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Team Fortress 2 Mods & Plugins

49,000+ mods available Source: Steam Workshop
Shelter

Shelter

by 76561198010211069

Two teams. Four capture points. A bunch of snow. [b]Shelter[/b] (formerly known as [b]Pillowcase[/b]) is a symmetrical CP map with four control points. Each team is tasked with capturing the two center points before advancing onto the enemy team's final point. -- Map by [b]Jess "Muddy" Dabbs[/b] Special thanks: [b]Bec[/b] - additional detailing work [b]TF2Maps.net[/b] - testing and feedback Shelter is now available on the following servers: 91.121.155.109:27015 [EU] 70.42.74.31:27015 [US] Also available in [b][url=http://steamcommunity.com/sharedfiles/filedetails/?id=698887534]Arena flavour![/url][/b] -- Check out my other maps: [b][url=http://steamcommunity.com/sharedfiles/filedetails/?id=767410655]Kemptown[/url][/b] [b][url=http://steamcommunity.com/sharedfiles/filedetails/?id=888027758]Emerge[/url][/b] If you're a mapper and you're interested in making your own 4cp map, you can [url=http://tf2maps.net/downloads/4cp-prefab.1423/][b]download the 4cp prefab here.[/b][/url]

2,438 downloads Details →
Ctf_Turbine Remake

Ctf_Turbine Remake

by 76561198845940763

[h1]NOTICE: For some reason, I (MergasTroll) can't load maps into a workshop. Therefore, I did it through my second account (Ricardo Milos). [/h1] In general, for some reason I didn’t like the ctf_turbine style (Flobster sorry), so I decided to do a remake. The map geometry almost remained the same. The changes only affected the design of the map. Features: - 3d skybox - Updated design (reminds ctf_ 2fort) - Correction of some illogical moments [u]Special thanks to the author of the map - Flobster[/u] Want to support me? [url= paypal.me/mergastrol] PayPal[/url] [url=https://steamcommunity.com/tradeoffer/new/?partner=134393167&token=aO3yqzxO] TF 2 Trade[/url]

2,319 downloads Details →
cp_mist

cp_mist

by 76561198062721414

Featuring many spinning fans cp_mist is a jungle themed 5cp map designed for competitive play. Explore the hidden facility's lush undergrowth, balance on its many platforms and overhangs, and sneak around through its devious flanks. Also available on TF2Maps here: https://tf2maps.net/downloads/cp_mist.5630/

2,424 downloads Details →
pd_Wasteland

pd_Wasteland

by 76561198160705016

A player destruction map oringinally created for the 72hr summer jam. "Collect fuel cans and take them to the tunnel to blow it open and get the supplies to the frontlines!!!" Blu and Red must work together to blow open the tunnel so supplies can be transported to the front lines but that wont stop them from crushing each other to the ground This map is not perfect and there will still be plenty of changes to be made so any and all suggestions welcome :)

2,126 downloads Details →
Dead Realm Mansion (Hide and Seek)

Dead Realm Mansion (Hide and Seek)

by 76561198224642256

[h1]This is map is made to be identical to Dead Realm's gamemodes.[/h1] [b]Players (2 - 8)[/b] [b]You can play solo if you want to explore the map.[/b] [b]To play type this in console[/b] [b]map workshop/1787190449[/b] [h1] For Server hosts write in console or cvar [/h1] [b] mp_respawnwavetime 666 ( to disable respawning).[/b] [b] tf_allow_player_use 1 ( to allow players to interact with e).[/b] [b] maxplayers 8 (Map only supports 8 players)[/b] [b] mp_teams_unbalance_limit 0 ( To allow only 1 killer)[/b] [b] mp_autoteambalance 0 (Same as above. Both are required.)[/b] [h1]Optional: (But Recommended) [/h1] [b] sv_allow_point_servercommand always[/b] [h1] For players (Write in console) [/h1] [b] bind e "+use" - (This is to pick up watches in the Bounty mode though you can still melee.) [/b] [b] The Humans (Red Team) [/b] [b] The Killer (Blue Team) [/b] [h1] Features [/h1] [h1]The game[/h1] [b] -At the start of every round the killer is held in a ghost cage, this is called prep time. [/b] [b] -The Prep time lasts for 30 seconds giving time for humans to get to where they want.[/b] [b] -In Bounty the Huxley Watches only spawn after the prep time.[/b] [b] -When all Humans are dead the killer will win.[/b] [b] -The map has BGM and sounds from the game related to what is happening.[/b] [b] -At the last 10 seconds of a round a countdown will begin.[/b] [b] The Lobby[/b] [b] -The Lobby is where players will spawn at the start of the map.[/b] [b] -Here Humans can decide who will be the killer.[/b] [b] -Humans can change the Gamemodes, edit settings and change the duration of the round.[/b] [b] -To start both one player from both teams will need to hit the ready button.[/b] [h1] Bounty Gamemode [/h1] [b] -Humans will need to find 10 Huxley watches to open an escape portal to win.[/b] [b] -The Huxley watch spawns are random[/b] [b] -Watches make a shimmering and ticking sound when nearby.[/b] [b] -Humans have 6 Minutes (by default) to find 10 Huxley watches or else the watches will disappear and they will lose the round.[/b] [b] -The Huxley watches can be picked up only by Humans using Melee or +use.[/b] [b] -After collecting 10 Huxley Watches a Portal will appear somewhere in the mansion.[/b] [b] -Humans will have 90 seconds to get inside the portal or they will be left behind.[/b] [h1] Hide and Seek Gamemode [/h1] [b] -Humans will need to survive until the set time runs out[/b] [b] -The killer moves faster in this Gamemode.[/b] [h1]Banshees (Killers)[/h1] [b] -Where the killer walks Gargoyle statues will appear. Melee one to spawn a banshee to guard an area[/b] [b] -If a Human gets too close the banshee will scream giving away their position and slow them down. Remember where you place them.[/b] [b] -After a banshee has been triggered it can be used again by the killer.[/b] [b] -Banshees are enabled by default when Bounty is selected and disabled by default when Hide and Seek is selected.[/b] [b] If you want to play normal tf2 and would like the MEDIC! bind back type in console[/b] [b] bind e "voicemenu 0 0"[/b] [b] Important[/b] [b] Once everyone has connected and are in the lobby the host will need to write in console "mp_restartgame 1" or else triggers wont work[/b] [b] Re-Subscribe to get the latest version[/b] [img]https://i.imgur.com/190htY2.png[/img]

2,531 downloads Details →
Monkey_l (CTF) [FF Port]

Monkey_l (CTF) [FF Port]

by 76561198034340285

Once a classic Team Fortress classic community map, now revived for Team Fortress 2. Subscribe to this map, and expierience the Team Fortress feeling! (Map's Layout and theme ported from Fortress Forever) [img]http://i.imgur.com/oEtvFdv.png[/img][url=http://steamcommunity.com/id/AF2PJX/myworkshopfiles/][img]http://i.imgur.com/aJmBEpZ.png[/img][/url][img]http://i.imgur.com/Mftyk3C.png[/img][url=https://steamcommunity.com/tradeoffer/new/?partner=74074557&token=CL9R-8-p][img]http://i.imgur.com/esb4eke.png[/img][/url][img]http://i.imgur.com/rmnT7kv.png[/img][url=paypal.me/PascalNeddermeyer][img]http://i.imgur.com/uPY3dEJ.png[/img][/url] __________________________________________________________ Variation of Capture the Flag: Dropped Flags return after 80 seconds. Your flag can only be captured if the enemy's flag is either dropped or back at their base. Grab the enemy's flag, und run it to your raised square in the main hall to score a capture. __________________________________________________________ Features: - HDR - overhauled theme - improvements - custom ctf - mayann assets __________________________________________________________ Due to regular questions on how to install workshop maps. How to install the map properly: 1. Click subscribe. 2. Go to your "steam/steamapps/workshop/content/440/ " folder 3. Search each subfolder for the map "ctf_monkey_a1.bsp" 4. Copy the map "ctf_monkey_a1.bsp" 5. Head on to your "steam/steamapps/common/Team Fortress 2/tf/" dictory 6. Paste the map into the "maps" folder 7. Launch Team Fortress 2 and click on "Create Server". The map should now be shown in your maps list now 8. DONE! __________________________________________________________ [url=http://steamcommunity.com/groups/PJXCommunity][img]http://i.imgur.com/OAwgVCA.png[/img][/url] [img]http://i.imgur.com/qREVAWs.png[/img]

2,395 downloads Details →
2Fort Fall

2Fort Fall

by 76561198116641786

[h1]Good old 2Fort, now with a taste of autumn[/h1] [img]https://i.ibb.co/5xvJMvq5/s5hcgp0.gif[/img] [h1]Features[/h1] [list] [*]Theme replacement. Now with fancy leaf particles and color correction; [*]Minor gameplay changes. New spin to the familliar map; [*]Complete collision overhaul. No more getting stuck and stairs eating my rockets. [/list] [img]https://i.ibb.co/MxqLnVDB/t-Pt-Hf01.gif[/img] [h1] Credits [/h1] [b] Jacov [/b] — detailing; [b] Aar [/b] — Vscript, optimization, testing; [b] Ronald_D_D [/b] — particles troubleshooting; [b] Void [/b] — Frontline assets; [b] NeoDement [/b] — Frontline assets.

2,405 downloads Details →
Scarlet Devil Mansion -final ver

Scarlet Devil Mansion -final ver

by 76561197992410348

Years I have waited for the TF2 Map Workshop to actually exist! And it's here at last, you have no idea how actually excited I am. Anyway I thought It'd make sense if my first upload was the renowned final version of my very "first map". Mapped over the course of 2 years, filled with so many beginner's mistakes that I sometimes ponder if I should remake it from scratch, but still definitely the "largest map" I've ever done. To those who've never heard of this map, here's a piece of information: This mansion is bigger from the inside, much, much bigger. Will you be able to find all the secrets that this map holds? If this Workshop submission gets popular I'll fix and submit the Christmas and Halloween versions of that map that I made before, or maybe finally remake it from scratch as I said earlier. Download link (MEGA): https://pastebin.com/XEHxVUpA

2,516 downloads Details →
Water Harvest

Water Harvest

by 76561198101099843

Uh oh! Someone watered their pumpkin patch too much, looks like its swimmers-only for now. Joke map commissioned by Grouch. Almost entirely submerged. Check out the video here: https://www.youtube.com/watch?v=bIIw_kZmO10 Wanna play it on Grouch's Official Servers? Check it out here: https://grouchland.net/

2,528 downloads Details →
de_dust2

de_dust2

by 76561198236491286

This map does not belong to me, is ported from Gamebanana, enjoy this remake fo dust2 in Tf2 , credits to its respective author

2,422 downloads Details →
Undergrove

Undergrove

by 76561198086431049

At the heart of a lush, mysterious forest, blanketed in a soft layer of afternoon shade by a canopy of sturdy oaks, lies an inconspicuous supply station - the site of the latest clash between RED and BLU. Prepare to exact bloodthirsty revenge on your enemies whilst admiring the towering formidability of an old-growth forest, all in a fast-paced KOTH map! To play, type the following into the developer console: map workshop/1588619809 Credits: Sweepertank - design, layout, detailing Dr. Spud - Landfall trees, theming inspiration Nineaxis - Landfall posters EArkham - Sequoia trees Freyja - Theming inspiration Frontline/Bulletcrops/Construction packs Berry - Grass blend MaccyF - Mirrored rocks Crowbar - Stripless metal textures Void - Blue radar reskin TheDarkerSideofYourShadow - Skybox pine trees TF2maps servers - testing & feedback!

2,309 downloads Details →
Yuno

Yuno

by 76561198000823482

Pay Load Race Yuno is a fun, small, with a lot of height variation! Set in the badlands each team must push there bomb to the other teams tower and blow it up! Trailer is made by Fantasmos http://steamcommunity.com/id/fantasmos/ Icon made by Ixy http://ixy42.deviantart.com/ Big thanks to both of you! [url=http://tf2maps.net][img]http://i.imgur.com/FrxDeQL.png[/img][/url]

2,400 downloads Details →
MvM Highground

MvM Highground

by 76561198067504643

This is the first map I have ever made in TF2. This is a medium sized MvM map that somehow works well even though I've only used Hammer for four days total, and I had to learn most of it on my own. This map is no longer in its beta stage, but please still let me know of any bugs/glitches in the comments below. The new map and nav files are in the link below as well. Enjoy! [b]- I have just added the extemely advanced difficulty!!! Fight off 7 advanced waves then fight wave 666 on the 8th wave!!! Try it out if you can![/b] --------------------------------------------------------------------------------------------------------------------------------------- (You can change the game mode by voting to switch modes from the esc menu) (You can also start MvM with fewer people with this command in the console: tf_mvm_min_players_to_start 1) [h1]Here are the .pop, .bsp and .nav files required to play MvM Highground: Copy to browser:[/h1] ((http://www.mediafire.com/file/1m01iszammpqhig/Pop+and+Nav+Highground.rar)) (remove the parenthesis and anything else not part of the link you see here for it to work.) [i][b]The link DOES work [/b][/i] Instructions to install Each --------------------------------------------------------------------------------------------------------------------------------------- [h1].pop file: [/h1] This PC > C Drive > Program Files (x86) > Steam > steamapps > common > Team Fortress 2 > tf Once you are in the tf file, you will have to create a new folder called "custom." You may already have a custom folder. put the "custom" folder inside the "tf" folder. Then, inside the "custom" folder make another new folder called "pop." Then make another new folder called "scripts" inside the "pop" folder. Then lastly, create a new folder called "population" within the "scripts" folder. Now place the .pop files in the population folder. Done! [h1].nav file and .bsp (map file):[/h1] This PC > C Drive > Program Files (x86) > Steam > steamaps > common > Team Fortress 2 > tf > maps All you have to now is place the .nav and .bsp files in the "maps" folder and thats it! If you have trouble instaling the files, comment below and I will try to help. --------------------------------------------------------------------------------------------------------------------------------------- I want to thank everyone for the very positive feedback! I am very excited to see that so many people enjoy this map even though its my first map and its not perfect. I was really not expecting it! - Also, I am big into MvM so all of my future maps will most likely be MvM maps.

2,290 downloads Details →
bigcity with DRIVEABLE CARS!!!

bigcity with DRIVEABLE CARS!!!

by 76561198379869954

[img]https://i.imgur.com/HPSN1yC.gif[/img] Welcome to Bigcity++, a new, upgraded version of the classic bigcity map. Every vehicle you find is now fully Drivable! camper vans... big buses... with the awesome power of VScript, you can drive them to your heart's content! [h1] But that's not all! 😱 [/h1] This map's also got some Additional Extra Bonus™ features! Such as... • New, cool places to hang around in, like a whole Discotheque or an Art Gallery! • Refurbished Spawnrooms! • Fnaf-style Security System with 16 cameras! • Dedicated Teleporter parking lots in Spawn! • Additional spawn exits to mitigate spawncamping! • Several easter eggs strewn about! & Many more quality of life changes for you to enjoy Bigcity with! [h1] Created by [/h1] • Me (duh) [h1] With especial gratitude and credit to these individuals for the following[/h1] • SiniStarR — Jukebox model • No Username — Vscript soundscaper • Boomsta — Neon signs • GroundSnake — Original bigcity map • Ficool — Prop_vehicle_driveable Vscript • LizardOfOz — Wall climb Vscript • Bonknickletoon — Pyrozilla poster • Stackacious — Bot boot poster • Chemical Alia — Boom poster • Great Blue — Func_monitor system [spoiler]All are free to use whatever custom assets they'd like to from this map 🤘[/spoiler] Rather Important note: SV_PURE MUST BE SET TO 1 for taunt sfx to not drown out the discotheque’s tunes!

2,451 downloads Details →
Atom Smash

Atom Smash

by 76561197994150794

Up and atom! Collect irradiated Australium to power up a deadly Doomsday Device and race the enemy team to critical mass in this year-round reimagining of Monster Bash, inspired by the classic era of Quake and Half-Life. Perfect for endless games of Player Destruction deathmatch, without the Halloween gimmicks!

2,357 downloads Details →
Fortress (SCP)

Fortress (SCP)

by 76561198161208327

A semi-randomized map designed for the gamemode SCP:Secret Fortress. Requires the plugin to function properly. https://github.com/redsunservers/SCP-Secret-Fortress Personal Thanks to: Batfoxkid (Coding spectator room + others) Fire (DISC-FF) Alex Turtle (Help with Technical Issues) Artvin (Surface base) Sympathetic (Guide for Hammer editing) Rivesid (Feedback on Lobby designs) Demoham (Feedback Support) Flaming Warmage (Feedback Support)

2,496 downloads Details →
Dustbowl Event

Dustbowl Event

by 76561198048156332

This is Dustbowl Event, a halloween version of the good ol' Dustbowl. This map is now finished and it's quite different from the original.

2,189 downloads Details →
Mirrored Gravel Pit - cp_tiplevarg

Mirrored Gravel Pit - cp_tiplevarg

by 76561197970730478

Team Fortress 2 maps mirrored as accurately as possible to their originals. Right becomes left, left becomes right, giving maps we know like the back of our hands a fresh take. It will mess with your head!

2,147 downloads Details →
cp_metalworks

cp_metalworks

by 76561197977081885

Hi! I made cp_process and cp_standin. Surprisingly, cp_metalworks predates both those maps, and has been around in some version or another for upwards of seven years now (cp_resonance anyone?). It has seen play in 6v6 formats the world over, and is still currently played in ESEA. The map is unlikely to change anytime soon (its been pretty much final for a couple of years now) but by all means, feedback away! Screenshots not working at the moment, here is a imgur gallery: https://imgur.com/a/zRZY2

2,331 downloads Details →
Vineyard

Vineyard

by 76561198106419992

Summer themed payload map set on the Italian coast. [img]https://i.imgur.com/dGpqJzL.gif[/img] [img]https://i.imgur.com/UmwQYDW.gif[/img] [img]https://i.imgur.com/fQPFCcJ.gif[/img] [img]https://i.imgur.com/YuUgpRT.jpg[/img] Credits: Panckakebro: layout, detailing Iron: detailing xB33: Vehicle props HieronymousZ: Skybox texture TF2maps.net link: https://tf2maps.net/downloads/vineyard.5934/ [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2940955230&searchtext=][img]https://i.imgur.com/GtLspA6.png[/img][/url]

2,392 downloads Details →
tr_spire_v1

tr_spire_v1

by 76561198066104277

It's very clear that i didn't creat the principal map. it's badlands, Valve created it. So the credits go to the Valve. Other map that inspired me, like, in everything. Was Tr_flinger_b2, a great map, the Gravelpit part is perfect. So i decide to "creat" this little system, just for praticing airshots. Do not take the map very seriously, strafe is present in normal jumps in matches, pugs or pubs, and this map the jumps are straight. If you want to Practice offline, this map is kind of ok. https://www.youtube.com/watch?v=uEu3nTTYa9g You need to use this command before start the map. [b]sv_allow_point_servercommand always[/b] If not, the bots will not appear. If you want to play with auto-regen, but the regenerate sound is played every time, you can disable the sound. You just have to download a silent regenerate sound, and put in your custom folder. here is the link of the Map and the Silent Regenerate in the Gamebanana. https://gamebanana.com/mods/74808 The direcory normaly is: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf gif guide, how to install http://imgur.com/a/WK9oa

2,552 downloads Details →
cp_powerhouse_sfr

cp_powerhouse_sfr

by 76561198125836361

A modified version of cp_powerhouse made to revive the scrapped middle of the map. It also fixes some blunders in the map like RED Spawns missing glass in the skylight. Original map made by Valve. I found out about the scrapped features thanks to TF2 youtuber Ace TheOcarinaMaker. Having issues loading the map after subscribing? Type in the Developer Console "map workshop/1277162953" September 2022 Update: I've stopped working on this map completely, last changes being in May, but I got burned out with the project and moved on. If you want to make your own version of the map, the map file is provided below. Feel free to upload your own modified version to the workshop, but please make sure to credit me in the description. Download to the map file (VMF): https://archive.org/details/cp_powerhouse_sfr

2,291 downloads Details →
Coldlands (5CP)

Coldlands (5CP)

by 76561198139139265

merry late chistmas. -Credits- End of the line prop pack by Fr0Z3nR Snowy wood supports by Tumbolisu SnowyCoast prop pack by Earkham snowcat model by Square Xmas Calenders by Void Christmas lights (move_rope) by Bakscratch Candy cane model by Rexy Badlands Spire (Alpine) by Biskuu and reskin by me Krazy Rotating Air Intake by Apom And Badlands By Valve TF2 Maps link: https://tf2maps.net/downloads/badlands-snowy.5802/ If you want to play the map then type this in the console "map workshop/1329687967" Coldlands (KOTH) https://steamcommunity.com/sharedfiles/filedetails/?id=1502062545

2,288 downloads Details →
Free Green Screen map.

Free Green Screen map.

by 76561198117903735

A map good for transparent video clips, video editing, or for other things. Current version: 2.0 2.0 changes: - more space in box - fixed spawn position

2,502 downloads Details →

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