Skip to main content

Updates & improvements

Game updates, plugin versions and improvements to our interface with a traceable history.

Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.

7 Days to Die Setting Deployed state checked

7 Days to Die: settings

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Changed settings (45)
  • Auto Update: Changed AUTO_UPDATE

    1 = beim Start updaten

    Before

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    AUTO_UPDATE
    Default
    1
    When it takes effect
    Takes effect after saving and restarting the server.
  • Max Players: Changed MAX_PLAYERS

    Maximum player slots enforced at server startup (patched into serverconfig.xml ServerMaxPlayerCount by the GSH wrapper).

    Before

    Setting
    MAX_PLAYERS
    Default
    8
    Range / options
    1 – 64
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    MAX_PLAYERS
    Default
    8
    Range / options
    1 – 64
    When it takes effect
    Takes effect after saving and restarting the server.
  • Spielversion: Changed SRCDS_BETAID

    Waehle die 7 Days to Die-Version (Steam-Branch). 'public' = neueste offizielle Version. Aeltere Branches (v2.6, v2.5, ...) fuer aeltere Overhaul-Mods wie War of the Walkers. Nach dem Aendern der Version im Bereich Einstellungen einen Reinstall ausloesen, damit die gewaehlte Version heruntergeladen wird (Weltdaten bleiben erhalten, Backup empfohlen). Die gewaehlte Version bleibt jetzt auch nach einem Server-Neustart erhalten.

    Before

    Setting
    SRCDS_BETAID
    Default
    public
    Range / options
    public, v3.0.0, v2.6, v2.5, v1.4, alpha21.2, alpha20.7
    When it takes effect
    Takes effect after saving and restarting the server.

    After

    Setting
    SRCDS_BETAID
    Default
    public
    Range / options
    public, v3.0.0, v2.6, v2.5, v1.4, alpha21.2, alpha20.7
    When it takes effect
    Takes effect after saving and restarting the server.
  • Region: Changed Region

    Region used by server-browser filters.

    Before

    Setting
    Region
    Default
    Europe
    Range / options
    Europe, NorthAmericaEast, NorthAmericaWest, CentralAmerica, SouthAmerica, Russia, Asia, MiddleEast, Africa, Oceania

    After

    Setting
    Region
    Default
    Europe
    Range / options
    Europe, NorthAmericaEast, NorthAmericaWest, CentralAmerica, SouthAmerica, Russia, Asia, MiddleEast, Africa, Oceania
  • Save-game name: Changed GameName

    Controls the save name. Do not change after a series starts. Use A-Z, a-z, 0-9, spaces and _-. (at most 255 characters, no accented letters or leading/trailing spaces).

    Before

    Setting
    GameName
    Default
    MyGame

    After

    Setting
    GameName
    Default
    MyGame
  • Server language: Changed Language

    English language name used by search, e.g. German or English.

    Before

    Setting
    Language
    Default
    German

    After

    Setting
    Language
    Default
    German
  • World: Changed GameWorld

    Navezgane, RWG or the exact name of an existing world. WARNING: changing this loads/creates another save — back up the world first.

    Before

    Setting
    GameWorld
    Default
    Navezgane

    After

    Setting
    GameWorld
    Default
    Navezgane
  • Easy Anti-Cheat: Changed EACEnabled

    Keep enabled for public or crossplay sessions.

    Before

    Setting
    EACEnabled
    Default
    true

    After

    Setting
    EACEnabled
    Default
    true
  • Cheat/creative mode: Changed BuildCreate

    Enable only for testing; this changes the conditions of a regular series.

    Before

    Setting
    BuildCreate
    Default
    false

    After

    Setting
    BuildCreate
    Default
    false
  • Reset unvisited chunks (game days): Changed MaxChunkAge

    -1 = disabled. Otherwise long-unvisited, unprotected chunks can reset to their original state.

    Before

    Setting
    MaxChunkAge
    Default
    -1
    Range / options
    -1 – 3650

    After

    Setting
    MaxChunkAge
    Default
    -1
    Range / options
    -1 – 3650
  • Sandbox code (V3.1+): Changed SandboxCode

    Controls 150+ rules including difficulty, XP, day length, loot, zombie behaviour and Blood Moon. In the CURRENT 7DTD client open New Game → Sandbox Options, configure everything, choose Copy Code, then paste it here. Do not reuse legacy guide properties. Re-check/copy it after every game update: an invalid code can reset some or all settings to defaults.

    Before

    Setting
    SandboxCode
    Default
    AAAJABJACJADJARFBNC

    After

    Setting
    SandboxCode
    Default
    AAAJABJACJADJARFBNC
  • RWG seed: Changed WorldGenSeed

    Only for GameWorld=RWG. Do not change after a series starts or another world may be selected.

    Before

    Setting
    WorldGenSeed
    Default
    MyGame

    After

    Setting
    WorldGenSeed
    Default
    MyGame
  • RWG world size: Changed WorldGenSize

    Officially supported edge length. Larger worlds need considerably more generation time, RAM and disk.

    Before

    Setting
    WorldGenSize
    Default
    6144
    Range / options
    6144, 8192, 10240

    After

    Setting
    WorldGenSize
    Default
    6144
    Range / options
    6144, 8192, 10240
  • Land-claim size: Changed LandClaimSize

    Edge length of the protected area in blocks.

    Before

    Setting
    LandClaimSize
    Default
    41
    Range / options
    1 – 201

    After

    Setting
    LandClaimSize
    Default
    41
    Range / options
    1 – 201
  • Per-save data limit (MB): Changed SaveDataLimit

    -1 = disabled. Warning: the tested V3.3 dedicated server still reports -1 (unlimited) despite a positive XML value. Do not rely on this limit in that version. Versions that enforce it may reset saved chunks when the limit is reached.

    Before

    Setting
    SaveDataLimit
    Default
    -1
    Range / options
    -1 – 102400

    After

    Setting
    SaveDataLimit
    Default
    -1
    Range / options
    -1 – 102400
  • Land claims per player: Changed LandClaimCount

    Maximum active land-claim blocks per player.

    Before

    Setting
    LandClaimCount
    Default
    5
    Range / options
    0 – 20

    After

    Setting
    LandClaimCount
    Default
    5
    Range / options
    0 – 20
  • Website URL: Changed ServerWebsiteURL

    Optional full https:// URL linked in the server browser.

    Before

    Setting
    ServerWebsiteURL
    Default

    After

    Setting
    ServerWebsiteURL
    Default
  • Bedroll expiry (real days): Changed BedrollExpiryTime

    Real days since the last login before a bedroll becomes inactive.

    Before

    Setting
    BedrollExpiryTime
    Default
    45
    Range / options
    0 – 365

    After

    Setting
    BedrollExpiryTime
    Default
    45
    Range / options
    0 – 365
  • Minimum distance between claims: Changed LandClaimDeadZone

    Minimum block distance between claims owned by non-friends.

    Before

    Setting
    LandClaimDeadZone
    Default
    30
    Range / options
    0 – 200

    After

    Setting
    LandClaimDeadZone
    Default
    30
    Range / options
    0 – 200
  • Maximum spawned animals: Changed MaxSpawnedAnimals

    World-wide animal limit. Higher values mainly help when many players are spread far apart.

    Before

    Setting
    MaxSpawnedAnimals
    Default
    50
    Range / options
    0 – 100

    After

    Setting
    MaxSpawnedAnimals
    Default
    50
    Range / options
    0 – 100
  • Maximum spawned zombies: Changed MaxSpawnedZombies

    World-wide limit with very high CPU impact; Blood Moon and sleepers apply additional internal scaling.

    Before

    Setting
    MaxSpawnedZombies
    Default
    64
    Range / options
    0 – 128

    After

    Setting
    MaxSpawnedZombies
    Default
    64
    Range / options
    0 – 128
  • Player killing (PvP): Changed PlayerKillingMode

    0 = nobody, 1 = allies only, 2 = strangers only, 3 = everyone.

    Before

    Setting
    PlayerKillingMode
    Default
    3
    Range / options
    0, 1, 2, 3

    After

    Setting
    PlayerKillingMode
    Default
    3
    Range / options
    0, 1, 2, 3
  • Server description: Changed ServerDescription

    Text shown in the server browser.

    Before

    Setting
    ServerDescription
    Default
    A 7 Days to Die server

    After

    Setting
    ServerDescription
    Default
    A 7 Days to Die server
  • Dynamic mesh enabled: Changed DynamicMeshEnabled

    Dynamic distant rendering of world changes.

    Before

    Setting
    DynamicMeshEnabled
    Default
    true

    After

    Setting
    DynamicMeshEnabled
    Default
    true
  • Ignore EOS sanctions: Changed IgnoreEOSSanctions

    Leave disabled for crossplay. Bypassing EOS sanctions prevents crossplay.

    Before

    Setting
    IgnoreEOSSanctions
    Default
    false

    After

    Setting
    IgnoreEOSSanctions
    Default
    false
  • Claim decay mode: Changed LandClaimDecayMode

    0 = slow/linear, 1 = fast/exponential, 2 = no decay until expiry.

    Before

    Setting
    LandClaimDecayMode
    Default
    0
    Range / options
    0, 1, 2

    After

    Setting
    LandClaimDecayMode
    Default
    0
    Range / options
    0, 1, 2
  • Bedroll spawn-protection radius: Changed BedrollDeadZoneSize

    Radius where zombies do not spawn and cleared sleeper volumes do not respawn.

    Before

    Setting
    BedrollDeadZoneSize
    Default
    15
    Range / options
    0 – 150

    After

    Setting
    BedrollDeadZoneSize
    Default
    15
    Range / options
    0 – 150
  • Claim expiry (real days): Changed LandClaimExpiryTime

    Offline time before protection expires.

    Before

    Setting
    LandClaimExpiryTime
    Default
    7
    Range / options
    0 – 365

    After

    Setting
    LandClaimExpiryTime
    Default
    7
    Range / options
    0 – 365
  • Queued mesh layers: Changed MaxQueuedMeshLayers

    Lower values save RAM but can slow chunk generation.

    Before

    Setting
    MaxQueuedMeshLayers
    Default
    1000
    Range / options
    100 – 4000

    After

    Setting
    MaxQueuedMeshLayers
    Default
    1000
    Range / options
    100 – 4000
  • New-player safe zone (game hours): Changed PlayerSafeZoneHours

    Duration of the enemy-free spawn zone in in-game hours.

    Before

    Setting
    PlayerSafeZoneHours
    Default
    5
    Range / options
    0 – 72

    After

    Setting
    PlayerSafeZoneHours
    Default
    5
    Range / options
    0 – 72
  • New-player safe zone through level: Changed PlayerSafeZoneLevel

    New players create an enemy-free spawn zone through this level.

    Before

    Setting
    PlayerSafeZoneLevel
    Default
    5
    Range / options
    0 – 300

    After

    Setting
    PlayerSafeZoneLevel
    Default
    5
    Range / options
    0 – 300
  • First spawn near friend: Changed AllowSpawnNearFriend

    0 = disabled, 1 = always, 2 = only near friends in the forest biome.

    Before

    Setting
    AllowSpawnNearFriend
    Default
    2
    Range / options
    0, 1, 2

    After

    Setting
    AllowSpawnNearFriend
    Default
    2
    Range / options
    0, 1, 2
  • Shared kill-XP range: Changed PartySharedKillRange

    Maximum distance for shared party kill XP and quest-kill credit.

    Before

    Setting
    PartySharedKillRange
    Default
    100
    Range / options
    0 – 10000

    After

    Setting
    PartySharedKillRange
    Default
    100
    Range / options
    0 – 10000
  • Allow crossplay: Changed ServerAllowCrossplay

    Crossplay requires EAC, enforced EOS sanctions and a player count within the game-supported limit.

    Before

    Setting
    ServerAllowCrossplay
    Default
    false

    After

    Setting
    ServerAllowCrossplay
    Default
    false
  • Camera mode: Changed CameraRestrictionMode

    0 = freely switchable, 1 = first person only, 2 = third person only.

    Before

    Setting
    CameraRestrictionMode
    Default
    0
    Range / options
    0, 1, 2

    After

    Setting
    CameraRestrictionMode
    Default
    0
    Range / options
    0, 1, 2
  • Offline hardness delay (min.): Changed LandClaimOfflineDelay

    Minutes after logout before the offline hardness value applies.

    Before

    Setting
    LandClaimOfflineDelay
    Default
    0
    Range / options
    0 – 10080

    After

    Setting
    LandClaimOfflineDelay
    Default
    0
    Range / options
    0 – 10080
  • Dynamic-mesh concurrency: Changed DynamicMeshMaxItemCache

    More concurrent items require more RAM.

    Before

    Setting
    DynamicMeshMaxItemCache
    Default
    3
    Range / options
    1 – 16

    After

    Setting
    DynamicMeshMaxItemCache
    Default
    3
    Range / options
    1 – 16
  • Dynamic mesh only in claims: Changed DynamicMeshLandClaimOnly

    Restricts dynamic mesh to land-claim areas and reduces load.

    Before

    Setting
    DynamicMeshLandClaimOnly
    Default
    true

    After

    Setting
    DynamicMeshLandClaimOnly
    Default
    true
  • Lock player profiles: Changed PersistentPlayerProfiles

    Enabled: players always rejoin with the last profile used on this server.

    Before

    Setting
    PersistentPlayerProfiles
    Default
    false

    After

    Setting
    PersistentPlayerProfiles
    Default
    false
  • Dynamic-mesh claim buffer (chunks): Changed DynamicMeshLandClaimBuffer

    Chunk radius around land claims included in dynamic mesh.

    Before

    Setting
    DynamicMeshLandClaimBuffer
    Default
    3
    Range / options
    0 – 12

    After

    Setting
    DynamicMeshLandClaimBuffer
    Default
    3
    Range / options
    0 – 12
  • Join confirmation text: Changed ServerLoginConfirmationText

    Optional rules or notice players must confirm while joining.

    Before

    Setting
    ServerLoginConfirmationText
    Default

    After

    Setting
    ServerLoginConfirmationText
    Default
  • Maximum view distance: Changed ServerMaxAllowedViewDistance

    6–12; high values noticeably increase RAM and CPU usage.

    Before

    Setting
    ServerMaxAllowedViewDistance
    Default
    12
    Range / options
    6 – 12

    After

    Setting
    ServerMaxAllowedViewDistance
    Default
    12
    Range / options
    6 – 12
  • World download per player (KiB/s): Changed ServerMaxWorldTransferSpeedKiBs

    Maximum first-join world transfer rate; the current server file states about 1300 KiB/s as the effective maximum.

    Before

    Setting
    ServerMaxWorldTransferSpeedKiBs
    Default
    512
    Range / options
    64 – 1300

    After

    Setting
    ServerMaxWorldTransferSpeedKiBs
    Default
    512
    Range / options
    64 – 1300
  • Online claim hardness multiplier: Changed LandClaimOnlineDurabilityModifier

    0 = indestructible; default 4 means four times block hardness.

    Before

    Setting
    LandClaimOnlineDurabilityModifier
    Default
    4
    Range / options
    0 – 32

    After

    Setting
    LandClaimOnlineDurabilityModifier
    Default
    4
    Range / options
    0 – 32
  • Offline claim hardness multiplier: Changed LandClaimOfflineDurabilityModifier

    0 = indestructible; default 4 means four times block hardness.

    Before

    Setting
    LandClaimOfflineDurabilityModifier
    Default
    4
    Range / options
    0 – 32

    After

    Setting
    LandClaimOfflineDurabilityModifier
    Default
    4
    Range / options
    0 – 32
Minecraft Java Edition Plugin release Published by the developer

Death Sound Mod 1.2.3-26.1.2-neoforge

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: beta

Declared game versions: 26.1.2

Supported server software: neoforge

Minecraft Java Edition Plugin release Published by the developer

Death Sound Mod 1.2.3-1.21-neoforge

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: beta

Declared game versions: 1.21, 1.21.1

Supported server software: neoforge

Minecraft Java Edition Plugin release Published by the developer

Death Sound Mod 1.1.0-1.20.1-neoforge

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: beta

Declared game versions: 1.20.1

Supported server software: neoforge

Minecraft Java Edition Plugin release Published by the developer

EssentialsC [1.20.6-26.3+ | Folia Support ] 4.3.3

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3

Supported server software: bukkit, folia, paper, purpur, spigot

Minecraft Bedrock Edition Interface Deployed state checked

Minecraft Bedrock: game tools

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Valheim Plugin catalog Recorded in our catalog

Jotunn 2.30.2

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Minecraft Java Edition Plugin release Published by the developer

ViaBackwards 5.12.2-SNAPSHOT+651

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: beta

Declared game versions: 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3

Supported server software: fabric

Minecraft Java Edition Plugin release Published by the developer

ViaBackwards 5.12.2-SNAPSHOT+651

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: beta

Declared game versions: 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3

Supported server software: folia, paper, velocity

Minecraft Java Edition Plugin release Published by the developer

ViaVersion 5.12.2-SNAPSHOT+1096

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: beta

Declared game versions: 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3

Supported server software: fabric

Minecraft Java Edition Plugin release Published by the developer

ViaVersion 5.12.2-SNAPSHOT+1096

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: beta

Declared game versions: 1.8.9, 1.9, 1.9.1, 1.9.2, 1.9.3, 1.9.4, 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3

Supported server software: folia, paper, velocity

Minecraft Java Edition Plugin release Published by the developer

FastAsyncWorldEdit 2.16.1

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.21.1, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3

Supported server software: paper

Minecraft Java Edition Plugin release Published by the developer

FastAsyncWorldEdit 2.16.1

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.21.1, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3

Supported server software: spigot

Minecraft Bedrock Edition Interface Deployed state checked

Minecraft Bedrock: game tools

The running panel release contains a change to this tool. Recorded field differences show new, removed or changed settings. The date identifies when the deployed state was checked; existing game and plugin installations are not updated by this interface change.

Minecraft Java Edition Plugin catalog Recorded in our catalog

Armor Stand Arms v2.6.0

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Declared game versions: 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2

Supported server software: datapack

Minecraft Java Edition Plugin catalog Recorded in our catalog

Spawn 2.4.4

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Declared game versions: 1.8, 1.8.1, 1.8.2, 1.8.3, 1.8.4, 1.8.5, 1.8.6, 1.8.7, 1.8.8, 1.8.9, 1.9, 1.9.1, 1.9.2, 1.9.3, 1.9.4, 1.10, 1.10.1, 1.10.2, 1.11, 1.11.1, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3

Supported server software: bukkit, folia, paper, purpur, spigot

Minecraft Java Edition Plugin release Published by the developer

Fabric Language Kotlin 1.14.2+kotlin.2.4.21

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3

Supported server software: fabric

Minecraft Java Edition Plugin release Published by the developer

Multiverse-Core 5.8.2-pre

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: beta

Declared game versions: 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3

Supported server software: bukkit, paper, purpur, spigot

Minecraft Java Edition Plugin release Recorded in the version history

ViaBackwards 5.12.1

This version was detected at the official source. The date identifies our first observation of this version; installation and compatibility are checked separately.

Minecraft Java Edition Plugin release Recorded in the version history

ViaVersion 5.12.1

This version was detected at the official source. The date identifies our first observation of this version; installation and compatibility are checked separately.