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Updates & improvements

Game updates, plugin versions and improvements to our interface with a traceable history.

Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.

Necesse Interface Change documented

Sandbox settings: guided editor added

The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.

Changed settings (11)
  • Message of the day: Added MOTD

    After

    Setting
    MOTD
    Default
  • Dropped-item lifetime (minutes): Added droppedItemsLifeMinutes

    0 means indefinitely. A positive value prevents abandoned items from consuming resources forever.

    After

    Setting
    droppedItemsLifeMinutes
    Default
    0
    Range / options
    0 – 10080
  • Delegate more work to clients: Added giveClientsPower

    May make movement smoother but trusts clients more. Off keeps stricter server validation.

    After

    Setting
    giveClientsPower
    Default
    true
  • Settler job search range: Added jobSearchRange

    Larger ranges can increase settlement CPU load.

    After

    Setting
    jobSearchRange
    Default
    100
    Range / options
    10 – 500
  • Write session logs: Added logging

    Disabling reduces disk writes but makes later troubleshooting harder.

    After

    Setting
    logging
    Default
    true
  • Client timeout (seconds): Added maxClientLatencySeconds

    After

    Setting
    maxClientLatencySeconds
    Default
    30
    Range / options
    5 – 300
  • Maximum settlements per player: Added maxSettlementsPerPlayer

    -1 means unlimited.

    After

    Setting
    maxSettlementsPerPlayer
    Default
    -1
    Range / options
    -1 – 100
  • Maximum settlers per settlement: Added maxSettlersPerSettlement

    -1 means unlimited.

    After

    Setting
    maxSettlersPerSettlement
    Default
    -1
    Range / options
    -1 – 250
  • Pause world when empty: Added pauseWhenEmpty

    Stops world time, crops, NPC work and events while nobody is connected.

    After

    Setting
    pauseWhenEmpty
    Default
    true
  • Unload levels after (seconds): Added unloadLevelsCooldown

    How long an abandoned level remains in memory. Very high values increase memory use.

    After

    Setting
    unloadLevelsCooldown
    Default
    30
    Range / options
    5 – 3600
  • Unload unattended settlements: Added unloadSettlements

    After

    Setting
    unloadSettlements
    Default
    false
Sons of the Forest Interface Change documented

Sandbox settings: guided editor added

The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.

Changed settings (7)
  • Active server FPS: Added /ActiveTargetFramerate

    Higher values increase CPU load, so the panel caps this at 120.

    After

    Setting
    /ActiveTargetFramerate
    Default
    60
    Range / options
    10 – 120
  • Tree regrowth: Added /GameSettings/Gameplay.TreeRegrowth

    Cutting trees and sleeping can trigger automatic tree regrowth.

    After

    Setting
    /GameSettings/Gameplay.TreeRegrowth
    Default
    true
  • Structure damage: Added /GameSettings/Structure.Damage

    Allows built structures to take damage.

    After

    Setting
    /GameSettings/Structure.Damage
    Default
    true
  • Idle day-cycle speed: Added /IdleDayCycleSpeed

    0 pauses the day cycle while empty; 1 keeps normal speed.

    After

    Setting
    /IdleDayCycleSpeed
    Default
    0
    Range / options
    0 – 1
  • Idle server FPS: Added /IdleTargetFramerate

    Keep this low to save CPU while nobody is connected.

    After

    Setting
    /IdleTargetFramerate
    Default
    5
    Range / options
    1 – 60
  • Save interval (seconds): Added /SaveInterval

    How often the server auto-saves. Very short intervals add disk load; minimum 60 seconds.

    After

    Setting
    /SaveInterval
    Default
    600
    Range / options
    60 – 86400
  • Timestamp log entries: Added /TimestampLogEntries

    Adds a timestamp to entries when file logging is already enabled.

    After

    Setting
    /TimestampLogEntries
    Default
    true
Abiotic Factor Interface Change documented

Sandbox settings: guided editor added

The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.

Changed settings (44)
  • Allow character reset: Added AllowCharacterReset

    After

    Setting
    AllowCharacterReset
    Default
    true
  • Allow Iron Mode job: Added AllowIronMode

    Only applies in Hardcore mode and makes the start substantially harder.

    After

    Setting
    AllowIronMode
    Default
    true
  • Allow pagers: Added AllowPagers

    Pagers help players find one another.

    After

    Setting
    AllowPagers
    Default
    true
  • Allow recipe sharing: Added AllowRecipeSharing

    After

    Setting
    AllowRecipeSharing
    Default
    true
  • Allow transmog: Added AllowTransmog

    After

    Setting
    AllowTransmog
    Default
    true
  • Apocalyptic enemy abilities: Added ApocalypticAbilities

    Allows these abilities regardless of the selected difficulty.

    After

    Setting
    ApocalypticAbilities
    Default
    false
  • Bridge support requirement: Added BridgeSupports

    0 removes additional support requirements; 2 is the default.

    After

    Setting
    BridgeSupports
    Default
    2
    Range / options
    0, 1, 2
  • Continence drain: Added ContinenceSpeedMultiplier

    After

    Setting
    ContinenceSpeedMultiplier
    Default
    1
    Range / options
    0 – 2
  • Damage to allies: Added DamageToAlliesMultiplier

    0 disables friendly fire; 1 applies full standard damage.

    After

    Setting
    DamageToAlliesMultiplier
    Default
    0.5
    Range / options
    0 – 3
  • Day/night speed: Added DayNightCycleSpeedMultiplier

    After

    Setting
    DayNightCycleSpeedMultiplier
    Default
    1
    Range / options
    0.1 – 3
  • Day/night cycle: Added DayNightCycleState

    0 = Normal, 1 = always day, 2 = always night. Fixed time can affect progression.

    After

    Setting
    DayNightCycleState
    Default
    0
    Range / options
    0, 1, 2
  • Death penalty: Added DeathPenalties

    0 = keep all; 1 = equipment & hotbar; 2 = hotbar only; 3 = equipment only; 4 = drop all; 5 = destroy all.

    After

    Setting
    DeathPenalties
    Default
    1
    Range / options
    0, 1, 2, 3, 4, 5
  • Detection speed: Added DetectionSpeedMultiplier

    After

    Setting
    DetectionSpeedMultiplier
    Default
    1
    Range / options
    0.1 – 3
  • Skip research minigames: Added DisableResearchMinigame

    After

    Setting
    DisableResearchMinigame
    Default
    false
  • Durability loss on death: Added DurabilityLossOnDeathMultiplier

    After

    Setting
    DurabilityLossOnDeathMultiplier
    Default
    0.1
    Range / options
    0 – 1
  • Enemy accuracy: Added EnemyAccuracy

    0 = Pathetic, 1 = Low, 2 = Default, 3 = High, 4 = Precise.

    After

    Setting
    EnemyAccuracy
    Default
    2
    Range / options
    0, 1, 2, 3, 4
  • Enemy damage to deployables: Added EnemyDeployableDamageMultiplier

    After

    Setting
    EnemyDeployableDamageMultiplier
    Default
    1
    Range / options
    0 – 5
  • Enemy health: Added EnemyHealthMultiplier

    After

    Setting
    EnemyHealthMultiplier
    Default
    1
    Range / options
    0.75 – 3
  • Enemy damage to players: Added EnemyPlayerDamageMultiplier

    After

    Setting
    EnemyPlayerDamageMultiplier
    Default
    1
    Range / options
    0.25 – 3
  • Enemy respawn rate: Added EnemySpawnRate

    Higher values respawn enemies more often and can increase server load.

    After

    Setting
    EnemySpawnRate
    Default
    1
    Range / options
    0.5 – 3
  • Fatigue speed: Added FatigueSpeedMultiplier

    After

    Setting
    FatigueSpeedMultiplier
    Default
    1
    Range / options
    0 – 2
  • First-spawn weapon: Added FirstTimeStartingWeapon

    0 = None, 1 = Shiv, 2 = Desk Leg, 3 = Kitchen Knife, 4 = Starter Baton, 5 = Pipe Club, 6 = Random.

    After

    Setting
    FirstTimeStartingWeapon
    Default
    0
    Range / options
    0, 1, 2, 3, 4, 5, 6
  • Food spoil speed: Added FoodSpoilSpeedMultiplier

    0 stops spoilage, 1 is normal, 2 is twice as fast.

    After

    Setting
    FoodSpoilSpeedMultiplier
    Default
    1
    Range / options
    0 – 2
  • Difficulty: Added GameDifficulty

    1 = Normal, 2 = Hard, 3 = Apocalyptic.

    After

    Setting
    GameDifficulty
    Default
    1
    Range / options
    1, 2, 3
  • Hardcore mode: Added HardcoreMode

    Warning: characters have one life and difficulty is forced to Apocalyptic.

    After

    Setting
    HardcoreMode
    Default
    false
  • Allow Home Worlds: Added HomeWorlds

    After

    Setting
    HomeWorlds
    Default
    true
  • Host access to death bags: Added HostAccessPlayerCorpses

    After

    Setting
    HostAccessPlayerCorpses
    Default
    true
  • Hunger speed: Added HungerSpeedMultiplier

    After

    Setting
    HungerSpeedMultiplier
    Default
    1
    Range / options
    0 – 2
  • Invisible radiation: Added InvisibleRadiation

    Hides radiation screen effects, making Geiger counters more important.

    After

    Setting
    InvisibleRadiation
    Default
    false
  • Item durability: Added ItemDurabilityMultiplier

    After

    Setting
    ItemDurabilityMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Item stack size: Added ItemStackSizeMultiplier

    After

    Setting
    ItemStackSizeMultiplier
    Default
    1
    Range / options
    1 – 30
  • Item weight: Added ItemWeightMultiplier

    After

    Setting
    ItemWeightMultiplier
    Default
    1
    Range / options
    0 – 5
  • Respawn resources: Added LootRespawnEnabled

    Respawns resources around the Facility; furniture is excluded.

    After

    Setting
    LootRespawnEnabled
    Default
    false
  • Destroy player furniture: Added PlayerFurnitureDestruction

    On destroys furniture at zero durability; off packages it instead.

    After

    Setting
    PlayerFurnitureDestruction
    Default
    false
  • XP gain: Added PlayerXPGainMultiplier

    0 prevents players from leveling skills.

    After

    Setting
    PlayerXPGainMultiplier
    Default
    1
    Range / options
    0 – 3
  • Power sockets off at night: Added PowerSocketsOffAtNight

    After

    Setting
    PowerSocketsOffAtNight
    Default
    true
  • Radiation deals damage: Added RadiationDealsDamage

    After

    Setting
    RadiationDealsDamage
    Default
    false
  • Refrigeration effectiveness: Added RefrigerationEffectivenessMultiplier

    After

    Setting
    RefrigerationEffectivenessMultiplier
    Default
    1
    Range / options
    0 – 2
  • Show death messages: Added ShowDeathMessages

    After

    Setting
    ShowDeathMessages
    Default
    true
  • Sink refill rate: Added SinkRefillRate

    0 disables refilling; higher values refill faster.

    After

    Setting
    SinkRefillRate
    Default
    1
    Range / options
    0 – 10
  • Storage restrictions by tag: Added StorageByTag

    Off allows arbitrary item types in containers.

    After

    Setting
    StorageByTag
    Default
    true
  • Tainted sink water: Added TaintedSinkWater

    After

    Setting
    TaintedSinkWater
    Default
    false
  • Thirst speed: Added ThirstSpeedMultiplier

    After

    Setting
    ThirstSpeedMultiplier
    Default
    1
    Range / options
    0 – 2
  • Weather frequency: Added WeatherFrequency

    1 = Never, 2 = Infrequent, 3 = Normal, 4 = Frequent, 5 = Daily.

    After

    Setting
    WeatherFrequency
    Default
    3
    Range / options
    1, 2, 3, 4, 5
Project Zomboid Interface Change documented

Project Zomboid: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Soulmask Game update Published

Soulmask 1.0 Patch #17: Beyond Gravity Major Update

Announcement from the official source. The source describes the changes; your server installation status is shown separately in the update center.

Effects on plugins

No independent plugin compatibility test is documented for this announcement. Check the affected plugins in the update center before changing game versions.

Project Zomboid Interface Change documented

Project Zomboid: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Project Zomboid Interface Change documented

Project Zomboid: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Changed interface controls

Added

  • confirmation
Minecraft Java Edition Plugin catalog Recorded in our catalog

One Player Sleep+ 3.6.2

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Declared game versions: 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11

Supported server software: bukkit, paper, purpur, spigot

Minecraft Java Edition Plugin catalog Recorded in our catalog

One Player Sleep+ 3.6.4

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Declared game versions: 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2

Supported server software: bukkit, paper, purpur, spigot

Minecraft Java Edition Plugin catalog Recorded in our catalog

Villager In A Bucket 1.21.4-1.1.0

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Declared game versions: 1.21.4

Supported server software: neoforge

Minecraft Java Edition Plugin catalog Recorded in our catalog

Villager In A Bucket 1.21.3-1.2.1

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Declared game versions: 1.21.2, 1.21.3

Supported server software: fabric

Minecraft Java Edition Plugin catalog Recorded in our catalog

Villager In A Bucket 1.21.3-1.2.1

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Declared game versions: 1.21.2, 1.21.3

Supported server software: forge

Minecraft Java Edition Plugin catalog Recorded in our catalog

Villager In A Bucket 1.21.3-1.2.1

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Declared game versions: 1.21.2, 1.21.3

Supported server software: neoforge

Minecraft Java Edition Plugin catalog Recorded in our catalog

Villager In A Bucket 1.21.5-1.1.0

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Declared game versions: 1.21.5

Supported server software: fabric

Minecraft Java Edition Plugin catalog Recorded in our catalog

Villager In A Bucket 1.21.5-1.1.0

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Declared game versions: 1.21.5

Supported server software: forge

Minecraft Java Edition Plugin catalog Recorded in our catalog

Villager In A Bucket 1.21.5-1.1.0

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Declared game versions: 1.21.5

Supported server software: neoforge

Minecraft Java Edition Plugin catalog Recorded in our catalog

Villager In A Bucket 1.21.6-1.1.0

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Declared game versions: 1.21.6, 1.21.7, 1.21.8

Supported server software: fabric

Minecraft Java Edition Plugin catalog Recorded in our catalog

Villager In A Bucket 1.21.6-1.1.0

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Declared game versions: 1.21.6, 1.21.7, 1.21.8

Supported server software: forge

Minecraft Java Edition Plugin catalog Recorded in our catalog

Villager In A Bucket 1.21.6-1.1.0

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Declared game versions: 1.21.6, 1.21.7, 1.21.8

Supported server software: neoforge

Minecraft Java Edition Plugin catalog Recorded in our catalog

String Duper 1.0.0

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Declared game versions: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11

Supported server software: forge