This version was recorded in the existing version history. The date identifies the original observation; it does not establish the upstream release date or an installation on your server.
This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.
Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.
Release channel: beta
Declared game versions: 26.2
Supported server software: bungeecord
All gamesInterfaceDeployed state checked
Guided startup parameters
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.
Changed settings (37)
Build Number: Changed
BUILD_NUMBER
The build number for the paper release.
Leave at latest to always get the latest version. Invalid versions will default to latest.
Before
Setting
BUILD_NUMBER
Default
latest
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
BUILD_NUMBER
Default
latest
When it takes effect
Takes effect after saving and restarting the server.
Enable PvP: Changed
pvp
Before
Setting
pvp
Default
true
When it takes effect
Follow the editor’s activation instructions when saving.
When it takes effect
Since Minecraft 1.21.9, this setting is no longer read from server.properties.
Use this gamerule instead: pvp
After
Setting
pvp
Default
true
When it takes effect
Takes effect after saving and restarting the server.
When it takes effect
Since Minecraft 1.21.9, this setting is no longer read from server.properties.
Use this gamerule instead: pvp
Message of the Day (MOTD): Changed
motd
Before
Setting
motd
Default
A Minecraft Server
When it takes effect
Follow the editor’s activation instructions when saving.
After
Setting
motd
Default
A Minecraft Server
When it takes effect
Takes effect after saving and restarting the server.
Server Jar File: Changed
SERVER_JARFILE
The name of the server jarfile to run the server with.
Before
Setting
SERVER_JARFILE
Default
server.jar
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
SERVER_JARFILE
Default
server.jar
When it takes effect
Takes effect after saving and restarting the server.
Minecraft Version: Changed
MINECRAFT_VERSION
The version of minecraft to download.
Leave at latest to always get the latest version. Invalid versions will default to latest.
Before
Setting
MINECRAFT_VERSION
Default
latest
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
MINECRAFT_VERSION
Default
latest
When it takes effect
Takes effect after saving and restarting the server.
Game Mode: Changed
gamemode
Before
Setting
gamemode
Default
survival
Range / options
survival, creative, adventure, spectator
When it takes effect
Follow the editor’s activation instructions when saving.
After
Setting
gamemode
Default
survival
Range / options
survival, creative, adventure, spectator
When it takes effect
Takes effect after saving and restarting the server.
Hardcore Mode: Changed
hardcore
Before
Setting
hardcore
Default
false
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
hardcore
Default
false
When it takes effect
Takes effect after saving and restarting the server.
Difficulty: Changed
difficulty
Before
Setting
difficulty
Default
easy
Range / options
peaceful, easy, normal, hard
When it takes effect
Follow the editor’s activation instructions when saving.
After
Setting
difficulty
Default
easy
Range / options
peaceful, easy, normal, hard
When it takes effect
Takes effect after saving and restarting the server.
World Name: Changed
level-name
Determines which world folder is loaded. A new name loads a different (possibly empty) world — your existing world is not deleted and returns once you re-enter the old name and restart.
Before
Setting
level-name
Default
world
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
level-name
Default
world
When it takes effect
Takes effect after saving and restarting the server.
World Seed: Changed
level-seed
Before
Setting
level-seed
Default
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
level-seed
Default
When it takes effect
Takes effect after saving and restarting the server.
World Type: Changed
level-type
Before
Setting
level-type
Default
normal
Range / options
normal, flat, largeBiomes, amplified
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
level-type
Default
normal
Range / options
normal, flat, largeBiomes, amplified
When it takes effect
Takes effect after saving and restarting the server.
Spawn NPCs: Changed
spawn-npcs
Before
Setting
spawn-npcs
Default
true
When it takes effect
Takes effect after saving and restarting the server.
When it takes effect
Since Minecraft 1.21.2, this setting is no longer read from server.properties.
After
Setting
spawn-npcs
Default
true
When it takes effect
Takes effect after saving and restarting the server.
When it takes effect
Since Minecraft 1.21.2, this setting is no longer read from server.properties.
Enable Whitelist: Changed
white-list
Before
Setting
white-list
Default
false
When it takes effect
Follow the editor’s activation instructions when saving.
After
Setting
white-list
Default
false
When it takes effect
Takes effect after saving and restarting the server.
Max Players: Changed
max-players
Before
Setting
max-players
Default
20
Range / options
1 – 200
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
max-players
Default
20
Range / options
1 – 200
When it takes effect
Takes effect after saving and restarting the server.
Online Mode (Mojang Auth): Changed
online-mode
Java Edition: online authentication protects player names and UUIDs. Disabling it enables identity spoofing and is not recommended.
Before
Setting
online-mode
Default
true
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
online-mode
Default
true
When it takes effect
Takes effect after saving and restarting the server.
Server Port: Changed
server-port
The port is assigned automatically when the server starts and cannot be changed here.
Before
Setting
server-port
Default
25565
Range / options
1024 – 65535
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
server-port
Default
25565
Range / options
1024 – 65535
When it takes effect
Takes effect after saving and restarting the server.
Allow Flight: Changed
allow-flight
Before
Setting
allow-flight
Default
false
When it takes effect
Follow the editor’s activation instructions when saving.
After
Setting
allow-flight
Default
false
When it takes effect
Takes effect after saving and restarting the server.
Enable Nether: Changed
allow-nether
Before
Setting
allow-nether
Default
true
When it takes effect
Follow the editor’s activation instructions when saving.
When it takes effect
Since Minecraft 1.21.9, this setting is no longer read from server.properties.
Use this gamerule instead: allowEnteringNetherUsingPortals
After
Setting
allow-nether
Default
true
When it takes effect
Takes effect after saving and restarting the server.
When it takes effect
Since Minecraft 1.21.9, this setting is no longer read from server.properties.
Use this gamerule instead: allowEnteringNetherUsingPortals
Enable Server List Status: Changed
enable-status
Before
Setting
enable-status
Default
true
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
enable-status
Default
true
When it takes effect
Takes effect after saving and restarting the server.
Resource Pack URL: Changed
resource-pack
Before
Setting
resource-pack
Default
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
resource-pack
Default
When it takes effect
Takes effect after saving and restarting the server.
Spawn Animals: Changed
spawn-animals
Before
Setting
spawn-animals
Default
true
When it takes effect
Takes effect after saving and restarting the server.
When it takes effect
Since Minecraft 1.21.2, this setting is no longer read from server.properties.
After
Setting
spawn-animals
Default
true
When it takes effect
Takes effect after saving and restarting the server.
When it takes effect
Since Minecraft 1.21.2, this setting is no longer read from server.properties.
View Distance: Changed
view-distance
Java view distance in chunks. High values increase network, memory and CPU load.
Before
Setting
view-distance
Default
10
Range / options
2 – 32
When it takes effect
Follow the editor’s activation instructions when saving.
After
Setting
view-distance
Default
10
Range / options
2 – 32
When it takes effect
Takes effect after saving and restarting the server.
Force Game Mode on Join: Changed
force-gamemode
Before
Setting
force-gamemode
Default
false
When it takes effect
Takes effect after saving and restarting the server.
After
Setting
force-gamemode
Default
false
When it takes effect
Takes effect after saving and restarting the server.
Max. World Size: Changed
max-world-size
Before
Setting
max-world-size
Default
29999984
Range / options
1 – 29999984
When it takes effect
Follow the editor’s activation instructions when saving.
After
Setting
max-world-size
Default
29999984
Range / options
1 – 29999984
When it takes effect
Takes effect after saving and restarting the server.
Spawn Monsters: Changed
spawn-monsters
Before
Setting
spawn-monsters
Default
true
When it takes effect
Takes effect after saving and restarting the server.
When it takes effect
Since Minecraft 1.21.9, this setting is no longer read from server.properties.
Use this gamerule instead: spawnMonsters
After
Setting
spawn-monsters
Default
true
When it takes effect
Takes effect after saving and restarting the server.
When it takes effect
Since Minecraft 1.21.9, this setting is no longer read from server.properties.
Use this gamerule instead: spawnMonsters