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Updates & improvements

Game updates, plugin versions and improvements to our interface with a traceable history.

Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.

Minecraft Java Edition Plugin catalog Recorded in our catalog

Just Enough Items (JEI) 31.10.0.62

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: beta

Declared game versions: 26.3

Supported server software: neoforge

Minecraft Java Edition Plugin catalog Recorded in our catalog

Just Enough Items (JEI) 31.10.0.63

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: beta

Declared game versions: 26.3

Supported server software: fabric

Minecraft Java Edition Plugin catalog Recorded in our catalog

Just Enough Items (JEI) 31.10.0.63

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: beta

Declared game versions: 26.3

Supported server software: neoforge

Minecraft Java Edition Plugin release Published by the developer

GlitchCore 26.3.0.0.5

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: beta

Declared game versions: 26.3

Supported server software: fabric

Minecraft Java Edition Plugin release Published by the developer

GlitchCore 26.3.0.0.5

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: beta

Declared game versions: 26.3

Supported server software: forge

Minecraft Java Edition Plugin release Published by the developer

GlitchCore 26.3.0.0.5

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: beta

Declared game versions: 26.3

Supported server software: neoforge

All games Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Sons of the Forest Interface Deployed state checked

Sons of the Forest: game tools

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Factorio Interface Deployed state checked

Factorio: game tools

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Palworld Interface Deployed state checked

Palworld: game tools

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Minecraft Java Edition Interface Deployed state checked

Minecraft Java: game tools

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Team Fortress 2 Setting Deployed state checked

Team Fortress 2: settings

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Changed settings (14)
  • Default Map: Changed SRCDS_MAP

    The default map to use when starting the server.

    Before

    Setting
    SRCDS_MAP
    Default
    cp_dustbowl
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    SRCDS_MAP
    Default
    cp_dustbowl
    When it takes effect
    Takes effect after saving and restarting the server.
  • Auto Update: Changed AUTO_UPDATE

    1 = beim Start updaten

    Before

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.
  • Max Players: Changed MAX_PLAYERS

    Maximum number of players allowed on the server (per-order slot cap, enforced via +maxplayers).

    Before

    Setting
    MAX_PLAYERS
    Default
    24
    Range / options
    1 – 64
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    MAX_PLAYERS
    Default
    24
    Range / options
    1 – 64
    When it takes effect
    Takes effect after saving and restarting the server.
  • LAN mode (sv_lan): Changed sv_lan

    1 = reachable on local network only (no Steam auth), 0 = public.

    Before

    Setting
    sv_lan
    Default
    0

    After

    Setting
    sv_lan
    Default
    0
  • Enable cheats (sv_cheats): Changed sv_cheats

    Allows console commands that are normally locked. Disable on public servers.

    Before

    Setting
    sv_cheats
    Default
    0

    After

    Setting
    sv_cheats
    Default
    0
  • Win limit (mp_winlimit): Changed mp_winlimit

    Number of round wins before the map rotates (0 = disabled).

    Before

    Setting
    mp_winlimit
    Default
    0
    Range / options
    0 – 100

    After

    Setting
    mp_winlimit
    Default
    0
    Range / options
    0 – 100
  • Max rounds (mp_maxrounds): Changed mp_maxrounds

    Maximum total rounds per map (0 = unlimited).

    Before

    Setting
    mp_maxrounds
    Default
    0
    Range / options
    0 – 100

    After

    Setting
    mp_maxrounds
    Default
    0
    Range / options
    0 – 100
  • Time limit (minutes, mp_timelimit): Changed mp_timelimit

    How long a map is played in minutes (0 = unlimited).

    Before

    Setting
    mp_timelimit
    Default
    30
    Range / options
    0 – 120

    After

    Setting
    mp_timelimit
    Default
    30
    Range / options
    0 – 120
  • Friendly fire (mp_friendlyfire): Changed mp_friendlyfire

    1 = players can damage teammates, 0 = no team damage.

    Before

    Setting
    mp_friendlyfire
    Default
    0

    After

    Setting
    mp_friendlyfire
    Default
    0
  • Auto team balance (mp_autoteambalance): Changed mp_autoteambalance

    0 = disabled, 1 = switch players to the other team automatically, 2 = ask for volunteers. Team imbalance 0 disables the check.

    Before

    Setting
    mp_autoteambalance
    Default
    1

    After

    Setting
    mp_autoteambalance
    Default
    1
    Range / options
    0, 1, 2
  • Respawn wave time (sec, mp_respawnwavetime): Changed mp_respawnwavetime

    Time between respawn waves in seconds, including fractions. Map settings and player count can change the actual waiting time.

    Before

    Setting
    mp_respawnwavetime
    Default
    10
    Range / options
    0 – 60

    After

    Setting
    mp_respawnwavetime
    Default
    10
    Range / options
    0 – 60
  • Allow +use command (tf_allow_player_use): Changed tf_allow_player_use

    1 = players can use the +use command (e.g. for some custom maps), 0 = disabled.

    Before

    Setting
    tf_allow_player_use
    Default
    0

    After

    Setting
    tf_allow_player_use
    Default
    0
  • Random critical hits (tf_weapon_criticals): Changed tf_weapon_criticals

    1 = random crits enabled (TF2 default), 0 = disabled (more competitive play).

    Before

    Setting
    tf_weapon_criticals
    Default
    1

    After

    Setting
    tf_weapon_criticals
    Default
    1
  • Max team imbalance (mp_teams_unbalance_limit): Changed mp_teams_unbalance_limit

    How many extra players one team may have before balancing kicks in (0 = check disabled).

    Before

    Setting
    mp_teams_unbalance_limit
    Default
    1
    Range / options
    0 – 30

    After

    Setting
    mp_teams_unbalance_limit
    Default
    1
    Range / options
    0 – 30
Don't Starve Together Setting Deployed state checked

Don't Starve Together: settings

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Changed settings (11)
  • PvP: Changed PVP

    PvP an/aus (cluster.ini GAMEPLAY.pvp).

    Before

    Setting
    PVP
    Default
    false
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    PVP
    Default
    false
    Range / options
    true, false
    When it takes effect
    Takes effect after saving and restarting the server.
  • Game mode: Changed GAME_MODE

    Valid values are survival, endless or wilderness

    Before

    Setting
    GAME_MODE
    Default
    survival
    Range / options
    survival, endless, wilderness
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    GAME_MODE
    Default
    survival
    Range / options
    survival, endless, wilderness
    When it takes effect
    Takes effect after saving and restarting the server.
  • Auto-update server: Changed AUTO_UPDATE

    This is to enable auto-updating for servers. Default is 0. Set to 1 to update

    Before

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.
  • Max Players: Changed MAX_PLAYERS

    Set the maximum number of players that will be allowed to join the game. This option overrides the [GAMEPLAY] / max_players setting in cluster.ini. default is 16

    Before

    Setting
    MAX_PLAYERS
    Default
    16
    Range / options
    1 – 31
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    MAX_PLAYERS
    Default
    16
    Range / options
    1 – 31
    When it takes effect
    Takes effect after saving and restarting the server.
  • Cluster Description: Changed CLUSTER_DESC

    This will show up in the server details area on the “Browse Games” screen.

    Before

    Setting
    CLUSTER_DESC
    Default
    A Pterodactyl Hosted Server
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    CLUSTER_DESC
    Default
    A Pterodactyl Hosted Server
    When it takes effect
    Takes effect after saving and restarting the server.
  • Cluster Name: Changed CLUSTER_NAME

    This is the name that will show up in server browser.

    Before

    Setting
    CLUSTER_NAME
    Default
    A Panel hosted Server
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    CLUSTER_NAME
    Default
    A Panel hosted Server
    When it takes effect
    Takes effect after saving and restarting the server.
  • Server console: Changed console_enabled

    Allows Lua commands in the server console. This does not toggle the in-game console.

    Before

    Setting
    console_enabled
    Default
    true

    After

    Setting
    console_enabled
    Default
    true
  • Vote kick: Changed enable_vote_kick

    Players may vote to remove another player.

    Before

    Setting
    enable_vote_kick
    Default
    false

    After

    Setting
    enable_vote_kick
    Default
    false
  • Pause world when empty: Changed pause_when_empty

    Time, seasons and world state stop progressing while no players are connected.

    Before

    Setting
    pause_when_empty
    Default
    true

    After

    Setting
    pause_when_empty
    Default
    true
  • Automatic saving: Changed autosaver_enabled

    Enable Klei's built-in automatic world saving.

    Before

    Setting
    autosaver_enabled
    Default
    true

    After

    Setting
    autosaver_enabled
    Default
    true
  • Server intention: Changed cluster_intention

    Classifies the play style in the public server browser.

    Before

    Setting
    cluster_intention
    Default
    social
    Range / options
    cooperative, social, competitive, madness

    After

    Setting
    cluster_intention
    Default
    social
    Range / options
    cooperative, social, competitive, madness
Minecraft Java Edition Server software / mod loader Recorded in the version history

NeoForge 26.2.0.90

This version was recorded in the existing version history. The date identifies the original observation; it does not establish the upstream release date or an installation on your server.

Minecraft Java Edition Plugin release Published by the developer

Voxy Server Side 0.17.0

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 26.2

Supported server software: fabric

Minecraft Java Edition Plugin release Published by the developer

Voxy Server Side 0.17.0

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 26.2

Supported server software: neoforge

Minecraft Java Edition Plugin release Published by the developer

Voxy Server Side 0.17.0

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 26.2

Supported server software: folia, paper, purpur

Minecraft Java Edition Plugin release Published by the developer

Voxy Server Side 0.17.0

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 26.1, 26.1.1, 26.1.2

Supported server software: fabric

Minecraft Java Edition Plugin release Published by the developer

Voxy Server Side 0.17.0

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 26.1.2

Supported server software: neoforge

Minecraft Java Edition Plugin release Published by the developer

Voxy Server Side 0.17.0

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 26.1.2

Supported server software: folia, paper, purpur