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1,970,000+ mods available Source: Steam Workshop
Background NPCs - Fill the world

Background NPCs - Fill the world

by 76561198127131103

[h1]Topics[h1] [list] [*][b][url=https://steamcommunity.com/workshop/filedetails/discussion/2341497926/4517758149621059529/]FAQ[/url][/b] [*][b][url=https://steamcommunity.com/workshop/filedetails/discussion/2341497926/604147460574587939/]Issue[/url][/b] [*][b][url=https://steamcommunity.com/workshop/filedetails/discussion/2341497926/604147460574587991/]Suggestions[/url][/b] [*][b][url=https://steamcommunity.com/workshop/filedetails/discussion/2341497926/604147460574588028/]Questions and Answers[/url][/b] [*][b][url=https://steamcommunity.com/workshop/filedetails/discussion/2341497926/3040479910544695423/]Default & Unofficial maps[/url][/b] [/list] [h1]What is this?[/h1] [list] [*]This is a simple addon that spawns NPCs on the map and makes them move to pre-set points. In case of danger, they can try to run away, hide, scream in horror or fight back. Sometimes they interact with each other. The list of events will be expanded. Can work without a NAV grid. [*][b]Is it resource-intensive?[/b] - In most cases, it does not load the system, there are a number of parameters in the settings for optimization. [/list] [img]https://i.imgur.com/QZTDVFC.png[/img] [h1]What NPCs are there out of the box?[/h1] [list] [*][b]Citizen[/b] [*][b]Taxi Driver[/b] (Dependency: [url=https://steamcommunity.com/workshop/filedetails/?id=1587455087][DV] Decent Vehicle - Basic AI[/url]) [*][b]Racer[/b] (Dependency: [url=https://steamcommunity.com/workshop/filedetails/?id=1587455087][DV] Decent Vehicle - Basic AI[/url]) [*][b]Thief[/b] [*][b]Gangster[/b] [*][b]Policeman[/b] [*][b]Reinforced police[/b] [*][b]Special forces[/b] [*][b]Reinforced special forces[/b] [*][b]Assault helicopter[/b] (Dependency: [url=https://steamcommunity.com/workshop/filedetails/?id=1469662155]SNPC Helicopter [Enemy & Friend][/url]) [*][b]Zombie[/b] [/list] [img]https://i.imgur.com/QZTDVFC.png[/img] [h1]Documentation?[/h1] While the documentation is under development, it will be updated over time. https://shark-vil.github.io/background-citizens [img]https://i.imgur.com/QZTDVFC.png[/img] [h1]I want more models![/h1] Download sources and change configuration files. An example of how this can be done: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2446968734]Background NPCs - Custom models example module[/url] [img]https://i.imgur.com/QZTDVFC.png[/img] [h1]Maps on which you can check the addon:[/h1] [url=https://shark-vil.github.io/background-citizens/information/More%20maps.html]Default & Unofficial maps[/url] [img]https://i.imgur.com/QZTDVFC.png[/img] [h1]Supports mod compatibility[/h1] [list] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=557962280]ULX / ULIB[/url] - Adds auxiliary commands to the ULX menu [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1587455087][DV] Decent Vehicle - Basic AI[/url] - Adds an option that allows NPCs to use vehicles. Vehicles will automatically spawn all over the map [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2416750969]Bio-Annihilation II[/url] - Adds an option to replace "Zombies" with the version from the mod [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2430255692]nMoney2 - Sandbox Currency[/url] - Adds option to drop money when killing NPCs in SandBox [*][url=https://steamcommunity.com/workshop/filedetails/?id=771487490][simfphys] LUA Vehicles - Base[/url] - Adds support for "simfphys" transport when using "Decent Vehicle" ([i]For configuration, does nothing automatically[/i]) [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2849384648]Police System[/url] - Adds option to replace the "HL2" arrest animation with a version from the mod [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2004023752]Nodegraph Editor Expansion[/url] - Allows you to convert points from the mod to a mesh for "Background NPCs" [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2447774443]StormFox 2[/url] - Adds option to reduce the number of NPCs during rain and night [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2131057232]ArcCW[/url] - Adds an option for replacing NPC weapons with the version from the mod [*][url=https://steamcommunity.com/workshop/filedetails/?id=2910505837]ARC9[/url] - Adds an option for replacing NPC weapons with the version from the mod [*][url=https://steamcommunity.com/workshop/filedetails/?id=2840031720]TFA[/url] - Adds an option for replacing NPC weapons with the version from the mod [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=800276470]Followers Mod[/url] - Compatible with follower mod [/list] [h1][url=https://steamcommunity.com/workshop/filedetails/?id=2512615806]Background NPCs - Official Collection[/url][/h1] [img]https://i.imgur.com/QZTDVFC.png[/img] [h1]Supported gamemodes:[/h1] [list] [*]SandBox [*]DarkRp [/list] [img]https://i.imgur.com/QZTDVFC.png[/img] [h1]GitHub:[/h1] https://github.com/Shark-vil/background-citizens [img]https://i.imgur.com/QZTDVFC.png[/img] [h1]Maps on screenshots:[/h1] [list] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=815782148]gm_bigcity_improved[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2010286798]RP_SouthSide[/url] [/list] [img]https://i.imgur.com/QZTDVFC.png[/img] [url=https://discord.gg/wZwtQTU][img]https://i.ibb.co/sCxX9BC/discord.png[/img][/url] [url=https://billing.spacecore.pro/billmgr?from=15529][img]https://i.ibb.co/5WGZfF8/hosting.png[/img][/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3253997175][img]https://i.ibb.co/1qtmDmC/collection.png[/img][/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3162234054][img]https://i.ibb.co/tP4hjLpM/rgchat.png[/img][/url] [img]https://i.ibb.co/9NvvSB8/interact.gif[/img] [quote=Shark_vil] Copyright belongs to [url=https://steamcommunity.com/id/shark_vil/]Shark_vil[/url]. The product can only be published on Steam by an account ID: [url=https://steamcommunity.com/profiles/76561198127131103/]76561198127131103[/url] [/quote]

197,951 downloads Details →
Smart Weld

Smart Weld

by 76561197996451757

Makes the stock Weld tool obsolete! [h1]---How do I use it?---[/h1][list] [*] Select every prop you want then you have a few options. Weld all of the selected props to each other, weld them to the world, weld them all to one prop. [*] Hold E and Left Click to auto-select. [*] Hold E and Right Click to weld all the selected props to the one you're looking at.[/list] [h1]---Notes---[/h1][list] [*] Make sure you don't autoselect and smart weld parts of vehicles like the wheels or propellers. They won't be able to move if you do! [*] Check the changelog section to see whats new each update. [*] If you find a bug please report it [b]in detail![/b] [*] Only contact [url=http://steamcommunity.com/id/your-stalker]Stalker[/url] for suport with the tool. [*] This should be compatible with any prop protection and prop ownership mods because it checks with the CanTool hook. [*] The original tool by Dunk dates back to 2007! [/list] [h1]---Mirrors---[/h1] The current version: https://github.com/gspetrou/smartweld The fixed version of Dunk's tool (outdated): https://www.dropbox.com/s/2bdkrxtyl088mbd/Smart%20Weld%20v3.5.zip The old original tool by Dunk: http://www.garrysmod.org/downloads/?a=view&id=18508 Please don't forget to give an honest rate!

272,002 downloads Details →
Necrophobia

Necrophobia

by 76561197998501462

[h1]Intro: [/h1]Your van has busted down next to a big mansion, everyone in the neighbourhood seems to be gone, you (and your friends) Check the mansion to see if you can find help, but only to find quite the opposite... Fight through hordes of necrotic demon monsters, solve puzzles and explore trough creepy abandon areas, but most importantly, escape in one piece! Necrophobia is my first horror survival coop map, play it alone or with friends! It uses ambiance, dark lighting and sounds, unexpected events and much more, you wont find cheap PNG screamers here... Features about 15-20 Minutes gameplay or more depending, on your playstyle. Already played Necrophobia 1? Try part 2 here: http://steamcommunity.com/sharedfiles/filedetails/?id=339837016 As always, My maps don't require CS:S or anything else to play, simply subscribe, launch, and play! [h1]Optional rules to play by:[/h1] -No noclip unless stuck -No physgun, (it breaks the map quite easily) -Flashlight is allowed -Don't spawn weapons. -If possible, spawn with only crowbar & pistol at start, you will find better weapons as you go. Weapons found can be spawned to everyone else and be considered "Unlocked" -There is 3 checkpoint that opens in the map as you get them, moving your spawnpoints. [h1]BSP file for server hosting:[/h1] https://www.dropbox.com/s/bdl0ecz724fbwyp/necrophobia_1.bsp?dl=0 Map made by me. Music: Music from Half-Life 2. Enjoy my maps and want to see more? Donate tf2 or cs:go items if you want to support my map making! [url=http://steamcommunity.com/tradeoffer/new/?partner=38235734&token=1Im1JfNr] Click here! [/url] Interested in what i'm up to these days? Join my discord! https://discord.gg/EUmT2CC Enjoy! Made by Ethosaur

306,186 downloads Details →
RemoveProps

RemoveProps

by 76561198014508838

[b]RemoveProps 1.0[/b] Remove map props. [b]Perma Props[/b]: http://steamcommunity.com/sharedfiles/filedetails/?id=220336312 If you have any question, add me on steam, or ask your question on the workshop comments ! Don't forget to rate the tool :)

266,660 downloads Details →
Better Water Effects

Better Water Effects

by 76561198011580836

Here's the soundpack I use in the video: http://steamcommunity.com/sharedfiles/filedetails/?id=638146322 I got sick of the old water effects, so I made my own. Not sure what category this would fit in, so it's in tools for now. This will not work on DirectX 8 or lower it seems, so update to DirectX 9 or higher if you're getting issues with the addon. Mods seen in video: GryMod Reuploaded Waterworks V2 (map on garrysmod.org) Vertthrasher's HD HL2 weapon skins And a private soundpack I made (don't ask me for it!)

235,743 downloads Details →
HD Water Splash

HD Water Splash

by 76561198063839498

This is a simple sprite swap I made for when something splashes in water. Now the particle refracts light for a more realistic effect. This may cause performance drops if your graphics processor is weak, or you fire way too many bullets into water at one time. Screenshots were taken on the map "gm_abstraction_extended"

215,929 downloads Details →
(GDCW) Silenced M21

(GDCW) Silenced M21

by 76561198043169708

~Requires CSS For Hand Textures, and a tad bit of sounds~ All of you historical weapons fans out there, do not worry. I will continue making sweps relating to the World War/Cold War Era. This was requested by many people, so I thought that I could certainly do it. The outcome was decent. This M21 Model is from All Ghillied Up from COD4, and includes a World Model. Sounds are as well from COD4. V2: Removed flickering. Reuploading will result in Captain Macmillan to use stealth to slit your throat. CREDITS: Modderfreak (I think?): Porting, Rigging Model and Textures Infinity Ward: Model, Textures, Sounds Nikolai MacPootislavski: Getting COD4 Sounds

283,879 downloads Details →
T. Rex Playermodel

T. Rex Playermodel

by 76561198044004718

everyone's favorite dinosaur, now with longer arms [h1]Features[/h1] • Very silly proportions • Red and not-red color variants • Ragdoll & playermodel • NPCs! citizen & combine variants • Hitboxes that should be compatible with TTT • Jigglebone jaw! (poseable with advanced bone tool) • Viewmodel hands • Valve skeleton (all animations work) [h1]Questions[/h1] • console command pls? ► cl_playermodel "T. Rex" ► cl_playermodel "T. Rex gray" [h1]Credits[/h1] Model from [url=http://steamcommunity.com/sharedfiles/filedetails/?id=108221024]Dinosaurs (Primal Carnage)[/url]

351,630 downloads Details →
Clockwork: HL2 RP Content

Clockwork: HL2 RP Content

by 76561197979205163

This is a content pack ONLY. For use with Clockwork Half-Life 2 Roleplay.

331,977 downloads Details →
Star Wars Battledroids

Star Wars Battledroids

by 76561197998505675

[u][b]Name: Battledroid Ragdolls & Players[/b][/u] [u][b]Version: 1[/b][/u] [u][b]Description:[/b][/u] Battledroid Ragdolls & Players for Garry's mod. [u][b]Contents:[/b][/u] Battledroid Battledroid Commander Battledroid Geonosis Battledroid Pilot Battledroid Security BAW E-5 Blaster [u][b]Features:[/b][/u] Phong shaders Bumpmaps Fingerposing [u][b]Credits:[/b][/u] Mars Marshall, For the original models for Jedi Academy Me, for porting and rigging for Source. [u][b]Release Thread:[/b][/u] [url=http://www.facepunch.com/showthread.php?t=877548]Facepunch Star Wars Models Thread[/url] [b]These are not NPCs, stop asking me questions about something that isn't included in this addon[/b]

233,519 downloads Details →
de_school & de_school2

de_school & de_school2

by 76561198015206549

By: [url=http://steamcommunity.com/id/dosia36]Dosia36 (D36)[/url] If you have trouble finding the map try this (thanks to [url=http://steamcommunity.com/profiles/76561198105210244]LJJ_719 [LJ][/url]): If you have Prop Hunt installed it won't be in the CS:S folder because it doesn't exist, so look in Prop Hunt it will be one of the few [strike]without[/strike] with a screenshot. Can also be found in Counter-Strike map category. If you still can't find it open console and type "map de_school" or "map de_school2" If this doesn't work, the map didn't download at all. Goes great with [url=http://steamcommunity.com/sharedfiles/filedetails/?id=225021025]THIS[/url]! NEEDS COUNTER STRIKE: SOURCE MODELS AND MATERIALS (You can download them somewhere on internet.) Although, I highly disagree of that because [url=http://steamcommunity.com/app/4000/discussions/1/540744475546063223/#c540744934707837575]it is illegal[/url]. It probably also needs Half-Life 2 content as well. Map from Elliot goes to school! Yay! I didn't found this on the workshop so I uploaded this here. THANKS TO: Corner (testing) Little_W (compilation,radar) Alek (compilation, NAV file)

268,626 downloads Details →
Hotline Miami's Jacket

Hotline Miami's Jacket

by 76561198010459857

[code][b][h1]You have a new message! [i]*beep*[/i] The following is intended for mature audiences only. Viewer discretion advised. All suspects are innocent until p...eriencing technical difficulties. Please hang up an.....ocate the nearest exit and procee....se contact technical support. You're...void fatal injury...will be located front ahead. You have arrived at your destination Now please enjoy the show.[/h1][/b][/code] [table][tr][th] [h1][b]Credits:[/b][/h1][/th][th] [b][u]Splinks[/u][/b] [i]Npc/player rigging, Texturing/Shading, Compiling, and other jazz [/i] [b][u]Salad[/u][/b] [i]Model Extraction and Conversion, Ragdoll rigging, Texturing[/i] [b][u]Zdann[/u][/b] [i]Model Extraction and Conversion, Normal Maps[/i] [b][u]Based on:[/u][/b] [i]Hotline Miami series - Dennaton Games [/i] [b][u]Model Assets:[/u][/b] [i]Payday 2 - OVERKILL[/i] [/th][/tr][/table] [h1][b]Other Versions Include:[/b][/h1] [b]Ellis Replacement:[/b][url=http://steamcommunity.com/sharedfiles/filedetails/?id=411905373] [img]http://i.imgur.com/lTuqlD8.png[/img] [/url] [b]Louis Replacement:[/b][url=http://steamcommunity.com/sharedfiles/filedetails/?id=411906002] [img]http://i.imgur.com/lTuqlD8.png[/img] [/url] [b]Source FilmMaker:[/b][url=http://steamcommunity.com/sharedfiles/filedetails?id=411908638] [img]http://i.imgur.com/Mh8Sv6p.png[/img] [/url]

289,659 downloads Details →
Funny Rat Playermodel

Funny Rat Playermodel

by 76561198090186833

This is a normal rat, of course I posed it to walk like a normal person, and maybe even dance like one. Model includes, ally and enemy NPCs, custom physics model, TTT-ready hitboxes, several hat bodygroups, a toggle for colorability, and first person arms. ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣏⡦⠤⣤⠽⠤⡄ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⡤⠤⠣⢈⠇⠀⠁⣠⡿⡄ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡠⠂⠉⠀⠀⠀⠀⠀⢀⡀⠈⠀⠀⠈ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡔⠀⠀⠀⠀⠀⡀⠀⡰⣯⡀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⠁⠀⠀⠀⠀⠀⡹⠂⢽⠎⠁⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⣀⠠⠄⠃⣴⠀⠀⢀⡠⠊⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠈⠉⠉⠉⠉⠉⠉⠀⠀⠀⠀⠈⠧⣢⠌⣁⠐⠋⠂⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠈⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ Trans Rights! F-ck AI!

438,808 downloads Details →
InfMap - Infinite Map Base

InfMap - Infinite Map Base

by 76561198390576907

[h1] A Truly Infinite Map [/h1] Welcome to my infinite map, after a couple months of development it is ready for release. This map base aims to provide a never before seen sense of scale in the source engine, allowing for smooth travel forever in [u]any[/u] direction! Feel free to build and fly among the planets and stars. The engine speed limit is automatically increased in this map.. so go wild! If interested, this video explains how it works: https://youtu.be/NPsxeRELlNY [h1]Please Note:[/h1] [list] [*] This map is extremely experimental, do not expect every addon to work flawlessly! [*] Before reporting a bug [b]please check for addon confliction[/b] and report the issue to the [url=https://github.com/meetric1/gmod-infinite-map]github page[/url] [*] [b]Any issues or bugs reported in comments or discussions will not be read or fixed, please create an issue on the [url=https://github.com/Meetric1/gmod-infinite-map]github page[/url] or in the [url=https://discord.gg/cmQvg2AHgP]discord[/url] instead as they are easier to manage.[/b] [*] Again I cannot stress this enough, [b]please please please[/b] check for addon confliction. I tried my best to keep it as addon friendly as possible, but please trust me.. any poorly programmed addon will cause problems due to how much stuff is going on in the backends of this mod. [*] If you wish to see chunk borders and original map bounds (see explanation video to see what I mean) do infmap_debug (0-1) in console, chunk borders are black and the original map bounds is blue [*] The default hl2 jeep (and its derivatives) are broken because for some reason when you try and change the position of the jeep it explodes. Don't blame me, blame source. [/list] [h1]This is cool! What if I want to make my own infinite map?[/h1] Alright, first thing I can say is to watch [url=https://youtu.be/NPsxeRELlNY]this video[/url]. It explains how the map works and what is happening behind the scenes Second thing to note, worldbrushes are a bit jank on this map due to how it works (see video above) so don't expect to be using much hammer, the map you would make would likely be very lua based. If you feel as though you are ready to take on the challenge of making your own infinite map, read the basic documentation [url=https://github.com/meetric1/gmod-infinite-map/wiki/Documentation]here[/url]. It explains how to set up and start making an infinite map If you do not wish to make your own LUA based map and instead model one using blender, the InfMap base comes with a .OBJ loader which can be used as well. An example of how to set this up can be found at https://github.com/meetric1/Infinite-Map-OBJ-Example [h1]Maps that use this base[/h1] [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2891455150]Infinite Flatgrass[/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2905907344]Infinite Ocean[/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2906427758]Infinite Desert[/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2908055745]Infinite Flatlands[/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2913505754]Infinite Space[/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2926874510]Myogi Circuit (Assetto Corsa track)[/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2928366506]GTA Vice City (requires pretty beefy computer)[/url] [/list] [h1]Credits[/h1] Mikey - Very early map testing Rec0rd - Early stress testing & helping fix bugs WFL - Wrote the sound implementation Wurt - Provided some planet materials & the .bsp file LidduBOFH - Implemented find function detours Pizzamagician - Reported cs entity bug & had idea for clouds Kodya - Water swim code Kegan - Moral support Everyone in the A.I.D.S. community - reporting bugs and playtesting discord: https://discord.gg/xWvhfargMY patreon: https://www.patreon.com/meetric

321,520 downloads Details →
[LW] Chevrolet MonteCarlo NASCAR

[LW] Chevrolet MonteCarlo NASCAR

by 76561198073265803

[img]http://i.imgur.com/jW2ACow.png[/img] A driveable 2011 Chevrolet Racing Monte Carlo SS NASCAR ported from Forza 4 by me. A skin template for this car can be found in the SVN, Which can be found at: https://lwcrs.googlecode.com/svn/trunk/ SVN USERS WILL NOT NEED TO SUBSCRIBE TO THIS AS IT IS ALREADY INCLUDED Features VCMod exhausts. It has no lights or extra seats because a NASCAR has neither of those things. [url=http://vcmod.net/index.php?topic=57.0]Follow progress on VCmod.net![/url] [url=http://facepunch.com/showthread.php?t=1357681]Follow progress on Facepunch![/url] F.A.Q.: Q: Can you make [this car]? A: [i]I dont take requests, Sorry.[/i] Q:How do you turn on the lights? A: [i]You cant unless you have VCmod by Freemmaann, which is not finished yet. In the meantime [url=http://coderhire.com/browse/script/652/vcmod-vehicle-controller-modification]you can buy the old VCmod from CoderHire behind this fancy text[/url] If you have VCmod, Its F for lights, H for hazards and F + A/D for Indicators.[/i] Q: How do I drive this? A: [i] Spawn it from the Vehicles menu, they are under LWCars. [/i] [img]http://i.imgur.com/zRYhWGg.png[/img]

271,493 downloads Details →
[ArcCW] Counter-Strike +

[ArcCW] Counter-Strike +

by 76561198072670107

[b]"I have a very strict gun control policy: if there's a gun around, I want to be in control of it.”[/b] [i]-- Clint Eastwood[/i] [b]Please stop using this addon. Get Gunsmith Offensive instead.[/b] [b]Join the OFFICIAL Discord server here: https://discord.gg/gaHXusZ[/b] [img=https://steamuserimages-a.akamaihd.net/ugc/1188335431790949024/D7649D1454210A97648BE95278B67FA4ADE22545//] Inspired by MW2019, this pack is the one ArcCW was developed around, and utilizes nearly all of its features. Hybrid sights, thermal scopes, picture-in-picture, RT, fully procedural foregrips, attachment sliding - the list goes on. Excited yet? What about when I tell you that there's underbarrel grenade launchers? Two different types? Fully interchangeable? What about an underbarrel shotgun, too? And animated bipods? Oh, and customizable attachment inventory mechanics? That's right, we have attachment locking, attachment inventory, and even Pick 5, just like Modern Warfare. Or Pick 8. Or Pick 1 - it's really up to you. We could be here all day. Here's the bottom line: Try this one out. Give it a go. It's got full NPC support, multiplayer support, plus it just [i]plays[/i] very, very nicely. Forget the rest - try the best. Made with the help of beloved animator, Fleshy Mammal, as well as slightly less beloved but just as important animators, Fesiug and TheOnly8Z. [img=https://steamuserimages-a.akamaihd.net/ugc/1188335431790951200/C5326158FBE8995F9AB0B35D980607442416AAF3//] [img=https://steamuserimages-a.akamaihd.net/ugc/1930373676620373888/86782E75FE72F8FB44071A55B27A1E712D7BFB7A//] [img=https://steamuserimages-a.akamaihd.net/ugc/1188335431790947227/A6A80501393996488194A4911D57523F939995CA//] [b] - HOW DO I FIX BAD QUALITY TEXTURES AAAAAA[/b]: Go here: https://steamcommunity.com/sharedfiles/filedetails/?id=576400029 [b] - What's the map?[/b] gm_city25. [b] - Why are the names so stupid? I want their real names![/b]: Spawnmenu/Options/ArcCW/Server -> "True Names" [b] - How do I get ammo?[/b] It's just Half-Life 2 ammo. SMG1 for light rifle, AR2 for heavy rifle, there's a custom entity for sniper ammo, the rest is pretty self-explanatory. If you're really struggling, it will tell you the true ammo type in the trivia menu when you customize your weapon. [b][url=https://www.youtube.com/watch?v=AAUh7DSNswc] - Make Star Wars weap-[/url][/b]: Ahem. For all else, refer to the [url=https://steamcommunity.com/workshop/filedetails/?id=2131057232]ArcCW Base FAQ.[/url] [img=https://steamuserimages-a.akamaihd.net/ugc/1188335431790949983/5037AF2014F8AB93EF8BA8DAD8D7A233AD320FA1//] The credits for assets used are in the CS+ pack itself under arccw/documentation/credits. If we included everything, this list would be 3 times the character limit. [b] - Arctic:[/b] Code. Weapons. Design. Leadership. [url=https://www.patreon.com/arcticgmod]Support me on Patreon for as little as $3![/url] [b] - TheOnly8Z:[/b] For his help coding and re-rigging some weapons. [b] - Fleshy Mammal:[/b] For his excellent animation skills and dedication. [b] - Fesiug:[/b] For his questionable but reliable choice in animation software. [b] - Murvivi:[/b] Kick-as[b][/b]s graphics design. [b] - TankNut:[/b] Without him, thermal scopes wouldn't be possible. [b] - (You):[/b] For your inspiration, your support, and your time. [url=https://www.youtube.com/watch?v=teAysciVIa0]Here's to (You)![/url]

184,843 downloads Details →
The Ability To Read

The Ability To Read

by 76561198095156121

[img]https://i.imgur.com/ot4AIKe.gif[/img] If you subbed to this addon, you're the target audience. [url=https://steamcommunity.com/workshop/filedetails/?id=1145223801]Inspired by this Cities Skylines mod.[/url] Feel free to add this as an addon dependency for those mods with a lot of text and required reading skills.

463,851 downloads Details →
Counter-Strike: Global Offensive Assault Rifle Pack

Counter-Strike: Global Offensive Assault Rifle Pack

by 76561198116561652

Assault Rifles from CS:GO. Models, materials and sounds made by Valve and Hidden Path Entertainment. Ported to GMod by me. Press Use key + Right click to inspect weapon. Included: AK-47 AUG FAMAS Galil AR M4A1-S M4A4 SG 553 Map on screenshots is de_cache from CS:GO. If you found a bug - write about this in comments, and I will fix this bug.

260,311 downloads Details →
The Joy of Creation: Pill Pack

The Joy of Creation: Pill Pack

by 76561198057745807

[h1]They are back, we revived them in Source.[/h1] Welcome to the Renaissance Update of The Joy of Creation Pill Pack! This update added Ignited Foxy and Ignited Chica from the free roam mode! Featuring: -Freddy: Idle, Walk, Run, Invisbility -Bonnie: Idle, Walk, Run, Invisbility -Chica: Idle, Walk, Run, Invisbility -Foxy: Idle, Walk, Run, Flashed Animation Credits: Everything_Animations: Models Nikson: TJoC:R, textures Dirty_tree: Ported models and textures Galaxyi: Animations, inspired by the game's animations Penkeh: Foxy and Chica pills

262,292 downloads Details →
Minecraft Pickaxe SWEP!

Minecraft Pickaxe SWEP!

by 76561198040682297

NOTE: *********THIS IS NOT THE SAME AS THE MINECRAFT PICKAXE CROWBAR REPLACEMENT MADE BY THE ONE-FREEMAN - THIS IS MY OWN SWEP THAT I MODELED MYSELF, AS WELL AS CODED********* From the creator of the Original MineCraft Sword SWEP come a new weapon to the list! A MineCraft Pickaxe! To be done: Make Gold and Iron variants Fix the worldmodel animation (will be done on the sword also)

271,891 downloads Details →
Glide // Styled's Vehicle Base

Glide // Styled's Vehicle Base

by 76561198229921180

A pack of content and entity classes to add cars, motorcycles, planes, helicopters and tanks to Garry's Mod. [h2]Features[/h2] [list] [*] Duplicator/Advanced Duplicator 2 support [*] You can use the regular sandbox Color tool [*] No constraints are used for wheel physics [*] Comes with 7 cars, a bus, a truck + trailer, a ATV, 3 motorcycles, 2 boats, 3 planes and a tank [*] First person and GTA-like third person camera [*] Players can fall off motorcycles [*] Editable engine/transmission/traction properties for cars and motorcycles [*] Car headlights, reverse lights, break lights, horns and sirens for emergency vehicles [*] Separate chassis and engine health [*] Some vehicles can switch between weapons [*] Some aircraft can deploy flare countermeasures [*] Vehicle turrets are lag compensated (currently in a limited fashion) [*] All vehicles (except tanks) can be controlled with Wiremod [*] Show indicators while driving/flying near the skybox (invisible map walls) [/list] [h2]Player settings[/h2] [list] [*] Camera sensitivity, distance, FOV, and auto-center [*] 3 mouse input modes for flying: Point-to-aim (LFS), Control movement directly (WAC) and Free camera (GTA V) [*] Custom key binds, manual gear shifting toggle [*] Change the volume for land vehicles, aircraft and explosions [*] Change the volume of all Glide vehicles when someone is talking on voice chat [*] Toggle tips, headlight shadows, automatic headlights, and many others [/list] [h2]Weapons[/h2] [list] [*] [b]Vehicle Repair[/b] SWEP, shows the chassis and engine health [*] [b]Homing Launcher[/b] SWEP, can also lock on any player on a seat [/list] [h2]Tools[/h2] [list] [*] Engine Stream [*] Missile Launcher [*] Projectile Launcher [*] Ragdoll Disabler [*] Turret [*] Vehicle Material [*] Wheel Model [*] Water Driving [/list] [h2]Other features[/h2] [list] [*] Many different wheel sounds for different surfaces [*] Custom tags when looking at Glide vehicles [*] Custom tags when looking at players while driving Glide vehicles [*] Lots of optimizations (model LODs, client-side vehicle sounds/animations only play when they are near you, etc) [*] Custom notifications system [/list] [h3]Server console variables[/h3] You can find the list of console variables [url=https://steamcommunity.com:/linkfilter/?url=https://github.com/StyledStrike/gmod-glide?tab=readme-ov-file#server-console-variables]on the GitHub page.[/url] [hr][/hr] [url=https://steamcommunity.com:/linkfilter/?url=https://discord.gg/aSecXvMXM2][img]https://i.imgur.com/ucHuzpg.png[/img][/url] [url=https://steamcommunity.com:/linkfilter/?url=https://github.com/StyledStrike/gmod-glide][img]https://i.imgur.com/Vv7uhgm.png[/img][/url]

517,645 downloads Details →
Combine Tracers Rework

Combine Tracers Rework

by 76561198105541865

[h1]/////////NOT CLIENTSIDE/////////[/h1] [b]Replaces default combine's tracers to more cinematic ones. [code]You can hide energy ball effect by "cmb_tracers_energyball 0" and restart map. If you experience FPS issues, you can try lower bullet tracer frequency by [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2029144480]Bullet Override[/url] mod. Install [b]this before Universal Bullet Tracers[/b] if you have it, because some effects won't replace.[/code][/b] [b]    ⛛ AR2 REMASTER FROM VIDEO ⛛[/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2160286637][img]https://images.steamusercontent.com/ugc/1329075666043785114/7E402A516801D816AA0491FE27F7124B4D9B73C6/?imw=268&imh=268&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true[/img][/url] Map used in screenshots [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2010286798]RP_SouthSide (Night)[/url] Fire effects on preview spawned with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=242776816]Advanced Particle Controller[/url]     [b]--- Sorry, I'm not doing / supporting addons anymore, please don't ask me anything. ---[/b] [h1]///////////////////////////////[/h1]

203,207 downloads Details →
[LW] Renault Pack

[LW] Renault Pack

by 76561198073265803

[h1]IF YOU DO NOT HAVE THE LWCARS SVN, YOU [u][b]NEED[/b][/u] THE SHARED TEXTURE PACK, OTHERWISE YOU WILL HAVE MISSING TEXTURES, GET IT HERE:[/h1] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=266579667[/url] [b]I do not take requests, So please don't post them here, you will be ignored. Saying 'This isn't a request but..' does not make it any different.[/b] [h1]Info[/h1] This is a pack of all the Renault vehicles I have ported from a game (game credits at bottom of page) to Garrysmod. Currently this pack contains: -Renault 5 Turbo -Renault Alpine A110 -Renault Alpine A110 ZAR Concept -Renault Megane RS [h1]Features[/h1] -All are fully drivable as a prop_vehicle_jeep -Each car is made of a High Poly, Highly detailed model from some game (Forza, Need For Speed, etc.) -HQ textures -Working rev counter and speedo -Sounds by [url=http://steamcommunity.com/profiles/76561198056542144/]TheSenDest[/url] [h1]More stuff from me![/h1] [url=https://svn.code.sf.net/p/lwcarssvn/code]Get my SVN instead of this addon! More cars in one download![/url] [url=http://steamcommunity.com/groups/lwcars]Join the LWCars Steam Group![/url] [url=https://www.facebook.com/LoneWolfieCars]Lke the LWCars Facebook page![/url] [url=http://facepunch.com/showthread.php?t=1357681]Follow LWCars on Facepunch![/url] [h1]Skin making[/h1] If you are interested in making a skin for this car, I have made a tutorial detailing how. Its super simple, And I'd love to see what you guys come up with! [url]https://docs.google.com/document/d/1COcmLMUv_4fx2KPWYR5U7ofQr9ErIn74cXVZhYPRiCE/edit#[/url] [h1]F.A.Q[/h1] Before posting a question, Please read the FAQ featured on the front page of my Steam group: [url=http://steamcommunity.com/groups/lwcars]Join the LWCars Steam Group[/url] [b]I also do not take requests, So please don't post them here, you will be ignored. Saying 'This isn't a request but..' does not make it any different. And remember, Suggesting is similar to requesting but is essentially the same thing anyway[/b] [h1]Bug reports[/h1] If you have a missing texture or another bug, Please let me know. Be as descriptive as possible so I know what you are talking about, And a picture would help a lot! [b]Just saying 'it dosen't work' or 'missing textures' does not give me enough information[/b] [h1]Map[/h1] The map used in the screenshots can be found [url=http://steamcommunity.com/sharedfiles/filedetails/?id=229642590]here.[/url] so no one else needs to ask. [h1]Legal[/h1] One again I would like to reiterate that these models were ported from the games listed below and were not outright made by me, only ported through all the methods that involves. [b]Models/Textures[/b] Forza 4 © TURN 10 STUDIOS Forza Horizon 2 © TURN 10 STUDIOS DiRT 3 © CODEMASTERS [b]Sounds[/b] Forza Horizon 2 © TURN 10 STUDIOS (Recorded by [url=http://steamcommunity.com/profiles/76561198056542144/]TheSenDest[/url], Thank you to him) Forza 5 © TURN 10 STUDIOS (Recorded by [url=http://steamcommunity.com/profiles/76561198056542144/]TheSenDest[/url], Thank you to him) [b]Model porting, Texture setup, Scripting[/b] LoneWolfie This addon is not endorsed and does not reflect the views or opinions of the companies or anyone involved with said companies mentioned above.

301,281 downloads Details →
[PILL PACK] Bon The Rabbit

[PILL PACK] Bon The Rabbit

by 76561198798660838

[u] [b] FEATURES [/b] [/u] Idle Walk Run Custom Coded Kill Camera Kill effects [u] [b] CREDITS [/b] [/u] Nick/Noodles - Coding Gentoi - Animation RED MECHA - Animation lugtelha - CCTV Camera on Bon, Neck snap effect in jumpscare LiminalPixel - vmts If you want a nextbot, check out this AMAZINGLY high quality nextbot https://steamcommunity.com/sharedfiles/filedetails/?id=3541699236&tscn=1754527168

524,993 downloads Details →

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