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Моды и плагины для Don't Starve Together

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В этом каталоге перечислено 25 000+ проектов Don't Starve Together из Steam Workshop. Они могут быть серверными, клиентскими или требоваться с обеих сторон, а также включать карты и другой пользовательский контент. Перед установкой проверьте связанную страницу источника, версию игры и зависимости.

Ryan Magee – Don't Starve Together Mod

Ryan Magee

автор 76561198127650347

Ryan Magee? From SuperMega?! ***This Mod is still technically a WIP! I haven't worked on any of the script files, so his dialogue is pretty basic, and some of his bits don't quite match up like they're supposed to, but I figured I'd upload what I had for people to use!! Hope you enjoy! :}

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HAGELABO Character - LUMU – Don't Starve Together Mod

HAGELABO Character - LUMU

автор 76561198453836411

** BETA VERSION ** HAGELABO Channel's Virtual cat. For more details, visit https://space.bilibili.com/588034/

62 загрузок Подробнее →
Bloody – Don't Starve Together Mod

Bloody

автор 76561198082436216

Cute

44 загрузок Подробнее →
xiaomo – Don't Starve Together Mod

xiaomo

автор 76561199025405434

72 загрузок Подробнее →
今天我要变成一个干扁扁的蜘士球! – Don't Starve Together Mod

今天我要变成一个干扁扁的蜘士球!

автор 76561198887128148

本地模组,把普通蜘蛛变成黄金大蜘士球! MEME:https://www.bilibili.com/video/BV1cJb96cEoe/?spm_id_from=333.1387.homepage.video_card.click 看有没有人订阅了,订阅多的话我做一个饥荒版本的。 极简内存占用,所有图片全部转换成高清无模糊。 오늘나는 찌그러진 치즈볼이 될거야 今天我要变成一个干干瘪瘪的芝士球。 오늘나는 찌그러진 치즈볼이 될거야 今天我要变成一个干干瘪瘪的芝士球。 오늘나는 찌그러진 치즈볼이 될거야 今天我要变成一个干干瘪瘪的芝士球。

74 загрузок Подробнее →
萌新学院咖啡 – Don't Starve Together Mod

萌新学院咖啡

автор 76561198972482704

本mod为曾经的萌新学院mod的咖啡料理模组,已取得制作授权。 —— 制作栏增加咖啡丛制作。 mod内含三款咖啡料理制作。 咖啡:4烤咖啡豆/3烤咖啡豆+1蜂蜜度。食用后移速提高至1.4倍,持续4分钟。 瑞幸咖啡:2烤咖啡豆+冰度+1蜂蜜度。食用后移速提高至1.8倍,持续4分钟。 (没有冰的瑞幸没有灵魂!) 星巴克咖啡:2烤咖啡豆+冰度+黄油。食用后移速提高至2.4倍,持续8分钟。 (在这里,最贵的总是最好的。)

86 загрузок Подробнее →
宝可梦【测试版】 – Don't Starve Together Mod

宝可梦【测试版】

автор 76561198845311990

87 загрузок Подробнее →
夜视 – Don't Starve Together Mod

夜视

автор 76561199643321389

夜视

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Tech Lost – Don't Starve Together Mod

Tech Lost

автор 76561198294420557

# Tech Lost Mechanics Based on in-game testing, 50% is recommended for the three blueprint drop chance settings. Core idea: **Recipes cannot be unlocked directly from crafting stations. Blueprints are the source of knowledge. Crafting stations only spread learned knowledge, and each station keeps its own progress.** ## 1. Recipe Locking When the world starts, the mod scans recipes and changes eligible tech recipes to `TECH.LOST`. After being locked: - Crafting stations cannot unlock the recipe directly. - Players must learn it from a blueprint first. - The recipe is not restored globally. Ignored recipes include: - No-tech recipes. - Native rare blueprint recipes. - Recipes that forbid blueprints. - Invalid or unnamed special recipes. - Event tech when the event is disabled. - `shadow_forge_kit`, the Shadow Manipulator platform itself. ## 2. Regular Blueprints The regular blueprint pool uses recipes locked by this mod and allowed into the regular pool. Sources: - Tumbleweeds. - Regular Powder Monkeys, `powder_monkey`, on death. Powder Monkeys use the same blueprint chance as tumbleweeds. Default chance is `5%`, with a forced minimum of `1%`. Character-specific tech and skill permit blueprints are excluded from the regular pool, so they do not dilute regular tech blueprints. ## 3. Blueprint Fix The mod fixes native `unknown` blueprints. If a blueprint has no target, targets `unknown`, or targets an invalid recipe for the current pool, it is reassigned to a valid recipe. Native rare blueprints are preserved, so boss drops, quest rewards, shop blueprints, and other special sources are not broken. ## 4. Independent Station Memory Each crafting station saves its own public recipe list. That means: - Two Science Machines have separate progress. - New stations do not inherit old station progress. - Station progress is saved with the station. When a player already knows a recipe and crafts it near the matching station, that recipe is recorded by that station. When a player builds a new station, it also records learned recipes that the new station can support. ## 5. Learning from Stations Other players standing near a station with public recipes temporarily gain access to those recipes. If they craft one successfully through that station, they truly learn it. After leaving the station, temporary recipes are removed. Truly learned recipes remain. ## 6. Special Stations These tech types still require their original station even after learning the blueprint: - Ancient Pseudoscience Station. - Brightsmithy. - Shadow Manipulator platform. Rules: - Brightsmithy tech enters the blueprint pool only after lunar rifts are enabled. - Shadow Manipulator platform tech enters the blueprint pool only after shadow rifts are enabled. - Ancient Pseudoscience tech has no rift requirement. ## 7. Skill Permit Blueprints Skill permit blueprints are configurable and disabled by default. Learning one does not unlock a fixed skill node. Instead, it grants `1` skill permit point for that character. Players still need to open the skill tree manually, spend native skill points, and satisfy prerequisites. Activating a restricted skill consumes `1` permit point. Skill permit blueprints do not enter the regular pool. They drop only from the Prime Mate, `prime_mate`. Prime Mate rules: - Drops a skill permit blueprint for the killer’s current character. - Does not drop for other online characters. - Does not redirect rewards to teammates. - Can still drop even if the current character cannot use it immediately. - Can be configured to require both lunar and shadow rifts. Unused permit points reset when switching characters. After entering the world, unauthorized skills are checked and removed. ## 8. Character-Specific Tech Character-specific tech does not enter the regular pool. When enabled, it can appear through advanced blueprint rewards. Character-related rewards are filtered by the triggering player: - Sunken Chests use the opener’s character. - Pirate Stashes use the digger’s character. This makes character blueprints more likely to match the character being played. ## 9. Tech Loss on Death Tech loss on death is configurable and disabled by default. When enabled, players lose their learned recipes on death. This does not affect: - Recipes already shared by stations. - Recipes learned by other players. - The world blueprint pool. - Existing blueprint items. ## 10. Ocean Advanced Blueprints Advanced blueprints are designed to encourage ocean exploration and are disabled by default. The advanced pool mainly includes: - Ancient tech. - Brightsmithy tech. - Shadow Manipulator platform tech. - Character-specific tech. - Some skill-tree-plus-station tech. Sunken Chest rewards: - `splunker` always gives an advanced blueprint. - `traveler` always gives an advanced blueprint. - `miner` gives one if it contains a green gem or yellow gem. - Other Sunken Chests use the configured chance. - Green or yellow gems may add an extra blueprint. Pirate Stash rewards: - If it contains Sunken Chest loot, it gives an extra advanced blueprint. - Normal Pirate Stashes use the configured chance. ## 11. Blueprint Rain Wash To prevent blueprint clutter, the mod adds rain wash cleanup. Only blueprints generated by this mod’s pools are affected. Unaffected: - Native rare blueprints. - Boss blueprints. - Quest blueprints. - Shop or special-source blueprints. Default behavior: - Ground blueprints count rain events. - They are washed away on the third rain. - Containers and backpacks pause the count. - Dropping them again resumes the old count. - Unloaded blueprints also catch up with world rain counts. - Caves use their own rain state. ## 12. Summary Regular blueprint sources: - Tumbleweeds. - Regular Powder Monkeys. Advanced blueprint sources: - Sunken Chests. - Pirate Stashes. Skill permit blueprint source: - Prime Mate. Knowledge flow: - Learn blueprint. - Craft near station. - Station records and shares recipe. - Other players learn through that station.

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Alchemical Exchange API Example – Don't Starve Together Mod

Alchemical Exchange API Example

автор 76561198090133192

Requires subscribing to the Alchemical Exchange mod. A companion mod for Alchemical Exchange, designed to test and demonstrate the API. Includes examples of adding items to value tables, adjusting prices, and giving items unlockable or consumable special functions. To find an item's prefab name, you can browse the source code, check the wiki, use a mod like Display Mouse Item Code , or simply hover over the item and enter the following in the console: ThePlayer.components.talker:Say(c_select().prefab)

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DST Atlas Merge Tool – Don't Starve Together Mod

DST Atlas Merge Tool

автор 76561198887128148

Mod Features This is an atlas merging tool designed for Don't Starve Together mod creators. This tool automatically merges multiple individual PNG icons into a single atlas file and generates the corresponding XML configuration file with precise UV coordinates. No need to manually merge icons in image editing software or manually calculate and write XML coordinate code. Usage Instructions Basic Workflow 1. Place PNG icon files in the tool directory 2. Run the batch file to automatically merge the atlas 3. Use TextureTool to convert the generated atlas to TEX format 4. Place the TEX and XML files in the mod's images folder Main Features Automatically scans all PNG icon files in the directory Intelligently calculates optimal atlas size, ensuring power of 2 Automatically generates XML configuration file with UV coordinates Supports any number and size of icons, tool adjusts automatically Preserves PNG transparency, supports RGBA format System Requirements Python 3.6 or higher Pillow image processing library (automatically installed by tool) TextureTool conversion tool Generated Files atlas.png - Merged atlas file atlas.xml - Configuration file with UV coordinates Thank You Thank you for using this tool. This tool is completely free and open source. The EXE program is not encrypted and has been uploaded to GitHub. Commercial resale is prohibited. The QQ group has a custom version with additional options that automatically opens TextureTool after export. Otherwise, it is identical to this version. Author: 橙小幸

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WES GOODMAN YPJW – Don't Starve Together Mod

WES GOODMAN YPJW

автор 76561199189959988

Wes the Little Angel QoL Upgrade - YPJW Grade Standing on the shoulders of giants, thanks to the amazing works left by the masters when I was a student. This mod is a classic creation from 5 years ago. Special Thanks to default and Mama Goose for their original designs back in the day Good People Deserve Good Fortune, the Constant Should Not Treat Wes This Way Revamped Wes the Balloon Mage's crafting tab and added a variety of tools and practical items: Spawn with Uncompromising Balloon Boat - Compatible with Rideable Grass Gator Mod Uncompromising Mode MOD is REQUIRED Balloon Can be filled with pond water to craft an infinite supply of water balloons (at the cost of 10 Wetness per water balloon crafted). Normal Balloon Gifting it to Pigmen or Bunnymen will form an alliance with them; Merms are especially fond of it. Party Balloon Added throwable function; Hitting a target restores 15 Sanity and spawns a confetti cloud, while retaining the original passive Sanity regeneration effect; Wes himself cannot gain the 15 Sanity bonus from direct hits (this setting is manually configurable). Swift Balloon Movement speed bonus adjusted to 20%/25%/30% (original 10%/20%/30%) with a longer duration of the speed boost. Balloon Hat Sanity regeneration rate increased to 3.6 per minute (original 1.2 per minute); Durability extended to 4 days (original 0.5 days); Crafting recipe added 1 Night Sword (this material is manually configurable); Makes a loud bang when broken, startling nearby creatures - effect similar to Wes's "Startle Monologue" ability. Balloon Vest Durability greatly extended to 4 days; Pops upon taking damage, granting the wearer a 50% damage reduction; Provides 80% rain and lightning resistance. (New Item) Balloon Saddle When equipped, increases Beefalo's Obedience by 100% and Tameness by 60%; Only effective once per Beefalo; Pops when damaged, launching the rider into the air. Virtually all values can be fine-tuned in the mod settings.

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Summon Spider – Don't Starve Together Mod

Summon Spider

автор 76561199199045078

R生成蜘蛛战士X生成蜘蛛护士,生成的蜘蛛数值和原版一样为永久雇佣状态,每次生成消耗30点击饥饿值

67 загрузок Подробнее →
Refillable Staffs and Amulets[update] – Don't Starve Together Mod

Refillable Staffs and Amulets[update]

автор 76561199441523805

Added more options for choosing settings Добавлено больше возможностей для выбора настроек

73 загрузок Подробнее →
唱片机 – Don't Starve Together Mod

唱片机

автор 76561198973614828

mod浠嬬粛

81 загрузок Подробнее →
Nightmare Fuel Repair Shadow Items – Don't Starve Together Mod

Nightmare Fuel Repair Shadow Items

автор 76561198249588950

Survive smarter with repairable weapons and armor! This mod introduces a unique feature to repair your Night Sword and Sanity Armor using Nightmare Fuel. No more worrying about durability loss—restore their power and keep fighting against the shadows! Key

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Big Stacks – Don't Starve Together Mod

Big Stacks

автор 76561197999321500

Provides max stack values in upgraded chests Allow stack values beyond 4096 to be sent to clients. 4,294,967,296 is the new max value set by Klei. - A client mod is required to format the stack values above 999. Choose one you like best.

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The Ghazt Balls 魔术师球 – Don't Starve Together Mod

The Ghazt Balls 魔术师球

автор 76561199207261128

———创意灵感来自游戏:《怪兽合唱团》——— ———Creative inspiration comes from games:《My Singing Monsters》——— *添加了可投掷的魔术师(Ghazt,中文翻译的名字就是这个)球武器,喂食食物可以恢复它们的耐久. *Added some throwable Ghazt ball weapons, Feed food will restore their uses *回旋会在范围内造成固定伤害,即使无法接住也不会伤到玩家自己. *Hover will cause fixed damage within range, and even if unable to catch it, it will not hurt the player themselves. *当你拥有对应的魔术师球时,可制造对应的光环来增加移速. *When you have the corresponding Ghazt ball, you can create a corresponding aura to increase movement speed. *一个小彩蛋,影之主伊塔球!? *A little Easter egg: Eta cat ball!? 具体数据: specific data: *所有的魔术师球和魔术师光环都具有发光效果. *All Ghazt ball and Ghazt aura have luminous effects. 魔术师球:5伤害 30范围伤害. Ghazt ball: 5 damage 30 range damage. 稀有魔术师球: 2伤害 20范围伤害 降低目标移速 降温 潮湿 恢复理智值. Rare ball: 2 damage 20 range damage, reduce target speed, reduce temperature, dampness, restore Sanity. 史诗魔术师球: 10伤害 50范围伤害 击晕目标. Epic ball: 10 damage 50 range damage, Stun the target. 伊塔球: 20伤害 55范围伤害 8暗影等级 30%生成暗影触手 头骨头盔和暗影香炉能力 升温 恢复理智值. Eta cat ball: 20 damage 55 range damage, 8 Shadow Level, 30%generated shadow tentacles, thurible and skeletonhat ability, raise the temperature, restore Sanity. 魔术师光环: 5%移速提升. Ghazt aura: 5%Speed increase. 稀有魔术师光环: 5%移速提升 防水. Rare aura: 5%Speed increase, waterproof. 史诗魔术师光环: 10%移速提升 30%伤害吸收 恢复理智. Epic aura: 10%Speed increase, 30%damage absorption, restore Sanity. 伊塔光环: 20%移速提升 4暗影等级. Eta cat aura: 20%Speed increase, 4 Shadow Level.

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suijidiaoluo – Don't Starve Together Mod

suijidiaoluo

автор 76561198409316963

开服自用。 侵权删除。 由单机版mod修改而来:https://steamcommunity.com/sharedfiles/filedetails/?id=2353509459 Random Loot 作者:wargon 侵删

60 загрузок Подробнее →
服务器测试 – Don't Starve Together Mod

服务器测试

автор 76561198801881732

不要订阅

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fart reverb – Don't Starve Together Mod

fart reverb

автор 76561198066582754

uh oh stinky this mod replaces the sound effect for moon idols sound effects with fart reverb

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The duck – Don't Starve Together Mod

The duck

автор 76561198298680299

It's the true power

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Saltbox Slower Perish – Don't Starve Together Mod

Saltbox Slower Perish

автор 76561199005946978

Saltbox perish changed to x10 slower.

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Off the Hook – Don't Starve Together Mod

Off the Hook

автор 76561198089072217

Adds the two stars of Off the Hook to your roster! Pearl's Max HP - 135 Pearl's Hunger - 170 Pearl's Sanity - 135 Marina's Max HP - 170 Marina's Hunger - 150 Marina's Sanity - 200 Pearl has the ability to dodge and runs about fast! However some foods don't agree with her, so you may wanna check her food before you try to eat it. In Re-Gorge-Itated she starts the match very fast, but slows down as the Gnaw gets hangry. Marina can craft tier one science items without the help of a Science Machine and crafts 'em quickly! Though she moves slightly slower and gains and loses sanity faster. In Re-Gorge-Itated she starts the match ridiculously slow, but speeds up as the Gnaw gets hangry. As you can guess, they'll both die at 100 wetness. ULTRA Special thanks to Hornete for workin' out how to make skins for modded characters with the recent change to the wardrobe UI!!

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