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Eco Mods & Plugins
This catalog lists Eco projects from mod.io. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.
EcoPlayerUtilities
by Salbris
A mod that provides a few useful commands for players. Most notably the "/items needed" command will display all ingredients needed to complete the player's queued projects.
EcoSystem: ColoredLamp
by imDR
This mod adds a some lamp with differents colors in one, control the color from the lamp.
SaltBasket
by Varga45
Storage for all, 60 slots, reach link 50, no room requirement
[13.0.2] Stargate
by zangdar1111
Stargate – Cross the World in an Instant Bring real science fiction to Eco with fully functional Stargates. Build your own gate, link it with a DHD, dial the right sequence, and watch the event horizon burst open.
[14.0.3] Bigger Frames
by zangdar1111
BiggerFrames add new picture frames in Eco. It adds LargeSquare (2x2), LargeWide (3x2) and LargeTall (2x3) for every existing frame type. Moreover, BiggerFrames adds 6 new frames without border (to MasonrySkill)
ECGRewardSystem Light
by BeeFTM
The RewardSystem Light gives your Members dayli an token, this token can be used to change the token into items as Reward!
LuckyCharm Mansion
by LuckySnow
Big White mansion that can be used in city builds or other builds.
Sweeping Hands + Lucky Break
by Yaanis
Adds option to choose lucky break in lvl 3 talents and sweeping hands at lvl 6 talents. Effectivly allowing to have both.
Private FishTrap and CrabPot
by vlourie
This mod making all your Fish Traps and Crab Pots private claims. So only person, who put it down can access it.
Metropolis Sport Room
by EcoMetropolis
Adds a new type of rooms (children's room, garage, gym). And added items for the Sport room.
SVElectronics
by StormVeilGaming
This mod is a working Electric furnace and electric cement kiln mod. This mod was inspired by the NY'sElectrics mods. Thanks to Strange Loop Games for the assets (Yes I am Dev tier and nothing in this mod is unreleased.)
Metropolis Tugboat
by EcoMetropolis
This mod introduces a tugboat and barge into the game
NidToolbox: Optional Assets
by nid
This is a set of optional, graphical assets for NidToolbox.
Shipwright Rebalance v14 Compatible
by Stellion
Moves the recipes around for better flow, and adds a research paper you can make to level.
Exhuastion Hammers
by Herogen
Hammers use 0 calories and can thus be used while a player is exhausted to build and modify their house or other astetic creations.
Hydroponics and Crophouse Fixed Models V14
by vlourie
Original mod by -TwisteD- updated to V14 including Unity models
Time x2 / Plant / Tree / Grow (version 10.0.4)
by icecubecut
[FR] Toute la végétation de votre monde (plantes et arbres). Pousse deux fois plus vite grâce à ce mod. [EN] All the vegetation in your world (plants and trees). Grows twice as fast thanks to this mod
Field Cook
by Lanfir_
The mod is based on the food mod Custom Foods Overhaul
The Heating Mod V14
by Orflash-EcoSim
I'm introducing an interesting mod that will allow you to add a heating category to the covering. There are two items: the wood stove requires cast iron, the pottery radiator, and the air conditioning requires industrial air.
Bunny Tweaks- Single use skill book
by Funnybunnyofdoom
Replace the Skill Book with a copy that gives you land claim papers and the skill, not a skill scroll.
Eco Guides
Rent and Set Up an Eco Server: World Size, Player Count & Configuration
Order an Eco server: RAM selection (6-12 GB), ports 3000/3001, world and difficulty settings, admins, backups, and connecting explained step by step.
Eco: Laws, Government, and Economy on Your Own Server
Government forms, elections, draft laws, currency, stores, contracts, and taxes in Eco explained — community organization on your own server.
Eco server with mod support
Install compatible, supported mods from the server dashboard.
Rent a Eco server