Minecraft Java Edition
Interface
Change documented 01.09.2026
Plugin network services: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
Space Engineers
Developer announcement
Published 01.09.2026
“Masters of Motion” Competition Results Livestream
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.
Minecraft Java Edition
Plugin catalog
Recorded in our catalog 01.09.2026
SimpleMerchantEdit 1.0.1
This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.
Release channel: release
Declared game versions: 1.21.10, 1.21.11
Supported server software: paper, spigot
Minecraft Java Edition
Plugin catalog
Recorded in our catalog 01.09.2026
VillagerTradeEdit 1.4.10
This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.
Release channel: release
Declared game versions: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Supported server software: folia, paper, purpur
Minecraft Java Edition
Interface
Change documented 01.09.2026
Plugin network services: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
Minecraft Java Edition
Interface
Change documented 01.09.2026
Plugin network services: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
Minecraft Java Edition
Interface
Change documented 01.09.2026
Plugin network services: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
Minecraft Java Edition
Interface
Change documented 01.09.2026
Plugin network services: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
Minecraft Java Edition
Interface
Change documented 01.09.2026
Plugin network services: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
Minecraft Java Edition
Interface
Change documented 01.09.2026
Plugin network services: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
Minecraft Java Edition
Plugin release
Published by the developer 01.09.2026
Fabric API 0.116.17+1.21.1
Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.
Release channel: release
Declared game versions: 1.21.1
Supported server software: fabric
Minecraft Java Edition
Plugin catalog
Recorded in our catalog 01.09.2026
SpawnPerms 2.0.0
This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.
Release channel: release
Declared game versions: 1.2.1, 1.2.2, 1.2.3, 1.2.4, 1.2.5, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Supported server software: bukkit, paper, spigot
Factorio
Interface
Change documented 01.09.2026
Factorio: game tools: revised
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
Minecraft Java Edition
Plugin catalog
Recorded in our catalog 01.09.2026
SpawnProtection 1.5
This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.
Release channel: release
Declared game versions: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2
Supported server software: paper, purpur
Minecraft Java Edition
Plugin catalog
Recorded in our catalog 01.09.2026
WorldGuard 7.0.17
This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.
Release channel: release
Declared game versions: 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2
Supported server software: bukkit, folia, paper, spigot
Eco
Interface
Change documented 01.09.2026
Sandbox settings: guided editor added
The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.
Changed settings (45)
Calories per second (deep ocean) : Added
/CalorieConsumptionRate/DeepOcean
After
Setting /CalorieConsumptionRate/DeepOcean Default
30
Range / options
0 – 100
Calories per second (ocean) : Added
/CalorieConsumptionRate/Ocean
After
Setting /CalorieConsumptionRate/Ocean Default
2
Range / options
0 – 100
Deep ocean building : Added
/GameSettings/AdvancedGameSettings/AllowDeepOceanBuilding
Allows or prevents building in the Deep Ocean biome.
After
Setting /GameSettings/AdvancedGameSettings/AllowDeepOceanBuilding Default
false
Unprovoked animal attack frequency : Added
/GameSettings/AdvancedGameSettings/AnimalUnprovokedAttackFrequencyMultiplier
Multiplier for how often animals attack without provocation. 0 disables unprovoked attacks.
After
Setting /GameSettings/AdvancedGameSettings/AnimalUnprovokedAttackFrequencyMultiplier Default
1
Range / options
0 – 10
Broken parts disable vehicles : Added
/GameSettings/AdvancedGameSettings/BrokenPartsWillDisableVehicles
Off: broken parts only raise running costs instead of stopping the vehicle.
After
Setting /GameSettings/AdvancedGameSettings/BrokenPartsWillDisableVehicles Default
true
Specialties can be abandoned : Added
/GameSettings/AdvancedGameSettings/CanAbandonSpecialties
Players may drop skills they already spent points on.
After
Setting /GameSettings/AdvancedGameSettings/CanAbandonSpecialties Default
true
Claim papers per consumed skill scroll : Added
/GameSettings/AdvancedGameSettings/ClaimPapersGrantedUponSkillscrollConsumed
After
Setting /GameSettings/AdvancedGameSettings/ClaimPapersGrantedUponSkillscrollConsumed Default
0
Range / options
0 – 10
Claim stakes per consumed skill scroll : Added
/GameSettings/AdvancedGameSettings/ClaimStakesGrantedUponSkillscrollConsumed
After
Setting /GameSettings/AdvancedGameSettings/ClaimStakesGrantedUponSkillscrollConsumed Default
0
Range / options
0 – 10
Storage connection range : Added
/GameSettings/AdvancedGameSettings/ConnectionRangeMultiplier
Multiplier for the distance from which storage containers can be linked.
After
Setting /GameSettings/AdvancedGameSettings/ConnectionRangeMultiplier Default
1
Range / options
0.1 – 10
Crafting resources : Added
/GameSettings/AdvancedGameSettings/CraftResourceMultiplier
Multiplier applied to crafting resource cost.
After
Setting /GameSettings/AdvancedGameSettings/CraftResourceMultiplier Default
1
Range / options
0.1 – 10
Crafting time : Added
/GameSettings/AdvancedGameSettings/CraftTimeMultiplier
Multiplier applied to crafting time.
After
Setting /GameSettings/AdvancedGameSettings/CraftTimeMultiplier Default
1
Range / options
0.1 – 10
Fuel efficiency : Added
/GameSettings/AdvancedGameSettings/FuelEfficiencyMultiplier
Multiplier applied to fuel yield per unit.
After
Setting /GameSettings/AdvancedGameSettings/FuelEfficiencyMultiplier Default
1
Range / options
0.1 – 10
Plant growth : Added
/GameSettings/AdvancedGameSettings/GrowthRateMultiplier
Global scale for how quickly plants mature.
After
Setting /GameSettings/AdvancedGameSettings/GrowthRateMultiplier Default
1
Range / options
0.1 – 10
Max professions per citizen : Added
/GameSettings/AdvancedGameSettings/MaxProfessionsPerCitizen
After
Setting /GameSettings/AdvancedGameSettings/MaxProfessionsPerCitizen Default
10
Range / options
1 – 50
Max specialties per citizen : Added
/GameSettings/AdvancedGameSettings/MaxSpecialtiesPerCitizen
After
Setting /GameSettings/AdvancedGameSettings/MaxSpecialtiesPerCitizen Default
33
Range / options
1 – 100
Meteor impact after (days) : Added
/GameSettings/AdvancedGameSettings/MeteorImpactInDays
Real days from world start until impact.
After
Setting /GameSettings/AdvancedGameSettings/MeteorImpactInDays Default
30
Range / options
1 – 365
Skill required to replace parts : Added
/GameSettings/AdvancedGameSettings/RequireSkillsToReplaceParts
Parts on stations and vehicles may only be swapped with the matching skill.
After
Setting /GameSettings/AdvancedGameSettings/RequireSkillsToReplaceParts Default
true
Food shelf life : Added
/GameSettings/AdvancedGameSettings/ShelfLifeMultiplier
Multiplier for how long food lasts before spoiling.
After
Setting /GameSettings/AdvancedGameSettings/ShelfLifeMultiplier Default
1
Range / options
0.1 – 10
Skill cost multiplier : Added
/GameSettings/AdvancedGameSettings/SkillCostMultiplier
Scales the XP each skill point costs.
After
Setting /GameSettings/AdvancedGameSettings/SkillCostMultiplier Default
1
Range / options
0.1 – 10
Stack size : Added
/GameSettings/AdvancedGameSettings/StackSizeMultiplier
Multiplier applied to item max stack size. Very large stacks increase memory use; the panel caps the value at 10.
After
Setting /GameSettings/AdvancedGameSettings/StackSizeMultiplier Default
1
Range / options
0.1 – 10
Weight : Added
/GameSettings/AdvancedGameSettings/WeightMultiplier
Multiplier applied to item weight.
After
Setting /GameSettings/AdvancedGameSettings/WeightMultiplier Default
1
Range / options
0.1 – 10
Animal behavior : Added
/GameSettings/AnimalBehavior
AttackNormally = animals attack normally, DefensiveOnly = only when provoked, None = never.
After
Setting /GameSettings/AnimalBehavior Default
AttackNormally
Range / options
AttackNormally, DefensiveOnly, None
Collaboration level : Added
/GameSettings/CollaborationLevel
Controls how much players depend on each other (skill gain and specialisation).
After
Setting /GameSettings/CollaborationLevel Default
MediumCollaboration
Range / options
NoCollaboration, LowCollaboration, MediumCollaboration, HighCollaboration
Exhaustion (playtime limit) : Added
/GameSettings/ExhaustionEnabled
Limits daily playtime per player. The hours per weekday are configured below (Exhaustion.eco).
After
Setting /GameSettings/ExhaustionEnabled Default
true
Game speed : Added
/GameSettings/GameSpeed
Adjusts the meteor timeline and overall skill gain.
After
Setting /GameSettings/GameSpeed Default
Normal
Range / options
VerySlow, Slow, Normal, Fast, VeryFast
Meteor : Added
/GameSettings/HasMeteor
With a meteor, an impact destroys the world unless players stop it first.
After
Setting /GameSettings/HasMeteor Default
true
Hours played per day : Added
/GameSettings/HoursPlayedPerDay
Only applies while exhaustion is enabled.
After
Setting /GameSettings/HoursPlayedPerDay Default
3
Range / options
0.5 – 24
Simulation level : Added
/GameSettings/SimulationLevel
Bundles crafting cost, crafting time and carry capacity.
After
Setting /GameSettings/SimulationLevel Default
Normal
Range / options
Generous, Normal, Hardcore
Drowning while swimming : Added
/PlayerCanDrownWhenSwimming
Enabled: when calories run out while swimming, the player is teleported to the nearest shore.
After
Setting /PlayerCanDrownWhenSwimming Default
true
Swim speed (deep ocean) : Added
/SwimSpeed/DeepOcean
After
Setting /SwimSpeed/DeepOcean Default
0.25
Range / options
0.1 – 2
Swim speed (ocean) : Added
/SwimSpeed/Ocean
After
Setting /SwimSpeed/Ocean Default
0.75
Range / options
0.1 – 2
Pause while resting : Added
/AllowExhaustionPauseOnRest
The playtime countdown pauses while the player sits or sleeps.
After
Setting /AllowExhaustionPauseOnRest Default
true
Bank unused playtime : Added
/AllowPlaytimeSaving
At the daily refresh, unused playtime is added to a time bank.
After
Setting /AllowPlaytimeSaving Default
true
Bonus hours when enabled : Added
/BonusHoursOnExhaustionEnabled
Extra playtime each player receives when exhaustion is first enabled.
After
Setting /BonusHoursOnExhaustionEnabled Default
2
Range / options
0 – 24
Retroactive bonus for late joiners : Added
/BonusRetroactiveHoursAfterStart
Players joining after the first day receive the bonus retroactively.
After
Setting /BonusRetroactiveHoursAfterStart Default
true
Friday : Added
/FridayExhaustionRefreshHours
Hours of playtime granted on this weekday. Only applies while exhaustion is enabled.
After
Setting /FridayExhaustionRefreshHours Default
6
Range / options
0 – 24
Maximum banked hours : Added
/MaxSavedHours
After
Setting /MaxSavedHours Default
15
Range / options
0 – 168
Monday : Added
/MondayExhaustionRefreshHours
Hours of playtime granted on this weekday. Only applies while exhaustion is enabled.
After
Setting /MondayExhaustionRefreshHours Default
3
Range / options
0 – 24
Daily refresh: hour : Added
/RefreshLocalHours
Hour (server time) at which playtime is recalculated every day.
After
Setting /RefreshLocalHours Default
0
Range / options
0 – 23
Daily refresh: minute : Added
/RefreshLocalMinutes
After
Setting /RefreshLocalMinutes Default
0
Range / options
0 – 59
Saturday : Added
/SaturdayExhaustionRefreshHours
Hours of playtime granted on this weekday. Only applies while exhaustion is enabled.
After
Setting /SaturdayExhaustionRefreshHours Default
6
Range / options
0 – 24
Sunday : Added
/SundayExhaustionRefreshHours
Hours of playtime granted on this weekday. Only applies while exhaustion is enabled.
After
Setting /SundayExhaustionRefreshHours Default
6
Range / options
0 – 24
Thursday : Added
/ThursdayExhaustionRefreshHours
Hours of playtime granted on this weekday. Only applies while exhaustion is enabled.
After
Setting /ThursdayExhaustionRefreshHours Default
3
Range / options
0 – 24
Tuesday : Added
/TuesdayExhaustionRefreshHours
Hours of playtime granted on this weekday. Only applies while exhaustion is enabled.
After
Setting /TuesdayExhaustionRefreshHours Default
3
Range / options
0 – 24
Wednesday : Added
/WednesdayExhaustionRefreshHours
Hours of playtime granted on this weekday. Only applies while exhaustion is enabled.
After
Setting /WednesdayExhaustionRefreshHours Default
3
Range / options
0 – 24
Project Zomboid
Plugin catalog
Recorded in our catalog 01.09.2026
Long Term Preservation [42.20] 2026.07.31
This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.
Release channel: release
Minecraft Java Edition
Plugin release
Published by the developer 01.09.2026
MVS - Moog's Voyager Structures 5.1.0
Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.
Release channel: release
Declared game versions: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2
Supported server software: fabric, forge, neoforge
Minecraft Java Edition
Plugin release
Published by the developer 01.09.2026
MVS - Moog's Voyager Structures 5.1.0
Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.
Release channel: release
Declared game versions: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6
Supported server software: fabric, forge, neoforge
Palworld
Developer announcement
Published 01.09.2026
Palworld Global Popularity Poll 2026 is LIVE!
Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.