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Mods & Plugins für Terraria
Dieser Katalog listet 14.000+ Terraria-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.
No Giant Tortoise没有巨型陆龟
von 76561198932406270
This mod will prevent Giant Tortoise from being refreshed, and change the Turtle Shell acquisition method to defeat The Destroyer, The Twins or Skeletron Prime 此mod会让巨型陆龟无法被刷新,并且将壳的获取方式改为打败新三王获得
TrofimProject
von 76561199228899085
TrofimProject �������� �������� ������� ������� �������� � ������-������������ ����������.
willyweapon
von 76561199117125605
willyweapon is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Killer's Mark
von 76561199206924751
KILLER'S MARK ⚔️ Your deaths leave stories behind. When an ordinary enemy kills you, that exact enemy can become your Marked Nemesis. It gains a restrained stat boost, a golden aura, and a persistent grudge tied to your character. If it escapes or despawns, the grudge remains—and your killer may return when you least expect it. 💀 Find the Marked enemy again, join the fight against it, and defeat it to settle the grudge. Your normal loot remains unchanged, and completing your revenge awards an additional coin bounty. 🪙 HOW IT WORKS Killer's Mark carefully identifies direct NPC kills and traceable projectiles fired by NPCs. A Marked enemy becomes tougher each time it kills its owner again, but its life, damage, and defense bonuses are capped to keep the encounter fair. Its original AI, movement, attacks, and normal drops are not replaced. Marked enemies are saved as persistent Nemesis records. Natural encounters are prioritized when they return. If the correct enemy does not appear for a while, the server can cautiously bring it back at a safe position outside the player's view. MULTIPLAYER AND COMPATIBILITY The mod supports both single player and multiplayer. Nemesis creation, progression, respawning, resolution, and bounty rewards are controlled by the server. Each grudge belongs to a persistent character identity, so different players' Nemeses are not mixed together. Eligible enemies from other mods are supported without requiring those mods as dependencies. If a previously used content mod is removed, invalid Nemesis records are safely ignored instead of preventing the world from loading. VANILLA-FRIENDLY DESIGN Killer's Mark is designed as a small Vanilla+ system. It does not add new bosses, weapons, biomes, skill trees, quest menus, custom enemy AI, or large interfaces. The goal is simple: turn an unlucky death into a memorable revenge encounter without interrupting normal Terraria exploration. Bosses, boss body parts, town NPCs, friendly NPCs, critters, PvP, traps, fall damage, lava, drowning, self-damage, and uncertain death sources do not create a Mark. The mod would rather miss a grudge than mark the wrong enemy. The interface and messages are provided in English. Developed By ojo
Summoners' Cuck Chair Mod
von 76561198872540263
Summoners' Cuck Chair Mod This mod gives extra control features and abilities to summoners and their summons. Much finer manipulation and player-like features to the summons themselves. New Summoner Options: (Configurable) - Toggle Manual Mode, Default Keybind: G - Toggle Idle Mode, Default Keybind: H New Summon Abilities: (Configurable) - Have HP, Mana, and Aggro. - Get their own gear; armor and set bonuses, accessories, etc. - Updated sentry feature, they can now be dismissed with a buff like minions. - Advanced configs to suit each player: - Which of the loadout slots they get their gear. Split between Minions and Sentries. - Whether or not the Toggle Modes effect all homing projectiles. - Visibility of the "fake" players, from head, chest, legs and accessories. - Gain extra Expert+ Multiplayer Scaling for each active proxy. Currently not working, sorry. - They can die, be careful with that, as they have a max of 100HP. - Their death displays actual death messages, enjoy the chat spam. - Their HP now scales with the player and the custom HP function now works properly. - Deal damage and be hit in PVP, can also join multiplayer teams. - Heal the player and themselves. - They can now use weapons like the player! - expect both left click and right click functions to work for all vanilla stuff and most modded gear. - They use their own mana which can be upgraded properly but mostly copies the player's - Both the usestyles and projectiles' visibility is configurable. Most of the code was vibe sharted using AI. I apologize, it is just a personal fun thing I wanted to share. Expect to start lagging at about ~15 to ~20 active proxies at once and above. This can go down to just about ~5 to ~10 proxies if your modpack is heavy enough. Anyone is free to whatever they want with this mod and all of its content without any asking for any permission, I would still want you to show me if you create something out of it though, just to check it out. Special thanks to Sangar2728's PlayerProxyLib for inspiring the prototype of this mod. https://steamcommunity.com/sharedfiles/filedetails/?id=3764388338 Shout out to Zoe, GabeHasWon and N0t_UNowen. God bless. Developed By (You) Changelog: v0.1 - Initial launch version. v0.1.1 - Minor Steam page tweaks. v0.2 Bug Fixes - Fixed bugs regarding damage ownership and separate damage scaling. - Fixed some bugs regarding original HP and Mana. - Fixed a bug that made proxies update twice as fast. - Fixed some bugs regarding general visuals. - Fixed a bug regarding some proc specific items not working. - Fixed proxies being unable to be damaged when not targetting anything through the control modes. - Fixed proxies not being able to take environmental damage - Tweaked the minion AI styles that are allowed to have proxies - Minion counters like with Abigail's Flower and the Desert Tiger staff no longer count as valid proxies. New Features - Proxies now have their HP be equal to the players, should work with modded upgrades and gear. - Proxies can now use weapons and tools. - Also able to use right-click functions and such. - Proxies are now able to join multiplayer teams, activate PVP and be damaged by PVP sources. - More compatibility with modded multiplayer updates.
EMK'S Kitsune Race
von 76561198197230094
The spirit Fox also know as the Kitsune is an race of beings that are foxes or humans blessed with the fox spirit that have reached godhood or something like that. (the story is up to interpretation.) This mod is not finished because i don't know how to code in C# and either i will update when i learn how(i heard it is a nightmare to do) or if someone else does that for me. EMK'S Kitsune Race is a custom race mod. Made with MrPlague's Authentic Races. Developed By EmotionKing0
Spice of Life: Apple edition
von 76561198151783324
Consume a varied diet to increase your maximum life Now with configurable maximum health from life crystals, fruit and food By default it scales linearly with buff tier and duration, though it can be configured to prefer smaller foods with equal gains at 0. Curve flatness sets how much of the life gain is from the beginning with bigger numbers being closer to a linear relationship. Developed By 20jonas02
Skaldium: MIDI input for Thorium Bards
von 76561198020231580
An experimental addon for the Thorium Mod's Bard class — play your instruments for real. I just want to see someone beat the Moon Lord by riffing Cruel Angel's Thesis on a real keyboard. That's the mod. Now I just need a pianist. What is this mod? Skaldium reworks Thorium's Bard class to support physical MIDI keyboard input. Instead of clicking to attack, you plug in a MIDI keyboard, select it in Mod Config, and play it with your right hand while your left hand stays on WASD. Every note you press fires a projectile — all of which have been changed to homing so you can focus on playing. Setup - Connect your MIDI keyboard - Open Mod Config and select your device - Hold the keyboard under your right hand in place of the mouse during combat Once a MIDI device is selected, normal left-click firing is disabled. How it works - No use-time delay — attack speed no longer matters; you fire as fast as you can play - Inspiration is still the limiting factor — no inspiration, no projectile (yes sound though) - All projectiles are homing - Multiplayer supported - Volume control — uses Thorium's built-in Bard settings; both Own and Other Instrument Volume are respected Sound All original Thorium Bard sound effects are replaced with a General MIDI soundfont, with instruments hand-picked to best match each weapon. Currently using GeneralUser GS by S. Christian Collins — great thanks to them for making it available. That said, many weapons still sound quite disappointing with the current font, and this is the area I'm least equipped to fix myself. Are you experienced with SF2 soundfont creation? I'm looking for someone to assemble a dedicated, high-quality soundfont for Skaldium. This would make an enormous difference to the feel of the mod. Please reach out if that's you. Current State Skaldium is in early testing. Balance is not a priority right now — expect things to feel rough around the edges. All feedback is welcome, whether it's about feel, sound choices, bugs, or anything else.
Solarman NPC
von 76561198386190420
(EN) This MOD is an entry for the ‘tModding Challenge’ held on the Discord server tModLoader Japan. "Come, let us give thanks to the sun together." This mod adds one Town NPC. They will move in when you have a Sunflower in your inventory and mainly sell items related to Sunflowers. ※This MOD includes Japanese localization data. By using it alongside tools like External Localizer, Japanese gameplay is possible. (JP) このMODはtModLoader JapanというDiscordサーバーにて開催された『tModding Challenge』への参加作品です。 「さあ、共にお天道様への感謝を伝えよう。」 このModは1人のタウンNPCを追加します。 ヒマワリを所持することで居住し、主にヒマワリに関連したアイテムを販売します。 ※本Modは、日本語用ローカライズデータを同梱しており、 External Localizerなどと併用することで、日本語での ゲームプレイが可能です。 Developed By popunoberi
猫猫
von 76561199634246676
This is an experiment, and no one knows the final destination of this module ..... We can't make a module ourselves, so this module is just sitting and playing ~ Developed By 小鱼干
Stat Inflation
von 76561198326755505
Ever though that the damage numbers were to small? Or that the health was too little? this mod fixes that by multiplying most numbers by 10x. Note: balancing is broken with things like calamity defense damage, leading to too much, or too little damage. Developed By Atomic Dev
Cywilizowany's Mod
von 76561199099032737
Mainly focused on minor tweaks and QoL. Fully functional in multiplayer, like all mods should be. Gameplay Features: - Autoselling (automatically sell selected types of items when picking them up, to avoid inventory clutter and still get money out of them) - World items rework: >> items float on water >> floating items (ex. souls) slowly descend if above surface, to work better with conveyor belts and avoid getting stuck mid-air out of reach >> items stuck in the ground slowly move to the nearest empty space (can be disabled in config) >> items merge better, to prevent reaching item cap and getting deleted >> dropped items left for too long (30-60 IRL minutes) despawn, so that abandoned items don't reduce performance (can be disabled in config) >> coins no longer burn in lava - Over 100% critical chance will boost damage (ex. a weapon with 200 damage & 110% crit will work as if it had 220 damage & 100% crit) - Sniper Rifle tweak (more damage but slower) - Day counter (counts days since the start of the world) - In Hardmode, meteorite slowly cools down (cold meteorite no longer spawns meteor heads, still drops the same thing) - A few optimizations - A few other minor things Developed By Jedyny Cywilizowany
100% zpinator *10 damage(100%冲击枪乘10伤害)
von 76561199400657038
这个模组可以把冲击枪的*10伤害概率调成100%~102%(?) Developed By 水间间
NPC's Revenge
von 76561199654717037
Hello, This mod was made by me to learn and bring some unique ideas to life. So there may be something bad. By:FishAO/AutumnBrook Developed By FishAO / AutumnBrook
Hellions Inferno [DISCONTINUED]
von 76561199535640112
Unfortunately, This Mod has come to an End even though it wasn't popular with around 210 Visitors during this Time i'm Writing this, This Mod is officially Discontinued as All Files are Lost and Corrupted and thus lost in the Shadow World, it is no longer being worked on for INDEFINITELY. Hellion's Inferno... A Currently Brand New Mod of Mine, More Weapons will be Added and Current Weapons WILL have their Appearance changed sometimes. It is simply a Mod that adds Weapons that are only for Melee, Ranged, and Mage Classes. It's Summon Weapons were Neglected sadly. This Mod simply adds 10 Weapons in itself as they are all in ordered by how much Damage they deal. It's Heavily Recommended to have CoolerItemVisualEffect Mod on otherwise this will look garbage, Specifically on Melee Weapons. Low-Tier Weapons Starter - It's the Starter Blade of the Series. Virtue - A Revolver that requires Gel for Ammo. Reaver - A Seemingly Old Staff that shoots out Fast Paced Orbs. Tenacity - A Robot that Flies Around, It's shaped like a Ball... Mid-Tier Weapons Default - The Successor of Starter, It's Design and Usage has Increased. Observer - Shoots out a Burst of Large Flames, It's Mana Usage is Worth it's Damage. Minigun - Extremely High Firerate... But with a Cost of it's Damage because of it. High-Tier Weapons Defined - Giant, Similar to Breaker Blade and Volcano but it's Damage is High with a Decent Swingrate. Divine - A Weapon made from Heaven and Delievered by the Archangels. Reactor - It's Design was now advanced, Shoots Fast Orbs with a Slow Firerate but High Damage. God-Tier Weapons Infinity - It defies and breaks the Laws of Reality itself... Railgun - A Simple Railgun that Penetrates through Enemies, Deals a Mass amount of Damage. Centaur - Shoots a Beam of Lightning towards Anything, Hard to Craft but it's Extremely Slow Firerate and High Damage is Worth it. Developed By Hellion
Flying Spoon Mod
von 76561199386011105
A spoon... that can fly.... That's all you need to know Adds: - Flying Spoon - Spoon Essence (obtained from flying spoon) - Flying Fork (Hardmode) Developed By TeeElDeeR
Onett's Sacrifice
von 76561199120064668
Modify this file with a description of your mod. Developed By furry gaymer
Grimoire Of Death
von 76561198125398856
The grimoire of death is a item that should turn anything you click on to dust. So uh this is my first mod hope you like it. Developed By IdleYuki
Pog sword & armor
von 76561199256670194
Pog sword & armor is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By noobclan
Skybroken Goodies Pack
von 76561198287182331
i made this for no reason, have fun with makin everything boom Developed By plantera gaming
ACU
von 76561199112675236
ACU is a mod to improve your gameplay on all classes. We (developers of this mod) hope your playthrough with this mod well be better than vanilla. Developers: Roka (coding) Xronit (sprites) (Also to improve swords we recommended usind mod Melee effects+) THIS IS NOW AN ALPHA OR EVEN A PROTOTYPE VERSION IN THIS MOD SO FAR-THERE IS NOTHING GLOBAL!!! Developed by Roka And Xronit
Hot Steaming Garbage
von 76561199129506790
Hot Steaming Garbage is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By fatoastcat
整活运动
von 76561199078504552
新增了几个整活法杖以及一把毁图的剑 可以使用空气在工作台制作 (说是对玩家生效,但是由于玩家AI特殊性,并不会受到太大影响) 1史莱姆法杖(鼠标按下或装备时,将所有NPC的AI掉包为史莱姆(包括你自己)) 2吴克法杖 (鼠标按下或装备时,将所有NPC的AI掉包为地牢守卫(包括你自己)) 3光之女皇法杖(鼠标按下或装备时,将所有NPC的AI掉包为光之女皇(包括你自己)) 4彩虹法杖(鼠标按下或装备时,将所有弹幕的AI掉包为彩虹,打谁?打怪啊) Developed By bf_ofo
Only Grapple Movement
von 76561199017568265
This mod disables all forms of movement besides grapples, which are now the only way to move around. Useful for doing a playthrough with only grapples as a challenge run!
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