- Mods
- /
- Terraria
Mods & Plugins für Terraria
Dieser Katalog listet 15.000+ Terraria-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.
DawnMod: RisingDays
von 76561198802930813
(This mod has a conflict with Calamity, but I will not solve the problem with Calamity, other mods may adapt) DormantDawnMOD This is a mod that is still in development. There is very little content at present the current content: 760+ new items Some vanilla weapons reset 20 new Boss 17 new MiniBoss refer to some codes from the FKBossHealthBar of 1.3Tml to make a Boss health bar Our discord: https://discord.gg/Epa98gqwPz
Camping
von 76561197998663380
Adds craftable tents that provide an additional spawn point to choose from upon death! - Set up a temporary spawn point by crafting tents - Choose to respawn between your tent or your bed - Various tiers of tents with bonus utilities Craft your first tent with Cobweb×30 and Wood×8 at a workbench! Check out the wiki @ https://terrariamods.wiki.gg/wiki/Camping Details You can set a Temporary Spawn Point by pressing the Interact button on a tent. Upon dying, the player will have a choice of respawning at their original spawn point, or at their temporary spawn point. When re-entering a world, you will still start at spawn, or your bed. While you cannot return to a temporary spawn point with items such as Magic Mirror, you can teleport to it using a Wormhole Potion by clicking on it in the fullscreen map. Your active temporary spawn point is marked on the minimap by a tent icon. Caving Tent Makeshift tent that uses cobweb instead of silk. Can be worn as a backpack vanity accessory. Camping Tent Standard tent created with silk and wood. Can be worn as a backpack vanity accessory. Sleeping Bag Tent in a smaller bed form (4x2). Can be worn as a backpack vanity accessory. Craft Tent Upgrade for the camping tent that includes a workbench. Can be worn as a backpack vanity accessory. Base Camp Large (6x3) tent that includes a workbench, cooking pot, and placed bottle. Can be worn as a backpack vanity accessory. Outpost Huge (10x5) prefab that functions as a large variety of items, as well Piggy Bank and Safe access, and boosts life regen while stood inside. Can be worn as a accessory that provides the heart lantern and star in a bottle buff to nearby players. Mod Compatibility Thorium Mod - Wormhole Mirror support Wikithis - Wiki support Portable Wormhole - fully compatible Cellphone is Wormhole - fully compatible Credits Developer: Flashkirby Art: Flashkirby, RunicPixels 1.4 Porting: kittenchilly, Flashkirby Localization: - Русский перевод: Milliath, xenofite, Alino4kaHvoshch - 汉语: Gouvod, Zomty, Safijiiva, Ticok, huige3 Tell me more? https://terrariamods.wiki.gg/wiki/Camping Join the discord? https://discord.gg/4Sj4T344bE Where's the sauce? https://github.com/Flashkirby/CampingMod
Magic Storage Starter Bag
von 76561198157479287
GitHub: https://github.com/00oskkon/MSStarterBag 🎉 Get Ready for a Magical Storage Adventure! 🎉 Kickstart Your Journey: Dive into the fun with a starter bag packed full of Magic Storage goodies to give you a head start! Choose Your Storage Units: You can customize your adventure with Storage Units ranging from 0 to 99 but hey, the default is 2 to get you rolling! Heart and Crafting Fun: Want a little extra magic? You can add a Storage Heart and/or a Crafting Interface. Default is set to On! Upgrade Your Storage Game: Level up your storage with Storage Upgrades from Crimtane to Terra! You can configure anywhere from 0 to 99 upgrades, but the default is 0. Shadow Diamonds Galore: How many Shadow Diamonds do you want? You can set it to your liking between 0 to 99, but the default is 0! Storage Components: Need some components? You can configure the amount from 0 to 99, with the default being 0! Developed By Oskarien
No More Items Stuck in Blocks
von 76561198805079871
Items stuck in blocks will now move up automatically now. You can join my discord if you have any questions: https://discord.gg/rEmGMQv5z7
More Zenith Items
von 76561199032113950
!!!PLEASE USE THE MOD CALLED RECIPE BROWSER TO SEE ALL RECIPES FROM THE WEAPONS!!! This mod adds various new "Zenith" Items and other items to craft them and even new endless quivers/pouches for different ammos. If you have any suggestions for future items or if you see any bugs then please let me know through creating a comment on the workshop page on Steam. All item can be obtained through crafting or slaying bosses. Use a mod called recipe browser to look at the recipes. This mod is work in progress and tries to be as vanilla friendly as possible, more weapons are planned. If weapons are too strong or too weak please let me know! When used with Calamity mod all Zenith recipes require Auric bars and all Terra recipes require Living shards and Night recipes Purified gel. ------------------------------------------- Some information: Thanks to Айри Гуль this mod also offers Russian translation. I tried to make most weapons weapons in this mod balanced. If any weapon is too strong or too weak then please tell me. If you have any weapon suggestion then consider sharing the idea with me. Thanks to u/Terrawesome567 for making some amazing Zenith sprites! ------------------------------------------- Todo list: -Balance Wands -Rework Night and True Night Staff and Star Staff -Finish Whips and Summoner Staffs (Will be delayed due to the new update 1.4.5 adding new whips) ------------------------------------------- Updates: v1.4.4.3 - Greatly improved zenith boomerang visuals - Reworked every boommerang - Added dungeon boomerang - Reworked blood and demon flamethrower v1.4.4.2 - Greatly improved zenith scythe visuals - Reworked all scythes, star whip, enchanted whip - Retextured terra boomerang, star whip, enchanted whip - Removed demon and blood whip since 1.4.5 already adds them - Added endless blue, rainbow, shimmer, spelunker flare quivers v1.4.4.1 - Reworked zenith boomerang, true hallowed staff - Balanced true night bow, hallowed staff - Fixed projectiles not appearing correctly v1.4.4 - Fixed some tooltips - Rebalanced zenith weapons - Reworked zenith scythe, zenith flamethrower - Increased shortsword projectile speed - True night scythe and true hallowed scythe projectiles now persist after swinging multiple times now v1.4.3.1 - Fixed zenith scythe recipe not including the solar scythe v1.4.3 -Reworked all flamethrowers -Fixed bugs regarding accessories v1.4.2 -Reworked night scythes,hallowed scythes, night bows, terra bow, zenith bow -Fixed some projectiles not being affected by multipliers -Balanced multiple weapons v1.4.1 -Balanced all boots and wings v1.4 -Added a config to disable endless ammo -Balanced multiple weapons -Fixed flying knifes -Fixed dust on projectiles -Changed attributes of zenith spark boots -Reworked all flamethrower projectiles v1.3.5 -Balanced most wands -Added onhit effect on the terra scythe v1.3.4.9 -Balanced all bows -Balanced all tomes -Added night summoner staff v1.3.4.8 -Fixed some recipes v1.3.4.7 -Fixed some bugs -Night weapons now require Purified Gel v1.3.4.6 -Rebalanced most scythes v1.3.4.5 -Scythes reforge now costs more v1.3.4.4 -Steelspark Treads now quintuple jump v1.3.4.3 -Fixed errors in the mod v1.3.4.2 -Added the summon staff Shakujo -Reworked the Boomerang of the Stars -Nerfed and buffed some boomerangs -Changed the Recipe of the Honesuki v1.3.4.1 -Nerfed the Terra Yoyo v1.3.4 -Buffed all shortswords to be stronger v1.3.3.9 -Buffed most Zenith weapons to deal more accurate damage v1.3.3.8 -Nerfed most Boomerangs v1.3.3.7 -Added Endless Items for all Bullets and Arrows and Solutions v1.3.3.6 -Added a Recipe for the Flying Carpet v1.3.3.5 -Nerfed most dart guns -Fixed Zenith Scythe Projectiles -Changed sprite and reworked True Hallow Dart v1.3.3.4 -Reworked True Night's Scythe and True Hallowed Sickle -Nerfed most Scythes v1.3.2.3 -Nerfed most yoyos v1.3.2.2 -Fixed the Zenith Shortsword recipe v1.3.2.1 -Nerfed all Shortswords v1.3.2 -Night's Scythe and Hallowed Sickle and The Horseman's Scythe now have the aura like their sword counterparts -Changed recipe of the Zenith Wand and Zenith Boomerang -Reworked the Light's Darkness shortsword -Fixed the Steelspark Sneakers tooltip -Reworked the True Sacred Staff v1.3.1.7 -True Flying knife and Flying daggers no longer work due to 1.4.4 breaking them -New new sprites for the The Horseman's Shortsword,Star Frenzy and Springler -Changed knockback for all Scythes -Projectiles of the Fiery Great Sickle now explode v1.3.1.6 -Fixed the damage types of The Horseman's Shortsword and Inflow Waver and resprited the desert runners v1.3.1.5 -Poison dart projectile from the Fiesta no longer damages Town Npcs v1.3.1.4 -Reworked the Sacred Staff v1.3.1.3 -Reworked the Dungeon Bow -Changed some more names of weapons (more to come) v1.3.1.2 -Nerfed most yoyos speed,range,time -Changed some names of weapons (more to come) -Nerfed all flamethrowers (temporarily) -Replaced Cascade with Volcanic Crater Yoyo in Night's Yoyo Recipe v1.3.1.1 -Fixed the Night's Shortsword projectile damaging the player v.1.3.1 -Added new boots called "Desert Runners" -Changed Recipe of Metalspark Treads and Zenithspark Boots -Broken Hero items can now be stacked at 9999 -Reworked the Metalspark Treads v.1.3 -Updated to 1.4.4 -Changed most tooltips -Fixed display names -Changed some shortsswords -Added new projectiles to some weapons -Changed projectile of some flamethrowers Developed By NoNumbersAvailable
Ragnarok Mod
von 76561198850244905
Ragnarok. A great calamity in norse mythology, Is now a mod that intends to allow Thorium and Calamity to be used together with minimal issues. Adds more content for Thorium classes, Merges Thrower + Rogue, and creates a more coherent experience throughout all stages of the game. Links Ragnarok Discord The Official Ragnarok Mod Wiki Patreon Github Developed By CrafterDaemon & The Ragnarok Team
Munchies - Consumables Checklist
von 76561198074597612
Munchies - The Permanent Consumables Checklist This list contains all of the permanent unlock consumable items in Vanilla. The default keybind is K, this can be changed in the controls menu. You will need to set this keybind yourself before it will actually take effect. Mods can only set the default keybind, but they can't set the current keybind. This means if you hit the reset button, it will go back to K, but the current keybind needs to be set to actually control the mod. - The white text items are those that affect each player individually. These are available in all worlds. - The pink items are only able to be consumed once per world, regardless of which character used them. Mod Support Mod support has been added via Calls. This means that developers can call into Munchies to add their content to this mod. This is the easiest and most extensible approach. If you want your favorite mod to show up here, reach out to the developer and ask them to add support! When at least 1 mod is registered to Munchies, it’ll display tabs for each mod, and also 1 for vanilla (called “Terraria”). The tabs are 36x36 with 10 pixels of padding around the image, so effectively 26x26 for the images. I’ve set the images to scale themselves to fit, so try to use a square image if you can for best results. If there are no mods registered, the vanilla tab will not appear, as there is no need for it. If an image path is not given, or the texture cannot be loaded by the game, a default texture will be used in place. This applies for both the consumables and mod tab icon (although the tab icon doesn’t play well with the default texture lol). Devs can also write mods specifically to add mod support. I will get to other addon mods in the future, but no timeline has been established yet. Mods with Official Support - Thorium Current addon mods: - Calamity Addon - Adds support for Calamity - Dragon Ball Terraria Addon Other Mod Support With the 1.4 update, Munchies can now support mods like Recipe Browser and others that rely on using a custom keybind while hovering over an item Source Code The source code from this mod can be found here, if you would like to read it or add an issue to the board. If you are a modder, the README has information on how to Call into this mod to add your own items to the checklist Big shoutout to direwolf420 for all their help in refactoring Munchies. I couldn't have done it without you! Checkout their workshop here, they've worked on some great mods! Developed By Jboss
Replace String
von 76561198841173839
可以用来自己制作汉化包(?) You can make your own localization package ( ? )
Advanced World Generation
von 76561198054707378
This mods aims to adds variations on the worldgen without ever enforcing them and trying to stay as close to vanilla worldgen as possible. This mod includes ways to combine them with vanilla seeds and some custom ones so you can have both for the worthy and drunk world generation at the same time for example. You can select the different seed option with the gear on the right of where the seed can be inputted in the world creation UI. This mod also removes the vanilla way of triggering the secret seeds, so no seed will trigger a secret, they can only be enabled by the option UI. An optional (but recommended) worldgen overhaul can be enabled in the mod options. It slightly changes the worldgen, but makes it way faster, especially on large worlds and fixes few things. A custom world size is also worked on, it's already works pretty fine except few graphic bugs from vanilla. The custom world option works better when the worldgen overhaul, and is even necessary in some cases. Note that if you have a X/Y ratio too different from vanilla, the generation might look weird (for now at least). This mod is compatible with nearly every mod and I try to fix them as soon as some issues are reported. However, there is a known issue with Calamity, but it should be fixed by them. Anyway, this mod can't cause any issues just by being enabled. If someone tells you to disable it, that's dumb, if you want to fix the issue with a mod by yourself : * Some mod doesn't support the size you are trying, try to be closer to vanilla * Some option you enabled may not be supported by your combination of mods * Unlikely, but the overhauled option may be conflicting with another mod Thanks to Exterminator for contributing to the code and Math!EW! for the mod icon Thanks Ved-s for the russian translation and Kalluj for the chinese translation This mod has a discord server that you can find here : https://discord.gg/ZPjnjpqeYE Github link : https://github.com/Ishigh1/AdvancedWorldGen Developed By Ishigh Note from the developper: Content warning: opinions So I left this community 2 years ago, when I saw people gang up on and harass someone that was just asking to mod stuff, because their twitter profile wasn't suitable for children (they warned it on both the site and the profile description). This kind of behavior is unacceptable to me, the moderators decided to side with the harassers, so I will probably never interact with the community to not reawaken my anger I felt this moment, as there is enough things happening in the world to pump my blood to then get angry at dumb people in my hobbies. All of that to say, I won't spend time working on that mod, it will probably break with 1.4.5 and at least it won't work on the new seed. If anyone wants to take over my mod, they're free to do so, I can give write access to the repo if they want to, I'm fine with people DMing me to ask questions(my discord DMs are open to everyone), but that will be it for me.
In-game Translate (Supports both v1.4.4 and v1.4.3)
von 76561198805079871
Machine Translate for Terraria Discord | Github Provides quick machine translation of in-game text, supporting text added by other mods. Functions 1. Quick translate item tooltip 2. Automatically translate chat messages 3. Multiple translation APIs are available - With free translation API without API key required 4. Open the translation website via hotkey - You can choose to use Steam's built-in browser to open the website, which is convenient and fast 5. Automatically detect and translate the text your mouse is hovering at 6. Translated text cache, no need to re-translate after restarting the game Thanks to the following Open Source Projects and Users - akl7777777 - Newtonsoft.Json - Watt Toolkit - 划词翻译 Developed By Cyrilly
MeleeEffects(近战特效修改)
von 76561199220166795
MeleeEffects(近战特效修改) is a toy mod that modifies all the melee weapons. Just for cool slashing.After all I have not finished some specialization yet. 近战特效修改是一款修改所有近战武器的娱乐模组。 仅仅是有斩击效果而已。毕竟我还没有完成一些特化。 ALL sounds are from the game "DNF". 音效均来自游戏DNF。 -0.1.5:Fixed the knockback bug.
Compatibility Checker (Beta)
von 76561198799284734
About Ensure your mods work seamlessly together with Jamz's Compatibility Checker! This utility mod helps players and developers identify potential incompatibilities between mods, saving time and frustration before starting a playthrough. Powered by a community-driven online database, it provides live reports on the compatibility of your enabled mods and offers suggestions for resolving conflicts. Ko-fi (Donate) | GitHub (Source Code) ➡️ Also check out tModGuard! Features • Online Compatibility Database - Access a comprehensive database of compatibility information for dozens of mods, updated in real-time by the community. • Multiplayer Compatibility Checks - Verify that your mod setup works well in multiplayer environments. • Recommended Fixes - Get suggestions for mods to install that can resolve or mitigate compatibility issues. • Enabled Mods Overview - Toggle the option to display a list of your enabled mods directly on the main menu. • GitHub Issue Integration - Displays relevant GitHub issues for detected compatibility problems, perfect for developers and technical users. Don't forget to leave a like (or maybe even a favorite) if you find this mod helpful! This mod is currently in early Beta. Bugs and incomplete features may exist. • Mod icon by Terra (remade/new) • Original icon by Arcri Developed by JamzOJamz
Orchid Mineshaft
von 76561198041992238
The Orchid Mineshaft Mod aims to give access to the Orchid Mod mineshaft, without the rest of the content. Mineshafts are new structures found below the world spawn and scattered about underground. With various goodies from Life Crystals to Gold Chests to even Special Accessories, exploring the Mineshaft allows for a smoother start to the start of a player's playthrough! The Mineshaft OST can be disabled in the config - Official Orchid Mod wiki (needs wiki love!) - Official Discord channel - Barometz for contributing various sprites and item ideas, as well as creating and maintaining the Orchid Mod wiki. - Ryuusei for the trailer above. - Chevalier for the Chinese Localization of the mod - Alino4kaHvoshch and xenofite for the Russian Localization of the mod - Levi Mack for the Mineshaft OST Developed By Verveine
Lunar Veil Legacy
von 76561199201439007
Welcome to Lunar Veil! This is still an ongoing project with our upcoming 2.0 update! With massive amounts of content etc. I sincerely thank you for checking out this mod!, this mod as legacy is finalized so feel free to play with your friends, etc. This is a large content mod finished to the end on it's legacy build, see FAQ below for questions :) FAQ Is this mod dead? Nope! Me and scolon are hard at work with 2.0! It'll be coming soon don't worry, and I'm sure you'll be pleasantly surprised with the scale of the update! Afterall we did finish all of legacy within 8 months or so, and 2.0 has taken us 2 years by itself to do and we are in the endgame now, so hold tight! Can I see 2.0? We have plenty of spoilers in the discord server, and if you ask me (Zenovia), you can also see stuff behind the scenes as well! I'm very open to showing people stuff even about 2.0, so come join the hype train! If you want to stalk us, we have a public github as well for devs and whatnot, it is to hold us accountable for the things we do to ensure trust. Where's the discord server? At the bottom of the page. Release date? Whoooo knows, maybe late this year (2026) or early next year, not too sure yet! Why this update? We just wanted to finalize legacy before we take it and turn it into it's own mod when it releases, keeping the mod up to date as well. What will happen to legacy?? Nothing particularly, we are going to upload it as a seperate mod when 2.0 releases, as the changes are so vast, we kind of have to. Also it's nice for people to be able to compare the old mod and the new one! And also for keeping old things alive I guess... What mods should I play with this? Any really! But I can't ensure completely compatibility due to how many structures are in the mod, but heres a few that work really well: Thorium Split Magic Storage Boss Checklist (we have compatibility) Stars above Calamity Starlight river Changelogs? Down below are just a bunch of grouped up big changes we did during each update, for a super detailed one, we have it in the server or github. Pre~ 2.0 Stuff PLEASE PLAY MASTERMODE or EXPERTMODE FOR THIS MOD! MULTIPLAYER COMPATIBLE!!! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -------------------------------------------------------- The Eternal Moon Update: 1.3 has been released finishng prehardmode and all of its glory! Go out and fight the new bosses accompanied with a higher being Verlia, the one of the Moon. -- 1.3.1 - Added a few new weapons 1.3.2 - Rebalancing of items 1.3.3 - Enemy spawn reduction and loot changes 1.3.4 - Boss Checklist compatibility ---------------------------------- Stars and Bloom update: 1.4 has been released, adding a bunch of QOL content, fixes and many more exploration! The Royal Capital, Catacombs, Veriplant biomes. Fenix, Sylia, Stone Golem and many minibosses were added. 90+ new weapons, over 40 new accessories and fixes! This update focuses on improving curent mechanics and adding an overall better vibe as well as a bunch of hardmode content as well as making the mod much more enjoyable! ---- 1.4.1 - Some Generation fixes 1.4.2 - Texture configuration added, multiplayer stuff 1.4.2.1 - Fixed Dreadmire's phases breaking 1.4.2.2 - Fixed a lot of bugs and some item issues! ----- Prismatic love Update: 1.5 has been released! See the new improvements across the mod containing 2 new bosses, MULTIPLAYER COMPATIBILITY and a bunch of new edits to make this mod feel super special! World generation differences and small little parts, quests and remakes to make everything up to standard! Much balancing and new ways to pay, including many weapons and accessories to fill out other classes! (Melee doesn't get much so go suck it). Cinderspark, Royal Capital overhaul, Veriplant overhaul, Xixian village and many underground structures were added! Harvesting now feels good as well! ---- 1.5.1 - Some multiplayer fixes 1.5.2.5 - A lot of bug fixes and config option fixes ----- Green Sun Update: 1.6 Has been released! Introducing many new systems like weapon swapping, Dialogue, Pages, reworked undergrounds and environments and quests! 4 New Post plant - Post ML bosses! Gothivia, Rek, Supernova fragment and Niivi! Many reworks to older bosses such as Verlia, Sylia, Dreadmire and Irradia! More npcs and many more structures as well as structure fixing from old bugs. Over 100+ new weapons with new weapon types such as Steins, Greatswords, Orbs, Gun Holstering and more! Overhauls to many of the old weapons (60+) and recipes while gearing the game more towards our new systems! New biomes such as the Illuria, Veil Towers, Worshipping spots! Green Sun is the main event during this update and it's a long lasting event that covers through Irradia to Gothivia (Our new God tier boss!). More connected lore and overall even more polish. -------------- 1.6.1 - Many boss buffs and nerfs, new weapons, 70+ More switchable weapons and balancing to accessories! 1.6.2 - Gave credit to some code for where it was due. Bug fixes and it's official name of Legacy added. ----------------- Remirror Update: 1.7 has been released! As some issues arose in 1.6 due to complications of a member stealing a bunch of assets on merge, we split off and decided to resprite/redo many systems to keep the mod in tact. Stone golem has also gotten a much needed rework as well as a few new items and rebalancing! New visuals to many projectiles and bosses! If there are issues please let us know :) ----------------- The Undying Wait Update: 1.8 has been released! As 2.0 has been in development, we wanted to fix some of the major issues of the mod to make it more playable, which means fixing up multiplayer, generation, weapons, progress, recipes, bloat, etc! We also added a few things we forgot to add/ lost content, and we added them and made sure they worked! Discord: https://discord.gg/HmYzmWv2mK Developed By Zenovia
Pinyin Search Support for Recipe Browser
von 76561198805079871
This mod is NOT for Recipe Browser users who don't know pinyin However, if you want to know what is pinyin, here is a wiki page for it: https://en.wikipedia.org/wiki/Pinyin Basically this mod added pinyin search support for Recipe Browser, so you can search for items in Chinese with pinyin. Github: https://github.com/Cyrillya/RecipeBrowserPinyin
Potion Slots
von 76561199054848587
This mod adds 3 new slots into the game which are the following: Healing Potions slot - You can place any healing potion inside. Mana Potions slot - You can place any mana potion inside. Wormhole Potions slot - You can place any wormhole potion inside. 🛈 Modded potions are supported. Github link: https://github.com/MGTro/PotionSlots Credits: scalarvector - taking the comission Join our discord for updates/annoncements: https://discord.gg/te6MPuWbtD Developed By Dice
Multiple Lures
von 76561198805079871
You can customize the number of lures when fishing from 1 to 200 You can even choose not to cast lures, but that would be silly If loaded with Fargo's Mutant Mod, it is suggested to turn of Fargo's Extra Lures in FargoConfig Works better with Autofish Mod Github: https://github.com/Crapsky233/MultipleLures
Touhou Little Friend ~ Adventure with cute partners
von 76561198438036733
Touhou Little Friend ~ Adventure with cute partners Adventure with partners from Gensokyo! NOTE: The author is a Chinese and his English sucks, so the next time when you want to submit some bug reports, please describe it with details as more as you can. This is a vanity pet mod The summon items are dropped from every boss with a 20% chance (or some enemies with a 1~25% chance), and it always drops the first time you defeat the Boss Some items can be obtained by crafting You can also buy these items from the Mysterious Gap which spawns in nighttime This mod's wiki page: https://terrariamods.wiki.gg/wiki/Touhou_Little_Friend The Russian translation is made by @Typical Guy The English optimization is made by @Kyuumulonimbus The Spanish translation is made by @Ningunomas Welcome to learn more about Group "For One"! Discord link: https://discord.gg/fjFpgBkRBZ Developed By 中学生/Middle School Student
Koko Net Lib
von 76561198843237664
WIP net library, for more info read the wiki Enter this Discord to receive help when you are developing with the mod
Better Extractinator
von 76561198271932607
Better Extractinator is a vanilla tweak mod. This mod lets you modify the speed of extractinator. Our discord https://discord.com/invite/SVfQ4EVzGy Developed By B34tingH34rt
Faster UI
von 76561198829869543
This mod aims to remove some slowdowns in the game UI that occur when the game lags due to their animation or interaction speed being tied to framerate Currently these include: - The scroll speed of the crafting menu - The acceleration and speed of crafting items in bulk - The acceleration and speed of buying items in bulk or picking up items in bulk with Right click Developed By Leapofod
One Piece Mod
von 76561199029532127
A one piece mod! 20+ Devil fruits! 15+ Swords! 1 ranged weapon! 3 Fighting Styles! All 3 Haki Types and variations! Haki Colors! 8 Races! 6 Custom enemies! 1 Custom Boss! 10+ Armor Pieces! Discord Server Link - https://discord.gg/Z3nBgTxxsR If you want to donate, you can donate here : https://cash.app/$Minion2187 Open to recommendations, or anything you want me to add just comment what you want to be added and i'll try to add it. Thank Merlin4755 for helping get the haki bar fully functioning NOTE - Observation haki has a keybind Diable Jambe is a leg armor They are dropped from bosses not craftable. Armament Haki Keybind Special Credits: - MrPlague#0079 (MrPlague's Authentic Races Creator!) Added: Gasu-Gasu Base Form Boss Checklist Integration Kuro and Jango Duo Boss (Jango sprites by @¡Solesteam!, Kuro sprites by @JACSMITH) Changes: Fixed Den Den Mushi being equippable Gasu-Gasu no mi is now obtainable Gasu-Gasu no mi obtainable through jungle chest Developed By Minion_2187
ConsolariaCN
von 76561198372018988
This mod is a Chinese version of the medium-sized mod: Consolaria patch, which can be subscribed directly and requires an ontology The guidebook and set rewards have not been translated into Chinese yet. We are currently learning to find ways to translate them into Chinese and will update them once we have learned them For any questions, please contact QQ: 1435943241. When adding friends, please explain your intention. Steam scams are too common, and I do not accept Steam friend applications If possible, please click a like so that more people can see it
Weapon Enchantments
von 76561198055661385
More detailed description on the Wiki: https://weapon-enchantments-mod-tmodloader.fandom.com/wiki/Weapon_Enchantments_Mod_(tModLoader)_Wiki Tutorial Video: https://www.youtube.com/watch?v=VNkNEovQQr0 Weapon Enchantments adds -Item customization -Progression system Terraria has you frequently swapping old gear for new. The enchanting system allows you to keep your progress as you upgrade gear. Basics: Experience: -All weapons/armor/accessories gain experience when used to kill enemies. (Items have xp, not players) -Items have a level based on their xp. (Not visible if xp is 0) Enchantments: -Found in chests or dropped by enemies. -Added to items in an Enchanting Table. -Enchantments have a level cost Ex. A level 4 weapon can apply 2 Basic Damage Enchantments (cost 2 Enchantment Capacity each). -Require a larger Containment to upgrade an Enchantment. Essence: -Resource for upgrading Enchantments or consumed to add xp to items in an Enchanting Table. Enchanting Table: -Used to apply Enchantments to items. -Used to consume Essence to add xp to items. -Can PERMENANTLY consume items in exchange for Essence and ores(mix of iron/silver/gold). First 5 minutes: -Make a Wood Enchanting Table. (workbench and 4 torches) -Fill your armor/accessory slots ASAP. (All equipped armor/accessories gains xp while equipped, so slap on your shackle and wood armor) Tips: -DONT SELL weapons/armor/accessories. Offer them instead. The value from ore and essence recieved is slightly higher than an item's sell value and you get Essence equivalent to the item's xp. Offering items returns all Enchantments/Power Booster applied to the consumed item. -Carrying an Enchanting Table with you to convert unwanted items is a good way to save inventory space. -Make a gem tree farm (especially for diamond/amber). They are used in crafting high tier Containments. All other info for the mod on the Wiki: https://weapon-enchantments-mod-tmodloader.fandom.com/wiki/Weapon_Enchantments_Mod_(tModLoader)_Wiki Please give us your feedback!!!!!! Discord: https://discord.gg/mPywEhyV9b Forums: https://forums.terraria.org/index.php?threads/weapon-enchantments.112509/ Ko-Fi: https://ko-fi.com/andro951 Patreon: https://www.patreon.com/andro951 Developed By andro951
Terraria Details →
Terraria Guides
Terraria Server Mods und Plugins – tShock Erweiterungen
Installiere tShock-Plugins auf deinem Terraria Server, richte Regionen, Gruppen und SSC ein und prüfe typische Fehler Schritt für Schritt.
Terraria Server mieten – Multiplayer einrichten
Richte deinen Terraria Server mit tShock, passender Weltgröße, Admin-Rechten, Plugins und klarer Prüfung für den Multiplayer ein.
Terraria Server mit Mod-Support
Kompatible, unterstützte Mods über das Server-Dashboard installieren.
Terraria Server mieten