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Updates & improvements

Game updates, plugin versions and improvements to our interface with a traceable history.

Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.

Minecraft Java Edition Plugin release Published by the developer

Geyser 2.11.3-b1251

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: beta

Declared game versions: 26.2

Supported server software: bungeecord

Minecraft Java Edition Server software / mod loader Recorded in the version history

NeoForge 26.2.0.89

This version was recorded in the existing version history. The date identifies the original observation; it does not establish the upstream release date or an installation on your server.

Minecraft Java Edition Plugin release Published by the developer

JEI Recipe Bridge 3.0.0

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 26.3

Supported server software: folia, paper, purpur

Minecraft Java Edition Plugin release Published by the developer

JEI Recipe Bridge 2.0.0

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 26.2

Supported server software: folia, paper, purpur

Minecraft Java Edition Plugin catalog Recorded in our catalog

SuperVanish 3.3

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Declared game versions: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2

Supported server software: bukkit, paper, purpur, spigot

Minecraft Java Edition Plugin release Published by the developer

Architectury API 22.0.5+fabric

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 26.3

Supported server software: fabric

Minecraft Java Edition Plugin release Published by the developer

Architectury API 22.0.5+neoforge

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 26.3

Supported server software: neoforge

Minecraft Java Edition Plugin release Published by the developer

Architectury API 21.1.12+neoforge

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 26.2

Supported server software: neoforge

Minecraft Java Edition Plugin release Published by the developer

Architectury API 21.1.12+fabric

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 26.2

Supported server software: fabric

Minecraft Java Edition Plugin release Published by the developer

Architectury API 20.1.17+fabric

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 26.1.2

Supported server software: fabric

Minecraft Java Edition Plugin release Published by the developer

Architectury API 20.1.17+neoforge

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 26.1.2

Supported server software: neoforge

Minecraft Java Edition Plugin release Published by the developer

Geyser 2.11.3-b1250

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: beta

Declared game versions: 26.2

Supported server software: velocity

Minecraft Java Edition Plugin release Published by the developer

Geyser 2.11.3-b1250

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: beta

Declared game versions: 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2

Supported server software: paper, spigot

Minecraft Java Edition Plugin release Published by the developer

Geyser 2.11.3-b1250

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: beta

Declared game versions: 26.2

Supported server software: neoforge

Minecraft Java Edition Plugin release Published by the developer

Geyser 2.11.3-b1250

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: beta

Declared game versions: 26.2

Supported server software: fabric

Minecraft Java Edition Plugin release Published by the developer

Geyser 2.11.3-b1250

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: beta

Declared game versions: 26.2

Supported server software: bungeecord

All games Interface Deployed state checked

Guided startup parameters

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Valheim Interface Deployed state checked

Valheim: game tools

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Minecraft Java Edition Interface Deployed state checked

Minecraft Java: game tools

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Minecraft Java Edition Setting Deployed state checked

Minecraft Java Edition: settings

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Changed settings (37)
  • Build Number: Changed BUILD_NUMBER

    The build number for the paper release. Leave at latest to always get the latest version. Invalid versions will default to latest.

    Before

    Setting
    BUILD_NUMBER
    Default
    latest
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    BUILD_NUMBER
    Default
    latest
    When it takes effect
    Takes effect after saving and restarting the server.
  • Enable PvP: Changed pvp

    Before

    Setting
    pvp
    Default
    true
    When it takes effect
    Follow the editor’s activation instructions when saving.
    When it takes effect
    Since Minecraft 1.21.9, this setting is no longer read from server.properties. Use this gamerule instead: pvp

    After

    Setting
    pvp
    Default
    true
    When it takes effect
    Takes effect after saving and restarting the server.
    When it takes effect
    Since Minecraft 1.21.9, this setting is no longer read from server.properties. Use this gamerule instead: pvp
  • Message of the Day (MOTD): Changed motd

    Before

    Setting
    motd
    Default
    A Minecraft Server
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    motd
    Default
    A Minecraft Server
    When it takes effect
    Takes effect after saving and restarting the server.
  • Server Jar File: Changed SERVER_JARFILE

    The name of the server jarfile to run the server with.

    Before

    Setting
    SERVER_JARFILE
    Default
    server.jar
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    SERVER_JARFILE
    Default
    server.jar
    When it takes effect
    Takes effect after saving and restarting the server.
  • Minecraft Version: Changed MINECRAFT_VERSION

    The version of minecraft to download. Leave at latest to always get the latest version. Invalid versions will default to latest.

    Before

    Setting
    MINECRAFT_VERSION
    Default
    latest
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    MINECRAFT_VERSION
    Default
    latest
    When it takes effect
    Takes effect after saving and restarting the server.
  • Game Mode: Changed gamemode

    Before

    Setting
    gamemode
    Default
    survival
    Range / options
    survival, creative, adventure, spectator
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    gamemode
    Default
    survival
    Range / options
    survival, creative, adventure, spectator
    When it takes effect
    Takes effect after saving and restarting the server.
  • Hardcore Mode: Changed hardcore

    Before

    Setting
    hardcore
    Default
    false
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    hardcore
    Default
    false
    When it takes effect
    Takes effect after saving and restarting the server.
  • Difficulty: Changed difficulty

    Before

    Setting
    difficulty
    Default
    easy
    Range / options
    peaceful, easy, normal, hard
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    difficulty
    Default
    easy
    Range / options
    peaceful, easy, normal, hard
    When it takes effect
    Takes effect after saving and restarting the server.
  • World Name: Changed level-name

    Determines which world folder is loaded. A new name loads a different (possibly empty) world — your existing world is not deleted and returns once you re-enter the old name and restart.

    Before

    Setting
    level-name
    Default
    world
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    level-name
    Default
    world
    When it takes effect
    Takes effect after saving and restarting the server.
  • World Seed: Changed level-seed

    Before

    Setting
    level-seed
    Default
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    level-seed
    Default
    When it takes effect
    Takes effect after saving and restarting the server.
  • World Type: Changed level-type

    Before

    Setting
    level-type
    Default
    normal
    Range / options
    normal, flat, largeBiomes, amplified
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    level-type
    Default
    normal
    Range / options
    normal, flat, largeBiomes, amplified
    When it takes effect
    Takes effect after saving and restarting the server.
  • Spawn NPCs: Changed spawn-npcs

    Before

    Setting
    spawn-npcs
    Default
    true
    When it takes effect
    Takes effect after saving and restarting the server.
    When it takes effect
    Since Minecraft 1.21.2, this setting is no longer read from server.properties.

    After

    Setting
    spawn-npcs
    Default
    true
    When it takes effect
    Takes effect after saving and restarting the server.
    When it takes effect
    Since Minecraft 1.21.2, this setting is no longer read from server.properties.
  • Enable Whitelist: Changed white-list

    Before

    Setting
    white-list
    Default
    false
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    white-list
    Default
    false
    When it takes effect
    Takes effect after saving and restarting the server.
  • Max Players: Changed max-players

    Before

    Setting
    max-players
    Default
    20
    Range / options
    1 – 200
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    max-players
    Default
    20
    Range / options
    1 – 200
    When it takes effect
    Takes effect after saving and restarting the server.
  • Online Mode (Mojang Auth): Changed online-mode

    Java Edition: online authentication protects player names and UUIDs. Disabling it enables identity spoofing and is not recommended.

    Before

    Setting
    online-mode
    Default
    true
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    online-mode
    Default
    true
    When it takes effect
    Takes effect after saving and restarting the server.
  • Server Port: Changed server-port

    The port is assigned automatically when the server starts and cannot be changed here.

    Before

    Setting
    server-port
    Default
    25565
    Range / options
    1024 – 65535
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    server-port
    Default
    25565
    Range / options
    1024 – 65535
    When it takes effect
    Takes effect after saving and restarting the server.
  • Allow Flight: Changed allow-flight

    Before

    Setting
    allow-flight
    Default
    false
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    allow-flight
    Default
    false
    When it takes effect
    Takes effect after saving and restarting the server.
  • Enable Nether: Changed allow-nether

    Before

    Setting
    allow-nether
    Default
    true
    When it takes effect
    Follow the editor’s activation instructions when saving.
    When it takes effect
    Since Minecraft 1.21.9, this setting is no longer read from server.properties. Use this gamerule instead: allowEnteringNetherUsingPortals

    After

    Setting
    allow-nether
    Default
    true
    When it takes effect
    Takes effect after saving and restarting the server.
    When it takes effect
    Since Minecraft 1.21.9, this setting is no longer read from server.properties. Use this gamerule instead: allowEnteringNetherUsingPortals
  • Enable Server List Status: Changed enable-status

    Before

    Setting
    enable-status
    Default
    true
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    enable-status
    Default
    true
    When it takes effect
    Takes effect after saving and restarting the server.
  • Resource Pack URL: Changed resource-pack

    Before

    Setting
    resource-pack
    Default
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    resource-pack
    Default
    When it takes effect
    Takes effect after saving and restarting the server.
  • Spawn Animals: Changed spawn-animals

    Before

    Setting
    spawn-animals
    Default
    true
    When it takes effect
    Takes effect after saving and restarting the server.
    When it takes effect
    Since Minecraft 1.21.2, this setting is no longer read from server.properties.

    After

    Setting
    spawn-animals
    Default
    true
    When it takes effect
    Takes effect after saving and restarting the server.
    When it takes effect
    Since Minecraft 1.21.2, this setting is no longer read from server.properties.
  • View Distance: Changed view-distance

    Java view distance in chunks. High values increase network, memory and CPU load.

    Before

    Setting
    view-distance
    Default
    10
    Range / options
    2 – 32
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    view-distance
    Default
    10
    Range / options
    2 – 32
    When it takes effect
    Takes effect after saving and restarting the server.
  • Force Game Mode on Join: Changed force-gamemode

    Before

    Setting
    force-gamemode
    Default
    false
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    force-gamemode
    Default
    false
    When it takes effect
    Takes effect after saving and restarting the server.
  • Max. World Size: Changed max-world-size

    Before

    Setting
    max-world-size
    Default
    29999984
    Range / options
    1 – 29999984
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    max-world-size
    Default
    29999984
    Range / options
    1 – 29999984
    When it takes effect
    Takes effect after saving and restarting the server.
  • Spawn Monsters: Changed spawn-monsters

    Before

    Setting
    spawn-monsters
    Default
    true
    When it takes effect
    Takes effect after saving and restarting the server.
    When it takes effect
    Since Minecraft 1.21.9, this setting is no longer read from server.properties. Use this gamerule instead: spawnMonsters

    After

    Setting
    spawn-monsters
    Default
    true
    When it takes effect
    Takes effect after saving and restarting the server.
    When it takes effect
    Since Minecraft 1.21.9, this setting is no longer read from server.properties. Use this gamerule instead: spawnMonsters
  • Spawn Protection (Radius): Changed spawn-protection

    Before

    Setting
    spawn-protection
    Default
    16
    Range / options
    0 – 100
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    spawn-protection
    Default
    16
    Range / options
    0 – 100
    When it takes effect
    Takes effect after saving and restarting the server.
  • Enforce Whitelist: Changed enforce-whitelist

    Before

    Setting
    enforce-whitelist
    Default
    false
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    enforce-whitelist
    Default
    false
    When it takes effect
    Takes effect after saving and restarting the server.
  • Resource Pack SHA-1: Changed resource-pack-sha1

    Before

    Setting
    resource-pack-sha1
    Default
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    resource-pack-sha1
    Default
    When it takes effect
    Takes effect after saving and restarting the server.
  • Generate Structures: Changed generate-structures

    Before

    Setting
    generate-structures
    Default
    true
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    generate-structures
    Default
    true
    When it takes effect
    Takes effect after saving and restarting the server.
  • Hide Online Players: Changed hide-online-players

    Before

    Setting
    hide-online-players
    Default
    false
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    hide-online-players
    Default
    false
    When it takes effect
    Takes effect after saving and restarting the server.
  • AFK Timeout (Minutes): Changed player-idle-timeout

    Before

    Setting
    player-idle-timeout
    Default
    0
    Range / options
    0 – 999
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    player-idle-timeout
    Default
    0
    Range / options
    0 – 999
    When it takes effect
    Takes effect after saving and restarting the server.
  • Simulation Distance: Changed simulation-distance

    Java simulation distance for ticks, mobs and redstone. It is not Bedrock tick distance; high values increase CPU load.

    Before

    Setting
    simulation-distance
    Default
    10
    Range / options
    2 – 32
    When it takes effect
    Follow the editor’s activation instructions when saving.

    After

    Setting
    simulation-distance
    Default
    10
    Range / options
    2 – 32
    When it takes effect
    Takes effect after saving and restarting the server.
  • Enable Command Blocks: Changed enable-command-block

    Before

    Setting
    enable-command-block
    Default
    false
    When it takes effect
    Follow the editor’s activation instructions when saving.
    When it takes effect
    Since Minecraft 1.21.9, this setting is no longer read from server.properties. Use this gamerule instead: commandBlocksEnabled

    After

    Setting
    enable-command-block
    Default
    false
    When it takes effect
    Takes effect after saving and restarting the server.
    When it takes effect
    Since Minecraft 1.21.9, this setting is no longer read from server.properties. Use this gamerule instead: commandBlocksEnabled
  • Require Resource Pack: Changed require-resource-pack

    Before

    Setting
    require-resource-pack
    Default
    false
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    require-resource-pack
    Default
    false
    When it takes effect
    Takes effect after saving and restarting the server.
  • Broadcast Console Messages to Operators: Changed broadcast-console-to-ops

    Before

    Setting
    broadcast-console-to-ops
    Default
    true
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    broadcast-console-to-ops
    Default
    true
    When it takes effect
    Takes effect after saving and restarting the server.
  • Compression Threshold (Bytes): Changed network-compression-threshold

    Before

    Setting
    network-compression-threshold
    Default
    256
    Range / options
    -1 – 65535
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    network-compression-threshold
    Default
    256
    Range / options
    -1 – 65535
    When it takes effect
    Takes effect after saving and restarting the server.
  • Entity Broadcast Range (%): Changed entity-broadcast-range-percentage

    Before

    Setting
    entity-broadcast-range-percentage
    Default
    100
    Range / options
    10 – 1000
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    entity-broadcast-range-percentage
    Default
    100
    Range / options
    10 – 1000
    When it takes effect
    Takes effect after saving and restarting the server.