Server configuration: settings revised
The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.
Changed settings (67)
- Undermesh detection tolerance: Added
AllowedTimeUndermeshHow long a player may stay below the world before detection acts. Lower = stricter.
After
- Setting
- AllowedTimeUndermesh
- Default
- 1
- Range / options
- 0 – 300
- Avatar dome damage: Added
AvatarDomeDamageMultiplierDamage factor of the protective dome against summoned gods.
After
- Setting
- AvatarDomeDamageMultiplier
- Default
- 1
- Range / options
- 0 – 10
- Avatar dome duration: Added
AvatarDomeDurationMultiplierHow long the protective dome stays up.
After
- Setting
- AvatarDomeDurationMultiplier
- Default
- 1
- Range / options
- 0.1 – 10
- Avatars on weekdays to (hour): Added
AvatarSummoningTimeWeekdayEndWhole hour in server time, 0–24.
After
- Setting
- AvatarSummoningTimeWeekdayEnd
- Default
- 0
- Range / options
- 0 – 24
- Avatars on weekdays from (hour): Added
AvatarSummoningTimeWeekdayStartWhole hour in server time, 0–24.
After
- Setting
- AvatarSummoningTimeWeekdayStart
- Default
- 0
- Range / options
- 0 – 24
- Avatars on weekends to (hour): Added
AvatarSummoningTimeWeekendEndWhole hour in server time, 0–24.
After
- Setting
- AvatarSummoningTimeWeekendEnd
- Default
- 0
- Range / options
- 0 – 24
- Avatars on weekends from (hour): Added
AvatarSummoningTimeWeekendStartWhole hour in server time, 0–24.
After
- Setting
- AvatarSummoningTimeWeekendStart
- Default
- 0
- Range / options
- 0 – 24
- Building preload radius: Added
BuildingPreloadRadiusHow far ahead buildings are loaded. Higher = fewer pop-in stutters, more memory.
After
- Setting
- BuildingPreloadRadius
- Default
- 80
- Range / options
- 0 – 500
- Building replication distance: Added
BuildingReplicationDistanceDistance at which buildings are replicated to clients. 0 = engine default.
After
- Setting
- BuildingReplicationDistance
- Default
- 0
- Range / options
- 0 – 100000
- Building validation: Added
BuildingValidationEnabledValidates placed building pieces server-side against manipulated clients.
After
- Setting
- BuildingValidationEnabled
- Default
- False
- Max clan size: Removed
ClanMaxSizeMaximum number of members a clan may have on this server.
Before
- Setting
- ClanMaxSize
- Default
- 30
- Range / options
- 1 – 100
- Creative mode for everyone (CreativeModeServer): Added
CreativeModeServer1 = every player builds without material cost. For building and roleplay servers.
After
- Setting
- CreativeModeServer
- Default
- 0
- Range / options
- 0, 1
- BattlEye anti-cheat: Added
IsBattlEyeEnabledLocks out players without BattlEye. Can false-positive with mods — usually off on modded servers.
After
- Setting
- IsBattlEyeEnabled
- Default
- False
- Friday — Building damage enabled: Added
PVPBuildingDamageEnabledFridayOnly takes effect while the time restriction above is switched on.
After
- Setting
- PVPBuildingDamageEnabledFriday
- Default
- False
- Monday — Building damage enabled: Added
PVPBuildingDamageEnabledMondayOnly takes effect while the time restriction above is switched on.
After
- Setting
- PVPBuildingDamageEnabledMonday
- Default
- False
- Saturday — Building damage enabled: Added
PVPBuildingDamageEnabledSaturdayOnly takes effect while the time restriction above is switched on.
After
- Setting
- PVPBuildingDamageEnabledSaturday
- Default
- False
- Sunday — Building damage enabled: Added
PVPBuildingDamageEnabledSundayOnly takes effect while the time restriction above is switched on.
After
- Setting
- PVPBuildingDamageEnabledSunday
- Default
- False
- Thursday — Building damage enabled: Added
PVPBuildingDamageEnabledThursdayOnly takes effect while the time restriction above is switched on.
After
- Setting
- PVPBuildingDamageEnabledThursday
- Default
- False
- Tuesday — Building damage enabled: Added
PVPBuildingDamageEnabledTuesdayOnly takes effect while the time restriction above is switched on.
After
- Setting
- PVPBuildingDamageEnabledTuesday
- Default
- False
- Wednesday — Building damage enabled: Added
PVPBuildingDamageEnabledWednesdayOnly takes effect while the time restriction above is switched on.
After
- Setting
- PVPBuildingDamageEnabledWednesday
- Default
- False
- Friday — Building damage to (hour): Added
PVPBuildingDamageTimeFridayEndWhole hour in server time, 0–24.
After
- Setting
- PVPBuildingDamageTimeFridayEnd
- Default
- 0
- Range / options
- 0 – 24
- Friday — Building damage from (hour): Added
PVPBuildingDamageTimeFridayStartWhole hour in server time, 0–24.
After
- Setting
- PVPBuildingDamageTimeFridayStart
- Default
- 0
- Range / options
- 0 – 24
- Monday — Building damage to (hour): Added
PVPBuildingDamageTimeMondayEndWhole hour in server time, 0–24.
After
- Setting
- PVPBuildingDamageTimeMondayEnd
- Default
- 0
- Range / options
- 0 – 24
- Monday — Building damage from (hour): Added
PVPBuildingDamageTimeMondayStartWhole hour in server time, 0–24.
After
- Setting
- PVPBuildingDamageTimeMondayStart
- Default
- 0
- Range / options
- 0 – 24
- Saturday — Building damage to (hour): Added
PVPBuildingDamageTimeSaturdayEndWhole hour in server time, 0–24.
After
- Setting
- PVPBuildingDamageTimeSaturdayEnd
- Default
- 0
- Range / options
- 0 – 24
- Saturday — Building damage from (hour): Added
PVPBuildingDamageTimeSaturdayStartWhole hour in server time, 0–24.
After
- Setting
- PVPBuildingDamageTimeSaturdayStart
- Default
- 0
- Range / options
- 0 – 24
- Sunday — Building damage to (hour): Added
PVPBuildingDamageTimeSundayEndWhole hour in server time, 0–24.
After
- Setting
- PVPBuildingDamageTimeSundayEnd
- Default
- 0
- Range / options
- 0 – 24
- Sunday — Building damage from (hour): Added
PVPBuildingDamageTimeSundayStartWhole hour in server time, 0–24.
After
- Setting
- PVPBuildingDamageTimeSundayStart
- Default
- 0
- Range / options
- 0 – 24
- Thursday — Building damage to (hour): Added
PVPBuildingDamageTimeThursdayEndWhole hour in server time, 0–24.
After
- Setting
- PVPBuildingDamageTimeThursdayEnd
- Default
- 0
- Range / options
- 0 – 24
- Thursday — Building damage from (hour): Added
PVPBuildingDamageTimeThursdayStartWhole hour in server time, 0–24.
After
- Setting
- PVPBuildingDamageTimeThursdayStart
- Default
- 0
- Range / options
- 0 – 24
- Tuesday — Building damage to (hour): Added
PVPBuildingDamageTimeTuesdayEndWhole hour in server time, 0–24.
After
- Setting
- PVPBuildingDamageTimeTuesdayEnd
- Default
- 0
- Range / options
- 0 – 24
- Tuesday — Building damage from (hour): Added
PVPBuildingDamageTimeTuesdayStartWhole hour in server time, 0–24.
After
- Setting
- PVPBuildingDamageTimeTuesdayStart
- Default
- 0
- Range / options
- 0 – 24
- Wednesday — Building damage to (hour): Added
PVPBuildingDamageTimeWednesdayEndWhole hour in server time, 0–24.
After
- Setting
- PVPBuildingDamageTimeWednesdayEnd
- Default
- 0
- Range / options
- 0 – 24
- Wednesday — Building damage from (hour): Added
PVPBuildingDamageTimeWednesdayStartWhole hour in server time, 0–24.
After
- Setting
- PVPBuildingDamageTimeWednesdayStart
- Default
- 0
- Range / options
- 0 – 24
- Friday — PvP enabled: Added
PVPEnabledFridayOnly takes effect while the time restriction above is switched on.
After
- Setting
- PVPEnabledFriday
- Default
- False
- Monday — PvP enabled: Added
PVPEnabledMondayOnly takes effect while the time restriction above is switched on.
After
- Setting
- PVPEnabledMonday
- Default
- False
- Saturday — PvP enabled: Added
PVPEnabledSaturdayOnly takes effect while the time restriction above is switched on.
After
- Setting
- PVPEnabledSaturday
- Default
- False
- Sunday — PvP enabled: Added
PVPEnabledSundayOnly takes effect while the time restriction above is switched on.
After
- Setting
- PVPEnabledSunday
- Default
- False
- Thursday — PvP enabled: Added
PVPEnabledThursdayOnly takes effect while the time restriction above is switched on.
After
- Setting
- PVPEnabledThursday
- Default
- False
- Tuesday — PvP enabled: Added
PVPEnabledTuesdayOnly takes effect while the time restriction above is switched on.
After
- Setting
- PVPEnabledTuesday
- Default
- False
- Wednesday — PvP enabled: Added
PVPEnabledWednesdayOnly takes effect while the time restriction above is switched on.
After
- Setting
- PVPEnabledWednesday
- Default
- False
- Friday — PvP to (hour): Added
PVPTimeFridayEndWhole hour in server time, 0–24.
After
- Setting
- PVPTimeFridayEnd
- Default
- 0
- Range / options
- 0 – 24
- Friday — PvP from (hour): Added
PVPTimeFridayStartWhole hour in server time, 0–24.
After
- Setting
- PVPTimeFridayStart
- Default
- 0
- Range / options
- 0 – 24
- Monday — PvP to (hour): Added
PVPTimeMondayEndWhole hour in server time, 0–24.
After
- Setting
- PVPTimeMondayEnd
- Default
- 0
- Range / options
- 0 – 24
- Monday — PvP from (hour): Added
PVPTimeMondayStartWhole hour in server time, 0–24.
After
- Setting
- PVPTimeMondayStart
- Default
- 0
- Range / options
- 0 – 24
- Saturday — PvP to (hour): Added
PVPTimeSaturdayEndWhole hour in server time, 0–24.
After
- Setting
- PVPTimeSaturdayEnd
- Default
- 0
- Range / options
- 0 – 24
- Saturday — PvP from (hour): Added
PVPTimeSaturdayStartWhole hour in server time, 0–24.
After
- Setting
- PVPTimeSaturdayStart
- Default
- 0
- Range / options
- 0 – 24
- Sunday — PvP to (hour): Added
PVPTimeSundayEndWhole hour in server time, 0–24.
After
- Setting
- PVPTimeSundayEnd
- Default
- 0
- Range / options
- 0 – 24
- Sunday — PvP from (hour): Added
PVPTimeSundayStartWhole hour in server time, 0–24.
After
- Setting
- PVPTimeSundayStart
- Default
- 0
- Range / options
- 0 – 24
- Thursday — PvP to (hour): Added
PVPTimeThursdayEndWhole hour in server time, 0–24.
After
- Setting
- PVPTimeThursdayEnd
- Default
- 0
- Range / options
- 0 – 24
- Thursday — PvP from (hour): Added
PVPTimeThursdayStartWhole hour in server time, 0–24.
After
- Setting
- PVPTimeThursdayStart
- Default
- 0
- Range / options
- 0 – 24
- Tuesday — PvP to (hour): Added
PVPTimeTuesdayEndWhole hour in server time, 0–24.
After
- Setting
- PVPTimeTuesdayEnd
- Default
- 0
- Range / options
- 0 – 24
- Tuesday — PvP from (hour): Added
PVPTimeTuesdayStartWhole hour in server time, 0–24.
After
- Setting
- PVPTimeTuesdayStart
- Default
- 0
- Range / options
- 0 – 24
- Wednesday — PvP to (hour): Added
PVPTimeWednesdayEndWhole hour in server time, 0–24.
After
- Setting
- PVPTimeWednesdayEnd
- Default
- 0
- Range / options
- 0 – 24
- Wednesday — PvP from (hour): Added
PVPTimeWednesdayStartWhole hour in server time, 0–24.
After
- Setting
- PVPTimeWednesdayStart
- Default
- 0
- Range / options
- 0 – 24
- Allow Africa: Added
RegionAllowAfricaControls which regions players may join from.
After
- Setting
- RegionAllowAfrica
- Default
- True
- Allow Asia: Added
RegionAllowAsiaControls which regions players may join from.
After
- Setting
- RegionAllowAsia
- Default
- True
- Allow Central Europe: Added
RegionAllowCentralEuropeControls which regions players may join from.
After
- Setting
- RegionAllowCentralEurope
- Default
- True
- Allow Eastern Europe: Added
RegionAllowEasternEuropeControls which regions players may join from.
After
- Setting
- RegionAllowEasternEurope
- Default
- True
- Allow North America: Added
RegionAllowNorthAmericaControls which regions players may join from.
After
- Setting
- RegionAllowNorthAmerica
- Default
- True
- Allow Oceania: Added
RegionAllowOceaniaControls which regions players may join from.
After
- Setting
- RegionAllowOceania
- Default
- True
- Allow South America: Added
RegionAllowSouthAmericaControls which regions players may join from.
After
- Setting
- RegionAllowSouthAmerica
- Default
- True
- Allow Western Europe: Added
RegionAllowWesternEuropeControls which regions players may join from.
After
- Setting
- RegionAllowWesternEurope
- Default
- True
- Blocked regions (list): Added
RegionBlockListFiner block list on top of the switches above. Leave empty if unused.
After
- Setting
- RegionBlockList
- Default
- Restrict avatar summoning to a time window: Added
RestrictAvatarSummoningTimeGods may then only be summoned inside the window below.
After
- Setting
- RestrictAvatarSummoningTime
- Default
- False
- Undermesh detection: Added
bUndermeshDetectionEnabledDetects players glitching below the world geometry — the most common cheat on PvP servers.
After
- Setting
- bUndermeshDetectionEnabled
- Default
- True
- Max clan size: Added
clanMaxSizeMaximum number of members a clan may have on this server.
After
- Setting
- clanMaxSize
- Default
- 30
- Range / options
- 1 – 100

