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Eco Mods & Plugins
This catalog lists Eco projects from mod.io. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.
Butcher Balance - Hides & Pelts v14 compatible
by Stellion
Tired of running short on hides and pelts? Well, that's what this mod aims to fix.
RoboMods-Expanded Food u0.12.x
by DomoArigatoMrRoboto
Adds in several new recipes for foods: 9 new baking recipes 12 new cooking recipes
Remove Tree Branch Debris
by Apersonn
Removes the branches that spawn when trees fall
NidToolbox (OUTDATED)
by nid
This server plugin enables per command permissions, brings moderators group, adds server wide announcements & pop-up messages, timer messages as well as set of commands useful in day-to-day server administration.
Loggers Luck [12.0]
by Starfail
Gives loggers the high-level talents they deserve! Logger's Luck: Chance to automatically remove stumps when felling trees or damaging stumps Perfect Cut: Chance to split logs into pieces with a single cut
Waterwheel Windmill not Industrial v14
by Orflash-EcoSim
The Waterwheel and Windmil can be put in your claim without breaking the Outdoor
Tree Seeds from Logs on Farmers Table - Logging
by GadgetPaPa
Adds tree seeds to the Farmer's Table, Logging Skill required.
Barn (Eco v.14+)
by CodeSageDMC
This mod adds a Barn and Chicken Coop world objects for raising cows, sheep, rabbits, and chickens. Uses Hunting Skill.
Corn Fuel!
by SweetChristmas
Do you have loads of corn and no gasoline in your tank? Do we have the solution for you! Just grind that corn into cornmeal and slap it into the oil refinery to get ethanol.
EarlyLights [14.0]
by bushusuper
EarlyLightsMod offers an early-game lighting solution, using coal as a fuel source. It introduces new braziers crafted by the mason and blacksmith to light up your interiors and exteriors, without having to rely on candles and tallow.
Early Solar v13 Compatible
by Stellion
Allows mechanics to make a fairly weak solar panel.
Tailings and ore reprocessing V2 for Eco10+
by -TwisteD-
Reduce reuse and recycle your Tailings!
Nuclear Mod & Electrician skill V14.3
by Orflash-EcoSim
A mod developed for an ecology mod that provides power to power your entire city and also the power needed for the lasers
BasicLabor [14.0]
by bushusuper
No fuel, no engines: just muscle power. Push your way through farming, mowing & road building
RD Utility
by Red_Dragon_Studios
Utility Mod that adds a few Quality-of-life objects to help with transferring power and water.
Mechanical Revolution
by Tsubael
The Mechanical Revolution removes much of the grind.
Eco 420 : 'Eco v12'
by CodeSageDMC
This mod, Eco 420 adds production of Cannabis with two crafting tables, new items, new recipes, and new foods.
Shopping List [14.0]
by bushusuper
Smart Eco shopping list. Auto-updates your needs. Manage via a dedicated table. Optimize your buying trips!
Eni's Better Shovels [V13]
by enigma9n
Tired of just digging one dirt and put it into your Wagon? This Config make Shovels can hold more Items at once.
Eco Guides
Rent and Set Up an Eco Server: World Size, Player Count & Configuration
Order an Eco server: RAM selection (6-12 GB), ports 3000/3001, world and difficulty settings, admins, backups, and connecting explained step by step.
Eco: Laws, Government, and Economy on Your Own Server
Government forms, elections, draft laws, currency, stores, contracts, and taxes in Eco explained — community organization on your own server.
Eco server with mod support
Install compatible, supported mods from the server dashboard.
Rent a Eco server