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Моды и плагины для Don't Starve Together
В этом каталоге перечислено 25 000+ проектов Don't Starve Together из Steam Workshop. Они могут быть серверными, клиентскими или требоваться с обеих сторон, а также включать карты и другой пользовательский контент. Перед установкой проверьте связанную страницу источника, версию игры и зависимости.
Shipwrecked tigershark Build and bank port
автор 76561198014797198
Tigershark (water port. Use with caution. Unstable.
warly_chef_enhance
автор 76561199137185610
PartyHud 2026
автор 76561198285209489
PartyHud 2026 See your teammates' status right on your HUD — a badge for each player showing their name, current HP, hunger and sanity, plus on-fire and temperature warnings, so you always know who needs help. A community update of the classic PartyHUD by brianchenito, modernized to work on current Don't Starve Together builds. What's new - Works on current DST (the original was last updated in 2016) - Fixed the dedicated-server disconnect crash and the cave-entry / shard crashes - Fixed the health badge not showing (re-ported to the current badge UI) - New Vertical layout, plus the classic Horizontal row - Layout & position are now per-player settings (Mods -> PartyHud 2026 -> Configure) - Minimap-friendly position presets (Minimap / Minimap XL / Standard) New in 2026.6 — richer status - Hunger and sanity sub-rings beneath each HP ring; numbers are the real in-game values (hover a sub-ring to read it) - On-fire / overheating / freezing shown as a colour-coded pulse on the HP ring - A sanity rate arrow (rising/falling), mirroring the game's own gauge - Vertical layout auto-wraps into columns to fit your screen and avoid the map button - New options: Show Your Own Badge, and Hunger/Sanity Sub-gauges (hide for a compact badge) New in 2026.7 — penalty & damage cues - Max-HP / max-sanity penalty (from endless-mode resurrection) shown as a darkened "lost max" arc on the ring, like the game's own badges - The HP ring shows a down-arrow when a teammate is losing HP to fire / overheating / freezing, alongside the colour pulse - The sanity arrow now rises while a teammate is sleeping - More robust ghost / dead state and join / leave / cave-migration handling New in 2026.8 — cross-shard teammates + layout polish - See teammates on the OTHER shard (Caves <-> Surface) and same-shard teammates out of network range — players who used to have no badge at all. Relayed over an always-networked broadcast, refreshed about twice a second - Far-away teammates render dimmed and labelled: "Caves" / "Surface" for the other shard, "far" for your own shard out of range. A local (in-view) teammate always wins, so nobody is drawn twice - Vertical layout column count is now stable on resized / small windows (accounts for HUD scaling) - Columns reserve Map-button space only on the rightmost column; the rest extend toward the bottom - Stays clear of the game's own UI — dodges the rain (moisture) meter and character status badges (Wendy's Abigail, Wigfrid's inspiration); the dead-player skull icon is now centred - Backpack-aware: the HUD shifts left to clear an open side backpack, or reserves extra bottom space with the Integrated Backpack option; reacts instantly to open/close, equip/unequip, and pack swap Fixed in 2026.9 - Fixed a server crash on caves-enabled (two-shard) servers that triggered when a player joined (a 2026.8 internal change used a function unavailable in the mod sandbox). No gameplay change; update to 2026.9 if you ran 2026.8 with caves. New in 2026.10 — low-HP alert - A teammate's badge pulses a soft red ring border when their HP drops below a threshold you pick, so "who's about to die" stands out at a glance - New option Low-HP Alert: Off / 40% / 25% / 15% (percent of their max HP; default 25%) - Coexists with the fire/overheat/freeze warning (different element) and works on far / cross-shard badges too New in 2026.12 — teammate avatars + name colours - Each badge can show the teammate's character avatar: a small head in the Corner, or the animated character face Centred in the HP ring (the HP number becomes hover-only). The avatar reflects each player's chosen character skin, and far / cross-shard teammates show theirs too - New option Teammate avatar: Off / Corner / Centred head (default Centred head). In the centred style the badge briefly flips to the corner while a fire / overheat / freeze / HP-rate arrow is active, so the arrow is not hidden behind the face - New option Colour Teammate Names — tint each name in that player's own colour (default on) - Fixed: a far / cross-shard teammate's badge could vanish while they sat idle (a data-staleness false positive); badges now stay put Fixed in 2026.13 - "Show Your Own Badge: Skip" now actually hides your badge. With cross-shard teammates on (the default), your own badge used to reappear as a dimmed "far" badge — your record arrives over the cross-shard broadcast and the skip only applied to the local pass. Now suppressed on both New in 2026.14 — Combined Status compatibility + hover polish - Compatible with the Combined Status mod (Workshop 376333686): badges now correctly align to the HP ring position, CS's stat-number background box is removed from our badges, badge scale is restored to normal, and hover-only number behaviour is preserved - Hover numbers on dimmed (far / Caves / Surface) badges no longer flicker back to dim — they stay fully readable for the entire hover - Layout compensation now handles any mod that rescales the HUD anchor, not just Combined Status Settings (each player picks their own) - HUD Layout: Horizontal / Vertical - HUD Position: Minimap / Minimap XL / Standard - Show Your Own Badge: Show / Skip - Hunger/Sanity Sub-gauges: Show / Hide - Show Cross-Shard Teammates: Show / Hide (other-shard or out-of-view teammates; on by default) - HP Number: Always / On hover - Low-HP Alert: Off / 40% / 25% / 15% (pulse the badge border red below this % of max HP) - Teammate avatar: Off / Corner / Centred head (show each teammate's character; default Centred head) - Colour Teammate Names: On / Off (tint each name in that player's own colour; default on) Note — this is a server mod: install it on your dedicated server (or enable when hosting) and connecting players download it automatically to play. Tip — the settings above are per-player CLIENT options. To change your own (layout, low-HP alert, etc.) you must also SUBSCRIBE to this mod on the Workshop so it shows up in your Mods -> PartyHud 2026 -> Configure. If you only got it by joining a server, you can still play and see it, but with the default settings (no Configure entry). Source: https://github.com/iblislin/DST-PartyHud Original PartyHUD by brianchenito, released into the public domain (Unlicense). Thanks for the original work!
Senku Ishigami
автор 76561199516304312
A brilliant scientist from dr.stone. Crafts instantly and knows all recipes without science machines.
变态海钓竿
автор 76561198142677700
添加了一个新的可制作道具,帮助一些钓鱼苦手逃课或帮助一些想学习海钓的玩家降低学习难度。 教学用海钓竿 制作:浮木*4 + 猫尾鞭 *1 效果: 如果抛竿的入水点离海岸大于 一格地皮的距离。会立刻生成一个鱼群。 对鱼的吸引力非常大,它们会立刻尝试咬钩。 除此之外钓鱼方式和普通海钓竿一致。
Skeleton replaced with corpse
автор 76561199092037617
玩家死亡后不再产生骷髅骨架,而是产生玩家尸体。
自用唱片mod-3
автор 76561198885481329
Marbleshrub Auto Drop
автор 76561198102042545
When a marbleshrub resets from stage three back to stage one, it drops a marble.
Pigguard Berries/浆果彩蛋
автор 76561198131016775
创建地图时,在猪王的桦树林生成一个猪人火炬浆果彩蛋 When creating a map, generate a pig person torch berry Easter egg in the birch forest of the Pig King
Goodfrid
автор 76561198268884265
Some buffs for Wigfrid, better stats, and some additional loot for monsters and animals. ** Warning this mod was not created to be BALANCED **
开荒小分队工具
автор 76561198104228622
Crabking Winter Texture
автор 76561198329891259
Make crabking retexture -------------------------------- This mod was created by JanCheese to teach a friend how to create mods
The End of butterflies
автор 76561199249065057
How did u survive by eating their wings¿ When you try to attack a butterfly, your character will chase it and attack only if it is close enough to kill it. Including Moonbutterflies.
Console Button
автор 76561198214670708
Adds a button that shows the console when clicked.
Raul
автор 76561198038863184
A good good magic suli. + Starts with 3 pieces of gold + Starts with the ability to craft amulets + Gains bonus sanity from wearing amulets
TUFF Puppy / Kitty Katswell
автор 76561198812215980
chasing a criminal, a shootout, turn after turn, alleys, one wrong step onto an unfamiliar street and... a forest? The city disappeared and the forest, the crown of the tree, was restored around...where am I. this mod adds the character Kitty Katswell from the old Nickelodeon animated series "TUFF Puppy" Kitty is very hardy and arrives in Constant with a lot of health and can go long without food. She is very good in combat and reconnaissance, and is fast and strong. However, it is better to be careful, as she is more susceptible to damage and goes crazy very quickly in the dark. SKINS - UNIQUE ITEMS AND MORE SOON
Sexy Beet
автор 76561198262497418
This mod brings a long-awaited innovation to the game: THE SEXY BEETS! This spicy vegetable can be found in tumbleweeds and it is ready to please all survivors with its beauty, and glamour! (Passively increasing their sanity)
Tweaked Keep Following
автор 76561198153992573
This mod is is simply a tweak of Keep Following by Demonblink, it gives you the option to only target player entities and the option to disable pushing. (Pushing and targeting non players are both disabled by default) Coding tweaks done by carolinarente. Epic ms paint mod thumbnail by libero2711.
Rose Dreadstone Helmet (and bunbrella)
автор 76561198067510334
Replaces the Dreadstone Helmet
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