The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.
Changed settings (7)
Gamemode (mp_gamemode): Added
mp_gamemode
Game mode: coop (default), versus, survival, realism, scavenge.
The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.
The editor describes new or changed values. The field comparison shows the original defaults, constraints and explanations before and after this documented change.
Changed settings (9)
Bot Count: Changed
bot_quota
Before
Setting
bot_quota
Default
0
Range / options
0 – 32
When it takes effect
Follow the editor’s activation instructions when saving.
After
Setting
bot_quota
Default
0
Range / options
0 – 32
When it takes effect
Follow the editor’s activation instructions when saving.
Game Mode: Changed
game_mode
Before
Setting
game_mode
Default
0
Range / options
0, 1, 2
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
game_mode
Default
0
Range / options
0, 1, 2
When it takes effect
Takes effect after saving and restarting the server.
Game Mode Type: Changed
game_type
Before
Setting
game_type
Default
0
Range / options
0, 1, 2, 3, 4
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
game_type
Default
0
Range / options
0, 1, 2, 3, 4
When it takes effect
Takes effect after saving and restarting the server.
Buy Time (sec.): Changed
mp_buytime
Before
Setting
mp_buytime
Default
20
Range / options
0 – 120
When it takes effect
Follow the editor’s activation instructions when saving.
After
Setting
mp_buytime
Default
20
Range / options
0 – 120
When it takes effect
Follow the editor’s activation instructions when saving.
Freeze Time (sec.): Changed
mp_freezetime
Before
Setting
mp_freezetime
Default
15
Range / options
0 – 60
When it takes effect
Follow the editor’s activation instructions when saving.
After
Setting
mp_freezetime
Default
15
Range / options
0 – 60
When it takes effect
Follow the editor’s activation instructions when saving.
Max Rounds: Changed
mp_maxrounds
Before
Setting
mp_maxrounds
Default
30
Range / options
0 – 200
When it takes effect
Follow the editor’s activation instructions when saving.
After
Setting
mp_maxrounds
Default
30
Range / options
0 – 200
When it takes effect
Follow the editor’s activation instructions when saving.
Round Time (minutes): Changed
mp_roundtime
Before
Setting
mp_roundtime
Default
1.92
Range / options
0.5 – 60
When it takes effect
Follow the editor’s activation instructions when saving.
After
Setting
mp_roundtime
Default
1.92
Range / options
0.5 – 60
When it takes effect
Follow the editor’s activation instructions when saving.
Warmup Time (sec.): Changed
mp_warmuptime
Before
Setting
mp_warmuptime
Default
30
Range / options
0 – 600
When it takes effect
Follow the editor’s activation instructions when saving.
After
Setting
mp_warmuptime
Default
30
Range / options
0 – 600
When it takes effect
Follow the editor’s activation instructions when saving.
Allow Cheats: Changed
sv_cheats
Before
Setting
sv_cheats
Default
0
When it takes effect
Follow the editor’s activation instructions when saving.
After
Setting
sv_cheats
Default
0
When it takes effect
Follow the editor’s activation instructions when saving.
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.
The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.