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Factorio Mods & Plugins
Frozen Food and More
by QuingKhaos
Adds Frozen Food support to several other mods and tweaks it a bit. Configurable! Supports Boompuff Agriculture, Fluroflux: Stingfrond Agriculture, Lignumis, Pelagos, Wooden Aquilo: Seabloom Algaculture, Wooden Fulgora: Coralmium Agriculture, and Wooden Vulcanus: Sulfuric Bacteria
Technology Overload
by RedRafe
Vanilla Factorio is too easy for you? Try the Fibonacci research cost! Take on the new challenges of Technology Overload, new ways to increase game difficulty! Technology cost tweaked in different ways to introduce new challenges and spice up your tech tree.
Frozen Food Library
by QuingKhaos
Small library to create Frozen Food dynamically.
Pink Core
by dragon6683
Adds items, recipes, and technologies used by Pink Mods.
Cargo Slot Signals
by Morlot
Adds a panel to train stops that outputs cargo-slot metrics of the parked train (all-slots-used, free/total/used/blocked slots, fill percent) onto the stop's circuit network. Lets quality-loaded trains depart when every slot is occupied.
Omnifluid
by OmnissiahZelos
Replaces all fluids by items that are used instead.
Noxys Trees (2.1 Fork)
by perahoky
Fork of Noxys Trees Mod for Factorio 2.1 until official update follows. Makes the trees spread slowly but also die off with certain condition. Made to be performant and multiplayer friendly. Very configurable.
Frozen Goodies Base Assets
by QuingKhaos
[DEPRECATED] Functionality migrated to Frozen Goodies Library.
Frozen Goodies for Wooden Fulgora: Coralmium Agriculture
by QuingKhaos
[DEPRECATED] Functionality migrated to Frozen Goodies and More.
Frozen Goodies for Lignumis
by QuingKhaos
[DEPRECATED] Functionality migrated to Frozen Goodies and More.
Frozen Goodies for Wooden Aquilo: Seabloom Algaculture
by QuingKhaos
[DEPRECATED] Functionality migrated to Frozen Goodies and More.
Frozen Goodies Tweaks
by QuingKhaos
[DEPRECATED] Functionality migrated to Frozen Goodies and More.
K2 Superior Inserters
by Tr1ckY_Fate
Add two powerfull stacked inserters to the game. Based on K2 Superior Inserters.
K2_TurretsFixed
by Tr1ckY_Fate
This mod adds three large and powerful turrets and one small building that acts like a radar and opens up a small section of the map without scanning far sectors, but at the same time consumes a small amount of energy.
K2 Roboports
by Tr1ckY_Fate
Adds the new roboports from Krastorio 2 into the base game. All credit goes to Linver, Krastor, and raiguard.
K2 Anti-material Rifle
by Tr1ckY_Fate
Anti-materiel Rifle from Krastorio 2. A slow-firing, high-damage rifle that has an extended range.
Industrial Alchemy: Real Ores & Chemistry
by Szentigrade
A Factorio 2.0 industrial overhaul with true orefields, real ore processing, metallurgy, hydrometallurgy, petrochemistry, catalysts, gases, waste handling, and advanced materials.
Scrap Yields No Solid Fuel
by DreadY2K
Make scrap recycling yield no solid fuel
Electric Furnaces
by Tr1ckY_Fate
Adds electric versions of the stone and steel furnaces, two upgrades of the electric furnace, and an electric boiler.
Smaller Module Icons
by UPD-8
Makes the alt-mode modules smaller on machines
Smaller Alt-mode
by UPD-8
Makes the alt-mode icons smaller on machines and moves them closer towards the bottom left
Copy Paste Modules
by kajacx
Copy and paste modules together with machine settings. Fixed for 2.0 by brandon942, thanks <3
Space Exploration Integration: Electromagnetic Plant (2.1)
by TriangleV
Integrates the electromagnetic plant into space exploration.
Factorio server with mod support
Install all mods directly from the dashboard with one click.
Rent a Factorio server