found, and bosses use a world indicator. - Added Hemorrhaging (bleed-on-hit). - Scrolls can reroll existing enchanted items. - Disenchanting or disassembling enchanted gear yields an Enchanted Papyrus; combine two matching scrolls to upgrade to the next tier. - Removed Bad/Worst rarities. - Fixed planar damage being lost on every hit while the mod was active. - Damage enchantments (Pointy/Sharp/Razor-Sharp) now also boost the planar damage of planar weapons, not just their physical damage. - Fixed certain weapon attacks losing their range and position overrides. Version 1.0 – Refresh & Toggles - Updated Aquaterion's original mod to the DST API 10 baseline and fixed bugs. - Added enable/disable toggles for each enchantment in the settings. - Added an enchantment acquisition toggle: All Sources matches the original, while Drops & World Only limits enchantments to mob drops and spawned world items.
Menu Theme Wallpaper
автор 76561198073343585
Description Changes the main menu screen screen to one of many Don't Starve or Don't Starve Together images! There are several images for you to choose from! A random image will be chosen if you enable multiple images. For the best viewing experience, please disable the motd panel via the mod config option in the Static Wallpaper API mod, as I did not make the menu screens with the message of the day panels in mind. Required Mod The Static Wallpaper API is required for this mod to work: https://steamcommunity.com/sharedfiles/filedetails/?id=2796339889 Recommended Mod I have published another mod that allows you to change the main menu music to one of DS/DST's many music tracks! Having both mods allow you to change your menu to your liking! https://steamcommunity.com/sharedfiles/filedetails/?id=3034844668 To-Do 1. Figure out a way so that users can know which mod config name belongs to which image. For now, you get very creative names, like Mwhahah Charlie. 2. I plan on adding more images (though I need to keep file sizes in mind). 3. Work on making it so you don't need the Static Wallpaper API.
night hambat
автор 76561199097597205
Hallowed Forge
автор 76561199019584045
Fight an all new terrifying challenge. Version:1.0.91
icesword
автор 76561198833117800
勇者之路2加强版里的一把武器。 特性: 1、伤害为192,耐久为125,有25%的额外加速效果,攻击时会逐渐冰冻敌人。 2、右键施法可召唤寒冰,每次消耗10%耐久。 3、需要解锁一本,由15冰、2大理石、2月亮石合成。 4、有很强的降温效果。 用这把剑能轻易的铲平“龙之息”——冒险王
Craftable krampus sack dst
автор 76561198376375337
Adds krampus sack as a craftable recipe in the Survival Tab.
Mega Man X3-X5 Music
автор 76561198093157509
Phase 2 of the X music is here! If anyone's confused, the first X mod uses the SNES version of X3's music, while this mod uses the PlayStayion arranged music from X3. Many people seem to hate PlayStation X3's OST, but I'm not sure why. I love it. This one was actually quite hard to figure out, and by the time I got to the night-to-day transition jingles and Woodie's forms, I was pretty much grasping for straws lol. Once again, some songs I wanted in didn't make it, like Axle the Red/Spike Rosered's theme, and twice in a row Toxic Seahorse didn't. /: I hope my choices are okay, I'm not too sure about them myself. I don't own any of this music! It all belongs to Capcom. Changed music: music_FE (Main Menu Theme): Title (X3-X4), Opening Theme (X5) music_FE_WF (Winter's Feast Main Menu Theme): lunacy_FE (Forgotten Knowledge Main Menu Theme): DST_theme_portaled (Character Select Theme): Stage Select 1-2 (X3-X5), Unused Stage Select (X5) jukebox (Item Collection Menus): Pass Word (X3), Dr. Light (X4-X5), Unused Dr. Light (X5) gramaphone_ragtime (Credits Theme): Ending Theme (X3-X5), Staff Roll (X3-X4) music_work (Autumn Working): Storm Owl Stage music_work_dusk (Autumn Dusk Working): Split Mushroom Stage music_work_night (Autumn Night Working): Izzy Glow/Shining Hotarunicus Stage music_work_winter (Winter Working): Frost Walrus Stage 2 music_work_winter_dusk (Winter Dusk Working): Blizzard Buffalo Stage music_work_winter_night (Winter Night Working): Frost Walrus Stage 1 music_work_spring (Spring Working): Jet Stingray Stage music_work_spring_dusk (Spring Dusk Working): Web Spider Stage music_work_spring_night (Spring Night Working): Duff McWhalen/Tidal Whale Stage music_work_summer (Summer Working): Tunnel Rhino Stage music_work_summer_dusk (Summer Dusk Working): Magma Dragoon Stage music_work_summer_night (Summer Night Working): Mattrex/Burn Dinorex Stage music_work_cave (Cave Working): Grizzly Slash/Crescent Grizzly Stage music_work_ruins (Ruins Working) Zero Stage 2 (X5) music_danger (Autumn Enemy Fight): Boss 2 (X3) music_danger_winter (Winter Enemy Fight): Demo 2 (X4) music_danger_spring (Spring Enemy Fight): Boss 1 (X3) music_danger_summer (Summer Enemy Fight): Sigma 1st (X4) music_danger_cave (Cave Enemy Fight): Sigma Demo (X4) music_danger_ruins (Ruins Enemy Fight): Doppler Demo music_epicfight (Autumn Boss Fight): Sigma 2nd (X3) music_epicfight_winter (Winter Boss Fight): Boss (X4) music_epicfight_spring (Spring Boss Fight): Boss (X5) music_epicfight_summer (Summer Boss Fight): Rangda Bangda music_epicfight_cave (Cave Boss Fight): Eregion music_epicfight_ruins (Ruins Boss Fight): Sigma 2nd (X5) music_epicfight_stalker (Ancient Fuelweaver Boss Fight, Phase 1): Sigma 2nd (X4) music_epicfight_stalker_b (Ancient Fuelweaver Boss Fight, Phase 2): X VS. Zero music_dawn_stinger (Night-to-Day Transition Jingle): Stage Clear X (X5) music_dusk_stinger (Day-to-Dusk Transition Jingle): Stage Clear Zero (X5) music_hoedown (Woodie's Werebeaver Form): Dynamo music_hoedown_goose (Woodie's Goose Form): Sigma 1st (X3) music_hoedown_moose (Woodie's Moose Form): Crush Crawfish
Pinkamena Diane Pie
автор 76561198089072217
Adds the pink party girl to liven up the Constant! Max HP - 130 Hunger - 200 Sanity - 150 She has a sanity aura and gains more sanity from eating sweets. She can also balloon. Speaking of balloons, in the Forge, she drops one every now and then, which'll hurt any baddies that pop them! In the Gorge, she makes the oven more efficient and tell if the Gnaw will like the food or not.
快捷收集整理(修复版)
автор 76561199075689650
快捷收集整理(修复版) 本 MOD 是“快捷收集整理”的非官方维护修复版。 由于原作者近期暂无时间继续更新,我在原版基础上进行了兼容性修复,方便仍然需要此 MOD 的玩家继续使用。本版本不代表原作者,原 MOD 的代码、素材及相关权利归原作者所有。 本次修复 修复 WX-78 将物品快捷存放到“备份底盘”后,延迟约 60 秒导致服务器崩溃的问题。 崩溃原因是原版的容器高亮逻辑直接访问备份底盘本体的 AnimState,但备份底盘的可见动画实际位于子实体上。修复版增加了对应的兼容处理和空值保护,并保留原有的存放及高亮效果。 说明 • MOD 原作者:繁花丶海棠 • 原版创意工坊: 快捷收集整理 • 本版本主要进行错误修复和新版兼容 • 如果发现新的崩溃或功能异常,请在评论区附上崩溃日志 • 如原作者恢复维护或对本修复版有相关要求,我会积极配合处理 感谢原作者制作并分享这个实用的 MOD。
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